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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Silvan Elves / Traits 特性
Third Age 1.4 魔戒第三紀元 1.4
Silvan Elves Silvan Elves
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
181 Infertile Effete 1 Seems drained and spent - something that could be adversely affecting his ability to spawn heirs. Decreases the chance of having children
When to test : CharacterComesOfAge
Condition : FatherTrait Infertile >= 1
Affects : Infertile 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : FatherTrait Infertile >= 2
Affects : Infertile 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Infertile >= 1
Affects : Infertile 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Infertile >= 2
Affects : Infertile 1
Chance : 50 %
Infertile 2 It is worrisome when a man who must carry on a family legacy is unable to carry the family on at all. Decreases the chance of having children
Lame of Loin 3 There seems absolutely no hope at all that this man will ever sire a child. He is known to be lacking in potency. Decreases the chance of having children
182 InfertileWoman Infecund 1 Not every queen or princess can easily produce an heir Decreases the chance of having children
When to test : CharacterComesOfAge
Condition : FatherTrait Infertile >= 1
AgentType = princess
Affects : InfertileWoman 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsBarren >= 1
AgentType = princess
Affects : InfertileWoman 1
Chance : 25 %
Unprolific 2 A desire to have children does not assure a woman her passage to motherhood. Decreases the chance of having children
Sterile 3 Her bloodline may be rich and royal, but it looks like it may end here… Decreases the chance of having children
183 Insane Dysfunctional 1 This man has times when his madness prevents him from dealing with what's at hand at all. -1 Authority, -1 Morale for all troops on the battlefield
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 3
Affects : Insane 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Insane 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Insane 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Insane >= 1
Affects : Insane 1
Chance : 4 %
Quite Mad 3 Not making sense most of the time, often launching into tirades of utter nonsense. -2 Authority, -2 Morale for all troops on the battlefield
Utterly Insane 4 Barely knows when he is spoken to, nor what he says. There is no cause or reason left in this poor man's mind at all. He is beyond salvation. -4 Authority, -3 Morale for all troops on the battlefield the Mad
184 InspiringSpeaker Can Tell a Tale 1 Able to hold an audience well enough when trying to get a story or message across. +1 to law (improves public order)
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleOdds < 1.2
not Trait Ignorance > 0
not Trait InspiringSpeaker > 0
Affects : InspiringSpeaker 1
Chance : 75 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleOdds < 1.2
not Trait Ignorance > 0
Trait InspiringSpeaker > 0
Affects : InspiringSpeaker 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait RhetoricSkill >= 1
Affects : InspiringSpeaker 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait InspiringSpeaker >= 1
Affects : InspiringSpeaker 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : InspiringSpeaker 1
Chance : 4 %
Great Speaker 2 Capable of inspiring tears or cries of joy when addressing a group of men on a serious matter. +1 to law (improves public order)
Inspirational Speaker 4 When this man speaks, other men become better than themselves, ready to live or die for his cause. +2 to law (improves public order) the Prophet
185 Intelligent Smart 1 Has a natural intelligence, one that is apparent to others. +1 Command, 2% bonus on all trade income, 2% bonus on tax income
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemists_lab
Affects : Intelligent 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemy_school
Affects : Intelligent 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = library
Affects : Intelligent 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = academy
Affects : Intelligent 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = university
Affects : Intelligent 1
Chance : 15 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= library
Trait Intelligent < 2
Affects : Intelligent 1
Chance : 33 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished = university
Affects : Intelligent 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Intelligent 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : FactionType mongols
Affects : Intelligent 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Intelligent 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Intelligent 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : Intelligent 1
Chance : 8 %
Intelligent 2 Years of tutelage have made her brighter than the average lady about court. +1 Charm
Genius 4 Blessed with a superior intellect, this man's genius is an asset that he can apply to all aspects of his life. +3 Command, 10% bonus on all trade income, 10% bonus on tax income
