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Royal Military Academy 皇家軍事學院
Home 首頁 / Deus Lo Vult 6.0 因父之名 6.0 / Ríki Norvegh 挪威王國 / Traits 特性
Deus Lo Vult 6.0 因父之名 6.0
Ríki Norvegh 挪威王國 Ríki Norvegh 挪威王國
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
281 LegalDealer Legal Nouse
瞭解商法
1 Has enough understanding of the law to both avoid trouble, and to sometimes cause a little without risk.
此人通常對交易雙方國家法律都會有所瞭解,以免商業糾紛
+1 Finance
商業才能+1
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= town_hall
Affects : LegalDealer 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait LegalDealer = 1
Affects : LegalDealer 1
Chance : 33 %
Legal Expert
精通商法
3 If there's a legal loophole in a contract or trade agreement, this man will spot and exploit it.
此人精通商業法規,能迅速看出合同條款的法律漏洞
+2 Finance
商業才能+2
282 LenientJustice Soft Judge
執法溫和
2 Finds it easy to be forgiving of crimes not borne of malice.
此人堅信,對犯罪行為應當寬大為懷而非刻意報復
+1 Chivalry, -1 from law (has a negative effect on public order)
騎士美德+1,法律-1
When to test : CharacterTurnEnd
Condition : EndedInSettlement
GovernorLoyaltyLevel = loyalty_happy
not Trait StrategyDread > 0
TimeInRegion > 6
Affects : LenientJustice 1
Chance : 2 %
When to test : CharacterComesOfAge
Condition :
Affects : LenientJustice 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait LenientJustice >= 1
Affects : LenientJustice 1
Chance : 2 %
Merciful Judge
執法寬厚
3 Believes that the people will believe in justice when justice is shown to contain mercy.
此人認為,若法律以寬厚為本,則民眾以守法為德
+2 Chivalry, -2 from law (has a negative effect on public order)
騎士美德+2,法律-2
Kind Judge
執法仁慈
7 Would probably let murderers go with a warning were it not for the people's expectations of a more permanent punishment.
此人通常只略加告誡,即釋放兇手,令受害民眾大失所望
+1 Chivalry, -3 from law (has a negative effect on public order)
騎士美德+1,法律-3
283 Lewd Crude
粗鄙不文
4 Prone to outbursts of base humour that noble folk tend not to find amusing.
此人對粗俗笑話津津樂道,有失貴族體統
-1 Authority, 20% decrease to cost to bribe
威望-1,賄賂費用-20%
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Lewd 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementType city
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
not SettlementBuildingExists >= coaching_house
Trait Path_General >= 1
Affects : Lewd 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
not SettlementBuildingExists >= coaching_house
Trait Path_Governor >= 1
Affects : Lewd 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Trait Path_General >= 1
Affects : Lewd 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Trait Path_Governor >= 1
Affects : Lewd 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : Lewd 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Lewd >= 1
Affects : Lewd 1
Chance : 2 %
Lewd
舉止猥瑣
8 A purveyor of smutty antics, and ungodly behaviour.
此人舉止猥瑣,令眾人頗為不喜
-2 Authority, 30% decrease to cost to bribe
威望-2,賄賂費用-30%
Shamelessly Lewd
言辭下流
16 His utterly crass and puerile humour is not a bad habit, but an annoying constant.
此人那些粗魯下流玩笑,已構成對他人的嚴重騷擾
-3 Authority, 50% decrease to cost to bribe
威望-3,賄賂費用-50%
the Lewd
粗鄙者
284 Liar Avoids the Truth
言詞閃爍
4 Not a terrible liar, but commonly avoids telling the necessary truths.
此人並非一貫指鹿為馬,但卻時常隱諱事實真相
+1 Authority
威望+1
When to test : CharacterTurnEnd
Condition : AgentType = family
Trait Student > 0
Trait Student < 6
Trait NoEducation > 1
Affects : Liar 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : Liar 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Liar >= 1
Affects : Liar 1
Chance : 2 %
Bends the Truth
巧言飾非
8 Prepared to add a little poetic license to his tales to get the message he wants across.
此人總是喜歡對事實進行一些「詩意」的修飾,以便更能令人相信
-1 Authority
威望-1
Liar
謊言百出
16 The truth is often ugly, and this man means to hide it - especially if it involves his own antics.
事實通常是殘酷的,故而此人只是想令他人感到欣喜--特別是涉及到自己利益時
-2 Authority
威望-2
Pathological Liar
撒謊成性
32 Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem.
此人出口成謊,習以為常,有時對自己都隱瞞真相
-3 Authority
威望-3
the Liar
欺騙者
285 Locked You are NOT my King!
割據為王
1 I have securely locked the gates to this town and will not come out! Do your worst!
我已經嚴密封鎖了自己的領地,誰也別想對我發號施令
Only a FOOL would board one of your death ships, my "lord!" Haha! Now leave me be!
