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Royal Military Academy 皇家軍事學院
Home 首頁 / Deus Lo Vult 6.0 因父之名 6.0 / / Traits 特性
Deus Lo Vult 6.0 因父之名 6.0
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
301 Pragmatic Mostly Rational
通情達理
4 More of this man's beliefs are based on his own common sense than what others would preach to him.
此人處世信念泰半來自生活經驗,而非他人灌輸
+1 Authority
威望+1
When to test : CharacterComesOfAge
Condition : FatherTrait Pragmatic >= 1
Affects : Pragmatic 1
Chance : 20 %
When to test : SackSettlement
Condition :
Affects : Pragmatic 1
Chance : 8 %
When to test : SackSettlement
Condition : IsGeneral
PopulationOwnReligion > 50
Affects : Pragmatic 1
Chance : 20 %
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel > loyalty_content
GovernorTaxLevel > tax_normal
SettlementType city
Affects : Pragmatic 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
Affects : Pragmatic 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 2
Affects : Pragmatic 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : Trait Pragmatic >= 1
Affects : Pragmatic 1
Chance : 2 %
No Nonsense
挑戰命運
8 Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then?
此人從不願聽取那些有關教義或是神秘宿命的言論,堅信命運在自己掌控
+2 Authority, +1 Morale for all troops on the battlefield
威望+2,作戰部隊士氣+1
Utterly Pragmatic
極度務實
16 There is little romance or imagination in this man's mind, making him most expedient, but very dry.
此人意識中,從無任何浪漫和幻想可言,因此做事效率極高,但不免失之乏味
+3 Authority, +2 Morale for all troops on the battlefield
威望+3,作戰部隊士氣+2
302 PriestLevel Bishop
地區主教
1 This priest was granted the title of Bishop at the Cathedral he preached at prior to his dealings with the crown.
此人被提升為主教,並有希望獲得教皇提名
+1 Piety
虔誠+1
When to test : CardinalPromoted
Condition : Trait PriestLevel = 1
Affects : PriestLevel 1
Chance : 100 %
When to test : CardinalPromoted
Condition : Trait PriestLevel = 0
Affects : PriestLevel 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral_o
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= gm_temple_velnias
Trait PriestLevel = 0
Affects : PriestLevel 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= m_temple_velnias
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
Cardinal
樞機主教
2 Now holding the rank of Cardinal, a position granted to this man by the Pope himself.
教皇霓下親授此人樞機主教職位
+1 Piety
虔誠+1
303 PriestTurnsAlive Young
青春年少
1
此人青春年少,渾身充滿活力

行軍能力+100%
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge > 60
Affects : PriestTurnsAlive 91
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge <= 60
CharacterAge > 35
Affects : PriestTurnsAlive 61
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge <= 35
CharacterAge > 25
Affects : PriestTurnsAlive 21
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge <= 25
Affects : PriestTurnsAlive 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = priest
Trait CharacterAges = 1
Affects : PriestTurnsAlive 1
Chance : 100 %
Middle Aged
人到中年
20
此人已逐漸步入中年,不復有青年時代的充沛活力

行軍能力+75%,虔誠+1
Feeling His Age
年齒漸長
60
此人行動趨於緩慢,死神已向他遙遙召喚

行軍能力+25%,虔誠+2
One Foot in the Grave
風燭殘年
90
毋須多久,此人便可與祖先們在天國相聚

行軍能力-25%,虔誠+3,個人安全-1
304 Prim Proper Morals
性格高貴
4 Behaves in a noble and proper way without prompting.
此人天性高貴和藹
+1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
威望+1,賄賂費用+20%,城邑動亂+1,法律+1
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterMarries
Condition :
Affects : Prim 1
Chance : 3 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 2
Affects : Prim 2
Chance : 30 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 3
Affects : Prim 3
Chance : 20 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 4
Affects : Prim 4
Chance : 20 %
When to test : CharacterBecomesAFather
Condition :
Affects : Prim 1
Chance : 3 %
When to test : CharacterMarries
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterMarries
Condition : Trait Girls >= 2
Affects : Prim 2
Chance : 30 %
When to test : CharacterMarries
Condition : Trait Girls >= 3
Affects : Prim 2
Chance : 20 %
When to test : CharacterMarries
Condition : Trait Girls >= 4
Affects : Prim 5
Chance : 20 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_church
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= church
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= abbey
Affects : Prim 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= cathedral
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= huge_cathedral
Affects : Prim 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_chapel
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= chapel
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_masjid
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= masjid
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= minareted_masjid
Affects : Prim 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= jama
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= great_jama
Affects : Prim 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= c_small_masjid
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= c_masjid
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_church_o
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= church_o
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= abbey_o
Affects : Prim 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= cathedral_o
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= huge_cathedral_o
Affects : Prim 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_chapel_o
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= chapel_o
Affects : Prim 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Prim 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition :
Affects : Prim 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Prim >= 1
Affects : Prim 1
Chance : 2 %
Prim
注重儀表
8 Prim and proper, this man's righteousness make him rather humourless.
此人講究儀表,一絲不苟,但未免過於古板
+2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
威望+2,賄賂費用+30%,城邑動亂+2,法律+2
Holier than Thou
高貴風範
16 Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man.
此人舉止高雅得體,迥異同儕
-1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
統率力-1,威望+2,賄賂費用+40%,城邑髒亂-1,城邑動亂+3,法律+3
305 PublicAtheism Religiously Improper
藐視宗教
4 Poorly masks his disdain for dealing with religious ceremony.
此人對各種宗教儀式極為藐視,而且從不掩飾
-2 Piety, +1 to unrest (has a negative effect on public order)
虔誠-2,城邑動亂+1
When to test : CharacterComesOfAge
Condition : FatherTrait PublicAtheism >= 1
Affects : PublicAtheism 1
Chance : 20 %
When to test : ExterminatePopulation
Condition : IsGeneral
PopulationOwnReligion > 66
Affects : PublicAtheism 2
Chance : 85 %
When to test : SackSettlement
Condition : IsGeneral
PopulationOwnReligion > 50
Affects : PublicAtheism 1
Chance : 33 %
When to test : OccupySettlement
Condition : IsGeneral
PopulationOwnReligion < 40
Affects : PublicAtheism 1
Chance : 30 %
When to test : CharacterTurnEnd
Condition : AgentType = family
Trait Student > 0
Trait Student < 6
Trait NoEducation > 1
Affects : PublicAtheism 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : PublicAtheism 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not SettlementBuildingExists >= small_church
PopulationOwnReligion < 40
CharacterNumTurnsIdle > 3
Affects : PublicAtheism 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not SettlementBuildingExists >= small_chapel
PopulationOwnReligion < 40
CharacterNumTurnsIdle > 3
Affects : PublicAtheism 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not SettlementBuildingExists >= small_masjid
PopulationOwnReligion < 40
CharacterNumTurnsIdle > 3
Affects : PublicAtheism 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not SettlementBuildingExists >= c_small_masjid
PopulationOwnReligion < 40
CharacterNumTurnsIdle > 3
Affects : PublicAtheism 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not SettlementBuildingExists >= small_church_o
PopulationOwnReligion < 40
CharacterNumTurnsIdle > 3
Affects : PublicAtheism 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not SettlementBuildingExists >= small_chapel_o
PopulationOwnReligion < 40
CharacterNumTurnsIdle > 3
Affects : PublicAtheism 1
Chance : 25 %
Humanist
人本思想
10 More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine.
此人質疑宗教教義,致力研究人類本質
-4 Piety, +4 to unrest (has a negative effect on public order)
虔誠-4,城邑動亂+4
Athiest
拒絕宗教
24 Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by.
此人拒不相信神明存在,認為宗教信仰毫無理性,若沉溺其中則更為可笑
-6 Piety, +6 to unrest (has a negative effect on public order)
虔誠-6,城邑動亂+6
Despises Religion
唾棄宗教
40 Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering.
此人認為宗教教義實乃無稽之談,以靈魂救贖蠱惑廣大民眾
-8 Piety, +8 to unrest (has a negative effect on public order)
