More of this man's beliefs are based on his own common sense than what others would preach to him. 此人處世信念泰半來自生活經驗,而非他人灌輸
+1 Authority 威望+1
When to test : CharacterComesOfAge Condition : FatherTrait Pragmatic >= 1 Affects : Pragmatic 1 Chance : 20 %
When to test : SackSettlement Condition : Affects : Pragmatic 1 Chance : 8 %
When to test : SackSettlement Condition : IsGeneral PopulationOwnReligion > 50 Affects : Pragmatic 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel > loyalty_content GovernorTaxLevel > tax_normal SettlementType city Affects : Pragmatic 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement Affects : Pragmatic 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 2 Affects : Pragmatic 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : Trait Pragmatic >= 1 Affects : Pragmatic 1 Chance : 2 %
No Nonsense 挑戰命運
8
Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then? 此人從不願聽取那些有關教義或是神秘宿命的言論,堅信命運在自己掌控
+2 Authority, +1 Morale for all troops on the battlefield 威望+2,作戰部隊士氣+1
Utterly Pragmatic 極度務實
16
There is little romance or imagination in this man's mind, making him most expedient, but very dry. 此人意識中,從無任何浪漫和幻想可言,因此做事效率極高,但不免失之乏味
+3 Authority, +2 Morale for all troops on the battlefield 威望+3,作戰部隊士氣+2
302
PriestLevel
Bishop 地區主教
1
This priest was granted the title of Bishop at the Cathedral he preached at prior to his dealings with the crown. 此人被提升為主教,並有希望獲得教皇提名
+1 Piety 虔誠+1
When to test : CardinalPromoted Condition : Trait PriestLevel = 1 Affects : PriestLevel 1 Chance : 100 %
When to test : CardinalPromoted Condition : Trait PriestLevel = 0 Affects : PriestLevel 2 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= cathedral_o Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= cathedral Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= gm_temple_velnias Trait PriestLevel = 0 Affects : PriestLevel 2 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= m_temple_velnias Trait PriestLevel = 0 Affects : PriestLevel 1 Chance : 100 %
Cardinal 樞機主教
2
Now holding the rank of Cardinal, a position granted to this man by the Pope himself. 教皇霓下親授此人樞機主教職位
+1 Piety 虔誠+1
303
PriestTurnsAlive
Young 青春年少
1
此人青春年少,渾身充滿活力
行軍能力+100%
When to test : AgentCreated Condition : AgentType = priest CharacterAge > 60 Affects : PriestTurnsAlive 91 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 60 CharacterAge > 35 Affects : PriestTurnsAlive 61 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 35 CharacterAge > 25 Affects : PriestTurnsAlive 21 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 25 Affects : PriestTurnsAlive 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AgentType = priest Trait CharacterAges = 1 Affects : PriestTurnsAlive 1 Chance : 100 %
Middle Aged 人到中年
20
此人已逐漸步入中年,不復有青年時代的充沛活力
行軍能力+75%,虔誠+1
Feeling His Age 年齒漸長
60
此人行動趨於緩慢,死神已向他遙遙召喚
行軍能力+25%,虔誠+2
One Foot in the Grave 風燭殘年
90
毋須多久,此人便可與祖先們在天國相聚
行軍能力-25%,虔誠+3,個人安全-1
304
Prim
Proper Morals 性格高貴
4
Behaves in a noble and proper way without prompting. 此人天性高貴和藹
+1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order) 威望+1,賄賂費用+20%,城邑動亂+1,法律+1
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterMarries Condition : Affects : Prim 1 Chance : 3 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 2 Affects : Prim 2 Chance : 30 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 3 Affects : Prim 3 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 4 Affects : Prim 4 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Affects : Prim 1 Chance : 3 %
When to test : CharacterMarries Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterMarries Condition : Trait Girls >= 2 Affects : Prim 2 Chance : 30 %
When to test : CharacterMarries Condition : Trait Girls >= 3 Affects : Prim 2 Chance : 20 %
