1 |
50
Carrack light ship A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
|
Carrack |
light ship |
heavy warship |
50 |
1 |
30 |
0 |
no |
0 |
0 |
no |
0 |
30 |
0 |
5 |
1500 |
350 |
sea_faring, can_withdraw |
0 ratings 個評分
No ratings 無評分
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
|
2 |
20
Cog light ship A small trading vessel armed with a basic armament of soldiers and archers.
|
Cog |
light ship |
light warship |
20 |
1 |
5 |
0 |
no |
0 |
0 |
no |
0 |
8 |
0 |
8 |
500 |
150 |
sea_faring, can_withdraw |
0 ratings 個評分
No ratings 無評分
A small trading vessel armed with a basic armament of soldiers and archers.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
3 |
30
Gun Holk light ship An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
|
Gun Holk |
light ship |
light warship |
30 |
1 |
16 |
0 |
no |
0 |
0 |
no |
0 |
16 |
0 |
5 |
800 |
275 |
sea_faring, can_withdraw |
0 ratings 個評分
No ratings 無評分
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
|
4 |
30
Holk light ship An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
|
Holk |
light ship |
light warship |
30 |
1 |
10 |
0 |
no |
0 |
0 |
no |
0 |
12 |
0 |
8 |
670 |
200 |
sea_faring, can_withdraw |
0 ratings 個評分
No ratings 無評分
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
5 |
32
Polish Nobles missile cavalry Able to circle in front their enemies and shoot, these excellent troops hurl their javelins before engaging in melee.
|
Polish Nobles |
missile cavalry |
heavy horse |
32 |
1 |
10 |
3 |
ap, thrown |
11 |
4 |
no |
7 |
17 |
4 |
13 |
1100 |
250 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, knight |
0 ratings 個評分
No ratings 無評分
Able to circle in front their enemies and shoot, these excellent troops hurl their javelins before engaging in melee.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
|
6 |
32
Polish Knights heavy cavalry Well armoured and equipped, and practiced in heavy cavalry tactics these knights make a fearsome addition to any Polish army.
|
Polish Knights |
heavy cavalry |
barded horse |
32 |
1 |
13 |
8 |
no |
14 |
4 |
no |
11 |
14 |
4 |
15 |
1140 |
250 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight |
0 ratings 個評分
No ratings 無評分
Well armoured and equipped, and practiced in heavy cavalry tactics these knights make a fearsome addition to any Polish army.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
7 |
32
Polish Guard heavy cavalry These highly respected and feared troops wear plate armour and are armed with a lance and a sword.
|
Polish Guard |
heavy cavalry |
armoured horse |
32 |
1 |
13 |
8 |
no |
14 |
4 |
no |
12 |
13 |
4 |
15 |
1140 |
350 |
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight |
0 ratings 個評分
No ratings 無評分
These highly respected and feared troops wear plate armour and are armed with a lance and a sword.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
8 |
32
Polish Retainers heavy cavalry Wearing brigandine armour, and armed with a lance and sword, this unit is capable of devastating charges.
|
Polish Retainers |
heavy cavalry |
heavy horse |
32 |
1 |
10 |
8 |
no |
11 |
4 |
no |
8 |
13 |
4 |
13 |
950 |
205 |
sea_faring, hide_forest, can_withdraw, can_formed_charge |
0 ratings 個評分
No ratings 無評分
Wearing brigandine armour, and armed with a lance and sword, this unit is capable of devastating charges.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
|
9 |
32
Knights Templar heavy cavalry Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
|
Knights Templar |
heavy cavalry |
mailed horse |
32 |
1 |
12 |
8 |
no |
13 |
4 |
no |
10 |
14 |
4 |
18 |
1180 |
250 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight |
0 ratings 個評分
No ratings 無評分
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
|
Templars' Headquarters The Templars' Headquarters allows the recruitment of veteran Templar knights.
|
Templars' Major Chapter House A Templars' Major Chapter House allows the recruitment of experienced Templar knights.
|
Templars' Minor Chapter House A Templars' Minor Chapter House allows the recruitment of Templar knights.
|
|
10 |
32
Knights Hospitaller heavy cavalry Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
|
Knights Hospitaller |
heavy cavalry |
barded horse |
32 |
1 |
13 |
8 |
no |
14 |
4 |
no |
9 |
14 |
4 |
19 |
1180 |
250 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight |
0 ratings 個評分
No ratings 無評分
Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
|
St Johns' Headquarters The St. Johns' Headquarters allows the recruitment of veteran Hospitaller knights.
|
St Johns' Major Chapter House A St. Johns' Major Chapter House allows the recruitment of experienced Hospitaller knights.
|
St Johns' Minor Chapter House A St. Johns' Minor Chapter House allows the recruitment of Hospitaller knights.