186 Introvert Aloof 1 Sometimes picky about his social encounters. -1 from popularity (has a negative effect on public order)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Introvert 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Gregarious >= 1
Affects : Introvert 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Introvert >= 1
Affects : Introvert 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Introvert 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : Trait Introvert >= 1
Affects : Introvert 1
Chance : 4 %
Introverted 2 Typically prefers his own company, or that of those very close. -1 Morale for all troops on the battlefield, -2 from popularity (has a negative effect on public order)
Totally Closed 4 Extremely distant and hard to speak to on any sort of personal level. -2 Morale for all troops on the battlefield, -3 from popularity (has a negative effect on public order)
187 JihadHistory Holy Soldier 3 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Respect, +1 Obedience, +1 Command when fighting against Catholics
When to test : GeneralJoinCrusade
Condition : IsJihad
Trait JihadHistory < 1
Affects : JihadHistory 2
Chance : 100 %
When to test : GeneralArrivesCrusadeTargetRegion
Condition : IsJihad
Affects : JihadHistory 2
Chance : 100 %
When to test : GeneralAssaultsResidence
Condition : IsOnJihad
IsRegionJihadTarget
Affects : JihadHistory 2
Chance : 100 %
When to test : GeneralTakesCrusadeTarget
Condition : IsJihad
Affects : JihadHistory 3
Chance : 100 %
When to test : GeneralAbandonCrusade
Condition : IsJihad
Affects : JihadHistory -3
Chance : 100 %
When to test : PreBattleWithdrawal
Condition : IsOnJihad
IsRegionJihadTarget
Affects : JihadHistory -2
Chance : 100 %
Holy Defender 6 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Respect, +2 Obedience, +2 Command when fighting against Catholics
Holy Warrior 9 To devote one's life to the Crusades is the sort of thing even most knights would deem to be above and beyond the call. +3 Respect, +3 Obedience, +3 Command when fighting against Catholics the Holy Warrior
188 Just A Sense of Justice 1 This man's sense of justice is evident when he speaks on matters both legal and moral. +1 Respect, +1 to law (improves public order)
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread < 1
Trait StrategyChivalry < 1
SettlementBuildingFinished >= town_hall
Affects : Just 1
Chance : 50 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyChivalry >= 1
SettlementBuildingFinished >= town_hall
Affects : Just 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Just 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Just >= 1
Affects : Just 1
Chance : 4 %
Just 3 A genuinely just man, fair and even handed in judgement. +2 Respect, +2 to law (improves public order)
Serves Justice 7 Known far and wide as a man that will do everything in his power to see justice done. +3 Respect, +3 to law (improves public order) the Just
189 KindRuler Reasonable Ruler 1 Understood to wish prosperity for all of his people, and be a very reasonable leader. +1 Respect, -1 from squalor (increases public order and population growth)
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : KindRuler 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
Affects : KindRuler 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_low
GovernorLoyaltyLevel > loyalty_disillusioned
Treasury < 0
TimeInRegion > 3
Affects : KindRuler 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : KindRuler 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : KindRuler 1
Chance : 4 %
Kind Ruler 3 Has developed a reputation as a kind hearted ruler, with the people's interests in mind. +2 Respect, -2 from squalor (increases public order and population growth)
Benevolent Ruler 7 Devoted to improving the quality of lives in those under his rule. If anything, a servant to his people. +3 Respect, -3 from squalor (increases public order and population growth) the Good
190 Landlubber Poor Navigator 1 Seems to show difficulty in grasping how to best navigate during naval combat. -1 Command at sea
When to test : PostBattle
Condition : AgentType = admiral
not WonBattle
BattleOdds > 1.5
Affects : Landlubber 1
Chance : 100 %
No Naval Nouse 4 Seems to lack any real understanding of how to win battles at sea. -2 Command at sea
Total Landlubber 6 This man has proven numerous times that he simply cannot command at sea with any degree of success at all. -3 Command at sea
191 LaxPersonalSecurity Unconcerned 1 This man is reasonably sure that someone is assigned to guard him, and that they are undoubtedly good at their job. -1 from personal security (increases the chances of falling victim to assassination)
When to test : CharacterTurnEnd
Condition : Trait Slothful >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
Lacks Caution 3 Simply doesn't really believe that a grim or diabolical fate will befall him. -2 from personal security (increases the chances of falling victim to assassination)
No Sense of Mortality 6 Cannot fathom the notion that he may meet an untimely death, regardless of the obvious risks that come with his position. -4 from personal security (increases the chances of falling victim to assassination)
192 LegalDealer Legal Nouse 1 Has enough understanding of the law to both avoid trouble, and to sometimes cause a little without risk. +1 Finance