When to test : CharacterMarries Condition : Trait Girls >= 4 Affects : Prim 5 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_church Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= church Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= abbey Affects : Prim 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= cathedral Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= huge_cathedral Affects : Prim 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_chapel Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= chapel Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_masjid Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= masjid Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= minareted_masjid Affects : Prim 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= jama Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= great_jama Affects : Prim 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= c_small_masjid Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= c_masjid Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_church_o Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= church_o Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= abbey_o Affects : Prim 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= cathedral_o Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= huge_cathedral_o Affects : Prim 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_chapel_o Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= chapel_o Affects : Prim 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre Affects : Prim 1 Chance : 3 %
When to test : CharacterComesOfAge Condition : Affects : Prim 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Prim >= 1 Affects : Prim 1 Chance : 2 %
Prim 注重儀表
8
Prim and proper, this man's righteousness make him rather humourless. 此人講究儀表,一絲不苟,但未免過於古板
+2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order) 威望+2,賄賂費用+30%,城邑動亂+2,法律+2
Holier than Thou 高貴風範
16
Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man. 此人舉止高雅得體,迥異同儕
-1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order) 統率力-1,威望+2,賄賂費用+40%,城邑髒亂-1,城邑動亂+3,法律+3
305
PublicAtheism
Religiously Improper 藐視宗教
4
Poorly masks his disdain for dealing with religious ceremony. 此人對各種宗教儀式極為藐視,而且從不掩飾
-2 Piety, +1 to unrest (has a negative effect on public order) 虔誠-2,城邑動亂+1
When to test : CharacterComesOfAge Condition : FatherTrait PublicAtheism >= 1 Affects : PublicAtheism 1 Chance : 20 %
When to test : ExterminatePopulation Condition : IsGeneral PopulationOwnReligion > 66 Affects : PublicAtheism 2 Chance : 85 %
When to test : SackSettlement Condition : IsGeneral PopulationOwnReligion > 50 Affects : PublicAtheism 1 Chance : 33 %
When to test : OccupySettlement Condition : IsGeneral PopulationOwnReligion < 40 Affects : PublicAtheism 1 Chance : 30 %
When to test : CharacterTurnEnd Condition : AgentType = family Trait Student > 0 Trait Student < 6 Trait NoEducation > 1 Affects : PublicAtheism 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : PublicAtheism 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not SettlementBuildingExists >= small_church PopulationOwnReligion < 40 CharacterNumTurnsIdle > 3 Affects : PublicAtheism 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not SettlementBuildingExists >= small_chapel PopulationOwnReligion < 40 CharacterNumTurnsIdle > 3 Affects : PublicAtheism 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not SettlementBuildingExists >= small_masjid PopulationOwnReligion < 40 CharacterNumTurnsIdle > 3 Affects : PublicAtheism 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not SettlementBuildingExists >= c_small_masjid PopulationOwnReligion < 40 CharacterNumTurnsIdle > 3 Affects : PublicAtheism 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not SettlementBuildingExists >= small_church_o PopulationOwnReligion < 40 CharacterNumTurnsIdle > 3 Affects : PublicAtheism 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not SettlementBuildingExists >= small_chapel_o PopulationOwnReligion < 40 CharacterNumTurnsIdle > 3 Affects : PublicAtheism 1 Chance : 25 %
Humanist 人本思想
10
More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine. 此人質疑宗教教義,致力研究人類本質
-4 Piety, +4 to unrest (has a negative effect on public order) 虔誠-4,城邑動亂+4
