Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Stainless Steel 5.1b 鋼鐵咆嘯 5.1b / The Timurids 帖木兒汗國 / Retinue 隨從
Stainless Steel 5.1b 鋼鐵咆嘯 5.1b
The Timurids 帖木兒汗國 The Timurids 帖木兒汗國
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
261 Grandmaster of the Teutonic Knighly Order pks_chiv Maneuvering shrewdly the ever changing political landscape of the German Feudal states, somehow this man has risen to the top of his knightly breed. He has been duly elected the Grandmaster. Increased movement; increased command of all soliders, though not especially knights. This man is probably not easily bribed. When leading an army, this man is especially vicious against Pagans. When to test : CharacterTurnEnd
Condition : IsGeneral
not I_WorldwideAncillaryExists teutongm
FactionBuildingExists >= teutonic_knights_minor_ch
not CharFactionType hre
not HasAncType pks_chiv
Chance : 10 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not I_WorldwideAncillaryExists teutongm
FactionBuildingExists >= teutonic_knights_minor_ch
CharFactionType hre
not HasAncType pks_chiv
Chance : 33 %
262 Guildmaster of Thieves pks_tguild This spy has risen in the ranks to head the Realm's elite corp of eyes and ears... or so your own spies tell you... Increased ability and movement When to test : CharacterTurnEnd
Condition : AgentType = spy
not FactionwideAncillaryExists thiefgm
FactionBuildingExists >= thieves_guild
Chance : 75 %
263 Poisoner Politics Able to offer the most subtle and discreet ways of seeing one's enemies disappear. +2 to agent's skill When to test : AssassinationMission
Condition : AgentType = assassin
MissionSucceeded
Chance : 10 %
264 Ark of the Covenant Relic Transferable
可轉移
A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it. +2 Dread, +1 Command When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Cairo
not FactionReligion pagan
not I_WorldwideAncillaryExists ark_of_the_covenant
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Cairo
not I_WorldwideAncillaryExists ark_of_the_covenant
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Cairo
not FactionReligion pagan
not I_WorldwideAncillaryExists ark_of_the_covenant
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc ark_of_the_covenant
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled ark_of_the_covenant
not HasAncType Relic
Chance : 10 %
265 Fragment of the Black Stone Relic Transferable
可轉移
The Black Stone fell from the sky during the time of Adam and is believed to have the power to cleanse worshippers of their sins. +3 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Iconium
not FactionReligion pagan
not I_WorldwideAncillaryExists fragment_of_the_black_stone
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Iconium
not FactionReligion pagan
not I_WorldwideAncillaryExists fragment_of_the_black_stone
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc fragment_of_the_black_stone
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled fragment_of_the_black_stone
not HasAncType Relic
Chance : 10 %
266 Hair from Mohammed's Beard Relic Transferable
可轉移
A single strand of Prophet Mohammed's hair, kept in a silver and crystal bottle. +1 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Acre
not FactionReligion pagan
not I_WorldwideAncillaryExists hair_from_mohammeds_beard
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Acre
not FactionReligion pagan
not I_WorldwideAncillaryExists hair_from_mohammeds_beard
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc hair_from_mohammeds_beard
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled hair_from_mohammeds_beard
not HasAncType Relic
Chance : 10 %
267 Holy Mantle Relic Transferable
可轉移
A mantle that was once worn by the Prophet Mohammed. +2 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Antioch
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_mantle
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Antioch
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_mantle
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc holy_mantle
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled holy_mantle
not HasAncType Relic
Chance : 10 %
268 Holy Qur'an Relic Transferable
可轉移
This is the oldest existing Qur'an, inscribed on deer skin. +2 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Mosul
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_quran
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Mosul
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_quran
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc holy_quran
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled holy_quran
not HasAncType Relic
Chance : 10 %
269 Key to Holy Kaaba Relic Transferable
可轉移
A key to the door of the holiest place in Islam. +1 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Edessa
not FactionReligion pagan
not I_WorldwideAncillaryExists key_to_holy_kaaba
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Edessa
not FactionReligion pagan
not I_WorldwideAncillaryExists key_to_holy_kaaba
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc key_to_holy_kaaba
