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Sclavenians BuildingsWood Production Buildings
Wood Production
| Wood Production | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
Wood Production Level 1 Prime Forest Warmth, and shelter from the elements, can be found here naturally. |
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| 2 | 2000 |
Wealth: +5% from industrial buildings (province_to_region_own) Resource production: 20 timber (building_to_building_own) |
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| 2 |
Wood Production Level 2 Woodcutter How much wood could a woodcutter cut? |
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| 4 | 3000 |
Wealth: +10% from industrial buildings (province_to_region_own) Resource production: 40 timber (building_to_building_own) |
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| 3 |
Wood Production Level 3 Logging Camp From which empires are both built and fuelled. |
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| 6 | 5000 |
Wealth: +15% from industrial buildings (province_to_region_own) Resource production: 80 timber (building_to_building_own) |
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| 4 |
Wood Production Level 4 Lumber Camp From great ships of war to humble homes, wood has many uses. |
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| 8 | 8000 |
Wealth: +20% from industrial buildings (province_to_region_own) Resource production: 160 timber (building_to_building_own) |
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Wealth: +5% from industrial buildings (province_to_region_own)
Resource production: 20 timber (building_to_building_own)