Athiest 拒絕宗教
24
Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by. 此人拒不相信神明存在,認為宗教信仰毫無理性,若沉溺其中則更為可笑
-6 Piety, +6 to unrest (has a negative effect on public order) 虔誠-6,城邑動亂+6
Despises Religion 唾棄宗教
40
Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering. 此人認為宗教教義實乃無稽之談,以靈魂救贖蠱惑廣大民眾
-8 Piety, +8 to unrest (has a negative effect on public order) 虔誠-8,城邑動亂+8
the Faithless 無神論者
306
PublicFaith
Religiously Proper 遵守教義
4
Follows the basic mandates, goes to pray often enough. 此人遵守基本教義,而且經常虔誠祈禱
+1 Piety 虔誠+1
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists >= cathedral Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = huge_cathedral Affects : PublicFaith 1 Chance : 30 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = jama Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = great_jama Affects : PublicFaith 1 Chance : 30 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists >= cathedral_o Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = huge_cathedral_o Affects : PublicFaith 1 Chance : 30 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 0 Trait CivilianEducation = 1 Trait NoEducation < 4 Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= abbey Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= abbey_o Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= minareted_masjid Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement CharacterNumTurnsIdle > 3 SettlementBuildingExists >= small_church PopulationOwnReligion < 50 Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement CharacterNumTurnsIdle > 3 SettlementBuildingExists >= small_church_o PopulationOwnReligion < 50 Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement CharacterNumTurnsIdle > 3 SettlementBuildingExists >= small_masjid PopulationOwnReligion < 50 Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement CharacterNumTurnsIdle > 3 SettlementBuildingExists >= small_chapel PopulationOwnReligion < 50 Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement CharacterNumTurnsIdle > 3 SettlementBuildingExists >= small_chapel_o PopulationOwnReligion < 50 Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : EndedInSettlement CharacterNumTurnsIdle > 3 SettlementBuildingExists >= c_small_masjid PopulationOwnReligion < 50 Affects : PublicFaith 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait PublicFaith >= 1 Affects : PublicFaith 1 Chance : 20 %
When to test : OccupySettlement Condition : IsGeneral PopulationOwnReligion > 70 Affects : PublicFaith 1 Chance : 30 %
When to test : ExterminatePopulation Condition : IsGeneral PopulationOwnReligion < 30 Affects : PublicFaith 2 Chance : 85 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_church Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= church Affects : PublicFaith 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= abbey Affects : PublicFaith 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= cathedral Affects : PublicFaith 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= huge_cathedral Affects : PublicFaith 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_chapel Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= chapel Affects : PublicFaith 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_masjid Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= masjid Affects : PublicFaith 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= minareted_masjid Affects : PublicFaith 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= jama Affects : PublicFaith 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= great_jama Affects : PublicFaith 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= c_small_masjid Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= c_masjid Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_church_o Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= church_o Affects : PublicFaith 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= abbey_o Affects : PublicFaith 