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled key_to_holy_kaaba
not HasAncType Relic
Chance : 10 %
270 Lock of Kaaba Relic Transferable
可轉移
A lock from the door of the holiest place in Islam. +1 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Adana
not FactionReligion pagan
not I_WorldwideAncillaryExists lock_of_kaaba
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Adana
not FactionReligion pagan
not I_WorldwideAncillaryExists lock_of_kaaba
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc lock_of_kaaba
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled lock_of_kaaba
not HasAncType Relic
Chance : 10 %
271 Mohammed's Footprint Relic Transferable
可轉移
A footprint of the Prophet Mohammed, preserved in bronze. +1 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Damascus
not FactionReligion pagan
not I_WorldwideAncillaryExists mohammeds_footprint
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Damascus
not FactionReligion pagan
not I_WorldwideAncillaryExists mohammeds_footprint
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc mohammeds_footprint
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled mohammeds_footprint
not HasAncType Relic
Chance : 10 %
272 Seal of Solomon Relic Transferable
可轉移
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. +1 Dread, -1 Piety, +2 Command when commanding cavalry When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Jerusalem
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc seal_of_solomon
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled seal_of_solomon
not HasAncType Relic
Chance : 10 %
273 Soil of Mohammed's Grave Relic Transferable
可轉移
This soil comes from the sacred grave of the Prophet Mohammed. +1 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Gaza
not FactionReligion pagan
not I_WorldwideAncillaryExists soil_from_mohammeds_grave
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Gaza
not FactionReligion pagan
not I_WorldwideAncillaryExists soil_from_mohammeds_grave
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc soil_from_mohammeds_grave
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled soil_from_mohammeds_grave
not HasAncType Relic
Chance : 10 %
274 Standard of Mohammed Relic Transferable
可轉移
The Standard of Mohammed is born aloft by the faithful amidst the storm of battle. +1 Piety, +1 Command When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Nicaea
not FactionReligion pagan
not I_WorldwideAncillaryExists standard_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Nicaea
not FactionReligion pagan
not I_WorldwideAncillaryExists standard_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc standard_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled standard_of_mohammed
not HasAncType Relic
Chance : 10 %
275 Sword of Mohammed Relic Transferable
可轉移
A sword belonging to the Prophet Mohammed, decorated in precious stones. +1 Piety, +2 Command When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Baghdad
not FactionReligion pagan
not I_WorldwideAncillaryExists sword_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Baghdad
not FactionReligion pagan
not I_WorldwideAncillaryExists sword_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc sword_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled sword_of_mohammed
not HasAncType Relic
Chance : 10 %
276 Tooth of Mohammed Relic Transferable
可轉移
A tooth extracted from the Prophet Mohammed. +1 Piety When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Aleppo
not FactionReligion pagan
not I_WorldwideAncillaryExists tooth_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Aleppo
not FactionReligion pagan
not I_WorldwideAncillaryExists tooth_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc tooth_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled tooth_of_mohammed
not HasAncType Relic
Chance : 10 %
277 Martin Luther Religion Unique
唯一
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times. +2 Piety, -2 from unrest (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= abbey
IsGeneral
Attribute Piety < 5
I_TurnNumber >= 210
I_TurnNumber <= 233
Chance : 15 %
278 Monk Religion A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… +1 Piety, -1 Purity When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
CharacterNumTurnsIdle >= 4
PopulationOwnReligion >= 70
ReligionShift <= 10
Chance : 50 %
279 Peter the Hermit Religion Unique
唯一
A powerful rabblerouser known for his humble ascetic outlook that the people seem more than willing to flock behind. +2 to popularity (improves public order), -2 from squalor (increases public order and population growth) When to test : GeneralJoinCrusade
Condition : Attribute Chivalry > 0
I_TurnNumber >= 5
I_TurnNumber <= 50
Chance : 25 %
280 Royal Seminarian Religion One simply has to be a pious presence when bringing royalty into the fold. +1 Piety, +1 Unorthodoxy When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= mayors_palace
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= castle
Chance : 20 %
14 / 16 : P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14 , P15 , P16
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net