|
|
|
11 |
32
Merchant Cavalry Militia heavy cavalry Poorly trained, but well equipped cavalry who fight with a sword.
|
Merchant Cavalry Militia |
heavy cavalry |
heavy horse |
32 |
1 |
6 |
2 |
no |
0 |
0 |
no |
9 |
12 |
4 |
7 |
670 |
280 |
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit |
0 ratings 個評分
No ratings 無評分
Poorly trained, but well equipped cavalry who fight with a sword.
|
city Merchants' Guild Headquarters The Merchants' Guild Headquarters improves both the trade income, and the quality of merchants created in the region.
|
city Master Merchants' Guild A Master Merchants' Guild improves both the trade income, and the quality of merchants created in the region.
|
city Merchants' Guild A Merchants' Guild house improves both the trade income, and the quality of merchants created in the region.
|
|
12 |
32
Hussars light cavalry Renown for their fast hit and run tactics, Hussars are equipped with light mail, shield, lance and sword.
|
Hussars |
light cavalry |
heavy horse |
32 |
1 |
13 |
6 |
no |
14 |
4 |
no |
7 |
15 |
4 |
15 |
1050 |
250 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge |
0 ratings 個評分
No ratings 無評分
Renown for their fast hit and run tactics, Hussars are equipped with light mail, shield, lance and sword.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
13 |
32
Lithuanian Cavalry missile cavalry Fierce East European horse archers. Lightly armoured, but still enjoy a good hand to hand scrap.
|
Lithuanian Cavalry |
missile cavalry |
heavy horse |
32 |
1 |
6 |
2 |
no |
9 |
3 |
no |
0 |
20 |
4 |
9 |
800 |
205 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle |
0 ratings 個評分
No ratings 無評分
Fierce East European horse archers. Lightly armoured, but still enjoy a good hand to hand scrap.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
|
14 |
32
Strzelcy missile cavalry Strzelcy, meaning shooter in Polish, are light horse troops protected by light armour using a small crossbow.
|
Strzelcy |
missile cavalry |
heavy horse |
32 |
1 |
5 |
1 |
ap |
7 |
2 |
ap |
6 |
13 |
4 |
7 |
810 |
205 |
sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow |
0 ratings 個評分
No ratings 無評分
Strzelcy, meaning shooter in Polish, are light horse troops protected by light armour using a small crossbow.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
castle Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
|
castle Stables A Stable allows for the recruitment of basic cavalry units.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
|
15 |
48
Peasant Archers missile infantry A peasant archer is armed with a small bow and knife. Not to be relied upon.
|
Peasant Archers |
missile infantry |
|
48 |
1 |
5 |
1 |
no |
2 |
1 |
no |
0 |
8 |
0 |
7 |
220 |
150 |
sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
A peasant archer is armed with a small bow and knife. Not to be relied upon.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Bowyer A Bowyer allows for the recruitment of basic missile units.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
16 |
48
Crossbow Militia missile infantry Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
|
Crossbow Militia |
missile infantry |
|
48 |
1 |
9 |
1 |
ap |
6 |
1 |
no |
6 |
6 |
0 |
7 |
300 |
150 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow |
0 ratings 個評分
No ratings 無評分
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
17 |
48
Arquebusiers missile infantry Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
|
Arquebusiers |
missile infantry |
|
48 |
1 |
14 |
1 |
ap |
6 |
1 |
no |
0 |
10 |
0 |
7 |
460 |
175 |
sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen |
0 ratings 個評分
No ratings 無評分
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
18 |
48
Lithuanian Archers missile infantry Skilled archery unit lightly armoured but equipped with a large shield. Able to lay stakes at start of battle.
|
Lithuanian Archers |
missile infantry |
|
48 |
1 |
5 |
1 |
no |
6 |
1 |
no |
0 |
17 |
6 |
7 |
430 |
175 |
sea_faring, hide_forest, can_withdraw, stakes, stakes |
0 ratings 個評分
No ratings 無評分
Skilled archery unit lightly armoured but equipped with a large shield. Able to lay stakes at start of battle.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
19 |
48
Hand Gunners missile infantry Earliest hand-held firearm unit. Causes more fear than actual damage. These soldiers need to be capable in close combat due to the short range of their weapons.
|
Hand Gunners |
missile infantry |
|
48 |
1 |
13 |
2 |
ap |
11 |
2 |
no |
7 |
6 |
0 |
9 |
650 |
200 |
sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen |
0 ratings 個評分
No ratings 無評分
Earliest hand-held firearm unit. Causes more fear than actual damage. These soldiers need to be capable in close combat due to the short range of their weapons.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
20 |
60
Peasants light infantry In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
|
Peasants |
light infantry |
|
60 |
1 |
3 |
0 |
no |
0 |
0 |
no |
0 |
8 |
0 |
5 |
110 |
100 |
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, stakes, stakes |
0 ratings 個評分
No ratings 無評分
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
castle Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
|
castle Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
|
|
21 |
48
Woodsmen light infantry Hardy folk from the forests of North Eastern Europe, armed with a large axe.