虔誠-8,城邑動亂+8
the Faithless
無神論者
306 PublicFaith Religiously Proper
遵守教義
4 Follows the basic mandates, goes to pray often enough.
此人遵守基本教義,而且經常虔誠祈禱
+1 Piety
虔誠+1
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists >= cathedral
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral
Affects : PublicFaith 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = jama
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = great_jama
Affects : PublicFaith 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists >= cathedral_o
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral_o
Affects : PublicFaith 1
Chance : 30 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 0
Trait CivilianEducation = 1
Trait NoEducation < 4
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= abbey
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= abbey_o
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= minareted_masjid
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharacterNumTurnsIdle > 3
SettlementBuildingExists >= small_church
PopulationOwnReligion < 50
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharacterNumTurnsIdle > 3
SettlementBuildingExists >= small_church_o
PopulationOwnReligion < 50
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharacterNumTurnsIdle > 3
SettlementBuildingExists >= small_masjid
PopulationOwnReligion < 50
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharacterNumTurnsIdle > 3
SettlementBuildingExists >= small_chapel
PopulationOwnReligion < 50
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharacterNumTurnsIdle > 3
SettlementBuildingExists >= small_chapel_o
PopulationOwnReligion < 50
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharacterNumTurnsIdle > 3
SettlementBuildingExists >= c_small_masjid
PopulationOwnReligion < 50
Affects : PublicFaith 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait PublicFaith >= 1
Affects : PublicFaith 1
Chance : 20 %
When to test : OccupySettlement
Condition : IsGeneral
PopulationOwnReligion > 70
Affects : PublicFaith 1
Chance : 30 %
When to test : ExterminatePopulation
Condition : IsGeneral
PopulationOwnReligion < 30
Affects : PublicFaith 2
Chance : 85 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_church
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= church
Affects : PublicFaith 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= abbey
Affects : PublicFaith 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= cathedral
Affects : PublicFaith 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= huge_cathedral
Affects : PublicFaith 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_chapel
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= chapel
Affects : PublicFaith 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_masjid
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= masjid
Affects : PublicFaith 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= minareted_masjid
Affects : PublicFaith 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= jama
Affects : PublicFaith 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= great_jama
Affects : PublicFaith 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= c_small_masjid
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= c_masjid
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_church_o
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= church_o
Affects : PublicFaith 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= abbey_o
Affects : PublicFaith 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= cathedral_o
Affects : PublicFaith 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= huge_cathedral_o
Affects : PublicFaith 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= small_chapel_o
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= chapel_o
Affects : PublicFaith 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 0
Trait MilitaryEducation = 1
Trait NoEducation < 4
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= c_small_masjid
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= small_chapel
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= small_chapel_o
Affects : PublicFaith 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : PublicFaith 1
