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Royal Military Academy
Home / Medieval II Total War / Sicily / Norman Knights
Medieval II Total War
Sicily Sicily
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Norman Knights
Norman Knights
Rate: 84 ratings
Great unit
Views: 8584
Class and category heavy cavalry
Soldier Norman_Knights, 32, 0, 1
Mount heavy horse, elephant -4, camel -4
Engine and Ship
Attributes can_formed_charge, can_withdraw, hide_forest, knight, sea_faring, very_hardy
Formation 2, 4.4, 3, 6, 2, square, wedge
Hit points 1, 0
Primary weapon 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 7, 6, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 3, 0, 0, -4, 0
Mental 11, impetuous, trained
Cost 1, 880, 250, 130, 100, 880, 4, 220
Unit Description
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Norman Knights Of all the knights of Europe, the Normans are the most renowned. Their Viking heritage and lust for battle has led many to seek their fortune abroad, especially in Southern Italy. Here two adventurers, Robert and Roger Guiscard have established a formidable kingdom which employs many of their countrymen. The Norman Knight's exceptional ferocity, and heavy armour make him feared on any battlefield

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Fortress (Upgrade) 1 0.4 3 0
A fortress is a permanent statement of ownership, and not something that is easily taken.
2 Citadel (Upgrade) 1 0.4 3 0
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
3 Baron's Stables 1 0.5 4 0
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.7 6 0
Earl's stables allow for the recruitment of elite cavalry units.
5 King's Stables 1 0.7 6 0
King's stables allow for the recruitment of the penultimate cavalry units.
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