Units List 兵種單位 |
24
Sakers (9_lber_land_cannon_(saker)) Fixed Artillery A saker is an old-fashioned style of light cannon, deployed in a fixed position.
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24
Demi-Cannons (24_lber_land_cannon_(demi_cannon)) Fixed Artillery A demi-cannon is a heavy artillery piece from the previous century, deployed in a fixed battlefield position.
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24
4-inch Mortar Battery (4_inch_mortar) Fixed Artillery A mortar is a large calibre, fixed artillery piece that lobs an explosive shell in a high arc at the enemy.
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24
Rocket Troop (rockets_fixed) Fixed Artillery War rockets are a terrifying device, capable of carrying different kinds of warhead and of causing utter panic in their targets.
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24
12-lber Howitzer Foot Artillery (12_lber_howitzer) Artillery Howitzers send shells plunging into enemy formations and over defences, making cover irrelevant.
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24
24-lber Howitzer Foot Artillery (24_lber_howitzer) Artillery Howitzers send shells plunging into enemy formations and over defences, making cover irrelevant.
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24
12-lber Foot Artillery (12_lber_land_cannon) Artillery Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls.
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24
24-lber Foot Artillery (24_lber_land_cannon) Artillery Foot artillery batteries are the core of an army on campaign: the weapons that win battles and batter down walls.
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24
Puckle Guns (puckle_gun) Artillery The Puckle gun is a tripod-mounted repeating heavy musket or small cannon, capable of rapid fire.
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24
3-lber Horse Artillery (3_lber_land_cannon_galloper) Horse Artillery Intended to keep up with rapidly-advancing mounted forces, horse artillery batteries have a touch of “cavalry dash” about them.
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24
6-lber Horse Artillery (6_lber_land_cannon_galloper) Horse Artillery Intended to keep up with rapidly-advancing mounted forces, horse artillery batteries have a touch of “cavalry dash” about them.
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60
Heavy Cavalry (euro_heavy_cavalry) Heavy Cavalry These cavalrymen see themselves as elite. It is their job to smash into enemy units and destroy them utterly.
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60
Cuirassiers (euro_cuirassiers) Heavy Cavalry Cuirassiers are heavy cavalry who still wear armour, who rely on the shock of impact to defeat enemies.
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60
Household Cavalry (household_cavalry) Heavy Cavalry The royal guard cavalrymen are all gentlemen, hand picked to protect the person of the sovereign.
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60
Hussars (euro_hussars) Light Cavalry Hussars are light cavalry, used as skirmishers and for scouting ahead of an army.
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60
Mounted Tribal Auxiliary (native_american_mounted_musketeers_auxiliary) Missile Cavalry These tribesmen are willing to fight for European gold, and a musket apiece.
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60
Carabineers (euro_carabiniers) Missile Cavalry These light cavalrymen are armed with carbines; it is their role to harass enemies with fire.
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60
Provincial Cavalry (euro_provincial_cavalry) Cavalry These locally recruited cavalry are a valuable aid in keeping order.
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60
Regiment of Horse (euro_regiment_of_horse) Cavalry These cavalry are shock troops, intended to charge into melee and deliver terrible blows with their straight swords.
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60
Company Cavalry (euro_company_cavalry) Cavalry Recruited to fight in India, company cavalry are mercenaries fighting for the great trading companies.
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32
General's Bodyguard (euro_generals_bodyguard) General These tough warriors and soldiers have only one task: keeping their commander alive and well in the swirling chaos of battle.
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80
Dragoons (euro_dragoons) Dragoons Despite appearances, dragoons are not really cavalry but mounted line infantry, riding into a battle then fighting on foot.
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80
Colonial Dragoons (euro_dragoons_colonial) Dragoons Despite appearances, dragoons are not really cavalry but mounted line infantry, riding into a battle then fighting on foot.
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80
Light Dragoons (euro_light_dragoons) Dragoons Light dragoons are mounted skirmishers, riding to a fight then engaging the enemy on foot.
