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Royal Military Academy
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Medieval II Total War
Poland Poland
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 5 1500 350
can_withdraw, sea_faring 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
20
Cog light ship light warship 20 1 5 0 no 0 0 no 0 8 0 8 500 150
can_withdraw, sea_faring 1 ratings Common unit
A small trading vessel armed with a basic armament of soldiers and archers.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 5 800 275
can_withdraw, sea_faring 2 ratings Good unit
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 8 670 200
can_withdraw, sea_faring 1 ratings Common unit
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
5
32
Polish Nobles missile cavalry heavy horse 32 1 10 3 ap, thrown 11 4 no 5 8 4 9 800 210
can_formed_charge, can_withdraw, cantabrian_circle, hardy, hide_forest, knight, sea_faring 51 ratings Great unit
Able to circle in front their enemies and shoot, these excellent troops hurl their javelins before engaging in melee.
6
32
Polish Knights heavy cavalry barded horse 32 1 13 8 no 14 4 no 8 5 4 11 840 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 32 ratings Great unit
Well armoured and equipped, and practiced in heavy cavalry tactics these knights make a fearsome addition to any Polish army.
7
32
Polish Guard heavy cavalry armoured horse 32 1 13 8 no 14 4 no 8 5 4 11 840 320
can_formed_charge, can_withdraw, hide_forest, knight, sea_faring, very_hardy 43 ratings Great unit
These highly respected and feared troops wear plate armour and are armed with a lance and a sword.
8
32
Polish Retainers heavy cavalry heavy horse 32 1 10 8 no 11 4 no 6 4 4 9 650 175
can_formed_charge, can_withdraw, hide_forest, sea_faring 21 ratings Good unit
Wearing brigandine armour, and armed with a lance and sword, this unit is capable of devastating charges.
9
32
Knights Templar heavy cavalry mailed horse 32 1 13 8 no 14 4 no 7 5 4 11 880 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 10 ratings Good unit
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
10
32
Knights Hospitaller heavy cavalry barded horse 32 1 13 8 no 14 4 no 7 5 4 11 880 250
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring 8 ratings Great unit
Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
11
32
Merchant Cavalry Militia heavy cavalry heavy horse 32 1 6 2 no 0 0 no 7 3 4 3 370 210
can_formed_charge, can_withdraw, free_upkeep_unit, hide_forest, sea_faring 18 ratings Fine unit
Poorly trained, but well equipped cavalry who fight with a sword.
12
32
Hussars light cavalry heavy horse 32 1 13 6 no 14 4 no 5 6 4 11 750 210
can_formed_charge, can_withdraw, hardy, hide_forest, sea_faring 45 ratings Great unit
Renown for their fast hit and run tactics, Hussars are equipped with light mail, shield, lance and sword.
13
32
Lithuanian Cavalry missile cavalry heavy horse 32 1 6 2 no 9 3 no 0 7 4 5 500 175
can_formed_charge, can_withdraw, cantabrian_circle, hardy, hide_forest, sea_faring 14 ratings Good unit
Fierce East European horse archers. Lightly armoured, but still enjoy a good hand to hand scrap.
14
32
Strzelcy missile cavalry heavy horse 32 1 5 1 ap 7 2 ap 4 4 4 3 510 175
can_withdraw, cantabrian_circle, crossbow, hide_forest, sea_faring 32 ratings Great unit
Strzelcy, meaning shooter in Polish, are light horse troops protected by light armour using a small crossbow.
15
48
Peasant Archers missile infantry 48 1 5 1 no 2 1 no 0 1 0 3 220 100
can_withdraw, hide_forest, sea_faring 7 ratings Flawed unit
A peasant archer is armed with a small bow and knife. Not to be relied upon.
16
48
Crossbow Militia missile infantry 48 1 9 1 ap 6 1 no 4 3 0 3 300 100
can_withdraw, crossbow, free_upkeep_unit, hide_forest, sea_faring 13 ratings Fine unit
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
17
48
Arquebusiers missile infantry 48 1 14 1 ap 6 1 no 0 3 0 3 460 125
can_withdraw, fire_by_rank, gunmen, gunpowder_unit, hide_forest, sea_faring, start_not_skirmishing 4 ratings Fine unit
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
18
48
Lithuanian Archers missile infantry 48 1 5 1 no 6 1 no 0 3 6 3 430 125
can_withdraw, hide_forest, sea_faring, stakes 16 ratings Good unit
Skilled archery unit lightly armoured but equipped with a large shield. Able to lay stakes at start of battle.