忠誠顯著減退
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Locked >= 1
Affects : Locked -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
Trait Locked >= 1
FactionLeaderTrait Offensive_To_Nobles < 1
Affects : Locked -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
Trait Disobedient >= 2
not Trait Locked > 0
Affects : Locked 1
Chance : 100 %
286 LogisticalSkill Understands Logistics
瞭解後勤
4 Knows what is needed to keep an army supplied and operational.
此人基本掌握如何保障軍隊供給的方法
+1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
作戰部隊士氣+1,行軍能力+10%
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= roads
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 1
Trait MilitaryEducation = 1
Trait NoEducation < 3
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= c_roads
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : LogisticalSkill 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= alchemists_lab
Trait Path_General >= 1
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= alchemists_lab
Trait Path_Governor >= 1
Affects : LogisticalSkill 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Trait Path_General >= 1
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Trait Path_Governor >= 1
Affects : LogisticalSkill 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= paved_roads
Trait Path_General >= 1
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= paved_roads
Trait Path_Governor >= 1
Affects : LogisticalSkill 1
Chance : 6 %
Logistics Expert
後勤專家
8 An expert at ensuring his forces are well supplied and in good condition.
此人實為保障部隊後勤供應的出色專家
+2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
作戰部隊士氣+2,行軍能力+15%
Logistician
軍需大師
16 Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue.
此人精通後勤補給管理,統軍出征令部下戰意高昂
+3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
作戰部隊士氣+3,行軍能力+20%
287 Loseauthority hidden 1 hidden Hidden
隱藏
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Offensive_To_Nobles > 1
Attribute Authority > 0
Affects : Loseauthority 1
Chance : 100 %
hidden 2 hidden Hidden
隱藏
hidden 3 hidden Hidden
隱藏
hidden 4 hidden Hidden
隱藏
hidden 5 hidden Hidden
隱藏
hidden 6 hidden Hidden
隱藏
hidden 7 hidden Hidden
隱藏
hidden 8 hidden Hidden
隱藏
hidden 9 hidden Hidden
隱藏
288 Loves_Father Honors His Father
尊重父王
1 The acorn falls not far from the tree. This heir to the throne thinks much like his father and respects his ideas of how to rule the land.
橡子總是落在橡樹周圍,這位王子思維方式與乃父頗為相似,並極為尊敬父王治理國家的技巧
+1 Loyalty
忠誠+1
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Hates_Father > 0
Affects : Loves_Father 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition :
Affects : Loves_Father 1
Chance : 8 %
Loves His Father
崇拜父王
3 This crown prince idolizes his father and is in turn adored by his him. He would defend his father's honor even unto his own death.
這位王子對父王極其崇拜,發誓要用全部生命捍衛父王的榮譽
+2 Loyalty
忠誠+2
289 Loyal Generally Loyal
基本守法
2 Typically does the right things by those he has pledged to serve.
此人基本能忠於國家,遵守法令
+1 Loyalty
忠誠+1
When to test : RefuseBribe
Condition :
Affects : Loyal 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 0
Trait CivilianEducation = 1
Trait NoEducation < 4
Affects : Loyal 1
Chance : 5 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 2
Affects : Loyal 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : Loyal 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
