The Duchy of Franconia
|
No. |
Type 類型 |
Title 名稱 |
Threshold 門檻 |
Description 說明 |
Effects 效果 |
Hidden 隱藏 |
Epithet 稱號 |
Condition 獲得條件 |
241 |
TouchedByTheGods |
Servant of Heaven |
1 |
Believes that the almighty has a plan that he is meant to be a part of. |
+2 Piety |
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|
When to test : CharacterComesOfAge Condition : IsGeneral Affects : TouchedByTheGods 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait TouchedByTheGods >= 1 Affects : TouchedByTheGods 1 Chance : 4 % |
|
Dramatic Visions |
2 |
They certainly are dramatic - waving his arms about and swooning like a besotted girl while the almighty sends word. |
+3 Piety |
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|
Vision of Prophecy |
3 |
Unshakable in his belief the almighty has spoken to him directly in his dreams, fuelling him with religious conviction. |
+4 Piety |
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|
242 |
TourneyKnight |
Tourney Entrant |
1 |
This man has been bold enough to try his hand in the tourney fields. |
+1 Chivalry |
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|
When to test : CharacterComesOfAge Condition : FatherTrait TourneyKnight >= 1 Affects : TourneyKnight 1 Chance : 20 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= jousting_lists Affects : TourneyKnight 1 Chance : 10 % |
|
Fair Jouster |
3 |
Has entered enough jousts to have become an improved man in the saddle. |
+1 Chivalry, +1 Command when commanding cavalry |
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Good Jouster |
6 |
More than competent with a lance in hand, and quite a contender at the tourney. |
+2 Chivalry, +1 Command when commanding cavalry |
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|
Knight of Renown |
12 |
Now a tournament veteran, this man has become famous for his dashing skill at the lists. |
+2 Chivalry, +1 Authority, +2 Command when commanding cavalry |
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|
Tourney Champion |
18 |
Renowned for his proud legacy at the tourney, few can now best him with a lance. |
+3 Chivalry, +2 Authority, +2 Command when commanding cavalry |
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|
243 |
Trusting |
Naive |
1 |
This man is simply a bit too innocent to understand why others would ever do anything that underhand. |
-1 from personal security (increases the chances of falling victim to assassination) |
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|
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Trusting 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : Trusting 1 Chance : 4 % |
|
Trusting |
2 |
It is in this man's nature to believe that a stranger is simply a brother he does not know very well yet. |
-2 from personal security (increases the chances of falling victim to assassination) |
|
|
Overly Trusting |
6 |
Utterly naive and ignorant to the perils that lie in other people, and an easy target for any plot or scheme. |
-3 from personal security (increases the chances of falling victim to assassination) |
|
|
244 |
Ugly |
Plain |
1 |
This man's looks are lacklustre enough that he must compensate a little. |
-1 from popularity (has a negative effect on public order) |
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|
When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 1 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 2 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 3 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Ugly 1 Chance : 4 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 1 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 2 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 3 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 4 Affects : Ugly 1 Chance : 50 % |
When to test : OfferedForAdoption Condition : Affects : Ugly 1 Chance : 10 % |
When to test : OfferedForMarriage Condition : Affects : Ugly 1 Chance : 5 % |
|
A Bit Rough |
2 |
Though he could be loved, no woman's fantasy looks anything like he does. |
+1 Command, -2 from popularity (has a negative effect on public order) |
|
|
Ugly |
3 |
Well, at least he's got two eyes… albeit way too close together. |
+1 Command, -3 from popularity (has a negative effect on public order), Decreases the chance of having children |
|
|
Repulsive to Behold |
4 |
This man's visage is not just ugly, it is difficult to look him in the eye. |
+1 Command, -4 from popularity (has a negative effect on public order), Decreases the chance of having children |
|
|
Cruelly Deformed |
5 |
This man's features are what most would consider either deformed or inhuman. It is frightening and sad. |
-5 from popularity (has a negative effect on public order), Decreases the chance of having children |
|
the Ugly |
245 |
Unjust |
Swift to Judge |
1 |
Makes hasty and often unfair decisions over the people. |
+1 to unrest (has a negative effect on public order) |
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When to test : BrotherAdopted Condition : Affects : Unjust 1 Chance : 10 % |
When to test : GovernorBuildingDestroyed Condition : Treasury > 10000 Trait StrategyChivalry < 1 Affects : Unjust 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Unjust 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Unjust >= 1 Affects : Unjust 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= wooden_wall not SettlementBuildingExists >= town_hall Trait StrategyChivalry < 1 Affects : Unjust 1 Chance : 6 % |
|
Lacks Justice |
3 |
