| Grain | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
Grain Level 1 Farmstead (Grain Fields) "Work harder! The quota must be met!" |
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| 2 | 1100 |
1 food (all regions in adjacent provinces) 1 food (all regions in local province) (regions_in_this_province) 40 wealth from farming (agriculture) (this_building) +10% wealth from farming (agriculture) (regions_in_this_province) +1 growth per turn (this_province) +12 line of sight across borders (this_region) |
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| 2 |
Grain Level 2 Village (Grain Farms) Feeding a city requires agriculture on a larger scale. |
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| 3 | 1600 |
2 food (all regions in adjacent provinces) 2 food (all regions in local province) (regions_in_this_province) 60 wealth from farming (agriculture) (this_building) +20% wealth from farming (agriculture) (regions_in_this_province) +2 growth per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 line of sight across borders (this_region) |
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| 3 |
Grain Level 3 Town (Grain Irrigated Farm) "We can't bring the farm to the river… let's bring the river to the farm." |
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| 5 | 2600 |
3 food (all regions in adjacent provinces) 3 food (all regions in local province) (regions_in_this_province) 80 wealth from farming (agriculture) (this_building) +40% wealth from farming (agriculture) (regions_in_this_province) +3 growth per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 line of sight across borders (this_region) |
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| 4 |
Grain Level 4 Pagus (Grain Estate) Conquest and politics are not the only routes to wealth and power. |
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| 8 | 4300 |
4 food (all regions in adjacent provinces) 4 food (all regions in local province) (regions_in_this_province) 100 wealth from farming (agriculture) (this_building) +80% wealth from farming (agriculture) (regions_in_this_province) +4 growth per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 line of sight across borders (this_region) |
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1 food (all regions in adjacent provinces)
40 wealth from farming (agriculture) (this_building)
+1 growth per turn (this_province)
+12 line of sight across borders (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)