| Amber | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
Amber Level 1 Farmstead (Amber Shore) “This gem contains a fly that Achilles swatted at the gates of Troy, you know...” |
|||||
| 2 | 1000 |
150 wealth from local commerce (this_building) +1 growth per turn (this_province) +1 public order per turn (this_province) +2% tariff income from trade agreements (this_faction) +12 line of sight across borders (this_region) |
|
|||
| 2 |
Amber Level 2 Village (Amber Collector) Why trade in slaves when amber is worth more than flesh? |
|||||
| 3 | 1400 |
-1 food (this_region) 250 wealth from local commerce (this_building) +2 growth per turn (this_province) +2 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +4% tariff income from trade agreements (this_faction) +12 line of sight across borders (this_region) |
|
|||
| 3 |
Amber Level 3 Town (Amber Trader) The sun sheds its golden tears into the ocean. |
|||||
| 5 | 1900 |
-4 food (this_region) 350 wealth from local commerce (this_building) +3 growth per turn (this_province) +3 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +6% tariff income from trade agreements (this_faction) +12 line of sight across borders (this_region) |
|
|||
| 4 |
Amber Level 4 Pagus (Amber Road) “A cure for age and madness, no less!” |
|||||
| 8 | 2500 |
-8 food (this_region) 500 wealth from local commerce (this_building) +4 growth per turn (this_province) +4 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +8% tariff income from trade agreements (this_faction) +12 line of sight across borders (this_region) |
|
|||
|
|
|
|
|
|

Français
Italiano
Deutsch
Español
Русский
Čeština
Polski
Türkçe
简体中文
正體中文
日本語
150 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 public order per turn (this_province)
+12 line of sight across borders (this_region)
-1 food (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)