The dark is not something to be feared, but rather, something to take advantage of in battle.
+1 Command when fighting at night
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 %
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 %
Effective at Night
3
Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield.
+2 Command when fighting at night
Nocturnal
5
Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark.
+3 Command when fighting at night
202
Noctophobia
Spooked at Night
2
On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness.
-1 Command when fighting at night
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds >= 0.8 IsNightBattle Affects : Noctophobia 1 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds < 1.5 IsNightBattle Affects : Noctophobia 1 Chance : 50 %
Fear of the Dark
3
Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it!
-2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic
5
This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man.
-3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
203
NonAuthoritarian
Fair Ruler
3
Sees little use in oppressing the people simply because he has opportunity to do so.
-2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= brothel Affects : NonAuthoritarian 1 Chance : 5 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= jousting_lists Affects : NonAuthoritarian 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 50 %
When to test : OccupySettlement Condition : Affects : NonAuthoritarian 1 Chance : 3 %
When to test : OccupySettlement Condition : Trait StrategyChivalry > 0 Affects : NonAuthoritarian 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait NonAuthoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 4 %
Understanding Ruler
4
Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest.
-1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader
6
A firm believer that allowing the people their personal freedoms makes for a more prosperous society.
-2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order)
the Kind
204
OpenMinded
Odd Habits
1
Has seen his faith's effort come to naught in the past, and does not know what to think of it.
+1 Unorthodoxy
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest PopulationOwnReligion <= 40 TimeInRegion > 2 Affects : OpenMinded 1 Chance : 20 %
When to test : CharacterNearHeretic Condition : AgentType = priest Affects : OpenMinded 1 Chance : 33 %
Open-Minded
2
Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met.
+2 Unorthodoxy
Quite Unorthodox
3
Realising so many see the divine a different way is making this man question if he can see it at all anymore.
+3 Unorthodoxy
the Unorthodox
205
Paranoia
Slow to Trust
1
Takes considerable time with someone before believing their intentions to be as they claim.
+1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt Condition : IsGeneral Affects : Paranoia 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Paranoia >= 2 Affects : Paranoia 1 Chance : 20 %
When to test : BrotherAdopted Condition : Affects : Paranoia 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : Trait Paranoia >= 1 Affects : Paranoia 1 Chance : 4 %
Overly Suspicious
2
Suspicious of unseen plots and dreaded fates, many of which are obviously untrue.
+2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid
4
Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly!
-1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid
8
Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself.
-2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
206
Peaceful
Placid
1
As would be expect of a man of the cloth, violence is generally not one of this man's solutions
-1 Violence
When to test : CardinalPromoted Condition : Affects : Peaceful 1 Chance : 50 %
When to test : CardinalPromoted Condition : Trait Peaceful >= 1 Affects : Peaceful 1 Chance : 50 %
When to test : CardinalPromoted Condition : Trait Peaceful >= 2 Affects : Peaceful 1 Chance : 50 %
Peaceful
2
It does not matter what the justification is to this man of God, he always shuns acts of violence.
-2 Violence
Abhors Violence
3
So adverse to violence and bloodshed is this man that he preaches these things to be sin.
-3 Violence
the Peaceful
207
Perverted
Sexually Liberated
1
Unfussed with what others think of his bedroom antics - it is not their business in the first place.
+1 to popularity (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Perverted >= 2 Affects : Perverted 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait Perverted >= 1 Affects : Perverted 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace Affects : Perverted 1 Chance : 5 %
When to test : OfferedForAdoption Condition : Affects : Perverted 1 Chance : 3 %
When to test : OfferedForMarriage Condition : Affects : Perverted 1 Chance : 3 %
Sexually Eccentric
2
This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of.
-1 from popularity (has a negative effect on public order)
Sexually Debauched
4
The pleasures found in the depths of depravity have left unpleasant stains on this man's character.
-1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse
7
There are no depths to which this man will not sink in his quest for physical satisfaction.
-2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt
10
It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God.
-3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate
12
This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia...
-4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order)
the Foul
208
Pilgrim
Pilgrim
1
This man has been to the Church of the Holy Sephulcre where the lord Jesus was crucified for the iniquities and wickedness of men.