19
48
Hand Gunners missile infantry 48 1 13 2 ap 11 2 no 7 6 0 5 650 150
can_withdraw, gunmen, gunpowder_unit, hide_forest, sea_faring 7 ratings Promising unit
Earliest hand-held firearm unit. Causes more fear than actual damage. These soldiers need to be capable in close combat due to the short range of their weapons.
20
60
Peasants light infantry 60 1 4 0 no 0 0 no 0 3 0 1 110 90
can_withdraw, hide_forest, is_peasant, peasant, sea_faring 9 ratings Incompetent unit
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
21
48
Woodsmen light infantry 48 1 13 4 ap 0 0 no 0 1 0 3 170 70
can_withdraw, hardy, hide_forest, sea_faring 12 ratings Promising unit
Hardy folk from the forests of North Eastern Europe, armed with a large axe.
22
48
Town Militia light infantry 48 1 5 2 light_spear, spear_bonus_4 0 0 no 0 1 3 3 160 100
can_withdraw, free_upkeep_unit, hide_forest, sea_faring 4 ratings Flawed unit
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with spears.
23
60
Spear Militia light infantry 60 1 5 2 light_spear, spear_bonus_4 0 0 no 0 1 6 3 290 125
can_withdraw, free_upkeep_unit, hide_forest, sea_faring 6 ratings Common unit
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
24
60
Spearmen spearmen infantry 60 1 7 3 spear, spear_bonus_8 0 0 no 4 3 6 5 500 125
can_withdraw, hide_forest, sea_faring 16 ratings Fine unit
Regular troops comprised of freemen, equipped with some armour and a spear, able to form a defensive ring of spears.
25
48
Halberd Militia heavy infantry 48 1 5 2 ap, long_pike, spear_bonus_4 4 2 ap, spear_bonus_4 0 1 0 3 300 150
can_withdraw, free_upkeep_unit, hide_forest, sea_faring 14 ratings Good unit
Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour.
26
48
Dismounted Polish Knights heavy infantry 48 1 13 3 no 0 0 no 8 8 6 9 610 225
can_withdraw, hardy, hide_forest, sea_faring 38 ratings Great unit
Well trained, elite troops, and well equipped with plate armour and sword. Fighting on foot, these knights make capable heavy infantry.
27
48
Dismounted Polish Nobles spearmen infantry 48 1 7 3 light_spear, spear_bonus_4 0 0 no 5 3 6 5 410 150
can_withdraw, hardy, hide_forest, sea_faring 21 ratings Good unit
Dismounted, they make solid infantry armed with light spears.
28
16
Ballista missile siege ballista 16 1 6 3 no 55 3 ap, bp, launching 4 4 0 9 370 150
artillery, can_withdraw, hardy, sea_faring 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
29
16
Catapult missile siege catapult 16 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 400 150
artillery, can_withdraw, hardy, sea_faring 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
30
16
Trebuchet missile siege trebuchet 16 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 430 250
artillery, can_withdraw, hardy, sea_faring 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
31
16
Bombard missile siege bombard 16 1 6 3 no 55 3 ap, bp, area, launching 4 4 0 9 610 250
artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
32
16
Ribault missile siege ribault 16 1 6 3 no 65 3 ap, bp, launching 4 4 0 9 400 250
can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 3 ratings Promising unit
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
33
16
Cannon missile siege cannon 16 1 6 3 no 65 3 ap, bp, area, launching 4 4 0 9 870 250
artillery, can_withdraw, cannon, explode, gunpowder_unit, hardy, sea_faring 2 ratings Promising unit
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
34
16
Serpentine missile siege serpentine 16 1 6 3 no 65 3 ap, bp, launching 4 4 0 9 700 150
artillery, can_withdraw, cannon, gunpowder_unit, hardy, sea_faring 4 ratings Great unit
Light cannon designed for use against troops rather than walls.
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