Language:
Royal Military Academy
Home / Medieval II Total War / France / Units
Medieval II Total War
France France
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 5 1500 350
can_withdraw, sea_faring 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
20
Cog light ship light warship 20 1 5 0 no 0 0 no 0 8 0 8 500 150
can_withdraw, sea_faring 3 ratings Great unit
A small trading vessel armed with a basic armament of soldiers and archers.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 5 800 275
can_withdraw, sea_faring 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 8 670 200
can_withdraw, sea_faring 2 ratings Good unit
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
5
32
Mailed Knights heavy cavalry heavy horse 32 1 10 6 no 11 4 no 5 5 4 9 680 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 18 ratings Fine unit
Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
6
32
Feudal Knights heavy cavalry barded horse 32 1 10 6 no 11 4 no 7 5 4 9 730 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 20 ratings Good unit
Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents.
7
32
Chivalric Knights heavy cavalry barded horse 32 1 13 8 no 14 4 no 8 5 4 11 930 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 46 ratings Great unit
Elite warriors clad in steel plate armour, these men pack a ferocious charge, while being hard to kill.
8
32
Noble Knights heavy cavalry mailed horse 32 1 13 8 no 14 4 no 8 5 4 11 930 320
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 44 ratings Great unit
Made up from the cream of France's nobility, these elite warriors are deadly in the charge, and unmatched in fighting spirit.
9
32
Lancers heavy cavalry armoured horse 32 1 13 8 no 14 4 no 11 5 0 11 930 320
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 163 ratings Great unit
The ultimate knights superbly protected by sophisticated plate armour. With good morale and heavy armour, this unit can tackle anything.
10
32
Gendarmes heavy cavalry mailed horse 32 1 10 8 no 11 4 no 11 4 0 9 770 320
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 70 ratings Great unit
Superb well armoured professional heavy cavalry armed with a lance.
11
32
Knights Templar heavy cavalry mailed horse 32 1 13 8 no 14 4 no 7 5 4 11 880 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 15 ratings Great unit
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
12
32
Knights Hospitaller heavy cavalry barded horse 32 1 13 8 no 14 4 no 7 5 4 11 880 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 24 ratings Great unit
Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
13
32
Merchant Cavalry Militia heavy cavalry heavy horse 32 1 6 2 no 0 0 no 7 3 4 3 370 210
can_formed_charge, can_withdraw, free_upkeep_unit, hide_forest, sea_faring 24 ratings Fine unit
Poorly trained, but well equipped cavalry who fight with a sword.
14
32
Mounted Sergeants light cavalry heavy horse 32 1 9 4 no 9 3 no 4 5 4 5 470 175
can_formed_charge, can_withdraw, hide_forest, sea_faring 15 ratings Promising unit
These veteran warriors wear light armour and are armed with a spear and a sword.
15
32
French Mounted Archers missile cavalry heavy horse 32 1 7 3 ap 9 4 no 6 8 0 9 1030 210
can_withdraw, cantabrian_circle, hardy, hide_forest, sea_faring 43 ratings Great unit
Professional soldiers equipped with longbows in the English style, and mounted on horses for mobility
16
48
Peasant Archers missile infantry 48 1 5 1 no 2 1 no 0 1 0 3 220 100
can_withdraw, hide_forest, sea_faring 16 ratings Promising unit
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
17
48
Peasant Crossbowmen missile infantry 48 1 9 1 ap 2 1 no 0 1 0 3 220 100
can_withdraw, crossbow, hide_forest, sea_faring 13 ratings Common unit
Peasant crossbowmen are armed with a crossbow, knife and if lucky enough, some armour.
18
48
Crossbowmen missile infantry 48 1 9 1 ap 6 1 no 5 3 0 3 330 125
can_withdraw, crossbow, hide_forest, sea_faring 16 ratings Good unit
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
19
48
Aventurier missile infantry 48 1 14 3 ap 11 3 no 7 8 0 9 690 175
can_withdraw, crossbow, hardy, hide_forest, sea_faring 63 ratings Great unit
Well skilled troops armed with a crossbow and sword and armoured in plate.
20
48
Scots Guard missile infantry 48 1 9 3 ap 12 3 no 8 9 0 11 800 175
can_withdraw, hide_forest, sea_faring, very_hardy 127 ratings Great unit
These Scottish troops are elite armoured longbowmen, and form part of the French King's guard.
