Has seen his faith's effort come to naught in the past, and does not know what to think of it.
+1 Unorthodoxy
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest PopulationOwnReligion <= 40 TimeInRegion > 2 Affects : OpenMinded 1 Chance : 20 %
When to test : CharacterNearHeretic Condition : AgentType = priest Affects : OpenMinded 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal DistanceCapital <= 60 I_EventCounter holy_council_declined > 0 Affects : OpenMinded 1 Chance : 100 %
Open-Minded
4
Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met.
+2 Unorthodoxy
Quite Unorthodox
8
Realising so many see the divine a different way is making this man question if he can see it at all anymore.
+3 Unorthodoxy
the Unorthodox
322
Paranoia
Slow to Trust
4
Takes considerable time with someone before believing their intentions to be as they claim.
+1 to Personal Security (improves the chances of detecting and foiling assassination attempts)
When to test : CharacterComesOfAge Condition : FatherTrait Paranoia >= 2 Affects : Paranoia 1 Chance : 20 %
When to test : BrotherAdopted Condition : Affects : Paranoia 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait Paranoia >= 1 Affects : Paranoia 1 Chance : 2 %
Overly Suspicious
8
Suspicious of unseen plots and dreaded fates, many of which are obviously untrue.
+2 to Personal Security (improves the chances of detecting and foiling assassination attempts)
Paranoid
16
Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly!
-1 Command, -1 Authority, +3 to Personal Security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid
32
Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself.
-2 Command, -2 Authority, +4 to Personal Security (improves the chances of detecting and foiling assassination attempts)
323
PassionateWoman
Warm
1
She can focus on her duties, but her mind is usually on her loved ones.
+1 Charm
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : PassionateWoman 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : PassionateWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : PassionateWoman 1 Chance : 15 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsCharming >= 1 AgentType = princess Affects : PassionateWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsCharming >= 2 AgentType = princess Affects : PassionateWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsCharming >= 3 AgentType = princess Affects : PassionateWoman 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait PassionateWoman >= 1 Affects : PassionateWoman 1 Chance : 2 %
Passionate
2
A creature of intimacy, unashamed of showing her feelings toward people.
+1 Charm
Insatiable
3
This noble nymph is clearly interested in the act of producing an heir, or several.
+2 Charm, Increases the chance of having children
324
Path_Career_Chosen
No Text
1
No Text
No Text
Hidden
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 EndedInSettlement SettlementType city Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 not EndedInSettlement Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 EndedInSettlement SettlementType castle Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodAdministrator > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodTrader > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodBuilder > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodTaxman > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodAdministrator > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodTrader > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodBuilder > 11 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodTaxman > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Path_General > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Path_General < 1 Trait Path_Governor < 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodAdministrator > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodTrader > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodBuilder > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodTaxman > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait Path_General > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait Path_General < 1 Trait Path_Governor < 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait Path_General > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait Path_General < 1 Trait Path_Governor < 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait CivilianEducation > 0 Trait Graduate > 0 Trait NoEducation < 5 Trait Uneducated < 1 Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait MilitaryEducation > 0 Trait Graduate > 0 Trait NoEducation < 5 Trait Uneducated < 1 Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait NoEducation > 4 Trait CivilianEducation > 0 Affects : Path_Career_Chosen 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait NoEducation > 4 Trait MilitaryEducation > 0 Affects : Path_Career_Chosen 1 Chance : 100 %
325
Path_General
Career General
3
From early childhood this man was raised to be on the battlefield. Being a squire to a unit commander, then to a general have prepared him well. This training comes at a price. His administrive skills are not as good as they could be and the harsh environ
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 not EndedInSettlement Affects : Path_General 3 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 EndedInSettlement SettlementType castle Affects : Path_General 3 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Path_General < 1 Trait Path_Governor < 1 CharacterIsLocal Affects : Path_General 3 Chance : 49 %
When to test : OfferedForMarriage Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_General 3 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait Path_General < 1 Trait Path_Governor < 1 CharacterIsLocal Affects : Path_General 3 Chance : 49 %
When to test : OfferedForAdoption Condition : Trait Path_General < 1 Trait Path_Governor < 1 CharacterIsLocal Affects : Path_General 3 Chance : 49 %
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait MilitaryEducation > 0 Trait Graduate > 0 Trait NoEducation < 5 Trait Uneducated < 1 Affects : Path_General 3 Chance : 100 %
326
Path_Governor
Career Governor
1
More of an bureaucratic type than a commander, this man was raised and trained to become a governor. His combat skills are lacking and the men will have little confidence in him, but he makes up for it by being more efficient in running the day-to-day ope
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 EndedInSettlement SettlementType city Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodAdministrator > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodTrader > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodBuilder > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodTaxman > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodAdministrator > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodTrader > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodBuilder > 11 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodTaxman > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Path_General < 1 Trait Path_Governor < 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 95 %
When to test : OfferedForMarriage Condition : Trait GoodAdministrator > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodTrader > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodBuilder > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodTaxman > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait Path_General < 1 Trait Path_Governor < 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 95 %
When to test : OfferedForAdoption Condition : Trait Path_General < 1 Trait Path_Governor < 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : Path_Governor 1 Chance : 95 %
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait CivilianEducation > 0 Trait Graduate > 0 Trait NoEducation < 5 Trait Uneducated < 1 Affects : Path_Governor 1 Chance : 100 %
327
Peaceful
Placid
1
As would be expect of a man of the cloth, violence is generally not one of this man's solutions
-1 Violence
When to test : CardinalPromoted Condition : Affects : Peaceful 1 Chance : 33 %
When to test : CardinalPromoted Condition : Trait Peaceful >= 1 Affects : Peaceful 1 Chance : 33 %
When to test : CardinalPromoted Condition : Trait Peaceful >= 2 Affects : Peaceful 1 Chance : 33 %
Peaceful
2
It does not matter what the justification is to this man of God, he always shuns acts of violence.