+2 Piety
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Jerusalem not CharacterReligion islam not CharacterReligion hindu not CharacterReligion pagan not Trait Pilgrim >= 1 Attribute Piety > 4 Affects : Pilgrim 1 Chance : 50 %
209
Poetic_Sultan
Poetic Sultan
3
The sultan is a great master of poetry and speaks such eloquence that his words win the affection of his people. Though the time he dedicates to poetry has been at the cost of important matters of the kingdom.
Popularity +2, -10% taxes
When to test : CharacterTurnEnd Condition : EndedInSettlement IsFactionLeader Attribute Chivalry > 3 SettlementBuildingExists >= city_hall Treasury > 10000 Affects : Poetic_Sultan 1 Chance : 3 %
210
PoliticsSkill
Political Promise
5
Showing interest and promise in the deadly games of politics.
+1 Authority
When to test : LeaderOrderedBribery Condition : Affects : PoliticsSkill 5 Chance : 50 %
When to test : LeaderOrderedDiplomacy Condition : Affects : PoliticsSkill 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait PoliticsSkill >= 2 Affects : PoliticsSkill 5 Chance : 20 %
When to test : OfferedForMarriage Condition : Affects : PoliticsSkill 1 Chance : 17 %
Political Animal
10
Few savour the world of politics but this man has a love for the deals and schemes of kingdoms.
-1 Loyalty, +1 Authority
Perfect Politician
15
Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples.
-2 Loyalty, +2 Authority
211
Pragmatic
Mostly Rational
1
More of this man's beliefs are based on his own common sense than what others would preach to him.
+1 Authority
When to test : CharacterComesOfAge Condition : FatherTrait Pragmatic >= 1 Affects : Pragmatic 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement InEnemyLands Affects : Pragmatic 1 Chance : 2 %
No Nonsense
2
Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then?
+2 Authority, +1 Morale for all troops on the battlefield
Utterly Pragmatic
3
There is little romance or imagination in this man's mind, making him most expedient, but very dry.
+3 Authority, +2 Morale for all troops on the battlefield
212
PretentiousWoman
Pretentious
1
This woman is that arrogant kind of royal that makes a point of looking down their nose at all others.
-1 Charm
When to test : CharacterTurnEnd Condition : Trait PretentiousWoman >= 1 Treasury > 20000 Affects : PretentiousWoman 1 Chance : 4 %
Utter Snob
2
Considers the common people to be fortunate to serve someone so important as herself.
-2 Charm
the Snob
213
PriestLevel
Bishop
1
This priest was granted the title of Bishop at the Cathedral he preached at prior to his dealings with the crown.
+1 Piety
When to test : CardinalPromoted Condition : Trait PriestLevel = 1 Affects : PriestLevel 1 Chance : 100 %
When to test : CardinalPromoted Condition : Trait PriestLevel = 0 Affects : PriestLevel 2 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= cathedral Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= cathedral_o Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
Cardinal
2
Now holding the rank of Cardinal, a position granted to this man by the Pope himself.
+1 Piety
214
Prim
Proper Morals
1
Behaves in a noble and proper way without prompting.
+1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Girls >= 1 Affects : Prim 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : FatherTrait Arse = 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Arse > 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterMarries Condition : Affects : Prim 1 Chance : 5 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 40 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 2 Affects : Prim 3 Chance : 60 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 3 Affects : Prim 6 Chance : 40 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 4 Affects : Prim 12 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Affects : Prim 1 Chance : 5 %
When to test : CharacterMarries Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 40 %
When to test : CharacterMarries Condition : Trait Girls >= 2 Affects : Prim 3 Chance : 60 %
When to test : CharacterMarries Condition : Trait Girls >= 3 Affects : Prim 6 Chance : 40 %
When to test : CharacterMarries Condition : Trait Girls >= 4 Affects : Prim 12 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Prim >= 1 Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= masjid Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church_o Affects : Prim 1 Chance : 4 %
Prim
3
Prim and proper, this man's righteousness make him rather humourless.
+2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
Holier than Thou
5
Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man.
-1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
215
PublicAtheism
Religiously Improper
2
Poorly masks his disdain for dealing with religious ceremony.