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160
Guards (guard_infantry) Elite Infantry The elite foot guards are charged with protecting the persons of the monarch and the royal family.
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80
Grenadiers (euro_grenadiers) Grenadiers Grenadiers are large, strong men, armed with muskets and carrying bags of bombs to hurl at the enemy’s ranks.
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80
Native Musketmen Auxiliary (native_american_musketeers_auxiliary) Irregulars These tribesmen are willing to fight for European gold, and a musket apiece.
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80
Riflemen (euro_elite_light_infantry) Light Infantry Light infantry forces form a skirmish line to slow the enemy advance and keep their own line unmolested by enemy skirmishers.
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160
Sepoys (euro_sepoys) Line Infantry Recruited by colonial powers, these indigenous Indian infantry are renowned for their loyalty and resilience.
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160
African Native Infantry (euro_african_infantry) Line Infantry These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.
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160
Line Infantry (euro_line_infantry) Line Infantry These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.
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160
Colonial Line Infantry (euro_line_infantry_colonial) Line Infantry These musket-armed troops use massed volleys to break an enemy, relying on discipline to withstand any counter fire.
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160
Company Infantry (euro_company_infantry) Line Infantry Raised in India, these European mercenaries do not fight “for king and country” but for the great East Indies trading companies.
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160
Native Warrior Auxiliary (native_american_warriors_auxiliary) Melee Infantry These tribal warriors are willing to fight for foreign invaders, as it gives them a chance for glory and fame.
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160
Pikemen (euro_pikemen) Melee Infantry Pikemen carry long spears of a type that would have been familiar to the soldiers of Alexander the Great.
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200
Ghoorkas (sp_ed_ghoorkas) Melee Infantry Recruited by colonial powers, these indigenous Indian infantry are renowned for their loyalty and resilience.
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160
Militia (euro_militia_infantry) Militia These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land.
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160
Colonial Militia (euro_militia_infantry_colonial_militia) Militia These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land.
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160
Conscripts (euro_republican_conscript_infantry) Militia These men are legally compelled to serve in the army, on pain of imprisonment or death. As a result, they may not be the most enthusiastic of soldiers!
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160
Dahomey Amazons (sp_ed_dahomey_amazon) Militia These merciless female warriors, armed with rifles, are rightly feared by men for their aggression in battle.
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80
Native Bowmen Auxiliary (native_american_archers_auxiliary) Skirmishers These tribal warriors are willing to fight for foreign powers, but at a price.
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47
Admiral's Flagship, 5th Rate (5th_rate_admiral) Admiral Flagship frigates are single-deck warships, combining good handling, firepower and endurance at sea.
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32
Sixth Rate (6th_rate) 6th Rate A sixth rate is the smallest class of frigate. It is a useful scout for slow battle fleets, and usually has excellent handling characteristics.
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2
Light Galley (light_galley/galliot/fusta) Light Galley Light galleys have sails and oars, and light cannons mounted on platforms above the rowers’ benches.
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2
Galley (medium_galley) Medium Galley Galleys are propelled by both oars and sails, with cannons on firing platforms above the rowers’ heads.
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72
Admiral's Flagship, 3rd Rate (3rd_rate_admiral) Admiral The third rate is a compromise between firepower and handling. A stable gun platform, it also makes a good flagship.
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102
Admiral's Flagship, 1st Rate (1st_rate_admiral) Admiral The first rate is the largest type of “ship of the line of battle”, intended to be the command ships at the centre of any fleet.
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56
Fourth Rate Ship of the Line (4th_rate) 4th Rate The fourth rate is the smallest vessel styled a “ship of the line” (of battle), carrying as many as 60 guns.
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12
Indiaman (Trade Ship) (indiaman) Indiaman The Indiaman is an armed merchant ship, strongly built for the trade routes between Europe and the East. It is not a warship, but can defend itself in need.
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