Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Eastern Roman Empire / Practice Range
Broken Crescent 2.02 破碎的新月 2.02
The Eastern Roman Empire The Eastern Roman Empire
Building class 建築類型
28. Bowyer
46. Port
50. Port
58. Market
70. Mines
72. Mines
87. Inn
88. Tavern
135. ---
136. ---
137. ---
Previous building 上一個建築Bowyer Archery RangeNext building 下一個建築
Practice Range
Practice Range
City/Castle 城市/城堡 City levels 城市建築等級 Castle levels 城堡建築等級
Building class 建築類型 castle missiles
Convert to 轉換建築類型 LEVEL
Building level 建築等級 LEVEL 1 practice_range
Material 材料 wooden
Capability 建築效果
Faction capability 勢力效果
Construction 建造時間 4
Cost 建造花費 3200
Requires condition 其他建造條件
Building Description 建築描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Practice Range While it is undeniable that unskilled peasants armed with a bow or crossbow have their uses, giving them a proper Practise Range to develop some of the skills professional archers and crossbowmen boast. Aside from traditional ‘bullseye’ targets, groups of troops would be trained to attack larger objects in unison over high trajectories to ensure they can effectively assault an enemy unit at distance.
Facebook Comments
Recruit units 招募兵種
No. Card
兵種
Name
名稱
Start quantity
初始數量
Replenishment rate
補充率
Max quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1
60
Levy Archers 1 0.3 1 0 and hidden_resource armenia_proper
Archers from the hills of Anatolia, a mix of Christians and Muslims.
2
60
Levy Archers 1 0.3 1 0 and hidden_resource cilicia
Archers from the hills of Anatolia, a mix of Christians and Muslims.
3
60
Levy Archers 1 0.3 1 0 and hidden_resource recruit_armenia
Archers from the hills of Anatolia, a mix of Christians and Muslims.
4
60
Caucasus Hillmen 1 0.3 2 0 and hidden_resource azeri
Light javelin-bearing Irregulars with little more motivation than bandits, best served in guerilla warfare or idle harassment of the enemy.
5
60
Azat Archers 1 0.3 1 0 and hidden_resource azeri
Armored archers from the ancestral homelands of Armenians, adept at marksmanship and limited melee.
6
60
Caucasus Hillmen 1 0.3 2 0 and hidden_resource recruit_georgia
Light javelin-bearing Irregulars with little more motivation than bandits, best served in guerilla warfare or idle harassment of the enemy.
7
60
Azat Archers 1 0.3 1 0 and hidden_resource recruit_georgia
Armored archers from the ancestral homelands of Armenians, adept at marksmanship and limited melee.
8
60
Ahdath Bowmen 1 0.2 1 0 and hidden_resource syria
9
60
Ahdath Bowmen 1 0.2 1 0 and hidden_resource recruit_koj
10
60
Ahdath Bowmen 1 0.2 1 0 and hidden_resource recruit_ayyubid
11
60
Kurdish Javelinmen 1 0.3 2 0 and hidden_resource iraq
Javelinmen from the hills of northern Iraq.
12
60
Kurdish Javelinmen 1 0.3 2 0 and hidden_resource recruit_abbasid
Javelinmen from the hills of northern Iraq.
13
60
Ahdath Bowmen 1 0.2 1 0 and hidden_resource arabia
14
60
Ahdath Bowmen 1 0.2 1 0 and hidden_resource recruit_oman
15
60
Nuristani Tribesmen 1 0.2 2 0 and hidden_resource e_iran
Lacking in armor or steel weaponry, but fierce at heart, they throw showers of dangerous javelins at oncoming soldiers. Much more useful en masse.
16
60
Iranian Archers 1 0.2 1 0 and hidden_resource e_iran
This unit of pressed men will rain arrows from afar, but in close combat they wont last long.
17
60
Nuristani Tribesmen 1 0.2 2 0 and hidden_resource w_iran
Lacking in armor or steel weaponry, but fierce at heart, they throw showers of dangerous javelins at oncoming soldiers. Much more useful en masse.
18
60
Iranian Archers 1 0.2 1 0 and hidden_resource w_iran
This unit of pressed men will rain arrows from afar, but in close combat they wont last long.
19
60
Nuristani Tribesmen 1 0.2 2 0 and hidden_resource recruit_seljuk
Lacking in armor or steel weaponry, but fierce at heart, they throw showers of dangerous javelins at oncoming soldiers. Much more useful en masse.
20
60
Iranian Archers 1 0.2 1 0 and hidden_resource recruit_seljuk
This unit of pressed men will rain arrows from afar, but in close combat they wont last long.
21
60
Nuristani Tribesmen 1 0.2 2 0 and hidden_resource recruit_kwarz
Lacking in armor or steel weaponry, but fierce at heart, they throw showers of dangerous javelins at oncoming soldiers. Much more useful en masse.