|
Woodsmen |
light infantry |
|
48 |
1 |
11 |
4 |
ap |
0 |
0 |
no |
0 |
8 |
0 |
7 |
170 |
70 |
sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Hardy folk from the forests of North Eastern Europe, armed with a large axe.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
|
22 |
48
Town Militia light infantry Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with spears.
|
Town Militia |
light infantry |
|
48 |
1 |
5 |
2 |
light_spear, spear_bonus_6 |
0 |
0 |
no |
0 |
14 |
4 |
7 |
160 |
100 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit |
0 ratings 個評分
No ratings 無評分
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with spears.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
23 |
60
Lowland Spear Militia spearmen infantry Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
|
Lowland Spear Militia |
spearmen infantry |
|
60 |
1 |
5 |
2 |
spear, spear_bonus_10 |
0 |
0 |
no |
0 |
14 |
6 |
8 |
310 |
125 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercenary_unit |
0 ratings 個評分
No ratings 無評分
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Masons' Guild A Masons' Guild house reduces the cost of stone buildings, and improves happiness.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
24 |
60
Spear Militia light infantry Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
|
Spear Militia |
light infantry |
|
60 |
1 |
5 |
2 |
light_spear, spear_bonus_6 |
0 |
0 |
no |
0 |
14 |
6 |
7 |
290 |
125 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit |
0 ratings 個評分
No ratings 無評分
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Masons' Guild A Masons' Guild house reduces the cost of stone buildings, and improves happiness.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
25 |
60
Spearmen spearmen infantry Regular troops comprised of freemen, equipped with some armour and a spear, able to form a defensive ring of spears.
|
Spearmen |
spearmen infantry |
|
60 |
1 |
7 |
3 |
spear, spear_bonus_10 |
0 |
0 |
no |
6 |
12 |
6 |
9 |
500 |
125 |
sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Regular troops comprised of freemen, equipped with some armour and a spear, able to form a defensive ring of spears.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
|
26 |
60
Lowland Peasant Militia spearmen infantry Comprised of free farmers. Trained and armed with spears but unable to afford armour.
|
Lowland Peasant Militia |
spearmen infantry |
|
60 |
1 |
5 |
2 |
spear, spear_bonus_10 |
0 |
0 |
no |
0 |
14 |
6 |
7 |
310 |
125 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercenary_unit |
0 ratings 個評分
No ratings 無評分
Comprised of free farmers. Trained and armed with spears but unable to afford armour.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
city Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
27 |
60
Flemish Pikemen spearmen infantry Hailing from Flanders, these mercenaries are armed with pikes and wear light armour.
|
Flemish Pikemen |
spearmen infantry |
|
60 |
1 |
9 |
3 |
spear, long_pike, spear_bonus_10 |
8 |
2 |
no |
7 |
6 |
0 |
9 |
340 |
155 |
sea_faring, hide_forest, can_withdraw, pike, start_not_phalanxing, free_upkeep_unit, mercenary_unit |
0 ratings 個評分
No ratings 無評分
Hailing from Flanders, these mercenaries are armed with pikes and wear light armour.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Masons' Guild Headquarters The Masons' Guild Headquarters greatly reduces the cost of stone buildings, and improves happiness considerably.
|
city Master Masons' Guild A Master Masons' Guild house notably reduces the cost of stone buildings, and improves happiness.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
28 |
60
Goedendag Militia heavy infantry Militia unit armed with a Goedendag.
|
Goedendag Militia |
heavy infantry |
|
60 |
1 |
14 |
4 |
ap |
0 |
0 |
no |
0 |
11 |
0 |
7 |
270 |
100 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy, mercenary_unit |
0 ratings 個評分
No ratings 無評分
Militia unit armed with a Goedendag.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Master Masons' Guild A Master Masons' Guild house notably reduces the cost of stone buildings, and improves happiness.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
29 |
48
Halberd Militia heavy infantry Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour.
|
Halberd Militia |
heavy infantry |
|
48 |
1 |
13 |
2 |
ap, short_pike, spear_bonus_6 |
4 |
2 |
ap, spear_bonus_4 |
0 |
8 |
0 |
7 |
300 |
150 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, start_not_phalanxing |
2 ratings 個評分
Promising unit 表現良好
Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city Masons' Guild Headquarters The Masons' Guild Headquarters greatly reduces the cost of stone buildings, and improves happiness considerably.
|
city Master Masons' Guild A Master Masons' Guild house notably reduces the cost of stone buildings, and improves happiness.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
30 |
48
Dismounted Polish Knights heavy infantry Well trained, elite troops, and well equipped with plate armour and sword. Fighting on foot, these knights make capable heavy infantry.