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= cathedral_o Affects : PublicFaith 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= huge_cathedral_o Affects : PublicFaith 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= small_chapel_o Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= chapel_o Affects : PublicFaith 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 0 Trait MilitaryEducation = 1 Trait NoEducation < 4 Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_small_masjid Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= small_chapel Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= small_chapel_o Affects : PublicFaith 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : PublicFaith 1 Chance : 2 %
Religiously Minded 恪守教義
8
Shows consideration for matters of religion in both his professional and personal lives. 此人無論處理公務私事,無不嚴格遵循教義
+2 Piety 虔誠+2
Religiously Devout 全心奉獻
16
Pious enough to be considered a true supporter of the faith. 此人如此虔誠,以致將畢生精力都奉獻給自己的信仰
+3 Piety 虔誠+3
Pious Ruler 虔誠典範
32
As pious as one can ever be expected to be, this man is a champion of the faith. 此人虔誠已達人力極限,實為世人典範
+4 Piety 虔誠+4
the Pious 虔誠者
307
Purifier
Battler of Heresy 異端仇敵
1
Has managed to drive heresy from a place that was once rife with it. 此人總是殫精竭慮,誓將猖獗異端連根拔起
Often the first man to say something to start a heated debate, but not always the one to finish it. 此人經常散佈聳人聽聞消息,唯恐天下不亂
+1 to popularity (improves public order) 人民擁戴+1
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 2 Affects : Rabblerouser 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= inn Affects : Rabblerouser 1 Chance : 5 %
When to test : GovernorCityRiots Condition : Affects : Rabblerouser 1 Chance : 8 %
When to test : GovernorCityRebels Condition : Affects : Rabblerouser 1 Chance : 20 %
Agitator 巧言惑眾
8
Able to inspire malcontent feelings within an audience. 此人善用演講煽動民眾不滿情緒
+2 to popularity (improves public order) 人民擁戴+2
Provoker 慣於煽動
16
Can rouse a group of downtrodden folk with words of strength and determination that are not too flowery or noble. 此人言辭極富煽動性,經常鼓動下層民眾鬧事,有失自己貴族身份
+1 Authority, +3 to popularity (improves public order), +1 to unrest (has a negative effect on public order) 威望+1,人民擁戴+3,城邑動亂+1
Leader of the Mob 暴民偶像
32
The kind of man who can champion the people with words, their belief in his ability and ideals, absolute. 此人雄才大略,令暴民心悅誠服,甘願奉其為偶像
+2 Authority, +4 to popularity (improves public order), +2 to unrest (has a negative effect on public order) 威望+2,人民擁戴+4,城邑動亂+2
309
RansomChivalry
Noble Commander 溫和將領
1
Has shown some leniency to enemies captured on the field of battle. 此人對敵軍俘虜頗為寬厚
+1 Chivalry 騎士美德+1
When to test : GeneralPrisonersRansomedCaptive Condition : RansomType ransom NumCapturedSoldiers > 80 RansomAmount > 1000 Affects : RansomChivalry 1 Chance : 100 %
When to test : FactionLeaderPrisonersRansomedCaptive Condition : RansomType ransom NumCapturedSoldiers > 80 RansomAmount > 1000 Affects : RansomChivalry 1 Chance : 100 %
Honourable Commander 仁慈將領
2
Known to generally show mercy and compassion to those he has defeated in battle. 此人對戰敗敵軍心懷惻隱,從不趕盡殺絕
+2 Chivalry, +1 Morale for all troops on the battlefield 騎士美德+2,作戰部隊士氣+1
Caring Commander 謹慎將領
3
So commonly does this man let his enemy prisoners go, they actually expect it. 此人領軍作戰從來窮寇勿追,以免遭受不必要損失
+3 Chivalry, +2 Morale for all troops on the battlefield 騎士美德+3,作戰部隊士氣+2
Merciful Commander 仁慈將領
4
A truly merciful champion of chivalry who always shows the utmost courtesy to those he has bested. 此人心地仁厚,對手下敗將從不盛氣凌人
+4 Chivalry, +3 Morale for all troops on the battlefield 騎士美德+4,作戰部隊士氣+3
the Merciful 仁厚者
310
RansomDread
Grim Commander 冷漠將領
1
Has passed the opportunity to pay a reasonable sum for the lives of his captured troops. 此人屢次拒絕為敵軍俘虜的部下繳納贖金
+1 Dread 殘暴+1
When to test : GeneralPrisonersRansomedCaptive Condition : RansomType execute NumCapturedSoldiers > 80 RansomAmount < 5000 Affects : RansomDread 1 Chance : 85 %
When to test : FactionLeaderPrisonersRansomedCaptive Condition : RansomType execute NumCapturedSoldiers > 80 RansomAmount < 5000 Affects : RansomDread 1 Chance : 85 %
