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Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / High Elves / Traits 特性
Third Age 1.4 魔戒第三紀元 1.4
High Elves High Elves
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
201 MerchantEnemies A Few Enemies 1 Angry promises of revenge have been hurled at this merchant by those he has driven out of business… -1 from personal security (increases the chances of falling victim to assassination)
When to test : AcquisitionMission
Condition : MissionSucceeded
Affects : MerchantEnemies 1
Chance : 25 %
Several Enemies 3 The merchants this man has put out of business still appear to have enough cash to hire some muscle… -2 from personal security (increases the chances of falling victim to assassination)
A Marked Man 6 It is whispered that the merchants that this man has personally ruined are unifying to seek their revenge. -4 from personal security (increases the chances of falling victim to assassination)
202 MerchantsGuildMember Merchant's Guild Apprentice 1 The presence of a Master Assassin's Guild within the kingdom has made this man a more effective operative. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = merchant
FactionBuildingExists = gm_merchants_guild
Affects : MerchantsGuildMember 1
Chance : 100 %
203 MerchantsGuildTrained Financial Training 1 The influence of the local merchants' guild house have made this man more shrewd with money. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= m_merchants_guild
Affects : MerchantsGuildTrained 1
Chance : 100 %
204 Miserly Mean with Money 1 Uncomfortable with letting go of money unless it is sure to bring a worthy return. 2% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Miserly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Miserly 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Miserly 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Miserly >= 1
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
IsGeneral
Affects : Miserly 1
Chance : 20 %
Hoarder of Wealth 2 This man is interested in keeping his wealth, not parting with it. 2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
Miserly 4 Wouldn't spare a coin to the dying man who had left him all his wealth in his written will. 5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order) the Mean
205 Missionary Missionary 1 Bringing the entire flock into the one true faith is an admirable achievement. +1 Obedience, +1 Eligibility, +1 Purity, -1 Violence
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceReligion > 95 >= 10
PopulationOwnReligion > 95
ReligionShift > 10
Affects : Missionary 1
Chance : 100 %
Spreader of Obedience 3 Has ensured his own obedience is dominant on more than one occasion. +2 Obedience, +1 Eligibility, +2 Purity, -2 Violence
Beacon of Obedience 6 A true champion of spreading obedience. He always leaves a trail of believers in his wake. +3 Obedience, +2 Eligibility, +3 Purity, -2 Violence
206 Monopolist Capitalist 5 Now that he has achieved sole control over his market, this merchant is learning how best to keep it to himself. +1 Finance
When to test : CharacterTurnEnd
Condition : AgentType = merchant
TradingMonopoly
Affects : Monopolist 1
Chance : 100 %
Market Controller 10 Time spent with a monopoly has allowed this man to discover new avenues of how to expand, and exploit it. +2 Finance
Monopolist 20 Years of mastering the art of cornering a market has produced both healthy profits, as well as some murderously jealous peers. +3 Finance,-1 from personal security (increases the chances of falling victim to assassination)
207 Multilingual Bilingual 1 Speaks both his faction's tongue, plus that of the locale he grew up in. +1 Influence
When to test : CharacterTurnEnd
Condition : AgentType = diplomat
DistanceCapital >= 60
Affects : Multilingual 1
Chance : 10 %
When to test : AgentCreated
Condition : AgentType = diplomat
DistanceCapital >= 40
Affects : Multilingual 1
Chance : 33 %
When to test : AgentCreated
Condition : Trait Multilingual >= 1
Affects : Multilingual 1
Chance : 33 %
Multilingual 2 Can speak fluently in several languages, making his work in foreign courts much more effective. +2 Influence
Translator 4 Fluent in most major dialects throughout Middle-earth. +3 Influence
208 NaturalAssassinSkill Cold Killer 1 This man can kill pragmatically, a quality that makes him well suited to his profession. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = assassin
Affects : NaturalAssassinSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
Trait NaturalAssassinSkill = 1
Affects : NaturalAssassinSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = assassin
Trait NaturalAssassinSkill >= 2
Affects : NaturalAssassinSkill 1
Chance : 33 %
Talent for Murder 2 Has a sick talent for spotting the moment of opportunity arrive to end a life without drawing notice. +2 to agent's skill
Born to Kill 3 Can find a way to kill anyone, almost like an art form, but more truly an instinct. +3 to agent's skill
209 NaturalDiplomatSkill Diplomatic Nature 1 Has always had a talent for being able to talk things through amiably. +1 Influence
When to test : AgentCreated
Condition : AgentType = diplomat
Affects : NaturalDiplomatSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = diplomat
Trait NaturalDiplomatSkill = 1
Affects : NaturalDiplomatSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = diplomat
Trait NaturalDiplomatSkill = 2
Affects : NaturalDiplomatSkill 1
Chance : 33 %
Natural Mediator 2 With his innate ability to settle disputes so well, it is no wonder he became a diplomat. +2 Influence
Diplomatic Genius 3 All his life this man has always been able to make others see things in a way they will be able to agree with him. +3 Influence
210 NaturalHereticSkill New Faith 1 A new take on spirituality has given this man a little more faith than he had in the past. +1 Obedience
When to test : PriestBecomesHeretic
Condition : Attribute Piety < 1
Affects : NaturalHereticSkill 1
Chance : 100 %
When to test : PriestBecomesHeretic
Condition : Trait NaturalHereticSkill >= 1
Affects : NaturalHereticSkill 1
Chance : 50 %
When to test : PriestBecomesHeretic
Condition : Trait NaturalHereticSkill >= 2
Affects : NaturalHereticSkill 1
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = heretic
Affects : NaturalHereticSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : Trait NaturalHereticSkill >= 1
Affects : NaturalHereticSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : Trait NaturalHereticSkill >= 2
Affects : NaturalHereticSkill 1
Chance : 33 %