|
Dismounted Polish Knights |
heavy infantry |
|
48 |
1 |
13 |
3 |
no |
0 |
0 |
no |
11 |
17 |
7 |
13 |
710 |
225 |
sea_faring, hide_forest, hardy, can_withdraw |
1 ratings 個評分
Legendary unit 極度推薦
Well trained, elite troops, and well equipped with plate armour and sword. Fighting on foot, these knights make capable heavy infantry.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
|
|
31 |
48
Dismounted Polish Nobles spearmen infantry Dismounted, they make solid infantry armed with light spears.
|
Dismounted Polish Nobles |
spearmen infantry |
|
48 |
1 |
7 |
3 |
light_spear, spear_bonus_6 |
0 |
0 |
no |
7 |
12 |
6 |
9 |
410 |
150 |
sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Dismounted, they make solid infantry armed with light spears.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
|
32 |
16
Ballista missile siege Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
|
Ballista |
missile siege |
ballista |
16 |
1 |
6 |
3 |
no |
55 |
3 |
ap, bp, launching |
5 |
6 |
0 |
9 |
670 |
350 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings 個評分
No ratings 無評分
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
|
city Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
|
castle Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
|
castle Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
33 |
16
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
|
Catapult |
missile siege |
catapult |
16 |
1 |
6 |
3 |
no |
55 |
3 |
ap, bp, area, launching |
5 |
6 |
0 |
9 |
750 |
350 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings 個評分
No ratings 無評分
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
|
castle Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
34 |
16
Trebuchet missile siege Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
|
Trebuchet |
missile siege |
trebuchet |
16 |
1 |
6 |
3 |
no |
55 |
3 |
ap, bp, area, launching |
5 |
6 |
0 |
9 |
850 |
450 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings 個評分
No ratings 無評分
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
35 |
16
Bombard missile siege Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
|
Bombard |
missile siege |
bombard |
16 |
1 |
6 |
3 |
no |
55 |
3 |
ap, bp, area, launching |
5 |
6 |
0 |
9 |
750 |
450 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery |
0 ratings 個評分
No ratings 無評分
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
|
castle Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
castle Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
castle Gunsmith A Gunsmith allows the construction of a bombard cannon.
|
castle Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
city Gunsmith A Gunsmith allows the construction of a bombard cannon.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
36 |
16
Ribault missile siege A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
|
Ribault |
missile siege |
ribault |
16 |
1 |
6 |
3 |
no |
65 |
3 |
ap, bp, launching |
5 |
6 |
0 |
9 |
750 |
450 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon |
0 ratings 個評分
No ratings 無評分
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
|
castle Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
castle Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
castle Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Cannon Maker A Cannon Maker allows the construction of simple varieties of siege artillery.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
37 |
16
Cannon missile siege The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
|
Cannon |
missile siege |
cannon |
16 |
1 |
6 |
3 |
no |
65 |
3 |
ap, bp, area, launching |
5 |
6 |
0 |
9 |
970 |
450 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode |
0 ratings 個評分
No ratings 無評分
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
|
castle Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
castle Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
38 |
16
Serpentine missile siege Light cannon designed for use against troops rather than walls.
|
Serpentine |
missile siege |
serpentine |
16 |
1 |
6 |
3 |
no |
65 |
3 |
ap, bp, launching |
5 |
6 |
0 |
9 |
850 |
350 |
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery |
0 ratings 個評分
No ratings 無評分
Light cannon designed for use against troops rather than walls.
|
castle Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
castle Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
city Cannon Foundry A Cannon Foundry allows the construction of advanced siege artillery.
|
city Royal Arsenal A Royal Arsenal allows for the construction of the finest siege artillery available.
|
|
39 |
48
Lorrainian Crossbowmen missile infantry Poorly armoured crossbow militia from Lorraine.
|
Lorrainian Crossbowmen |
missile infantry |
|
48 |
1 |
9 |
1 |
ap |
2 |
1 |
no |
0 |
8 |
0 |
7 |
220 |
150 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow, mercenary_unit, free_upkeep_unit |
0 ratings 個評分
No ratings 無評分
Poorly armoured crossbow militia from Lorraine.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
|
40 |
60
Lorrainian Spearmen spearmen infantry Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
|
Lorrainian Spearmen |
spearmen infantry |
|
60 |
1 |
5 |
2 |
spear, spear_bonus_10 |
0 |
0 |
no |
0 |
14 |
6 |
7 |
310 |
125 |
sea_faring, hide_forest, can_withdraw, mercenary_unit, free_upkeep_unit |
0 ratings 個評分
No ratings 無評分
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
|
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Masons' Guild A Masons' Guild house reduces the cost of stone buildings, and improves happiness.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
|