Doesn't really see the merit of justice, it is simply in the way of expedient rule. |
+1 Dread, +2 to unrest (has a negative effect on public order) |
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Unjust |
7 |
A champion of all that is wrong, his judgements utterly mock the pleas for a just result. |
+3 Dread, +3 to unrest (has a negative effect on public order) |
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|
246 |
Upright |
Honest |
1 |
Generally will choose the path of honesty and righteousness. |
+1 Loyalty, 100% increase to cost to bribe, +2 to law (improves public order) |
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When to test : RefuseBribe Condition : Affects : Upright 1 Chance : 50 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_masjid Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_small_masjid Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church_o Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel_o Affects : Upright 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : FatherTrait Corrupt >= 1 Affects : Upright 1 Chance : 15 % |
When to test : CharacterComesOfAge Condition : FatherTrait Upright >= 1 Affects : Upright 1 Chance : 25 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Upright 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church Affects : Upright 1 Chance : 5 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= masjid Affects : Upright 1 Chance : 5 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church_o Affects : Upright 1 Chance : 5 % |
|
Trustworthy |
2 |
Can be relied to tell the truth, even when he would have good reason to hide it. |
+2 Loyalty, 200% increase to cost to bribe, +4 to law (improves public order) |
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|
Utterly Immaculate |
4 |
Doing the right thing is core to this man's beliefs - he is too proud of his character to succumb to worldly vices. |
+3 Loyalty, 300% increase to cost to bribe, +6 to law (improves public order) |
|
the Honest |
247 |
VictorVirtue |
Renowned Victor |
5 |
Popularity is something this man's victories are forcing him to become accustomed to. |
+1 Authority, -1 from personal security (increases the chances of falling victim to assassination), +1 to popularity (improves public order) |
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When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess >= clear I_ConflictType Siege GeneralNumKillsInBattle > 6 BattleOdds <= 1.0 Affects : VictorVirtue 1 Chance : 100 % |
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Famous Victor |
10 |
This man is the toast of the people, always admiring those who bring them victory. |
+2 Authority, -1 from personal security (increases the chances of falling victim to assassination), +2 to popularity (improves public order) |
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|
Conquering Hero |
15 |
This man's name is mantra of pride for his people, who adore him utterly for his glorious achievements in war. |
+3 Authority, -2 from personal security (increases the chances of falling victim to assassination), +3 to popularity (improves public order) |
|
the Conqueror |
248 |
WifeIsBarren |
Wife is Barren |
1 |
This man's wife appears to have difficulty falling pregnant. |
Decreases the chance of having children |
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|
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility < 0 Affects : WifeIsBarren 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility < -1 Affects : WifeIsBarren 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility < -2 Affects : WifeIsBarren 1 Chance : 100 % |
|
Wife is Infertile |
2 |
This man's wife is quite unlikely to bear children in her lifetime. |
Decreases the chance of having children |
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Wife is Cursed |
3 |
This man's wife is seemingly unable to bear children - a very sad affair. |
Decreases the chance of having children |
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|
249 |
WifeIsBitch |
Wife is Unpleasant |
1 |
This man's wife is simply not pleasant to deal with at all. |
-1 from popularity (has a negative effect on public order) |
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|
When to test : CharacterMarriesPrincess Condition : SpouseTrait PretentiousWoman >= 1 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait PretentiousWoman >= 2 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HarshWoman >= 1 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HarshWoman >= 2 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HarshWoman = 3 Affects : WifeIsBitch 1 Chance : 100 % |
|
Wife is Nasty |
3 |
This man's wife is known for being very difficult to deal with, hardly befitting of royalty. |
-2 from popularity (has a negative effect on public order) |
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|
Wife is Deplorable |
5 |
This man's wife is known for being of foul character, and is spoken of poorly by the people. |
-1 from public security (reduces the chances of detecting and capturing enemy agents), -3 from popularity (has a negative effect on public order) |
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|
250 |
WifeIsCharming |
Wife is Fair |
1 |
When one's wife is fair, so is time at home. |
Increases the chance of having children |
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When to test : CharacterMarriesPrincess Condition : SpouseAttribute Charm > 4 Affects : WifeIsCharming 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Charm > 6 Affects : WifeIsCharming 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Charm > 8 Affects : WifeIsCharming 1 Chance : 100 % |
