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Retinue Longbowmen
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Views: 549
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Class and category |
missile infantry
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Soldier |
Dismounted_Longbowmen, 56, 0, 0.4
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, hardy, can_withdraw, stakes, stakes, free_upkeep_unit
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.2, 1.2, 2.4, 2.4, 4, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
6, 2, bodkin_arrow++, 160, 30, missile, missile_mechanical, piercing, none, 0, 1, ap,
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
12, 2, no, 0, 0, melee, melee_blade, piercing, sword, 10, 1.2, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
6, 8, 3, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
6, 1, -2, 3, 4
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
11, normal, trained
Morale, Discipline, Training
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Cost |
1, 710, 150, 75, 55, 710, 4, 170
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Many longbowmen sign a contract of indenture with a captain to become part of his retinue or company. The captain then hires out their services to the king. Such men are in effect professional soldiers, and highly skilled archers. They're well armoured and equipped and confident in their own abilities.
Armour upgrade |
Armourer An Armourer can notably improve the armour available to new and retrained units.
Heavy Armourer A Heavy Armourer can significantly improve the armour available to new and retrained units.
Heavy Armourer A Heavy Armourer can significantly improve the armour available to new and retrained units.
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Ownership factions |
Normand Royaume de Angleterre
Retinue Longbowmen missile infantry Well armoured professional soldiers. Confident and deadly.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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Marksman's Range |
1 |
0.7 |
6 |
0 |
and region_religion catholic 60 |
A Marksman's Range allows for the recruitment of elite missile units. |
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