Chance : 2 %
Religiously Minded
恪守教義
8 Shows consideration for matters of religion in both his professional and personal lives.
此人無論處理公務私事,無不嚴格遵循教義
+2 Piety
虔誠+2
Religiously Devout
全心奉獻
16 Pious enough to be considered a true supporter of the faith.
此人如此虔誠,以致將畢生精力都奉獻給自己的信仰
+3 Piety
虔誠+3
Pious Ruler
虔誠典範
32 As pious as one can ever be expected to be, this man is a champion of the faith.
此人虔誠已達人力極限,實為世人典範
+4 Piety
虔誠+4
the Pious
虔誠者
307 Purifier Battler of Heresy
異端仇敵
1 Has managed to drive heresy from a place that was once rife with it.
此人總是殫精竭慮,誓將猖獗異端連根拔起
+1 Piety, +1 Eligibility+1 Purity+1 Violence
虔誠+1,盡職+1,純潔+1,暴力+1
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceHeresy < 5 >= 10
PopulationHeretic < 5
ReligionShift > 10
Affects : Purifier 1
Chance : 85 %
When to test : CharacterTurnEnd
Condition : AgentType = priest
EndedInSettlement
not Trait Anchorit > 0
not Trait Dominican > 0
not Trait Franciscan > 0
not Trait Sunni > 0
not Trait Sufi > 0
SettlementBuildingExists >= hermit_cenobit
Affects : Purifier 1
Chance : 30 %
When to test : CharacterTurnEnd
Condition : AgentType = priest
EndedInSettlement
not Trait Franciscan > 0
not Trait Anchorit > 0
not Trait Cenobit > 0
not Trait Sunni > 0
not Trait Sufi > 0
SettlementBuildingExists >= hermit_dom
Affects : Purifier 1
Chance : 30 %
When to test : PriestBecomesHeretic
Condition : Trait Purifier > 0
Affects : Purifier -20
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = priest
EndedInSettlement
not Trait Cenobit > 0
not Trait Anchorit > 0
not Trait Dominican > 0
not Trait Franciscan > 0
not Trait Sufi > 0
SettlementBuildingExists >= hermit_sunnit
Affects : Purifier 1
Chance : 30 %
Enemy of Heresy
異端殺手
3 His record of eradicating heresy from the lands he preaches in is most impressive.
此人在傳教區域內屢次剷除異端,令人印象深刻
+2 Piety, +1 Eligibility+2 Purity+2 Violence
虔誠+2,盡職+1,純潔+2,暴力+2
Purger of Heresy
異端剋星
6 Where this man walks, heresy dies. A champion of eradicating all traces of religious impurity.
此人所過之處,其聖潔光輝播灑無餘,異端逃遁無蹤
+3 Piety, +2 Eligibility+3 Purity+2 Violence
虔誠+3,盡職+2,純潔+3,暴力+2
308 Rabblerouser Instigator
煽風點火
4 Often the first man to say something to start a heated debate, but not always the one to finish it.
此人經常散佈聳人聽聞消息,唯恐天下不亂
+1 to popularity (improves public order)
人民擁戴+1
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 2
Affects : Rabblerouser 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= inn
Affects : Rabblerouser 1
Chance : 5 %
When to test : GovernorCityRiots
Condition :
Affects : Rabblerouser 1
Chance : 8 %
When to test : GovernorCityRebels
Condition :
Affects : Rabblerouser 1
Chance : 20 %
Agitator
巧言惑眾
8 Able to inspire malcontent feelings within an audience.
此人善用演講煽動民眾不滿情緒
+2 to popularity (improves public order)
人民擁戴+2
Provoker
慣於煽動
16 Can rouse a group of downtrodden folk with words of strength and determination that are not too flowery or noble.
此人言辭極富煽動性,經常鼓動下層民眾鬧事,有失自己貴族身份
+1 Authority, +3 to popularity (improves public order), +1 to unrest (has a negative effect on public order)
威望+1,人民擁戴+3,城邑動亂+1
Leader of the Mob
暴民偶像
32 The kind of man who can champion the people with words, their belief in his ability and ideals, absolute.
此人雄才大略,令暴民心悅誠服,甘願奉其為偶像
+2 Authority, +4 to popularity (improves public order), +2 to unrest (has a negative effect on public order)