|
Wife is Charming |
2 |
This man's wife is a true treasure, something that endears him to her. |
+1 to popularity (improves public order), Increases the chance of having children |
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Wife is Lovely |
3 |
Most any man would be in rapture with his own wife were she as lovely as this man's. |
+2 to popularity (improves public order), Increases the chance of having children |
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|
|
251 |
WifeIsFertile |
Wife is Fertile |
1 |
Is known to have a healthy wife, of good breeding. |
Increases the chance of having children |
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When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility > 1 Affects : WifeIsFertile 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility > 2 Affects : WifeIsFertile 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility > 3 Affects : WifeIsFertile 1 Chance : 100 % |
|
Wife is Very Fertile |
2 |
This man's wife is of excellent health for producing potential heirs. |
Increases the chance of having children |
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Wife is Ripe |
3 |
This man's wife is so fertile that children are a certainty. |
Increases the chance of having children |
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|
252 |
WifeIsHorrid |
Wife lacks Charm |
1 |
Sometimes wishes he'd found a fairer wife. |
Decreases the chance of having children |
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|
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Charm < 3 Affects : WifeIsHorrid 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Charm < 2 Affects : WifeIsHorrid 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Charm < 1 Affects : WifeIsHorrid 1 Chance : 100 % |
|
Wife is Undesireable |
2 |
This man's wife could doubtfully be all his heart desires. |
-1 from popularity (has a negative effect on public order), Decreases the chance of having children |
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Wife is a Wretch |
3 |
A vow of monogamy with this man's wife was one of his braver moments in life. |
-2 from popularity (has a negative effect on public order), Decreases the chance of having children |
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|
253 |
WifeIsNoble |
Wife is Admirable |
1 |
This man's wife is noted to be a pleasant person to deal with, and generally liked. |
+1 to popularity (improves public order) |
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When to test : CharacterMarriesPrincess Condition : SpouseTrait FairWoman >= 1 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait FairWoman >= 2 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait FairWoman = 3 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HumbleWoman >= 1 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HumbleWoman >= 2 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait BraveWoman >= 1 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait SpiritedWoman >= 1 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait SpiritedWoman >= 2 Affects : WifeIsNoble 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait SpiritedWoman = 3 Affects : WifeIsNoble 1 Chance : 100 % |
|
Wife is Noble |
3 |
This man's wife is considered upright, and a good example of royalty. |
+2 to popularity (improves public order) |
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Wife is Revered |
5 |
This man's wife is adored by those who know her, even the common folk who never get to speak to her. |
+1 to public security (improves the chances of detecting and capturing enemy agents), +3 to popularity (improves public order) |
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|
254 |
WifeIsWise |
Wife is Useful |
1 |
A man backed by a capable woman is always more formidable. |
5% bonus on all trade income, 5% bonus on tax income |
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|
When to test : CharacterMarriesPrincess Condition : SpouseTrait EducatedWoman >= 1 Affects : WifeIsWise 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait EducatedWoman >= 2 Affects : WifeIsWise 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait EducatedWoman = 3 Affects : WifeIsWise 1 Chance : 100 % |
|
Wife is Smart |
2 |
This man's wife has a sharp mind, and is good counsel for her husband. |
10% bonus on all trade income, 10% bonus on tax income |
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Wife is Wise |
3 |
This man's wife is a font of wisdom, and assists in his affairs greatly. |
15% bonus on all trade income, 15% bonus on tax income |
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|
255 |
withoutland |
Ohneland |
1 |
He is surnamed 'Lackland' because he lost lands to the enemy. |
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Ohneland |