Cold Commander 冷血將領
2
Has refused to agree to ransom back his own men several times. 此人數次拒絕繳納贖金換回部下生命
+2 Dread, -1 Morale for all troops on the battlefield 殘暴+2,作戰部隊士氣-1
Harsh Commander 殘忍將領
3
Commonly deems that those of his men that fall to the enemy are not worth paying for again. 此人視士兵為炮灰,毫不吝惜部下生命
+3 Dread, -2 Morale for all troops on the battlefield 殘暴+3,作戰部隊士氣-2
Merciless Commander 冷酷將領
4
Coldly informs his own men that if they fall into enemy hands, that they deserve the death that awaits them. 此人時常冷酷訓誡部下,若不幸落入敵軍手中,則唯有一死方為最好解脫
+4 Dread, -3 Morale for all troops on the battlefield 殘暴+4,作戰部隊士氣-3
the Merciless 冷酷者
311
Reconciled_to_his_King
Reconciled to His King 獲得諒解
1
This man has received a royal pardon for his past opposition to his King, God be praised! 儘管此人曾密謀叛亂,但現在已得到國王陛下的諒解
+ 1 Loyalty 忠誠+1
When to test : CharacterTurnEnd Condition : IsFactionLeader Trait Reconciled_to_Nobility = 2 Affects : Reconciled_to_his_King -3 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionLeader Trait Reconciled_to_Nobility = 1 Affects : Reconciled_to_his_King 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : FactionLeaderTrait Offensive_To_Nobles < 1 not FactionIsLocal not IsFactionLeader Trait Disobedient = 1 Affects : Reconciled_to_his_King 1 Chance : 100 %
Reconciled to His King 獲得諒解
3
This man has received a royal pardon for his past opposition to his King, God be praised! 儘管此人曾密謀叛亂,但現在已得到國王陛下的諒解
+ 1 Loyalty 忠誠+1
312
Reconciled_to_Nobility
Reconciled to the Nobles 瓦解叛亂
1
A reconciliation has been negotiated between the King and his nobles. He bids those that opposed him to come at once to the capitol to seek an audience and receive his royal pardon. 國王已與密謀叛亂的貴族階層達成和解,並希望身懷異志的貴族們迅速回到首都接受聽證,最終獲得王室諒解
Civil war has been averted, God be praised! 叛亂勢力瓦解
When to test : CharacterTurnEnd Condition : IsFactionLeader Trait Reconciled_to_Nobility = 2 Affects : Reconciled_to_Nobility -2 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionLeader Trait Reconciled_to_Nobility = 1 Affects : Reconciled_to_Nobility 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionLeader not FactionIsLocal Attribute Authority > 4 Attribute Subterfuge > 8 Trait Offensive_To_Nobles = 1 Affects : Reconciled_to_Nobility 1 Chance : 33 %
Reconciled to the Nobles 瓦解叛亂
2
A reconciliation has been negotiated between the King and his nobles. He bids those that opposed him to come at once to the capitol to seek an audience and receive his royal pardon. 國王已與密謀叛亂的貴族階層達成和解,並希望身懷異志的貴族們迅速回到首都接受聽證,最終獲得王室諒解
Civil war has been averted, God be praised! 叛亂勢力瓦解
313
Reconciliation
Reconciled 恢復教籍
1
DO NOT TRANSLATE - Writer is an indolent bastard and made this trait hidden 無說明
mwhahaha 無效果
Hidden 隱藏
When to test : CharacterTurnEnd Condition : IsFactionLeader not FactionExcommunicated Trait Excommunication = 1 Affects : Reconciliation 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionLeader not FactionExcommunicated Trait ExcommunicationJoke = 1 Affects : Reconciliation 1 Chance : 100 %
314
ReligionStarter
General Religion 公開信仰
1
DO NOT TRANSLATE - Hidden trait for inquisitors 審判官隱藏天賦
+3 Piety 虔誠+3
Hidden 隱藏
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= minareted_masjid Affects : ReligionStarter 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : ReligionStarter 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : ReligionStarter 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Affects : ReligionStarter 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Affects : ReligionStarter 1 Chance : 100 %
315
ReligiousActivity
Religious 守身嚴謹
2
This man has had some involvement with religious matters in his time. 此人生活至為嚴謹,極少忽略自己的信仰
+1 Piety 虔誠+1