威望+2,人民擁戴+4,城邑動亂+2
309 RansomChivalry Noble Commander
溫和將領
1 Has shown some leniency to enemies captured on the field of battle.
此人對敵軍俘虜頗為寬厚
+1 Chivalry
騎士美德+1
When to test : GeneralPrisonersRansomedCaptive
Condition : RansomType ransom
NumCapturedSoldiers > 80
RansomAmount > 1000
Affects : RansomChivalry 1
Chance : 100 %
When to test : FactionLeaderPrisonersRansomedCaptive
Condition : RansomType ransom
NumCapturedSoldiers > 80
RansomAmount > 1000
Affects : RansomChivalry 1
Chance : 100 %
Honourable Commander
仁慈將領
2 Known to generally show mercy and compassion to those he has defeated in battle.
此人對戰敗敵軍心懷惻隱,從不趕盡殺絕
+2 Chivalry, +1 Morale for all troops on the battlefield
騎士美德+2,作戰部隊士氣+1
Caring Commander
謹慎將領
3 So commonly does this man let his enemy prisoners go, they actually expect it.
此人領軍作戰從來窮寇勿追,以免遭受不必要損失
+3 Chivalry, +2 Morale for all troops on the battlefield
騎士美德+3,作戰部隊士氣+2
Merciful Commander
仁慈將領
4 A truly merciful champion of chivalry who always shows the utmost courtesy to those he has bested.
此人心地仁厚,對手下敗將從不盛氣凌人
+4 Chivalry, +3 Morale for all troops on the battlefield
騎士美德+4,作戰部隊士氣+3
the Merciful
仁厚者
310 RansomDread Grim Commander
冷漠將領
1 Has passed the opportunity to pay a reasonable sum for the lives of his captured troops.
此人屢次拒絕為敵軍俘虜的部下繳納贖金
+1 Dread
殘暴+1
When to test : GeneralPrisonersRansomedCaptive
Condition : RansomType execute
NumCapturedSoldiers > 80
RansomAmount < 5000
Affects : RansomDread 1
Chance : 85 %
When to test : FactionLeaderPrisonersRansomedCaptive
Condition : RansomType execute
NumCapturedSoldiers > 80
RansomAmount < 5000
Affects : RansomDread 1
Chance : 85 %
Cold Commander
冷血將領
2 Has refused to agree to ransom back his own men several times.
此人數次拒絕繳納贖金換回部下生命
+2 Dread, -1 Morale for all troops on the battlefield
殘暴+2,作戰部隊士氣-1
Harsh Commander
殘忍將領
3 Commonly deems that those of his men that fall to the enemy are not worth paying for again.
此人視士兵為炮灰,毫不吝惜部下生命
+3 Dread, -2 Morale for all troops on the battlefield
殘暴+3,作戰部隊士氣-2
Merciless Commander
冷酷將領
4 Coldly informs his own men that if they fall into enemy hands, that they deserve the death that awaits them.
此人時常冷酷訓誡部下,若不幸落入敵軍手中,則唯有一死方為最好解脫
+4 Dread, -3 Morale for all troops on the battlefield
殘暴+4,作戰部隊士氣-3
the Merciless
冷酷者
311 Reconciled_to_his_King Reconciled to His King
獲得諒解
1 This man has received a royal pardon for his past opposition to his King, God be praised!
儘管此人曾密謀叛亂,但現在已得到國王陛下的諒解
+ 1 Loyalty
忠誠+1
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Reconciled_to_Nobility = 2
Affects : Reconciled_to_his_King -3
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Reconciled_to_Nobility = 1
Affects : Reconciled_to_his_King 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionLeaderTrait Offensive_To_Nobles < 1
not FactionIsLocal
not IsFactionLeader
Trait Disobedient = 1
Affects : Reconciled_to_his_King 1
Chance : 100 %
Reconciled to His King
獲得諒解
3 This man has received a royal pardon for his past opposition to his King, God be praised!
儘管此人曾密謀叛亂,但現在已得到國王陛下的諒解
+ 1 Loyalty
忠誠+1
312 Reconciled_to_Nobility Reconciled to the Nobles
瓦解叛亂
1 A reconciliation has been negotiated between the King and his nobles. He bids those that opposed him to come at once to the capitol to seek an audience and receive his royal pardon.
國王已與密謀叛亂的貴族階層達成和解,並希望身懷異志的貴族們迅速回到首都接受聽證,最終獲得王室諒解
Civil war has been averted, God be praised!
叛亂勢力瓦解
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Reconciled_to_Nobility = 2
Affects : Reconciled_to_Nobility -2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Reconciled_to_Nobility = 1
Affects : Reconciled_to_Nobility 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
not FactionIsLocal
Attribute Authority > 4
Attribute Subterfuge > 8
Trait Offensive_To_Nobles = 1
Affects : Reconciled_to_Nobility 1
Chance : 33 %
Reconciled to the Nobles
瓦解叛亂
2 A reconciliation has been negotiated between the King and his nobles. He bids those that opposed him to come at once to the capitol to seek an audience and receive his royal pardon.
國王已與密謀叛亂的貴族階層達成和解,並希望身懷異志的貴族們迅速回到首都接受聽證,最終獲得王室諒解
Civil war has been averted, God be praised!
叛亂勢力瓦解
313 Reconciliation Reconciled
恢復教籍
1 DO NOT TRANSLATE - Writer is an indolent bastard and made this trait hidden
無說明
mwhahaha
無效果
Hidden
隱藏
When to test : CharacterTurnEnd
Condition : IsFactionLeader
not FactionExcommunicated
Trait Excommunication = 1
Affects : Reconciliation 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
not FactionExcommunicated
Trait ExcommunicationJoke = 1
Affects : Reconciliation 1
Chance : 100 %
314 ReligionStarter General Religion
公開信仰
1 DO NOT TRANSLATE - Hidden trait for inquisitors
審判官隱藏天賦
+3 Piety
虔誠+3
Hidden
隱藏
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= minareted_masjid
Affects : ReligionStarter 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : ReligionStarter 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : ReligionStarter 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : ReligionStarter 1
