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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Gondor / Archer Militia
Third Age 1.4 魔戒第三紀元 1.4
Gondor Gondor
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Archer Militia
Archer Militia
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Unit Description 兵種描述
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Archer Militia Consisting of volunteers who wish to do their part in Gondor's defense, these militiamen are pretty well motivated and equipped, which somewhat compensates for their rudimentary training. As is they are excellent for police duties and deterring small groups of raiders, but a good commander may be able to use them in more serious engagements as well, for they can prove to be quite effective in a defending position with their well-timed volleys.

Armour upgrade 護甲升級
Class and category 兵種 missile infantry
Soldier 兵員數量 militia_archers, 60, 0, 1
Mount 騎乘座騎 , elephant +3
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 陣形 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 生命值 1, 3
Primary weapon 主武器 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 副武器 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 4, 3, 0, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 4, 0, -1, 0, -2
Mental 士氣 8, normal, trained
Cost 招募成本 1, 380, 170, 75, 75, 380, 4, 100
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Bowyer 1 0.25 2 0 and region_religion numenorian 15
A Bowyer allows for the recruitment of basic missile units.
2 Practice Range 1 0.34 3 1 and region_religion numenorian 15
A Practice Range allows for the recruitment of missile units.
3 Archery Range 1 0.25 2 1 and region_religion numenorian 15
An Archery Range allows for the recruitment of well trained missile units.
4 Marksman's Range 1 0.25 2 1 and region_religion numenorian 15
A Marksman's Range allows for the recruitment of elite missile units.
5 Bowyer 1 0.25 2 0 and region_religion numenorian 15
A Bowyer allows for the recruitment of basic missile units.
6 Practice Range 1 0.34 3 0 and region_religion numenorian 15
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.25 2 0 and region_religion numenorian 15
An Archery Range allows for the recruitment of well trained missile units.
8 Marksman's Range 1 0.25 2 0 and region_religion numenorian 15
A Marksman's Range allows for the recruitment of elite missile units.
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