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= town_hall
Affects : LegalDealer 1
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= city_hall
Trait LegalDealer = 1
Affects : LegalDealer 1
Chance : 33 %
Legal Expert 2 If there's a legal loophole in a contract or trade agreement, this man will spot and exploit it. +2 Finance
193 LenientJustice Soft Judge 1 Finds it easy to be forgiving of crimes not borne of malice. +1 Respect, -1 from law (has a negative effect on public order)
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : LenientJustice 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : LenientJustice 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait LenientJustice >= 1
Affects : LenientJustice 1
Chance : 4 %
Merciful Judge 3 Believes that the people will believe in justice when justice is shown to contain mercy. +2 Respect, -2 from law (has a negative effect on public order)
Kind Judge 5 Would probably let murderers go with a warning were it not for the people's expectations of a more permanent punishment. +1 Respect, -3 from law (has a negative effect on public order)
194 Lewd Crude 1 Prone to outbursts of base humour that noble folk tend not to find amusing. -1 Authority, 20% decrease to cost to bribe
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Lewd 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Lewd 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Lewd >= 1
Affects : Lewd 1
Chance : 4 %
Lewd 2 A purveyor of smutty antics, and ungodly behaviour. -2 Authority, 30% decrease to cost to bribe
Shamelessly Lewd 3 His utterly crass and puerile humour is not a bad habit, but an annoying constant. -3 Authority, 50% decrease to cost to bribe the Lewd
195 Liar Avoids the Truth 1 Not a terrible liar, but commonly avoids telling the necessary truths. +1 Authority
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Liar 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Liar >= 1
Affects : Liar 1
Chance : 4 %
Bends the Truth 2 Prepared to add a little poetic license to his tales to get the message he wants across. -1 Authority
Liar 4 The truth is often ugly, and this man means to hide it - especially if it involves his own antics. -2 Authority
Pathological Liar 8 Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem. -3 Authority the Liar
196 LogisticalSkill Understands Logistics 1 Knows what is needed to keep an army supplied and operational. +1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage < 5
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
IsFactionAIControlled
Affects : LogisticalSkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LogisticalSkill 1
Chance : 6 %
Logistics Expert 2 An expert at ensuring his forces are well supplied and in good condition. +2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Logistician 4 Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue. +3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
197 Loyal Generally Loyal 1 Typically does the right things by those he has pledged to serve. +1 Loyalty
When to test : RefuseBribe
Condition :
Affects : Loyal 1
Chance : 75 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FactionType mongols
Affects : Loyal 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Loyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
Loyal 2 Only the most difficult of situations would make this man forsake his master. +1 Respect, +2 Loyalty
Very Loyal 4 This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably. +2 Respect, +3 Loyalty
Loyal Beyond Question 6 Thoughts of betrayal do not enter this man's mind, it is not something he is capable of. +3 Respect, +4 Loyalty
198 LoyaltyStarter Loyalty Starting Value 1 Sets starting loyalty value. +5 Loyalty Hidden
隱藏
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
199 MarriedAPrincess Royal Ties 1 This man's marriage into royalty has given extra reason to remain loyal to the people he now serves. +3 Loyalty
When to test : CharacterMarriesPrincess
Condition :
Affects : MarriedAPrincess 1
Chance : 100 %
200 MathematicsSkill Talent with Numbers 1 Has a better grasp of numbers than most thanks to scholastic efforts. +10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemists_lab
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemy_school
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = library
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = academy
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = university
Affects : MathematicsSkill 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : MathematicsSkill 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= library
Affects : MathematicsSkill 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
Affects : MathematicsSkill 1
Chance : 5 %
Good at Math 2 Well versed enough in the way of numbers to be considered adept at mathematics. +1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
Mathematician 4 Has a complete enough understanding of mathematics to be considered a scholar of sorts. +2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
10 / 15 : P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14 , P15
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