-2 Piety, +1 to unrest (has a negative effect on public order)
When to test : CharacterComesOfAge Condition : FatherTrait PublicAtheism >= 1 Affects : PublicAtheism 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : PublicAtheism 1 Chance : 3 %
Humanist
5
More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine.
-4 Piety, +4 to unrest (has a negative effect on public order)
Athiest
12
Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by.
-6 Piety, +6 to unrest (has a negative effect on public order)
Despises Religion
20
Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering.
-8 Piety, +8 to unrest (has a negative effect on public order)
the Faithless
216
PublicFaith
Religiously Proper
1
Follows the basic mandates, goes to pray often enough.
+1 Piety
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = cathedral Affects : PublicFaith 1 Chance : 35 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = huge_cathedral Affects : PublicFaith 1 Chance : 65 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = jama Affects : PublicFaith 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = great_jama Affects : PublicFaith 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = cathedral_o Affects : PublicFaith 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = huge_cathedral_o Affects : PublicFaith 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : FatherTrait PublicFaith >= 1 Affects : PublicFaith 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : PublicFaith 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= chapel Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= masjid Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= c_masjid Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church_o Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= chapel_o Affects : PublicFaith 1 Chance : 15 %
Religiously Minded
4
Shows consideration for matters of religion in both his professional and personal lives.
+2 Piety
Religiously Devout
8
Pious enough to be considered a true supporter of the faith.
+3 Piety
Pious Ruler
16
As pious as one can ever be expected to be, this man is a champion of the faith.
+4 Piety
the Pious
217
puppetvizier
Puppet of the Vizier
5
The Sultan no longer cares or bothers about the practical affairs of the kingdom and has let the grand Vizier and his greedy officials run the state as they please. The people, princes and generals have little respect left for such an impotent man...
+5 Unrest, -5 Authority, -5 Personal Security
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 50 HasAncType vizier Affects : puppetvizier 1 Chance : 2 %
218
Purifier
Battler of Heresy
1
Has managed to drive heresy from a place that was once rife with it.
+1 Piety, +1 Eligibility+1 Purity+1 Violence
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest TimeInRegion > 4 TimeSinceHeresy < 5 >= 10 PopulationHeretic < 5 ReligionShift > 10 Affects : Purifier 1 Chance : 100 %
Enemy of Heresy
3
His record of eradicating heresy from the lands he preaches in is most impressive.
+2 Piety, +1 Eligibility+2 Purity+2 Violence
Purger of Heresy
6
Where this man walks, heresy dies. A champion of eradicating all traces of religious impurity.
+3 Piety, +2 Eligibility+3 Purity+2 Violence
219
Rabblerouser
Instigator
1
Often the first man to say something to start a heated debate, but not always the one to finish it.
+1 to popularity (improves public order)
When to test : GovernorCityRiots Condition : Affects : Rabblerouser 1 Chance : 10 %
When to test : GovernorCityRebels Condition : Affects : Rabblerouser 1 Chance : 20 %
Agitator
2
Able to inspire malcontent feelings within an audience.
+2 to popularity (improves public order)
Provoker
4
Can rouse a group of downtrodden folk with words of strength and determination that are not too flowery or noble.
+1 Authority, +3 to popularity (improves public order), +1 to unrest (has a negative effect on public order)
Leader of the Mob
8
The kind of man who can champion the people with words, their belief in his ability and ideals, absolute.
+2 Authority, +4 to popularity (improves public order), +2 to unrest (has a negative effect on public order)
220
RansomChivalry
Noble Commander
1
Has shown some leniency to enemies captured on the field of battle.
+1 Chivalry
When to test : GeneralPrisonersRansomedCaptive Condition : RansomType ransom NumCapturedSoldiers > 80 RansomAmount > 1000 Affects : RansomChivalry 1 Chance : 100 %
Honourable Commander
2
Known to generally show mercy and compassion to those he has defeated in battle.
+2 Chivalry, +1 Morale for all troops on the battlefield
Caring Commander
3
So commonly does this man let his enemy prisoners go, they actually expect it.
+3 Chivalry, +2 Morale for all troops on the battlefield
Merciful Commander
4
A truly merciful champion of chivalry who always shows the utmost courtesy to those he has bested.
+4 Chivalry, +3 Morale for all troops on the battlefield