When to test : CharacterTurnEnd Condition : Trait archbishop_antwerp = 1 I_EventCounter archbishop_antwerp = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_antwerp = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_antwerp = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_arhus = 1 I_EventCounter archbishop_arhus = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_arhus = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_arhus = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_barcelona = 1 I_EventCounter archbishop_barcelona = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_barcelona = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_barcelona = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_budapest = 1 I_EventCounter archbishop_budapest = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_budapest = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_budapest = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_cologne = 1 I_EventCounter archbishop_cologne = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_cologne = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_cologne = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_constantinople = 1 I_EventCounter archbishop_constantinople = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_constantinople = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_constantinople = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_edinburgh = 1 I_EventCounter archbishop_edinburgh = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_edinburgh = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_edinburgh = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_friaul = 1 I_EventCounter archbishop_friaul = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_friaul = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_friaul = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_graz = 1 I_EventCounter archbishop_graz = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_graz = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_graz = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_kiel = 1 I_EventCounter archbishop_kiel = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_kiel = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_kiel = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_london = 1 I_EventCounter archbishop_london = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_london = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_london = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_magdeburg = 1 I_EventCounter archbishop_magdeburg = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_magdeburg = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_magdeburg = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_mainz = 1 I_EventCounter archbishop_mainz = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_mainz = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_mainz = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_milan = 1 I_EventCounter archbishop_milan = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_milan = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_milan = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_novgorod = 1 I_EventCounter archbishop_novgorod = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_novgorod = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_novgorod = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_olmutz = 1 I_EventCounter archbishop_olmutz = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_olmutz = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_olmutz = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_oporto = 1 I_EventCounter archbishop_oporto = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_oporto = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_oporto = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_palermo = 1 I_EventCounter archbishop_palermo = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_palermo = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_palermo = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_passau = 1 I_EventCounter archbishop_passau = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_passau = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_passau = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_plock = 1 I_EventCounter archbishop_plock = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_plock = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_plock = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_rheims = 1 I_EventCounter archbishop_rheims = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_rheims = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_rheims = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_strassburg = 1 I_EventCounter archbishop_strassburg = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_strassburg = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_strassburg = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_toledo = 1 I_EventCounter archbishop_toledo = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_toledo = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_toledo = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_trier = 1 I_EventCounter archbishop_trier = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_trier = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_trier = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_utrecht = 1 I_EventCounter archbishop_utrecht = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_utrecht = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_utrecht = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait archbishop_venice = 1 I_EventCounter archbishop_venice = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterMarries Condition : Trait archbishop_venice = 1 Affects : withoutland 1 Chance : 100 % |
