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Royal Military Academy
Home / Medieval II Total War / England / Peasants
Medieval II Total War
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Peasants
Peasants
Rate: 67 ratings
Incompetent unit
Views: 3703
Class and category light infantry
Soldier Peasants, 60, 0, 0.8
Mount
Engine and Ship
Attributes can_withdraw, hide_forest, is_peasant, peasant, sea_faring
Formation 1.2, 1.2, 2.4, 2.4, 6, square
Hit points 1, 0
Primary weapon 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 0, 3, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 2, 1, -2, 3, 2
Mental 1, low, untrained
Cost 1, 110, 90, 65, 50, 110, 4, 20
Unit Description
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Peasants Life at the bottom rung of medieval society is not easy or healthy. In times of war peasants are forced from their farms and drafted into levies, and if they are lucky, given some kind of simple weapon to fight with. Unsurprisingly, peasants are undisciplined troops who are better at fleeing than they are fighting.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Motte and Bailey (Upgrade) 0 0.000001 0.999 0
A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
2 Wooden Castle (Upgrade) 0 0.000001 0.999 0
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
3 Castle (Upgrade) 0 0.000001 0.999 0
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
4 Fortress (Upgrade) 0 0.000001 0.999 0
A fortress is a permanent statement of ownership, and not something that is easily taken.
5 Citadel (Upgrade) 0 0.000001 0.999 0
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
6 Mustering Hall 1 0.5 4 0
Men must be gathered, selected and trained if military strength is to be maintained.
7 Garrison Quarters 1 0.7 6 0
A garrison is a source of much military wisdom and skill for new recruits to the army.
8 Drill Square 1 0.7 6 0
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
9 Barracks 1 0.1 4 0
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
10 Armoury 1 0.7 6 0
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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