22
60
Iranian Archers 1 0.2 1 0 and hidden_resource recruit_kwarz
This unit of pressed men will rain arrows from afar, but in close combat they wont last long.
23
60
Persian Militia 1 0.2 2 0 and hidden_resource afghan
Javelinmen who are able enough in a fight, just dont trust them to hold at crucial times.
24
60
Afghan Bowmen 1 0.2 1 0 and hidden_resource afghan
Agile hunters who excel at ambush in Afghanistan’s remote villages and hilly terrain.
25
60
Persian Militia 1 0.2 2 0 and hidden_resource khorasan
Javelinmen who are able enough in a fight, just dont trust them to hold at crucial times.
26
60
Afghan Bowmen 1 0.2 1 0 and hidden_resource khorasan
Agile hunters who excel at ambush in Afghanistan’s remote villages and hilly terrain.
27
60
Persian Militia 1 0.2 2 0 and hidden_resource recruit_ghorid
Javelinmen who are able enough in a fight, just dont trust them to hold at crucial times.
28
60
Afghan Bowmen 1 0.2 1 0 and hidden_resource recruit_ghorid
Agile hunters who excel at ambush in Afghanistan’s remote villages and hilly terrain.
29
60
Persian Militia 1 0.2 2 0 and hidden_resource recruit_ghazni
Javelinmen who are able enough in a fight, just dont trust them to hold at crucial times.
30
60
Afghan Bowmen 1 0.2 1 0 and hidden_resource recruit_ghazni
Agile hunters who excel at ambush in Afghanistan’s remote villages and hilly terrain.
31
60
Hindu Longbowmen 1 0.3 1 0 and hidden_resource punjab
Using their longbows, these young men are effective against most enemies.
32
60
Hindu Longbowmen 1 0.3 1 0 and hidden_resource recruit_chauh
Using their longbows, these young men are effective against most enemies.
33
60
Tribal Indian Javelinmen 1 0.6 2 0 and hidden_resource india
Light and mobile, the javelin is an ideal infantry weapon. These men can disrupt enemy’s ranks efficiently, but fear cavalry flanks.
34
60
Gakhari Tribesmen 1 0.3 2 0 and hidden_resource recruit_sindh
Unarmored Skirmishers, best utilized to harass enemy forces and to fall upon their distracted foe's flank and rear.
35
60
Afari Skirmishers 1 0.3 2 0 and hidden_resource africa
Unarmored Nomads used to tribal feuds and hunting, brave enough before they realize most every foe they face will be better armed and armored than they.
36
60
Toxotai 1 0.28 1 2 and hidden_resource cbr_ere and event_counter ai_is_ere 1
Toxotai are archers. Good in their trade but should be guarded at all times as their lack of armor and sword, means that they will killed easily if attacked.
37
60
Peltastoi 1 0.25 2 2 and hidden_resource cbr_ere and event_counter ai_is_ere 1
Peltastai are javelin throwing skirmishers, who should be recalled once they unleash their javelins at the enemy.
38
60
Toxotai 1 0.18 1 0 and hidden_resource cbr_ere and not event_counter first_turn 1
Toxotai are archers. Good in their trade but should be guarded at all times as their lack of armor and sword, means that they will killed easily if attacked.
39
60
Peltastoi 1 0.18 2 0 and hidden_resource cbr_ere and not event_counter first_turn 1
Peltastai are javelin throwing skirmishers, who should be recalled once they unleash their javelins at the enemy.
40
60
Toxotai 1 0.18 1 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
Toxotai are archers. Good in their trade but should be guarded at all times as their lack of armor and sword, means that they will killed easily if attacked.
41
60
Peltastoi 1 0.18 2 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
Peltastai are javelin throwing skirmishers, who should be recalled once they unleash their javelins at the enemy.
42
60
Toxotai 1 0.24 1 0 and hidden_resource recruit_ere and not event_counter first_turn 1
Toxotai are archers. Good in their trade but should be guarded at all times as their lack of armor and sword, means that they will killed easily if attacked.
43
60
Peltastoi 1 0.24 2 0 and hidden_resource recruit_ere and not event_counter first_turn 1
Peltastai are javelin throwing skirmishers, who should be recalled once they unleash their javelins at the enemy.
44
60
Toxotai 1 0.31 1 2 and hidden_resource recruit_ere and event_counter ai_is_ere 1
Toxotai are archers. Good in their trade but should be guarded at all times as their lack of armor and sword, means that they will killed easily if attacked.
45
60
Peltastoi 1 0.29 2 2 and hidden_resource recruit_ere and event_counter ai_is_ere 1
Peltastai are javelin throwing skirmishers, who should be recalled once they unleash their javelins at the enemy.
46
60
Toxotai 1 0.24 1 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
Toxotai are archers. Good in their trade but should be guarded at all times as their lack of armor and sword, means that they will killed easily if attacked.
47
60
Peltastoi 1 0.24 2 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
Peltastai are javelin throwing skirmishers, who should be recalled once they unleash their javelins at the enemy.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net