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : ReligionStarter 1
Chance : 100 %
315 ReligiousActivity Religious
守身嚴謹
2 This man has had some involvement with religious matters in his time.
此人生活至為嚴謹,極少忽略自己的信仰
+1 Piety
虔誠+1
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church
Affects : ReligiousActivity 1
Chance : 30 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel
Affects : ReligiousActivity 1
Chance : 30 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_masjid
Affects : ReligiousActivity 1
Chance : 30 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_small_masjid
Affects : ReligiousActivity 1
Chance : 30 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church_o
Affects : ReligiousActivity 1
Chance : 30 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel_o
Affects : ReligiousActivity 1
Chance : 30 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= abbey
Affects : ReligiousActivity 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= abbey_o
Affects : ReligiousActivity 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= minareted_masjid
Affects : ReligiousActivity 1
Chance : 5 %
When to test : GovernorAgentCreated
Condition : AgentType = priest
Affects : ReligiousActivity 1
Chance : 25 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : ReligiousActivity 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait ReligiousActivity >= 1
Affects : ReligiousActivity 3
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait ReligiousActivity >= 2
Affects : ReligiousActivity 4
Chance : 33 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= c_small_masjid
Affects : ReligiousActivity 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= small_chapel
Affects : ReligiousActivity 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= small_chapel_o
Affects : ReligiousActivity 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsFactionLeader
Trait Path_Governor >= 1
I_EventCounter holy_council_accepted > 0
Affects : ReligiousActivity 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
not IsFactionLeader
DistanceCapital <= 60
Trait Path_Governor >= 1
I_EventCounter holy_council_accepted > 0
Affects : ReligiousActivity 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : ReligiousActivity 1
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait ReligiousActivity >= 1
Affects : ReligiousActivity 3
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait ReligiousActivity >= 2
Affects : ReligiousActivity 4
Chance : 33 %
When to test : OfferedForMarriage
Condition :
Affects : ReligiousActivity 1
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait ReligiousActivity >= 1
Affects : ReligiousActivity 3
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait ReligiousActivity >= 2
Affects : ReligiousActivity 4
Chance : 33 %
Dutifully Religious
信仰忠貞
4 Has spent considerable time dealing with men of faith, and is seen as pious for it.
此人常與信仰堅定者為友,自身亦頗為虔誠
+2 Piety
虔誠+2
Religiously Active
尊重教義
8 This man addresses religious matters with the importance they demand.
此人對一切教義都給於應有的尊重
+1 Chivalry, +3 Piety
騎士美德+1,虔誠+3
Devoutly Religious
極度虔誠
12 So pro-active in raising religious buildings and financing missionaries that his devotion is not in question.
無論對建設宗教建築還是資助神聖事業,此人無不慷慨解囊,其虔誠有目共睹
+2 Chivalry, +4 Piety
騎士美德+2,虔誠+4
316 ReligiousInactivity Neglects Religion
信仰不堅
2 Has failed to notice religious issues at hand when he could do something about them.
此人一旦俗務纏身,即會忽略日課祈禱
-1 Piety
虔誠-1
When to test : LesserGeneralOfferedForAdoption
Condition : Trait ReligiousActivity < 1
Affects : ReligiousInactivity 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait ReligiousInactivity >= 1
Affects : ReligiousInactivity 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsFactionLeader
Trait Path_Governor >= 1
I_EventCounter holy_council_declined > 0
Affects : ReligiousInactivity 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
not IsFactionLeader
Trait Path_Governor >= 1
DistanceCapital <= 60
I_EventCounter holy_council_declined > 0
Affects : ReligiousInactivity 1
Chance : 100 %
When to test : OfferedForAdoption
Condition : Trait ReligiousActivity < 1
Affects : ReligiousInactivity 1
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait ReligiousInactivity >= 1
Affects : ReligiousInactivity 1
Chance : 8 %
When to test : OfferedForMarriage
Condition : Trait ReligiousActivity < 1
Affects : ReligiousInactivity 1
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait ReligiousInactivity >= 1
Affects : ReligiousInactivity 1
Chance : 8 %
Religiously Ignorant
漠視教義
6 Does not pay attention to religious matters with the seriousness that a leader of men should.
此人缺乏貴族應有的信仰,對很多教義都加以漠視
-2 Piety
虔誠-2
317 ReligiousIntolerance Dogmatic Beliefs
單一信仰
2 When one grows up being subjected to only one faith, accepting the others is always very difficult.
此人由於在單一信仰環境成長,因此極難接受其他信仰的存在
-1 Influence
影響力-1
When to test : AgentCreated
Condition : Trait ReligiousIntolerance >= 1
Affects : ReligiousIntolerance 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Trait ReligiousIntolerance >= 1
Affects : ReligiousIntolerance 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
DistanceCapital <= 60
I_EventCounter holy_council_accepted > 0
Affects : ReligiousIntolerance 1
Chance : 100 %
Religiously Intolerant
信仰偏狹
4 Intolerant enough of other religions to the point he uses their names as derogatory terms.
此人無法容忍其他信仰,常常侮辱不同宗教
-2 Influence
影響力-2
Would-be-Inquisitor
信仰狂熱
6 So swift is this man to denounce any who would follow a religion aside his chosen faith, he would likely make a great Inquisitor.
