141 |
|
Nun |
Religion |
|
|
Has formed a bond of friendship with the sister that attended to his nobly-won injuries. |
+1 Piety, -1 Violence |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion catholic SettlementBuildingExists >= abbey Chance : 75 % |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion orthodox SettlementBuildingExists >= abbey_o Chance : 75 % |
142 |
|
Peter the Hermit |
Religion |
|
Unique 唯一 |
A powerful rabblerouser known for his humble ascetic outlook that the people seem more than willing to flock behind. |
+2 to popularity (improves public order), -2 from squalor (increases public order and population growth) |
When to test : GeneralJoinCrusade Condition : IsCrusade Attribute Chivalry > 0 I_TurnNumber >= 5 I_TurnNumber <= 50 Chance : 25 % |
143 |
|
Priest |
Religion |
|
|
There are few better ways to keep the faith than to keep a man of the cloth at hand to ensure you are on the correct path. |
+1 Piety |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= theologians_guild IsGeneral not CharacterReligion islam Chance : 3 % |
144 |
|
Royal Seminarian |
Religion |
|
|
One simply has to be a pious presence when bringing royalty into the fold. |
+1 Piety, +1 Unorthodoxy |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= mayors_palace Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= castle Chance : 20 % |
145 |
|
Skilled Accomplice |
Security |
|
|
Having an accomplice makes a dirty job easier, but a little more costly too. |
+1 to agent's skill |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= assassins_guild Chance : 20 % |
146 |
|
Young Apprentice |
Security |
Transferable 可轉移 |
|
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. |
+1 Assassination |
When to test : AssassinationMission Condition : MissionSucceeded AgentType = assassin DistanceCapital < 20 Chance : 10 % |
147 |
|
Bodyguard |
Security |
Transferable 可轉移 |
|
Even the most able sword-arm can use someone to cover his back. |
+2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) |
When to test : SufferAssassinationAttempt Condition : IsGeneral Trait HighPersonalSecurity < 1 Chance : 50 % |
148 |
|
Faithful Servant |
Security |
|
|
You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. |
+1 Charm |
When to test : CharacterComesOfAge Condition : FatherAttribute Authority > 4 AgentType = princess Chance : 100 % |
149 |
|
Foodtaster |
Security |
|
|
An expedient servant to have around to avoid sudden death, as well as a disgusting meal. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : SufferAssassinationAttempt Condition : Trait Paranoia >= 1 IsGeneral Chance : 20 % |
150 |
|
Notorious Berserker |
Security |
|
|
Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality. |
+1 Command, +1 Morale for all troops on the battlefield |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds >= 0.5 BattleOdds < 1.5 Trait BattleDread > 0 Chance : 15 % |
|
151 |
|
Chivalrous Knight |
Security |
|
|
The more chivalrous and diligent knights of the realm will only follow a man who is an example to others himself. |
+2 Chivalry, +1 Command |
When to test : GeneralTakesCrusadeTarget Condition : IsJihad Chance : 100 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds < 1.2 not Trait BattleDread > 0 not Trait StrategyDread > 0 Chance : 25 % |
152 |
|
Knight of the Crusades |
Security |
|
|
A noble and capable battle companion that follows those who champion worthy causes, such as the Crusades. |
+2 to personal security (improves the chances of detecting and foiling assassination attempts), +1 Violence |
When to test : CharacterTurnEnd Condition : AgentType = priest I_CrusadeInProgress IsRegionCrusadeTarget CharacterReligion catholic TimeInRegion > 1 Chance : 33 % |
153 |
|
Dread Knight |
Security |
|
|
That so dread and dangerous a knight would follow this man says a lot about his own menace and capabilities in battle. |
+2 Dread, +1 Command |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds < 1.2 PercentageEnemyKilled > 66 not Trait BattleChivalry > 0 not Trait StrategyChivalry > 0 Chance : 25 % |
154 |
|
Hospitaller Knight |
Security |
|
|
Accompanied by a Hospitaller knight of Saint John, a side effect of dealing with their noble order. |
+1 Chivalry, +1 Command |
When to test : GeneralTakesCrusadeTarget Condition : IsCrusade not CharFactionType portugal not CharFactionType spain not CharFactionType hre Chance : 100 % |
When to test : PostBattle Condition : WasAttacker IsGeneral IsOnCrusade WonBattle GeneralFoughtInCombat BattleOdds >= 0.5 BattleOdds < 1.5 not FactionType portugal not FactionType spain not FactionType hre Chance : 50 % |
155 |
|
Templar Knight |
Security |
|
|
Strong relations with the Templar knights has brought this man under the protection of the order. |
+1 Chivalry, +1 Command |
When to test : GeneralTakesCrusadeTarget Condition : IsCrusade not CharFactionType portugal not CharFactionType spain not CharFactionType hre Chance : 100 % |
When to test : PostBattle Condition : WasAttacker IsGeneral IsOnCrusade WonBattle GeneralFoughtInCombat BattleOdds >= 0.5 BattleOdds < 1.5 not FactionType portugal not FactionType spain not FactionType hre Chance : 50 % |
156 |
|
Lancebearer |
Security |
|
|
Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. |
+1 Command when commanding cavalry |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= jousting_lists IsGeneral Attribute Command > 3 Chance : 10 % |
157 |
|
Master of Assassins |
Security |
|
|
Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs |
When to test : LeaderOrderedAssassination Condition : Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= m_assassins_guild Chance : 33 % |
158 |
|
Pickpocket |
Security |
|
|
An adorable little urchin to behold, but truly a menace with wandering hands. |
+1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted) |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= market Chance : 12 % |
159 |
|
Royal Escort |
Security |
|
|
With important duties abroad, assigning her majesty an escort was to be expected. |
+2 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : SufferAssassinationAttempt Condition : AgentType = princess Chance : 100 % |
160 |
|
Smothering Guards |
Security |
|
|
Her highness is well protected from both harm, and any chance of being courted. |
-1 Charm, +3 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 AgentType = princess Chance : 20 % |
When to test : CharacterComesOfAge Condition : FatherTrait Paranoia >= 1 AgentType = princess Chance : 75 % |
|