When to test : BecomesFactionHeir Condition : Trait archbishop_venice = 1 Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_caesarea = 1 I_EventCounter count_caesarea = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_cordoba = 1 I_EventCounter count_cordoba = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_flanders = 1 I_EventCounter count_flanders = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_sarkel = 1 I_EventCounter count_sarkel = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_worms = 1 I_EventCounter count_worms = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait office_chancellor = 1 I_EventCounter office_chancellor = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait office_marshall = 1 I_EventCounter office_marshall = 4 not IsFactionAIControlled Affects : withoutland 1 Chance : 100 % |
|
256 |
worldly_title |
|
1 |
No effect |
|
Hidden 隱藏 |
|
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_caesarea Trait count_caesarea = 0 Affects : worldly_title 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_cordoba Trait count_cordoba = 0 Affects : worldly_title 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_flanders Trait count_flanders = 0 Affects : worldly_title 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_sarkel Trait count_sarkel = 0 Affects : worldly_title 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_worms Trait count_worms = 0 Affects : worldly_title 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType office_chancellor Trait office_chancellor = 0 Affects : worldly_title 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType office_marshall Trait office_marshall = 0 Affects : worldly_title 1 Chance : 100 % |
When to test : CharacterSelected Condition : Trait count_caesarea = 1 I_EventCounter count_caesarea = 3 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_caesarea = 1 I_EventCounter count_caesarea = 4 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterSelected Condition : Trait count_cordoba = 1 I_EventCounter count_cordoba = 3 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_cordoba = 1 I_EventCounter count_cordoba = 4 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterSelected Condition : Trait count_flanders = 1 I_EventCounter count_flanders = 3 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_flanders = 1 I_EventCounter count_flanders = 4 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterSelected Condition : Trait count_sarkel = 1 I_EventCounter count_sarkel = 3 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_sarkel = 1 I_EventCounter count_sarkel = 4 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterSelected Condition : Trait count_worms = 1 I_EventCounter count_worms = 3 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait count_worms = 1 I_EventCounter count_worms = 4 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterSelected Condition : Trait office_chancellor = 1 I_EventCounter office_chancellor = 3 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait office_chancellor = 1 I_EventCounter office_chancellor = 4 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterSelected Condition : Trait office_marshall = 1 I_EventCounter office_marshall = 3 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : Trait office_marshall = 1 I_EventCounter office_marshall = 4 not IsFactionAIControlled Affects : worldly_title -1 Chance : 100 % |
|
|
2 |
No effect |
|
Hidden 隱藏 |
|
|
3 |
No effect |
|
Hidden 隱藏 |
|
|
4 |
No effect |
|
Hidden 隱藏 |
|
|
5 |
No effect |
|
Hidden 隱藏 |
|
257 |
Xenophilia |
Tolerant to Foreigners |
2 |
Shows those from abroad all of the courtesy and respect he would show his own. |
-1 from public security (reduces the chances of detecting and capturing enemy agents) |
|
|
When to test : AcceptBribe Condition : Affects : Xenophilia 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : FatherTrait Xenophilia >= 1 Affects : Xenophilia 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Xenophilia 1 Chance : 3 % |
When to test : CharacterTurnEnd Condition : Trait Xenophilia >= 1 Affects : Xenophilia 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= port Affects : Xenophilia 1 Chance : 2 % |
|
Welcomes Outlanders |
6 |
Known for the warm welcome he extends to those from other places, and the respect he offers while travelling himself. |
-2 from public security (reduces the chances of detecting and capturing enemy agents) |
|
|
Fascinated by Foreigners |
12 |
This man is in love with foreign customs, lore and ways. Though it does offer him broad perspective, it brings into question his loyalties at times. |
-3 from public security (reduces the chances of detecting and capturing enemy agents) |
|
|
258 |
Xenophobia |
Nervous of Outsiders |
2 |
This man is suspicious of those from distant lands. After all, why do they look, sound and act differently? |
+1 to public security (improves the chances of detecting and capturing enemy agents) |
|
|
When to test : SufferAssassinationAttempt Condition : IsGeneral Affects : Xenophobia 1 Chance : 8 % |
When to test : CharacterComesOfAge Condition : FatherTrait Xenophobia >= 1 Affects : Xenophobia 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Xenophobia 1 Chance : 3 % |
When to test : CharacterTurnEnd Condition : Trait Xenophobia >= 1 Affects : Xenophobia 1 Chance : 4 % |
|
Distrusts Foreigners |
6 |
One to make snide remarks about peoples of other lands, without any grounds or reason. |
+2 to public security (improves the chances of detecting and capturing enemy agents) |
|
|
Total Bigot |
12 |
This man is utterly intolerant of anything from outside his own homeland. |
+3 to public security (improves the chances of detecting and capturing enemy agents) |
|
|