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Royal Military Academy
Home / Medieval II Total War / The Holy Roman Empire / Reiters
Medieval II Total War
The Holy Roman Empire The Holy Roman Empire
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Reiters
Reiters
Rate: 57 ratings
Great unit
Views: 9747
Class and category missile cavalry
Soldier Reiters, 32, 0, 1
Mount heavy horse, elephant -4, camel -4
Engine and Ship
Attributes can_formed_charge, can_withdraw, cantabrian_circle, guncavalry, gunpowder_unit, hardy, hide_forest, sea_faring, start_not_skirmishing
Formation 2, 4.4, 3, 6, 4, square
Hit points 1, 0
Primary weapon 20, 3, pistol_bullet, 45, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1, ap
Secondary weapon 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Primary armour 7, 6, 0, metal
Secondary armour 0, 0, flesh
Heat and ground effect 5, 0, -2, -4, 0
Mental 9, normal, trained
Cost 1, 920, 250, 120, 95, 920, 4, 230
Unit Description
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Reiters Reiters derive their name from the German word reiter, meaning horseman. Generally from German states, Reiters are armed with a pistol and spear, and well protected by plate armour. They often employ the shooting circle tactic to create a continuous cycle of firing and reloading. Once the enemy are softened up by this treatment, they charge in and finish them off the old fashioned way.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 King's Stables 1 0.5 4 0 and event_counter gunpowder_discovered 1
King's stables allow for the recruitment of the penultimate cavalry units.
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