not IsFactionLeader
DistanceCapital <= 60
Trait Path_General >= 1
I_EventCounter gambler_accepted > 0
Affects : Loyal 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
not IsFactionLeader
Trait Path_Governor >= 1
DistanceCapital <= 60
I_EventCounter gambler_declined > 0
Affects : Loyal 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
not IsFactionLeader
DistanceCapital <= 60
Trait Path_Governor >= 1
I_EventCounter royal_banquet_accepted > 0
Affects : Loyal 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsGeneral
not IsFactionLeader
DistanceCapital <= 60
I_EventCounter royal_hunt_accepted > 0
Affects : Loyal 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
not IsFactionLeader
DistanceCapital <= 60
Trait Path_Governor >= 1
I_EventCounter royal_justice_accepted > 0
Affects : Loyal 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsGeneral
not IsFactionLeader
DistanceCapital <= 60
I_EventCounter royal_tournament_accepted > 0
Affects : Loyal 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
Loyal
堪稱忠誠
4 Only the most difficult of situations would make this man forsake his master.
只有在最困難境況下,此人才會考慮背叛自己的國家
+1 Chivalry, +2 Loyalty
騎士美德+1,忠誠+2
Very Loyal
極度忠誠
8 This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably.
此人為自己對國家的極度忠誠而自豪,無比蔑視那些身懷異志的人
+2 Chivalry, +3 Loyalty
騎士美德+2,忠誠+3
Loyal Beyond Question
赤膽忠心
16 Thoughts of betrayal do not enter this man's mind, it is not something he is capable of.
此人心底從未滋生背叛思想,對此種行為深惡痛絕
+3 Chivalry, +4 Loyalty
騎士美德+3,忠誠+4
290 LoyaltyStarter Loyalty Starting Value
誓死效忠
1 Sets starting loyalty value.
此人重新向世人詮釋了忠誠的涵義
+5 Loyalty
忠誠+5
Hidden
隱藏
When to test : CharacterComesOfAge
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
291 MarriedAPrincess Royal Ties
進入王室
1 This man's marriage into royalty has given extra reason to remain loyal to the people he now serves.
與王室成員的聯姻,令此人對國家更為忠誠
+3 Loyalty
忠誠+3
When to test : CharacterMarriesPrincess
Condition :
Affects : MarriedAPrincess 1
Chance : 100 %
292 MathematicsSkill Talent with Numbers
瞭解數學
4 Has a better grasp of numbers than most thanks to scholastic efforts.
此人學識豐富,對數學瞭解遠超常人
+10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
攻城器械建造+10,所有城邑貿易+5%
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 1
Trait CivilianEducation = 1
Trait NoEducation < 3
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= mines
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= alchemists_lab
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= masons_guild
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= merchants_guild
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= ballista_range
Affects : MathematicsSkill 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= gunsmith
Affects : MathematicsSkill 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= shipwright
Affects : MathematicsSkill 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= merchants_wharf
Affects : MathematicsSkill 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 1
Trait MilitaryEducation = 1
Trait NoEducation < 3
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : MathematicsSkill 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= alchemists_lab
Trait Path_General >= 1
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= alchemists_lab
Trait Path_Governor >= 1
Affects : MathematicsSkill 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= fairground
Trait Path_Governor >= 1
Affects : MathematicsSkill 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Trait Path_General >= 1
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Trait Path_Governor >= 1
Affects : MathematicsSkill 1
Chance : 6 %
Good at Math
研究數學
8 Well versed enough in the way of numbers to be considered adept at mathematics.
此人精通數學原理和相關計算
+1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
攻城作戰統率力+1,攻城器械建造+20,所有城邑貿易+10%
Mathematician
精通數學
16 Has a complete enough understanding of mathematics to be considered a scholar of sorts.
此人饒有學者風範,對數學造詣頗深
+2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
攻城作戰統率力+2,攻城器械建造+30,所有城邑貿易+15%
293 MerchantEnemies A Few Enemies
觸犯眾怒
2 Angry promises of revenge have been hurled at this merchant by those he has driven out of business…
被這位商人逼迫破產的仇家們向他發出各種惡毒詛咒
-1 from Personal Security (increases the chances of falling victim to assassination)
個人安全-1
When to test : AcquisitionMission
Condition : MissionSucceeded
Affects : MerchantEnemies 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
DistanceCapital <= 60
I_EventCounter trade_fair_accepted > 0
Affects : MerchantEnemies 1
Chance : 100 %
Several Enemies
樹敵甚多
4 The merchants this man has put out of business still appear to have enough cash to hire some muscle…
被此人逼迫破產的商業對手,已在出資僱用職業殺手
-2 from Personal Security (increases the chances of falling victim to assassination)
個人安全-2
A Marked Man
眾矢之的
8 It is whispered that the merchants that this man has personally ruined are unifying to seek their revenge.
對手們正在密謀商議,欲締結聯盟對這位奸商展開報復行動
-4 from Personal Security (increases the chances of falling victim to assassination)
個人安全-4
294 MerchantExoticCorrupt Specializes in Exotic Wares
瓷器奸商
1 Exotics from the far East have always tantalized the Western eye. A wise merchant understands this simple truth and completes every transaction unofficially...
自遠東而來的異國貨物總能令歐洲居民如醉如癡,這位狡詐商人深知此點,因此時常滿天開價
-1 Finance
商業才能-1
When to test : CharacterTurnEnd
Condition : CharacterNumTurnsIdle = 10
AgentType = merchant
NoActionThisTurn
TradingExotic
Trait MerchantExoticPure = 0
Trait MerchantExoticCorrupt = 0
Affects : MerchantExoticCorrupt 2
Chance : 30 %
295 MerchantExoticPure Specializes in Exotic Wares
瓷器富商
1 Exotics from the far East have always tantalized the Western eye. A wise merchant understands this simple truth and inflates his prices appropriately.
