41 |
|
Graf von Flandern |
count_flanders |
|
|
Count of Flanders |
This man is the Count of Flanders. |
When to test : CharacterSelected Condition : not IsFactionAIControlled Trait count_flanders = 1 not HasAncType count_flanders Chance : 100 % |
When to test : CharacterTurnEndInSettlement Condition : IsFactionAIControlled SettlementName Bruges not FactionwideAncillaryExists count_flanders AgentType = family not IsFactionHeir not IsFactionLeader Trait worldly_title < 5 Trait clerical_title = 0 FactionType slave I_SettlementOwner Calais = slave Chance : 100 % |
42 |
|
Khan of Sarkel |
count_sarkel |
|
|
Khan of Sarkel |
This man is the Khan of Sarkel |
When to test : CharacterSelected Condition : not IsFactionAIControlled Trait count_sarkel = 1 not HasAncType count_sarkel Chance : 100 % |
When to test : CharacterTurnEndInSettlement Condition : IsFactionAIControlled SettlementName Sarkel not FactionwideAncillaryExists count_sarkel AgentType = family not IsFactionHeir not IsFactionLeader Trait worldly_title < 5 Trait clerical_title = 0 Chance : 100 % |
43 |
|
Pfalzgraf bei Rhein |
count_worms |
|
|
Count Palatine of the Rhine |
This man is the Count Palatine of the Rhine. |
When to test : CharacterSelected Condition : not IsFactionAIControlled Trait count_worms = 1 not HasAncType count_worms Chance : 100 % |
When to test : CharacterTurnEndInSettlement Condition : IsFactionAIControlled SettlementName Worms not FactionwideAncillaryExists count_worms AgentType = family not IsFactionHeir not IsFactionLeader Trait worldly_title < 5 Trait clerical_title = 0 Chance : 100 % |
44 |
|
Biographer |
Court |
|
|
When one is forging a great legacy, it must be recorded properly. |
+1 Authority |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 TimeInRegion > 3 Attribute Command >= 5 IsGeneral Chance : 5 % |
45 |
|
Judge |
Court |
|
|
It's much easier to place trust in the laws of the land when you have men that control the trials themselves. |
+1 to unrest (has a negative effect on public order), +2 to law (improves public order) |
When to test : GovernorCityRiots Condition : SettlementBuildingExists >= town_hall IsGeneral not Trait StrategyChivalry > 0 not Trait Just > 0 Chance : 20 % |
46 |
|
Eunuch |
Court |
|
|
Some nobles take drastic measures to ensure that the men of their household can be trusted. |
+1 Authority, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : GovernorBuildingCompleted Condition : CharacterReligion islam SettlementBuildingFinished >= mayors_palace Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : CharacterReligion islam SettlementBuildingFinished >= fortress Chance : 75 % |
47 |
|
Harsh Judge |
Court |
|
|
"When I need to ensure that justice is done without any compromise at all, I can rely upon this man to see it done!" |
-1 from popularity (has a negative effect on public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= city_hall IsGeneral Trait StrategyDread > 0 Chance : 10 % |
48 |
|
Herald |
Court |
|
|
Nothing helps emphasise authority and importance than a booming voice to herald one's decisions and wishes. |
+1 Authority |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = citadel Attribute Command > 3 Chance : 33 % |
49 |
|
Intrepid Explorer |
Court |
|
|
An expert of blazing new trails through unfamiliar lands, and showing his master how to do the same. |
+15% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= explorers_guild IsGeneral Chance : 5 % |
50 |
|
Mentor |
Court |
|
|
Has always been by his young master's side - wise and trustworthy enough to help raise royalty. |
+1 Command |
When to test : CharacterComesOfAge Condition : IsGeneral FatherAttribute Authority >= 2 Chance : 15 % |
|
51 |
|
Torturer |
Court |
|
|
Only a depraved and insidious beast feels the need to have someone to carry on acts of torture while he is busy elsewhere. |
+3 Dread, +1 Authority, +2 to public security (improves the chances of detecting and capturing enemy agents), +1 to unrest (has a negative effect on public order), +3 to law (improves public order) |
When to test : ExterminatePopulation Condition : IsGeneral Trait StrategyDread > 1 Chance : 8 % |
52 |
|
Foreign Dignitary |
Diplomacy |
|
|
When one is accompanied by people of import from abroad, it only ever reinforces one's own need for respect. |
+1 Influence |
When to test : CharacterTurnEnd Condition : InEnemyLands AgentType = diplomat DistanceCapital > 30 Chance : 3 % |
53 |
|
Translator |
Diplomacy |
Transferable 可轉移 |
|
The most valuable companion a diplomat can have when entering lands where his own tongue is simply not recognised. |
+2 Influence |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= market AgentType = diplomat Chance : 15 % |
54 |
|
Crown of Lower Lorraine |
duke_of_l_lorraine |
|
|
The Crown of Lower Lorraine |
This man is the Duke of Lower Lorraine. |
When to test : CharacterTurnStart Condition : Trait duke_of_l_lorraine = 1 Trait ReichMember = 1 Chance : 100 % |
When to test : CharacterTurnStart Condition : Trait duke_of_l_lorraine = 1 Trait ReichMember = 0 Chance : 100 % |
55 |
|
Actor |
Entertain |
|
|
Any lord who brings the dramatic arts with him is generally well received by the people. |
+1 to popularity (improves public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre IsGeneral Chance : 5 % |
56 |
|
Artist |
Entertain |
|
|
Having a fine artist at hand always leads to having a much finer view. |
+1 to popularity (improves public order), 10% decrease to cost to bribe, -1 from squalor (increases public order and population growth) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= artist_studio IsGeneral Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = artist_studio Chance : 33 % |
57 |
|
Dancer |
Entertain |
|
|
There is no finer way to distract a pack of men than with the swaying of the female form. |
+2 to agent's skill |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= brothel AgentType = spy Chance : 5 % |
58 |
|
Donatello |
Entertain |
|
Unique 唯一 |
Arguably the finest sculptor in the known world, able to leave an image of life that will shine through the ages. |
+2 to popularity (improves public order), -3 from squalor (increases public order and population growth) |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= artist_studio I_TurnNumber >= 162 I_TurnNumber <= 193 IsGeneral Chance : 100 % |
59 |
|
Michaelangelo |
Entertain |
|
Unique 唯一 |
The complete master artist - Sculptor, painter, poet and architect. The inspiration he creates seems certain to outlive him. |
+2 to popularity (improves public order), -3 from squalor (increases public order and population growth) |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= artist_studio I_TurnNumber >= 209 I_TurnNumber <= 242 Chance : 100 % |
60 |
|
Musician |
Entertain |
|
|
Loves the art of music enough to make sure that he can bring it with him, or at least those than can make it. |
+1 Morale for all troops on the battlefield, +2 to popularity (improves public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre IsGeneral Chance : 10 % |
|