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Mongol Horse Archers 蒙古弓騎兵
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Views 查看: 3890
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Class and category 兵種 |
missile cavalry
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Soldier 兵員數量 |
Mongol_Horse_Archers, 32, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
fast pony, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
can_withdraw, cantabrian_circle, hide_forest, sea_faring, very_hardy
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
2, 4.4, 3, 6, 3, square
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
0, 6, 0, flesh
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
0, 0, 0, -6, 1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
9, disciplined, trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 590, 0, 120, 95, 590, 4, 140
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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The most common troop type amongst the Mongols, these warriors are born into the saddle and as such they make excellent horse archers. Equipped with a compound bow and hand weapon, and lightly armoured for manoeuvrability on the battlefield, these warriors can pepper their enemies with arrows and stay clear of trouble or lead the enemy into ambushes with false retreats.
弓騎兵在蒙古軍中最為人多勢眾。這些士兵自小生長在馬背,因此騎射技藝極為出色。他們裝備復合弓和單手短兵刃,身穿輕甲以便馳騁疆場,通常箭如雨下大量殺傷敵軍,而後策馬遠遁以避敵鋒芒,有時亦會詐敗誘敵進入預先伏擊地點,然後痛下殺手。
Armour upgrade 護甲升級 |
Leather Tanner 制革工坊 A Leather Tanner offers the most basic armour improvements to new and retrained units. 制革工坊可以為軍隊提供精良的盔甲。
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Ownership factions 擁有勢力 |
Mongol Horse Archers 蒙古弓騎兵 missile cavalry The most common troop type amongst the Mongols, these light mounted missile troops combine famed Mongol archery with excellent horsemanship. 弓騎兵在蒙古軍中最為人多勢 眾,他們將精湛的騎射技藝融 於一身,成為精銳輕裝弓騎兵。
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Stone Wall (Upgrade) 石製城牆(可升級) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. 與木牆相比,石製城牆極大提高了城邑對攻城武器的防禦能力。
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Stone Wall (Upgrade) 石製城牆(可升級) |
1 |
0.2 |
2 |
0 |
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Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. 與木牆相比,石製城牆極大提高了城邑對攻城武器的防禦能力。 |
2 |
city Large Stone Wall (Upgrade) 巨石城牆(可升級) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. 巨石城牆是可怕的防禦屏障,城門更得到特別加固。
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Large Stone Wall (Upgrade) 巨石城牆(可升級) |
1 |
0.2 |
2 |
0 |
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A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. 巨石城牆是可怕的防禦屏障,城門更得到特別加固。 |
3 |
city Huge Stone Wall (Upgrade) 史詩巨牆 A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. 史詩巨牆極大鼓舞守軍士氣,令敵軍望而生畏,無人可妄言能將其輕易攻破。
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Huge Stone Wall (Upgrade) 史詩巨牆 |
1 |
0.4 |
3 |
0 |
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A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. 史詩巨牆極大鼓舞守軍士氣,令敵軍望而生畏,無人可妄言能將其輕易攻破。 |
4 |
castle Motte and Bailey (Upgrade) 城寨(可升級) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence. 城寨是簡易前沿防禦基地,略強於哨塔和柵欄。
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Motte and Bailey (Upgrade) 城寨(可升級) |
1 |
0.2 |
2 |
0 |
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A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence. 城寨是簡易前沿防禦基地,略強於哨塔和柵欄。 |
5 |
castle Wooden Castle (Upgrade) 木堡(可升級) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. 木堡是基本防禦設施,可以建造城堡軍營。
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Wooden Castle (Upgrade) 木堡(可升級) |
1 |
0.4 |
3 |
0 |
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A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. 木堡是基本防禦設施,可以建造城堡軍營。 |
6 |
castle Castle (Upgrade) 城堡(可升級) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. 城堡是國家實力的象徵,向他人顯示國家對該地區不容置疑的領土主權。
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Castle (Upgrade) 城堡(可升級) |
1 |
0.4 |
3 |
0 |
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A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. 城堡是國家實力的象徵,向他人顯示國家對該地區不容置疑的領土主權。 |
7 |
castle Fortress (Upgrade) 堡壘(可升級) A fortress is a permanent statement of ownership, and not something that is easily taken. 堡壘是實力的永恆詮釋,來犯敵軍必須攻破雙層防御體系。
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Fortress (Upgrade) 堡壘(可升級) |
1 |
0.4 |
3 |
0 |
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A fortress is a permanent statement of ownership, and not something that is easily taken. 堡壘是實力的永恆詮釋,來犯敵軍必須攻破雙層防御體系。 |
8 |
castle Citadel (Upgrade) 要塞 A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! 要塞乃終極防禦堡壘,強大的三層防禦體系足以傲視任何強敵。
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Citadel (Upgrade) 要塞 |
1 |
0.4 |
3 |
0 |
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A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! 要塞乃終極防禦堡壘,強大的三層防禦體系足以傲視任何強敵。 |
9 |
castle Stables 馬廄 A Stable allows for the recruitment of basic cavalry units. 馬廄允許訓練基本的騎兵部隊。
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Stables 馬廄 |
1 |
0.5 |
4 |
0 |
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A Stable allows for the recruitment of basic cavalry units. 馬廄允許訓練基本的騎兵部隊。 |
10 |
castle Knight's Stables 騎士馬廄 Knight's stables allow for the recruitment of cavalry units. 騎士馬廄允許訓練更為精銳的騎兵部隊。
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Knight's Stables 騎士馬廄 |
1 |
0.7 |
6 |
0 |
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Knight's stables allow for the recruitment of cavalry units. 騎士馬廄允許訓練更為精銳的騎兵部隊。 |
11 |
castle Baron's Stables 貴族馬廄 Baron's stables allow for the recruitment of capable cavalry units. 貴族馬廄允許訓練更為精銳的騎兵部隊。
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Baron's Stables 貴族馬廄 |
1 |
0.7 |
6 |
0 |
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Baron's stables allow for the recruitment of capable cavalry units. 貴族馬廄允許訓練更為精銳的騎兵部隊。 |
12 |
castle Earl's Stables 伯爵馬廄 Earl's stables allow for the recruitment of elite cavalry units. 伯爵馬廄允許訓練精英騎兵部隊。
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Earl's Stables 伯爵馬廄 |
1 |
0.7 |
6 |
0 |
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Earl's stables allow for the recruitment of elite cavalry units. 伯爵馬廄允許訓練精英騎兵部隊。 |
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castle King's Stables 國王馬廄 King's stables allow for the recruitment of the penultimate cavalry units. 國王馬廄允許訓練最為精銳的騎兵部隊。
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King's Stables 國王馬廄 |
1 |
0.7 |
6 |
0 |
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King's stables allow for the recruitment of the penultimate cavalry units. 國王馬廄允許訓練最為精銳的騎兵部隊。 |
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