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Royal Military Academy
Home / Medieval II Total War / The Holy Roman Empire / Dismounted Imperial Knights
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The Holy Roman Empire The Holy Roman Empire
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Dismounted Imperial Knights
Dismounted Imperial Knights
Rate: 66 ratings
Good unit
Views: 10348
Class and category heavy infantry
Soldier Dismounted_Imperial_Knights, 48, 0, 1.2
Mount
Engine and Ship
Attributes can_withdraw, hardy, hide_forest, sea_faring
Formation 1.2, 1.2, 2.4, 2.4, 3, square
Hit points 1, 0
Primary weapon 9, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2, ap
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 8, 3, 6, metal
Secondary armour 0, 0, flesh
Heat and ground effect 6, 1, -2, 3, 2
Mental 5, normal, trained
Cost 1, 540, 225, 75, 55, 540, 4, 130
Unit Description
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Dismounted Imperial Knights True knights in shining armour, in principle at least, these men espouse the noble ideals of chivalry and honour. In reality they are brutally effective warriors who practice their skills daily in tournaments and mock fights. On the battlefield, their steel plate protection makes them hard to kill. Although most fight mounted, those that go on foot wield their maces with deadly effect.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Citadel (Upgrade) 1 0.4 3 0
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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