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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Orcs of the Misty Mountains / Retinue 隨從
Third Age 1.4 魔戒第三紀元 1.4
Orcs of the Misty Mountains Orcs of the Misty Mountains
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
1 Academic Advisor Academic Transferable
可轉移
You don't need to know everything if someone else at hand does. 5% bonus on all trade income, 5% bonus on tax income When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= library
Chance : 33 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished = university
Chance : 33 %
2 Inventor Academic To have such a pioneer of wondrous technology by one's side helps keep a contemporary take on the world. +30 Build Points (required for the construction of siege equipment), +1 to farming output, 20% bonus on mining income When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= gondor_alchemists_lab
IsGeneral
not Trait Ignorance > 0
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= gondor_library
IsGeneral
not Trait Ignorance > 0
Chance : 3 %
3 Orcish Armour armour Transferable
可轉移
This rusty armour smells like rotten flesh. At least it’s in one piece. +1 Hit Points, +1 Personal Security When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
CultureType eastern_european
SettlementBuildingExists >= armourer
not HasAncType armour
Chance : 5 %
4 Harsh Judge Court "When I need to ensure that justice is done without any compromise at all, I can rely upon this man to see it done!" -1 from popularity (has a negative effect on public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= city_hall
IsGeneral
Trait StrategyDread > 0
Chance : 10 %
5 Torturer Court Only a depraved and insidious beast feels the need to have someone to carry on acts of torture while he is busy elsewhere. +3 Fear, +1 Authority, +2 to public security (improves the chances of detecting and capturing enemy agents), +1 to unrest (has a negative effect on public order), +3 to law (improves public order) When to test : ExterminatePopulation
Condition : IsGeneral
Trait StrategyDread > 1
Chance : 8 %
6 Foreign Dignitary Diplomacy When one is accompanied by people of import from abroad, it only ever reinforces one's own need for respect. +1 Influence When to test : CharacterTurnEnd
Condition : InEnemyLands
AgentType = diplomat
DistanceCapital > 30
Chance : 3 %
7 Cavetroll Trainer Follower An extremely skilled trainer, it is rare for one to master a troll. +1 Training Units When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CultureType eastern_european
SettlementBuildingExists >= troll_cage
TimeInRegion > 5
not FactionType france
Chance : 5 %
8 Gollum Follower Once corrupted, he is always near the One Ring. “My precioussss…” -1 Happiness, +1 Obidience, +2 Squalor When to test : CharacterTurnEnd
Condition : IsGeneral
HasAncType relic_ring
not I_WorldwideAncillaryExists gollum
Chance : 3 %
9 Snaga Slave Follower "Small stinky rat, bring me flesh!" +1 Farming When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
not FactionType france
Chance : 2 %
10 Troll Follower A monster of Morgoth, unstoppable and hard to control. Best to have one on your side. +1 Infantry Command When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CultureType eastern_european
SettlementBuildingExists >= troll_cage
TimeInRegion > 5
Chance : 5 %
11 Troll Captain Follower A huge muscle-packed terror of Morgoth, eager to fight, it’s frenzy is contagious. +1 Troop Morale When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CultureType eastern_european
SettlementBuildingExists >= troll_cage
TimeInRegion > 5
Chance : 5 %
12 Witch Follower Pray to Sauron, the Dark Cult is rising… +1 Obidience , +1 Magic When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
CultureType eastern_european
SettlementBuildingExists >= church
TimeInRegion > 3
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
CultureType eastern_european
SettlementBuildingExists >= abbey
TimeInRegion > 3
Chance : 10 %
13 Worshipper of Morgoth Follower The Dark Cult is rising… +1 Obidience When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
CultureType eastern_european
SettlementBuildingExists = church
TimeInRegion > 3
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
CultureType eastern_european
SettlementBuildingExists >= abbey
TimeInRegion > 3
Chance : 10 %
14 Fine Armour Item An impressive suit of armour, custom fitted to it's owner's frame. +4 to your general's hitpoints (how many hits your general can take before dying) When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = armourer
Attribute Command > 4
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = c_armourer
Attribute Command > 4
Chance : 30 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= armourer
Chance : 75 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_armourer
Chance : 75 %
15 Ornamental Armour Item Though his lordship thinks he looks dashing in this ornate piece of foppery, he is a fool to wear it in battle. +1 Authority, -2 from your general's hitpoints (how many hits your general can take before dying) When to test : BecomesFactionLeader
Condition : Attribute Command < 4
I_TurnNumber > 2
Chance : 75 %
16 Exquisite Blade Item An exceptionally sharp and deadly blade, awarded to this man for succeeding on the most perilous of missions. +1 Assassination When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
DistanceCapital > 55
Chance : 5 %
17 Dwarvish Bone Item Transferable
可轉移
This dwarf tasted good! If only they were taller… +1 Happiness , +1 TroopMorale When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Moria
IsGeneral
TimeInRegion > 3
FactionType hre
Chance : 2 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled bone_moria
Chance : 100 %
18 Burning Post Item Transferable
可轉移
Let the grubs burn! +1 Law When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
Chance : 25 %
19 Chopping Block Item Transferable
可轉移
“What about their legs(or heads)? They don’t need those!” +1 Law, +1 Authority When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
Chance : 25 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType middle_eastern
PercentageEnemyKilled >= 90
Chance : 25 %
20 Delicate Blade Item Though many consider it inappropriate for a princess to carry a blade, her parents insisted that it may come in handy. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 1
AgentType = princess
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherTrait SpyMaster >= 1
AgentType = princess
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherTrait AssassinMaster >= 1
AgentType = princess
Chance : 100 %
1 / 4 : P1 , P2 , P3 , P4
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