-2 Violence
Abhors Violence
3
So adverse to violence and bloodshed is this man that he preaches these things to be sin.
-3 Violence
the Peaceful
328
Perverted
Sexually Liberated
4
Unfussed with what others think of his bedroom antics - it is not their business in the first place.
+1 to popularity (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Perverted >= 2 Affects : Perverted 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= coaching_house Affects : Perverted 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : Perverted 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace not Trait Upright > 0 not Trait Prim > 0 Affects : Perverted 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait Perverted >= 1 Affects : Perverted 1 Chance : 2 %
Sexually Eccentric
8
This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of.
-1 from popularity (has a negative effect on public order)
Sexually Debauched
14
The pleasures found in the depths of depravity have left unpleasant stains on this man's character.
-1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse
20
There are no depths to which this man will not sink in his quest for physical satisfaction.
-2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt
30
It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God.
-3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate
40
This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia...
-4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order)
the Foul
329
PoliticsSkill
Political Promise
5
Showing interest and promise in the deadly games of politics.
+1 Authority
When to test : LeaderOrderedBribery Condition : Affects : PoliticsSkill 5 Chance : 33 %
When to test : LeaderOrderedDiplomacy Condition : Affects : PoliticsSkill 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 1 Trait CivilianEducation = 1 Trait NoEducation < 3 Affects : PoliticsSkill 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= council_chambers Affects : PoliticsSkill 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait PoliticsSkill >= 2 Affects : PoliticsSkill 5 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemists_lab Trait Path_General >= 1 Affects : PoliticsSkill 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemists_lab Trait Path_Governor >= 1 Affects : PoliticsSkill 1 Chance : 6 %
When to test : OfferedForMarriage Condition : Affects : PoliticsSkill 1 Chance : 17 %
Political Animal
10
Few savour the world of politics but this man has a love for the deals and schemes of kingdoms.
-1 Loyalty, +1 Authority
Perfect Politician
15
Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples.
-2 Loyalty, +2 Authority
330
PoorLogistics
Poor Logistician
1
This general has little grasp of the complexities of supplying an army in the field.
Command -1, Troops morale -2
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not EndedInSettlement InEnemyLands Trait Supplies = 5 Trait PoorLogistics < 1 Affects : PoorLogistics 1 Chance : 100 %
331
PopesEnforcer
Pope's Enforcer
1
Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men.
+1 Dread, +1 Command when fighting against Muslims
When to test : LeaderMissionSuccess Condition : MissionID assassinate_cardinal Affects : PopesEnforcer 1 Chance : 100 %
Pope's Executioner
3
Some show their devotion through prayer, but this man shows it through battling in God's name.
+2 Dread, +2 Command when fighting against Muslims
the Executioner
332
Pragmatic
Mostly Rational
4
More of this man's beliefs are based on his own common sense than what others would preach to him.
+1 Authority
When to test : CharacterComesOfAge Condition : FatherTrait Pragmatic >= 1 Affects : Pragmatic 1 Chance : 20 %
When to test : SackSettlement Condition : Affects : Pragmatic 1 Chance : 8 %
When to test : SackSettlement Condition : IsGeneral PopulationOwnReligion > 50 Affects : Pragmatic 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel > loyalty_content GovernorTaxLevel > tax_normal SettlementType city Affects : Pragmatic 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement Affects : Pragmatic 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 2 Affects : Pragmatic 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : Trait Pragmatic >= 1 Affects : Pragmatic 1 Chance : 2 %
No Nonsense
8
Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then?
+2 Authority, +1 Morale for all troops on the battlefield
Utterly Pragmatic
16
There is little romance or imagination in this man's mind, making him most expedient, but very dry.
+3 Authority, +2 Morale for all troops on the battlefield
333
PretentiousWoman
Pretentious
1
This woman is that arrogant kind of royal that makes a point of looking down their nose at all others.
-1 Charm
When to test : CharacterComesOfAge Condition : AgentType = princess Trait PrettyWoman > 0 Affects : PretentiousWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : PretentiousWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait HarshRuler >= 1 AgentType = princess Affects : PretentiousWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait KindRuler >= 1 AgentType = princess Affects : PretentiousWoman 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsbitch >= 1 AgentType = princess Affects : PretentiousWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsbitch >= 2 AgentType = princess Affects : PretentiousWoman 1 Chance : 20 %
Utter Snob
2
Considers the common people to be fortunate to serve someone so important as herself.