21
48
Crossbow Militia missile infantry 48 1 9 1 ap 2 1 no 0 1 0 3 220 100
can_withdraw, crossbow, free_upkeep_unit, hide_forest, sea_faring 12 ratings Fine unit
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
22
48
Arquebusiers missile infantry 48 1 14 1 ap 6 1 no 0 3 0 3 460 125
can_withdraw, fire_by_rank, gunmen, gunpowder_unit, hide_forest, sea_faring, start_not_skirmishing 6 ratings Fine unit
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
23
60
Peasants light infantry 60 1 4 0 no 0 0 no 0 3 0 1 110 90
can_withdraw, hide_forest, is_peasant, peasant, sea_faring 22 ratings Flawed unit
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
24
60
Sergeant Spearmen spearmen infantry 60 1 7 3 spear, spear_bonus_8 0 0 no 0 3 6 5 420 155
can_withdraw, hide_forest, sea_faring 13 ratings Fine unit
Trained and hardened warriors, protected by a large shield, armed with spears and able to form a defensive ring of spears.
25
60
Armoured Sergeants spearmen infantry 60 1 7 3 spear, spear_bonus_8 0 0 no 5 3 6 5 540 155
can_withdraw, hide_forest, sea_faring 21 ratings Good unit
Trained and hardened warriors protected by a large shield and mail. Armed with spears and able to form a defensive ring of spears.
26
60
Town Militia light infantry 60 1 5 2 light_spear, spear_bonus_4 0 0 no 0 1 6 3 290 125
can_withdraw, free_upkeep_unit, hide_forest, sea_faring 9 ratings Common unit
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with short spears.
27
60
Spear Militia spearmen infantry 60 1 5 2 spear, spear_bonus_8 0 0 no 0 1 6 3 310 125
can_withdraw, free_upkeep_unit, hide_forest, sea_faring 12 ratings Promising unit
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
28
60
Pikemen spearmen infantry 60 1 9 3 spear, long_pike, spear_bonus_8 8 2 no 0 3 0 5 240 155
can_withdraw, hide_forest, pike, sea_faring 26 ratings Fine unit
A well trained unit of pikes can create an almost impenetrable wall of steel, particularly effective against cavalry.
29
60
Pike Militia spearmen infantry 60 1 7 2 spear, long_pike, spear_bonus_8 6 1 no 0 1 0 3 150 125
can_withdraw, free_upkeep_unit, hide_forest, pike, sea_faring 9 ratings Fine unit
Pike Militias range from armed peasants to semi-professional well trained and equipped soldiers.
30
48
Voulgier heavy infantry 48 1 7 3 ap, long_pike, spear_bonus_4 6 3 ap, spear_bonus_4 5 3 0 5 510 150
can_withdraw, hide_forest, sea_faring 39 ratings Good unit
Well equipped, these men make solid infantry, and their polearms make them effective against both foot and mounted foes.
31
48
Voulge Militia heavy infantry 48 1 5 2 ap, long_pike, spear_bonus_4 4 2 ap, spear_bonus_4 5 1 0 3 390 150
can_withdraw, free_upkeep_unit, hide_forest, sea_faring 17 ratings Fine unit
Effective militia equipped with some armour, and the versatile voulge.
32
48
Dismounted Feudal Knights heavy infantry 48 1 13 3 no 0 0 no 7 8 6 9 570 225
can_withdraw, hardy, hide_forest, sea_faring 36 ratings Great unit
Knights would often dismount and fight on foot when the situation demanded it. Dismounted they make excellent heavy infantry.
33
48
Dismounted Noble Knights heavy infantry 48 1 21 6 ap 0 0 no 8 5 0 11 530 225
can_withdraw, hardy, hide_forest, sea_faring 92 ratings Great unit
Made up from France's nobility, these elite warriors are as deadly on foot as when mounted.
34
16
Ballista missile siege ballista 16 1 6 3 no 55 3 ap, bp, launching 4 4 0 9 370 150
artillery, can_withdraw, hardy, sea_faring 5 ratings Promising unit
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
35
16
Catapult missile siege catapult 16 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 400 150
artillery, can_withdraw, hardy, sea_faring 2 ratings Good unit
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
36
16
Trebuchet missile siege trebuchet 16 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 430 250
artillery, can_withdraw, hardy, sea_faring 7 ratings Great unit
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
37
16
Bombard missile siege bombard 16 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 610 250
artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 2 ratings Good unit
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
38
16
Grand Bombard missile siege great_bombard 16 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 730 250
artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 4 ratings Great unit
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
39
16
Culverin missile siege culverin 16 1 6 3 no 65 3 ap, bp, area, launching 4 4 0 9 800 250
artillery, can_withdraw, cannon, explode, gunpowder_unit, hardy, sea_faring 4 ratings Great unit
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
40
16
Serpentine missile siege serpentine 16 1 6 3 no 65 3 ap, bp, launching 4 4 0 9 700 150
artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 11 ratings Great unit
Light cannon designed for use against troops rather than walls.
41
16
Basilisk missile siege basilisk 16 1 6 3 no 65 3 ap, bp, area, launching 4 4 0 9 1080 400
artillery, can_withdraw, cannon, explode, gunpowder_unit, hardy, sea_faring 13 ratings Great unit
Very powerful cannon with great range, damage and accuracy. Punishing against defences and units. Can fire solid or explosive shots.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net