New Conviction 2 A pure belief that he now has a true understanding of the divine has made this man all the more pious. +2 Obedience
Spiritually Reborn 3 Gripped by a new obedient fervour, this man follows his new set of tasks with amazing conviction. +3 Obedience
211 NaturalMerchantSkill Good with Money 1 Displayed an uncommon understanding of how to work with money from an early age. +1 Finance
When to test : AgentCreated
Condition : AgentType = merchant
Affects : NaturalMerchantSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait NaturalMerchantSkill = 1
Affects : NaturalMerchantSkill 1
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait NaturalMerchantSkill >= 2
Affects : NaturalMerchantSkill 1
Chance : 33 %
Natural Born Merchant 2 Has a rare talent to evaluate the true worth of any given deal, and reaps the ample benefit as a result. +2 Finance
Mercantile Genius 3 Able to make money without even trying, this man was born to work with coin. +3 Finance
212 NaturalMilitarySkill Talent for Command 1 Always showed a natural understanding for military tactics. +1 Command
When to test : CharacterComesOfAge
Condition : FatherTrait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 30 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : FactionType egypt
Affects : NaturalMilitarySkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 2
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 3
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : OfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
Natural Commander 2 A natural leader of men, well suited to military command. +2 Command
Born to Command 3 Born with both the will and ability to lead other men decisively in battle. +3 Command
Born Conqueror 4 A military savant, blessed with a mind that pioneers winning battle tactics. +4 Command
213 NaturalPriestSkill Blessed 1 Appears to be somewhat more in touch with God and his spirituality than most. +1 Obedience
When to test : AgentCreated
Condition : AgentType = priest
Affects : NaturalPriestSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill = 1
Affects : NaturalPriestSkill 1
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill >= 2
Affects : NaturalPriestSkill 1
Chance : 20 %
Divine Connection 2 There is no doubt in this man's mind that God speaks to him directly, and that he must heed his call. +2 Obedience
Chosen One 3 So strong and unyielding is his connection with God that some speculate he could later be recognised as a prophet. +3 Obedience
214 NaturalPrincess Charming Consul 1 Those of noble birth always display a more effective grasp of etiquette and courtesy. +1 Charm
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : NaturalPrincess 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Trait NaturalPrincess = 1
Affects : NaturalPrincess 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Trait NaturalPrincess = 2
Affects : NaturalPrincess 1
Chance : 20 %
Natural Negotiator 2 A fascination with the fine art of socialising gracefully has made her highness quite a cunning communicator. +2 Charm
Born Mediator 3 Her highness speaks with rare conviction and poise, making her an ideal selection for diplomatic missions. +3 Charm
215 NaturalSpySkill Quietly Observant 1 Has always been one to notice things without others knowing he was there. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = spy
Affects : NaturalSpySkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
Trait NaturalSpySkill = 1
Affects : NaturalSpySkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = spy
Trait NaturalSpySkill = 2
Affects : NaturalSpySkill 1
Chance : 20 %
Spying Talent 2 Has an ability to discover things he shouldn't know. Be places he should not be. +2 to agent's skill
Natural Spy 3 Understands espionage innately and completely. A man of mystery to be sure. +3 to agent's skill
216 NightBattleCapable Night Fighter 1 Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness. +1 Command when fighting at night
When to test : CharacterTurnStart
Condition : Trait NightBattleCapable = 0
IsGeneral
Attribute Command >= 6
Affects : NightBattleCapable 6
Chance : 5 %
When to test : PostBattle
Condition : IsGeneral
Attribute Command >= 1
IsNightBattle
Trait NightBattleCapable = 0
WonBattle
Affects : NightBattleCapable 6
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForMarriage
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
217 Noauthority Undermined authority 1 The people are hailing another man as the true ruler of Gondor and this man has lost much of his reputation and authority. -3 Command, -5 Authority, -2 Local Popularity, -1 Morale for all troops on the battlefield
When to test : CharacterTurnEnd
Condition : IsFactionLeader
I_EventCounter aragorn_accepted > 0
Affects : Noauthority 1
Chance : 100 %
218 Noctophilia Likes the Dark 2 The dark is not something to be feared, but rather, something to take advantage of in battle. +1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
Effective at Night 3 Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield. +2 Command when fighting at night
Nocturnal 5 Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark. +3 Command when fighting at night
219 Noctophobia Spooked at Night 2 On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness. -1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds >= 0.8
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds < 1.5
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
Fear of the Dark 3 Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it! -2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic 5 This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man. -3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
220 NonAuthoritarian Fair Ruler 3 Sees little use in oppressing the people simply because he has opportunity to do so. -2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : CharacterTurnEnd
Condition : IsFactionLeader
I_EventCounter aragorn_accepted > 0
Affects : NonAuthoritarian 2
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= jousting_lists
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 50 %
When to test : OccupySettlement
Condition :
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 4 %
Understanding Ruler 4 Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest. -1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader 6 A firm believer that allowing the people their personal freedoms makes for a more prosperous society. -2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order) the Kind
11 / 15 : P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14 , P15
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