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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Silvan Elves / Retinue 隨從
Third Age 1.4 魔戒第三紀元 1.4
Silvan Elves Silvan Elves
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
41 Evenstar Item Transferable
可轉移
The jeweled pendant of Arwen, given to Aragorn as a reminder of their love. +1 Happiness, +1 LineOfSight When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
FactionType egypt
not I_WorldwideAncillaryExists evenstar
Chance : 5 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled evenstar
Chance : 100 %
42 Exotic Gifts Item It is hard not to be swayed by exotic items from lands that are too distant to ever hope to visit. +1 Influence When to test : AgentCreated
Condition : AgentType = diplomat
SettlementBuildingExists >= great_market
Chance : 33 %
43 Explosives Item Has a large enough cache of gunpowder to ensure all his sabotage attempts will at least be impressive, even if not always successful. +1 Sabotage When to test : SabotageMission
Condition : MissionSucceeded
I_TurnNumber > 85
Chance : 50 %
44 False Documents Item Carries papers of identification and authority that would convince all but their supposed author to be authentic. +1 to agent's skill When to test : Insurrection
Condition :
Chance : 15 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= printing_press
Chance : 33 %
45 False Relic Item So certain he was that this was a holy relic that he redefined his faith accordingly. +1 Obedience When to test : PriestBecomesHeretic
Condition :
Chance : 10 %
46 Fine Cosmetics Item Her father has a penchant for making his surroundings more beautiful… Including his own family. +1 Charm When to test : CharacterComesOfAge
Condition : FatherTrait Aesthetic >= 1
AgentType = princess
Chance : 100 %
47 Helmet of the Elbereth Item Transferable
可轉移
Made by the best Elven smiths to protect the heads of the Eldar. +1 HitPoints When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
CultureType greek
SettlementBuildingExists >= armourer
Chance : 5 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled helm_elbereth
Chance : 100 %
48 Watchhound of Huan Item Transferable
可轉移
Descendant of the mighty Huan. +1 PersonalSecurity When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
CultureType greek
Chance : 3 %
49 Lembas Item Transferable
可轉移
Nothing better for a long journey. One small bite is enough to fill the stomach of a grown man. Doesn’t include hobbits though… +1 BattleSurgery When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
CultureType greek
Chance : 3 %
50 Light of Earendil Item Transferable
可轉移
"In this phial," she said, "is caught the light of Earendil's star, set amid the waters of my fountain. It will shine still brighter when night is about you. May it be a light to you in dark places, when all other lights go out." +1 Cavalry Command, +1 Movement Points When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Lothlorien
IsGeneral
TimeInRegion > 5
FactionType mongols
not I_WorldwideAncillaryExists light_earendil
Chance : 25 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled light_earendil
Chance : 100 %
51 Map of Middle-Earth Item Transferable
可轉移
Follow the map to find your way. +2 LineOfSight, +1 Movement Points When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
RemainingMPPercentage < 10
Chance : 3 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled map
Chance : 100 %
52 Spyglass Item Allows a mortal man to spot distant things that are normally privy only to eagles. +2 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= dockyard
Chance : 20 %
53 Trick Abacus Item "See, when you carry the two over, it turns out you owe me another hundred florins." +1 Finance When to test : AgentCreated
Condition : AgentType = merchant
not SettlementBuildingExists >= town_hall
Chance : 5 %
54 Lord of Lórien king Transferable
可轉移
Ruler of Lothlórien +2 Management, +1 Authority, +1 Command When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Lothlorien
FactionType mongols
IsGeneral
not FactionwideAncillaryExists king_lorien
Chance : 100 %
55 King of the Silvan Elves king Leader of the Sindar +2 Management, +1 Authority, +1 Command When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType mongols
Chance : 100 %
56 Magician Magic Sleight of hand, wondrous tricks, and some clever pyrotechnics make for fine entertainment. +1 Morale for all troops on the battlefield, +1 to popularity (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
Trait Superstitious >= 1
SettlementBuildingExists >= alchemists_lab
SettlementBuildingExists >= fairground
Chance : 5 %
57 Pagan Magician Magic Regardless how fascinating the arcane arts may seem, consorting with one who actually practises them is not something a noble should be seen to do. -2 Obedience When to test : CharacterTurnEnd
Condition : not AtSea
IsGeneral
PopulationOwnReligion < 90
PopulationHeretic >= 50
not Trait Superstitious > 0
Chance : 1 %
58 Soothsayer Magic A spinner of tales to satiate those nobles that want to ensure that the news they hear is pleasing. +2 Morale for all troops on the battlefield When to test : PostBattle
Condition : not WonBattle
Chance : 3 %
59 Diplomatic Escort Military If you're going to offend someone very important, it's better to have another body in the way. +1 to line of sight (increases the range at which enemies are spotted), +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : AgentCreated
Condition : AgentType = diplomat
SettlementBuildingExists >= castle
Chance : 66 %
60 Drillmaster Military Keeps a diligent officer handy to keep his troops vigilant and well-prepared. +25% to Movement Points (gives armies the ability to forced march), 10% discount on unit training costs When to test : GovernorUnitTrained
Condition : TrainedUnitCategory infantry
Attribute Command >= 4
IsGeneral
Chance : 3 %
3 / 7 : P1 , P2 , P3 , P4 , P5 , P6 , P7
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