自遠東而來的異國貨物總能令歐洲居民如醉如癡,這位睿智商人深知此點,因此時常坐地起價
+1 Finance
商業才能+1
When to test : CharacterTurnEnd
Condition : CharacterNumTurnsIdle = 10
AgentType = merchant
NoActionThisTurn
TradingExotic
Trait MerchantExoticPure = 0
Trait MerchantExoticCorrupt = 0
Affects : MerchantExoticPure 1
Chance : 100 %
296 MerchantsGuildMember Merchant's Guild Apprentice
商業行會中階成員
1 The presence of a Master Assassin's Guild within the kingdom has made this man a more effective operative.
王國中成立的商業大師行會,令此人商業才能顯著提高
+1 to agent's skill
商業技能+1
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= m_merchants_guild
Affects : MerchantsGuildMember 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
FactionBuildingExists = gm_merchants_guild
Affects : MerchantsGuildMember 3
Chance : 100 %
297 MerchantsGuildTrained Financial Training
商業行會低階成員
1 The influence of the local merchants' guild house have made this man more shrewd with money.
王國中成立的商業行會,令此人商業才能明顯提高
+1 to agent's skill
商業技能+1
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= merchants_guild
Affects : MerchantsGuildTrained 1
Chance : 100 %
298 MerchantTurnsAlive Young
青春年少
1
此人青春年少,渾身充滿活力

行軍能力+100%
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge > 60
Affects : MerchantTurnsAlive 91
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 60
CharacterAge > 35
Affects : MerchantTurnsAlive 61
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 35
CharacterAge > 25
Affects : MerchantTurnsAlive 21
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 25
Affects : MerchantTurnsAlive 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = merchant
Trait CharacterAges = 1
Affects : MerchantTurnsAlive 1
Chance : 100 %
Middle Aged
人到中年
20
此人已不復青年時代的敏捷深受,但思維卻更為銳利

行軍能力+75%,商業才能+1
Feeling His Age
年齒漸長
60
此人行動趨於遲緩,思維亦逐漸遲鈍

行軍能力+25%,商業才能+2
One Foot in the Grave
風燭殘年
90
此人無論身體或頭腦都已逐漸僵化

行軍能力-25%,個人安全-1
299 MilitaryEducation Military Education
軍事學員
1 This student has chosen to study the art of war, preparing both physically and mentally for the burdens of commanding your armies and fighting your battles... He should remain inside castles until his training is complete.
此人正在刻苦學習軍事知識,接受戰略戰術和身體素質等各方面嚴格訓練,為將來統軍出征做好必要準備。目前由於尚未畢業,仍需在城堡內繼續完成學業
Military Education
軍事學員
When to test : CharacterTurnEnd
Condition : AgentType = family
FactionIsLocal
Trait MilitaryEducation > 0
Trait Graduate > 0
Trait NoEducation < 5
Trait Uneducated < 1
Affects : MilitaryEducation -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = family
FactionIsLocal
EndedInSettlement
SettlementType castle
SettlementBuildingExists >= drill_square
Trait MilitaryEducation < 1
Trait CivilianEducation < 1
Trait Student > 0
Trait Student < 5
Affects : MilitaryEducation 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = family
FactionIsLocal
Trait NoEducation > 4
Trait MilitaryEducation > 0
Affects : MilitaryEducation -1
Chance : 100 %
300 MilitaryGraduate Fresh Military Graduate
初任見習軍官
1 This man has finished his military education and is ready for field training, pair him up with an experienced general
此人已從軍校畢業,進入軍隊擔任見習軍官,向資深將領學習實戰技巧
..
無效果
When to test : CharacterTurnEnd
Condition : AgentType = family
FactionIsLocal
Trait MilitaryGraduate > 5
Affects : MilitaryGraduate -11
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = family
FactionIsLocal
Trait MilitaryEducation > 0
Trait Graduate > 0
Trait NoEducation < 5
Trait Uneducated < 1
Affects : MilitaryGraduate 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = family
FactionIsLocal
Trait MilitaryGraduate > 0
Trait MilitaryGraduate < 6
Affects : MilitaryGraduate 1
Chance : 100 %
Inexperienced Military Graduate
一年見習軍官
3 This man has 4 years left for in the field training
這位見習軍官尚有四年時間見習期方滿
..
無效果
Military Gradute
二年見習軍官
5 This man has 3 years left for in the field training
這位見習軍官尚有三年時間見習期方滿
..
無效果
Experienced Military Gradute
三年見習軍官
7 This man has 2 years left for in the field training
這位見習軍官尚有二年時間見習期方滿
..
無效果
Veteran Military Graduate
四年見習軍官
9 This man has 1 year left for in the field training
這位見習軍官尚有一年時間見習期方滿
..
無效果
No Text
隱藏天賦
11 No Text
隱藏天賦
No Text
隱藏天賦
15 / 32 : P11 , P12 , P13 , P14 , P15 , P16 , P17 , P18 , P19 , P20
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