Left Panel
Kingdom of Charlemagne (Age of Charlemagne) BuildingsPort Buildings
Port
| Port | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
Port Level 1 Ruined Docks The husk of a once-thriving settlement, its inhabitants scattered to the winds. |
|||||
| 0 | 0 | |||||
| 2 |
Port Level 2 Trade Wharf Wealth and prosperity are bought and sold here. |
|||||
| 2 | 2000 |
Wealth: 150 from commerce (building_to_building_own) Growth: +2 (province_to_province_own) Squalor: +2 (region_to_region_own) |
||||
| 3 |
Port Level 2 Dockyard A maritime power needs somewhere to berth its fleet. |
|||||
| 2 | 2000 | |||||
| 4 |
Port Level 2 Fishing Wharf Fish, like men, tend to take the bait left for them. |
|||||
| 2 | 2000 |
Food: +40 from fishing (region_to_region_own) Growth: +2 (province_to_province_own) |
||||
| 5 |
Port Level 3 Fishing Port The bounty of the oceans can be highly profitable. |
|||||
| 4 | 3000 |
Food: +60 from fishing (region_to_region_own) Growth: +4 (province_to_province_own) |
||||
| 6 |
Port Level 3 Trade Port Ships from all over the world dock here to trade their wares. |
|||||
| 4 | 3000 |
Wealth: 300 from commerce (building_to_building_own) Growth: +4 (province_to_province_own) Squalor: +4 (region_to_region_own) |
||||
| 7 |
Port Level 3 Shipwright The shipwright builds, his nation dominates. |
|||||
| 4 | 3000 | |||||
|
|
|
|
|
|

Français
Italiano
Deutsch
Español
Русский
Čeština
Polski
Türkçe
Wealth: 150 from commerce (building_to_building_own)
Growth: +2 (province_to_province_own)
Squalor: +2 (region_to_region_own)
Food: +40 from fishing (region_to_region_own)