-2 Charm
the Snob
334
PrettyWoman
Attractive
1
Nothing helps ensure a husband’s eyes don’t wander than a beautiful wife.
+1 Charm
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : PrettyWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : PrettyWoman 1 Chance : 15 %
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : PrettyWoman 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 1 AgentType = princess Affects : PrettyWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 2 AgentType = princess Affects : PrettyWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 3 AgentType = princess Affects : PrettyWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsCharming >= 1 AgentType = princess Affects : PrettyWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsCharming >= 2 AgentType = princess Affects : PrettyWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsCharming >= 3 AgentType = princess Affects : PrettyWoman 1 Chance : 20 %
Head Turner
2
Nothing can disarm a man so easily or swiftly as a woman so distractingly beautiful as this one.
+2 Charm
Vision of Beauty
3
This creature’s visage is so stunning most men that meet her are unable to think of little else.
+3 Charm, Increases the chance of having children
the Beautiful
335
PriestLevel
Bishop
1
This priest was granted the title of Bishop at the Cathedral he preached at prior to his dealings with the crown.
+1 Piety
When to test : CardinalPromoted Condition : Trait PriestLevel = 1 Affects : PriestLevel 1 Chance : 100 %
When to test : CardinalPromoted Condition : Trait PriestLevel = 0 Affects : PriestLevel 2 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= cathedral_o Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= cathedral Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= gm_temple_velnias Trait PriestLevel = 0 Affects : PriestLevel 2 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= m_temple_velnias Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
Cardinal
2
Now holding the rank of Cardinal, a position granted to this man by the Pope himself.
+1 Piety
336
PriestTurnsAlive
Young
1
When to test : AgentCreated Condition : AgentType = priest CharacterAge > 60 Affects : PriestTurnsAlive 91 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 60 CharacterAge > 35 Affects : PriestTurnsAlive 61 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 35 CharacterAge > 25 Affects : PriestTurnsAlive 21 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 25 Affects : PriestTurnsAlive 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AgentType = priest Trait CharacterAges = 1 Affects : PriestTurnsAlive 1 Chance : 100 %
Middle Aged
20
Feeling His Age
60
One Foot in the Grave
90
337
Prim
Proper Morals
4
Behaves in a noble and proper way without prompting.
+1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterMarries Condition : Affects : Prim 1 Chance : 3 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 2 Affects : Prim 2 Chance : 30 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 3 Affects : Prim 3 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 4 Affects : Prim 4 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Affects : Prim 1 Chance : 3 %
When to test : CharacterMarries Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterMarries Condition : Trait Girls >= 2 Affects : Prim 2 Chance : 30 %
When to test : CharacterMarries Condition : Trait Girls >= 3 Affects : Prim 2 Chance : 20 %
When to test : CharacterMarries Condition : Trait Girls >= 4 Affects : Prim 5 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_church Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= church Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= abbey Affects : Prim 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= cathedral Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= huge_cathedral Affects : Prim 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_chapel Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= chapel Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_masjid Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= masjid Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= minareted_masjid Affects : Prim 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= jama Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= great_jama Affects : Prim 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= c_small_masjid Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= c_masjid Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_church_o Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= church_o Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= abbey_o Affects : Prim 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= cathedral_o Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= huge_cathedral_o Affects : Prim 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_chapel_o Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= chapel_o Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre Affects : Prim 1 Chance : 3 %
When to test : CharacterComesOfAge Condition : Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Prim >= 1 Affects : Prim 1 Chance : 2 %
Prim
8
Prim and proper, this man's righteousness make him rather humourless.
+2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
Holier than Thou
16
Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man.
-1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
338
Princess_Royal_Blood_Armenian
Of Armenian Blood
1
This woman is a descendant of Rubens, a notable Armenian Arqayazn. Her pride is quite understandable, and is said to be reflected in her devotion to the dynasty.
+1 Charm, +1 Personal Security
When to test : CharacterComesOfAge Condition : FatherTrait Royal_Blood_Armenian > 0 AgentType = princess Affects : Princess_Royal_Blood_Armenian 1 Chance : 100 %
339
Princess_Royal_Blood_Danish
Of Danish Blood
1
This woman is a descendant of Harald III, a characteristically benevolent King of Denmark.
+1 Charm
When to test : CharacterComesOfAge Condition : FatherTrait Royal_Blood_Danish > 0 AgentType = princess Affects : Princess_Royal_Blood_Danish 1 Chance : 100 %
340
Princess_Royal_Blood_Egyptian
Of Egyptian Blood
1
This woman is a descendant of Al-Mustansir, a Sultan of the Fatimid Caliphate.
+1 Charm
When to test : CharacterComesOfAge Condition : FatherTrait Royal_Blood_Egyptian > 0 AgentType = princess Affects : Princess_Royal_Blood_Egyptian 1 Chance : 100 %