此人渴望將任何與自己持不同信仰者統統燒死於火刑柱,其宗教狂熱令人髮指
-3 Influence
影響力-3
318 ReligiousTolerance Not Dogmatic
心胸開闊
2 Growing up in an area without a truly dominant religion has made this man sensitive to what offends followers of different faiths.
此人生長地區並無統一信仰,因此對宗教迫害殊為不滿
+1 Influence
影響力+1
When to test : AgentCreated
Condition : Trait ReligiousTolerance >= 1
Affects : ReligiousTolerance 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Trait ReligiousTolerance >= 1
Affects : ReligiousTolerance 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
DistanceCapital <= 60
I_EventCounter holy_council_declined > 0
Affects : ReligiousTolerance 1
Chance : 100 %
Respects other Religions
尊重信仰
4 He may find the basis of some religions to be flawed, but he will not make the mistake of telling people so.
此人深知任何教義皆有瑕疵,但從不以此四處宣揚
+2 Influence
影響力+2
Open to all Religions
信仰寬容
6 Offers total respect to the religious beliefs of those he encounters, even if they are totally contrary to his own.
此人對所有宗教一視同仁,即便與自己所持完全相悖信仰亦同樣保持尊敬
+3 Influence
影響力+3
319 RhetoricSkill Well Spoken
口才便給
4 Capable of dressing his words up to appease even the stuffiest of audiences.
此人口才便給,能令最沉悶的聽眾亦意有所動
+1 Authority
威望+1
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 1
Trait CivilianEducation = 1
Trait NoEducation < 3
Affects : RhetoricSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait RhetoricSkill >= 1
Affects : RhetoricSkill 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition :
Affects : RhetoricSkill 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= alchemists_lab
Trait Path_General >= 1
Affects : RhetoricSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= alchemists_lab
Trait Path_Governor >= 1
Affects : RhetoricSkill 1
Chance : 6 %
Stylish Debater
口齒伶俐
8 Articulate in his speech and elocution, a rare quality that ends many debates with less polished people.
此人思路清晰,口齒伶俐,其雄辯演講常令民眾心服口服
+2 Authority
威望+2
Prone to Rhetoric
花言巧語
16 His ability to bedazzle with flowery language and words is clear... As is the annoyance some show with his pompous rants.
此人時常花言巧語,口齒油滑,不免令他人頗為反感
-1 Authority
威望-1
320 Righteous Upstanding
不謀特權
1 In a world where God's servants enjoy considerable privilege, this man's willingness to forgo them is admirable.
當天主僕人們在世間享有如此眾多特權時,此人對此完全無視,的確值得敬佩
+1 Purity
純潔+1
When to test : CardinalPromoted
Condition : Trait Righteous >= 1
Affects : Righteous 1
Chance : 33 %
When to test : CardinalPromoted
Condition : Trait Righteous >= 2
Affects : Righteous 1
Chance : 33 %
When to test : CardinalPromoted
Condition :
Affects : Righteous 1
Chance : 33 %
Righteous
正直無私
2 Very few priests can claim to practise everything they preach. This man is one of those few.
極少有教士能宣稱時刻行事遵守教義,但毫無疑問此人則為異數
+2 Purity
純潔+2
Immaculately Pure
完美虔誠
3 So pure of thought is this man of the cloth, it would never dawn on him to take any advantage of his station or power. His path is unquestionably most righteous.
這位教士的靈魂純淨無比,沒有任何地位和權力能對其進行誘惑,無疑他正沿著正直的道路穩步向前
+3 Purity
純潔+3
the Righteous
虔誠者
16 / 28 : P12 , P13 , P14 , P15 , P16 , P17 , P18 , P19 , P20 , P21
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