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church Affects : ReligiousActivity 1 Chance : 30 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel Affects : ReligiousActivity 1 Chance : 30 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_masjid Affects : ReligiousActivity 1 Chance : 30 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_small_masjid Affects : ReligiousActivity 1 Chance : 30 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church_o Affects : ReligiousActivity 1 Chance : 30 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel_o Affects : ReligiousActivity 1 Chance : 30 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= abbey Affects : ReligiousActivity 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= abbey_o Affects : ReligiousActivity 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= minareted_masjid Affects : ReligiousActivity 1 Chance : 5 %
When to test : GovernorAgentCreated Condition : AgentType = priest Affects : ReligiousActivity 1 Chance : 25 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : ReligiousActivity 1 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait ReligiousActivity >= 1 Affects : ReligiousActivity 3 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait ReligiousActivity >= 2 Affects : ReligiousActivity 4 Chance : 33 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_small_masjid Affects : ReligiousActivity 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= small_chapel Affects : ReligiousActivity 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= small_chapel_o Affects : ReligiousActivity 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter holy_council_accepted > 0 Affects : ReligiousActivity 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal not IsFactionLeader DistanceCapital <= 60 Trait Path_Governor >= 1 I_EventCounter holy_council_accepted > 0 Affects : ReligiousActivity 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Affects : ReligiousActivity 1 Chance : 33 %
When to test : OfferedForAdoption Condition : Trait ReligiousActivity >= 1 Affects : ReligiousActivity 3 Chance : 33 %
When to test : OfferedForAdoption Condition : Trait ReligiousActivity >= 2 Affects : ReligiousActivity 4 Chance : 33 %
When to test : OfferedForMarriage Condition : Affects : ReligiousActivity 1 Chance : 33 %
When to test : OfferedForMarriage Condition : Trait ReligiousActivity >= 1 Affects : ReligiousActivity 3 Chance : 33 %
When to test : OfferedForMarriage Condition : Trait ReligiousActivity >= 2 Affects : ReligiousActivity 4 Chance : 33 %
Dutifully Religious 信仰忠貞
4
Has spent considerable time dealing with men of faith, and is seen as pious for it. 此人常與信仰堅定者為友,自身亦頗為虔誠
+2 Piety 虔誠+2
Religiously Active 尊重教義
8
This man addresses religious matters with the importance they demand. 此人對一切教義都給於應有的尊重
+1 Chivalry, +3 Piety 騎士美德+1,虔誠+3
Devoutly Religious 極度虔誠
12
So pro-active in raising religious buildings and financing missionaries that his devotion is not in question. 無論對建設宗教建築還是資助神聖事業,此人無不慷慨解囊,其虔誠有目共睹
+2 Chivalry, +4 Piety 騎士美德+2,虔誠+4
316
ReligiousInactivity
Neglects Religion 信仰不堅
2
Has failed to notice religious issues at hand when he could do something about them. 此人一旦俗務纏身,即會忽略日課祈禱
-1 Piety 虔誠-1
When to test : LesserGeneralOfferedForAdoption Condition : Trait ReligiousActivity < 1 Affects : ReligiousInactivity 1 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait ReligiousInactivity >= 1 Affects : ReligiousInactivity 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter holy_council_declined > 0 Affects : ReligiousInactivity 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal not IsFactionLeader Trait Path_Governor >= 1 DistanceCapital <= 60 I_EventCounter holy_council_declined > 0 Affects : ReligiousInactivity 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait ReligiousActivity < 1 Affects : ReligiousInactivity 1 Chance : 33 %
When to test : OfferedForAdoption Condition : Trait ReligiousInactivity >= 1 Affects : ReligiousInactivity 1 Chance : 8 %
When to test : OfferedForMarriage Condition : Trait ReligiousActivity < 1 Affects : ReligiousInactivity 1 Chance : 33 %
When to test : OfferedForMarriage Condition : Trait ReligiousInactivity >= 1 Affects : ReligiousInactivity 1 Chance : 8 %
