| Horse | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
Horse Level 1 Farmstead (Horse Trainers) Only a horse is worth more broken. |
|||||
| 2 | 1000 |
畜业生产100财富 (this_building) 每回合人口增长+1 (this_province) 可用下级战马(骑兵速度+5%) (所有行省) 边界外视野范围+12 (this_region) |
|
|||
| 2 |
Horse Level 2 Village (Horse Breeders) Without selective breeding, heavy cavalry would not exist. |
|||||
| 3 | 2100 |
粮食-2 (this_region) 畜业生产200财富 (this_building) 每回合人口增长+2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用中级战马(骑兵速度+10%) (所有行省) 边界外视野范围+12 (this_region) |
|
|||
| 3 |
Horse Level 3 Pagus (Master Horse Breeders) Noble breeds for those of noble blood. |
|||||
| 5 | 3900 |
粮食-6 (this_region) 畜业生产300财富 (this_building) 每回合人口增长+3 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用上级战马(骑兵速度+20%) (所有行省) 边界外视野范围+12 (this_region) |
|
|||
|
|
|
|
|
|

English
Français
Italiano
Deutsch
Español
Русский
Čeština
Polski
Türkçe
正體中文
日本語
畜业生产100财富 (this_building)
每回合人口增长+1 (this_province)
可用下级战马(骑兵速度+5%) (所有行省)
边界外视野范围+12 (this_region)
粮食-2 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)