Religiously Ignorant 漠視教義
6
Does not pay attention to religious matters with the seriousness that a leader of men should. 此人缺乏貴族應有的信仰,對很多教義都加以漠視
-2 Piety 虔誠-2
317
ReligiousIntolerance
Dogmatic Beliefs 單一信仰
2
When one grows up being subjected to only one faith, accepting the others is always very difficult. 此人由於在單一信仰環境成長,因此極難接受其他信仰的存在
-1 Influence 影響力-1
When to test : AgentCreated Condition : Trait ReligiousIntolerance >= 1 Affects : ReligiousIntolerance 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait ReligiousIntolerance >= 1 Affects : ReligiousIntolerance 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal DistanceCapital <= 60 I_EventCounter holy_council_accepted > 0 Affects : ReligiousIntolerance 1 Chance : 100 %
Religiously Intolerant 信仰偏狹
4
Intolerant enough of other religions to the point he uses their names as derogatory terms. 此人無法容忍其他信仰,常常侮辱不同宗教
-2 Influence 影響力-2
Would-be-Inquisitor 信仰狂熱
6
So swift is this man to denounce any who would follow a religion aside his chosen faith, he would likely make a great Inquisitor. 此人渴望將任何與自己持不同信仰者統統燒死於火刑柱,其宗教狂熱令人髮指
-3 Influence 影響力-3
318
ReligiousTolerance
Not Dogmatic 心胸開闊
2
Growing up in an area without a truly dominant religion has made this man sensitive to what offends followers of different faiths. 此人生長地區並無統一信仰,因此對宗教迫害殊為不滿
+1 Influence 影響力+1
When to test : AgentCreated Condition : Trait ReligiousTolerance >= 1 Affects : ReligiousTolerance 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait ReligiousTolerance >= 1 Affects : ReligiousTolerance 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal DistanceCapital <= 60 I_EventCounter holy_council_declined > 0 Affects : ReligiousTolerance 1 Chance : 100 %
Respects other Religions 尊重信仰
4
He may find the basis of some religions to be flawed, but he will not make the mistake of telling people so. 此人深知任何教義皆有瑕疵,但從不以此四處宣揚
+2 Influence 影響力+2
Open to all Religions 信仰寬容
6
Offers total respect to the religious beliefs of those he encounters, even if they are totally contrary to his own. 此人對所有宗教一視同仁,即便與自己所持完全相悖信仰亦同樣保持尊敬
+3 Influence 影響力+3
319
RhetoricSkill
Well Spoken 口才便給
4
Capable of dressing his words up to appease even the stuffiest of audiences. 此人口才便給,能令最沉悶的聽眾亦意有所動
+1 Authority 威望+1
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 1 Trait CivilianEducation = 1 Trait NoEducation < 3 Affects : RhetoricSkill 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait RhetoricSkill >= 1 Affects : RhetoricSkill 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : Affects : RhetoricSkill 1 Chance : 6 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemists_lab Trait Path_General >= 1 Affects : RhetoricSkill 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemists_lab Trait Path_Governor >= 1 Affects : RhetoricSkill 1 Chance : 6 %
Stylish Debater 口齒伶俐
8
Articulate in his speech and elocution, a rare quality that ends many debates with less polished people. 此人思路清晰,口齒伶俐,其雄辯演講常令民眾心服口服
+2 Authority 威望+2
Prone to Rhetoric 花言巧語
16
His ability to bedazzle with flowery language and words is clear... As is the annoyance some show with his pompous rants. 此人時常花言巧語,口齒油滑,不免令他人頗為反感
-1 Authority 威望-1
320
Righteous
Upstanding 不謀特權
1
In a world where God's servants enjoy considerable privilege, this man's willingness to forgo them is admirable. 當天主僕人們在世間享有如此眾多特權時,此人對此完全無視,的確值得敬佩
+1 Purity 純潔+1
When to test : CardinalPromoted Condition : Trait Righteous >= 1 Affects : Righteous 1 Chance : 33 %
When to test : CardinalPromoted Condition : Trait Righteous >= 2 Affects : Righteous 1 Chance : 33 %
When to test : CardinalPromoted Condition : Affects : Righteous 1 Chance : 33 %
Righteous 正直無私
2
Very few priests can claim to practise everything they preach. This man is one of those few. 極少有教士能宣稱時刻行事遵守教義,但毫無疑問此人則為異數
+2 Purity 純潔+2
Immaculately Pure 完美虔誠
3
So pure of thought is this man of the cloth, it would never dawn on him to take any advantage of his station or power. His path is unquestionably most righteous. 這位教士的靈魂純淨無比,沒有任何地位和權力能對其進行誘惑,無疑他正沿著正直的道路穩步向前