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Royal Military Academy 皇家軍事學院
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Deus Lo Vult 6.0 因父之名 6.0
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
421 Sunni Sunni Student 1 Student studying the islamic law that is known as the Shari'ah. The Shari'ah is based on the Qur'an and the Sunnah. +1 Piety, +1 Purity, +1 Violence
When to test : CharacterTurnEnd
Condition : AgentType = priest
EndedInSettlement
not Trait Cenobit > 0
not Trait Anchorit > 0
not Trait Dominican > 0
not Trait Franciscan > 0
not Trait Sufi > 0
SettlementBuildingExists >= hermit_sunnit
Affects : Sunni 1
Chance : 100 %
Sunni Mullah 4 Mullah is the name commonly given to local Islamic clerics or mosque leaders. They lead prayers in mosques, deliver religious sermons, and perform religious ceremonies such as birth rites and funeral services. +2 Piety, +1 Eligibility, +2 Purity, +2 Violence
Sunni Ulema 8 Educated class of Muslim legal scholars engaged in the several fields of Islamic studies. They are best known as the arbiters of shari‘a law. While the ulema are well versed in legal jurisprudence being Islamic lawyers, some of them also go on to speciali +3 Piety, +2 Eligibility, +3 Purity, +3 Violence
422 Superstitious Silly Beliefs
略為迷信
4 Still prone to a few silly superstitious beliefs that he should probably have outgrown.
此人總是相信某些愚蠢的無稽之談,令人歎息
-1 Piety
虔誠-1
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
Affects : Superstitious 1
Chance : 15 %
When to test : SufferDenouncementAttempt
Condition : IsGeneral
Affects : Superstitious 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : FatherTrait Superstitious >= 1
Affects : Superstitious 1
Chance : 20 %
When to test : CharacterDamagedByDisaster
Condition : RandomPercent > 90
Affects : Superstitious 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition :
Affects : Superstitious 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Superstitious >= 1
Affects : Superstitious 1
Chance : 2 %
Superstitious
頗為迷信
8 Pays heed to mystic beliefs, some of which make other men raise an eyebrow.
此人對各種神秘徵兆深信不疑,令他人大惑不解
-1 Piety, -1 Morale for all troops on the battlefield
虔誠-1,作戰部隊士氣-1
Slave to Superstition
篤信徵兆
12 Almost incapacitated by his zealous avoidance of the curses and ill fates that befall… Well, everyone.
此人對各種災難預示和徵兆深信不疑,令眾人大為困惑
-2 Piety, -1 Authority, -2 Morale for all troops on the battlefield
虔誠-2,威望-1,作戰部隊士氣-2
423 SuppliedBySea Resupplied by Supply Ship
艦隊補給
1 Up to 50 percent stores replenished each time.
海軍艦隊每次可向此人麾下軍隊補給高達50%的軍需物資
Your General must remain on board to facilitate resupply.
登艦方可補給
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliedBySea 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait SuppliedBySea > 0
Affects : SuppliedBySea -1
Chance : 100 %
424 Supplies Army Fully Supplied
庫存充足
1 It can live off its own land for 4 turns or 2 in foreign regions, before reducing stores.
軍隊目前駐地物資充足,在不動用軍需庫存情況下,本國地區可提供4回合物資,異國地區可提供2回合物資。庫存物資可在本國地區支持16回合,異國地區支持8回合
This army has enough supplies to last 8 turns in a foreign territory, 16 in its own.
軍需物資充足
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 50 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 50 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : IsGeneral
CharacterIsLocal
Trait Supplies < 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 2
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 4
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
not InEnemyLands
Trait TimeInField = 4
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
Army Supplies 75 Percent
四分之三庫存
2 The army has spent too long living off the same region's land and has now had to consume 1/4 of its own supplies
軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗四分之一庫存軍需。剩餘物資可在本國地區支持12回合,異國地區支持6回合
This army has enough supplies to last 6 turns in a foreign territory, 12 in its own.
軍需物資消耗
Army Supplies 50 Percent
半數庫存
3 The army has spent too long living off the same region's land and has now had to consume 1/2 of its own supplies
軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗半數庫存軍需。剩餘物資可在本國地區支持8回合,異國地區支持4回合
Enough supplies left to last 4 turns in a foreign territory, 8 in own. Unrest in cities you take supplies from +1
軍需物資消耗,城邑動亂+1
Army Supplies 25 Percent
四分之一庫存
4 The army has spent too long living off the same region's land and has now had to consume 3/4 of its own supplies
軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗四分之三庫存軍需。剩餘物資可在本國地區支持4回合,異國地區支持2回合
Rationed Supplies will last 2 turns in a foreign territory, 4 in his own. Morale -4. Unrest in cities you take supplies from +2
軍需物資消耗,作戰部隊士氣-3,城邑動亂+2
Out of Supplies
彈盡糧絕
5 The situation is critical. This General must move to a settlement to resupply. The army may refuse to fight or desert.
局勢十分危急,軍隊已拒絕作戰並開始逃亡,此人必須立即率軍進入城邑獲得補給
Command - 4, TroopMorale - 8, Loyalty - 4, MovementPoints -20. Unrest in cities you take supplies from +3
統率力-4,作戰部隊士氣-8,忠誠-4,行軍能力-20%,城邑動亂+3
425 SuppliesAdded Supplies Added
補給充足
1 This description should not be seen.
此人麾下軍隊已順利獲得補給
Neither should this.
無效果
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
426 TacticalSkill Promising Tactician
戰術出色
4 Not only does this man remember what he has been taught about tactics, he understands the theory as well.
此人不僅能牢記各種戰術原則,更能深刻理解其內在含義
+2 Command when ambushing, +1 to line of sight (increases the range at which enemies are spotted)
伏擊作戰統率力+2,視野+1
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
I_ConflictType SuccessfulAmbush
Affects : TacticalSkill 1
Chance : 15 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType SuccessfulAmbush
BattleOdds <= 1.2
Affects : TacticalSkill 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess >= average
BattleOdds < 0.70
PercentageOfArmyKilled < 20
Affects : TacticalSkill 2
Chance : 90 %
When to test : CharacterComesOfAge
Condition : FatherTrait TacticalSkill >= 1
Affects : TacticalSkill 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 1
Trait MilitaryEducation = 1
Trait NoEducation < 3
Affects : TacticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= knights_stables
Affects : TacticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= garrison_quarters
Affects : TacticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= practice_range
Affects : TacticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= c_ballista_range
Affects : TacticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= c_gunsmith
Affects : TacticalSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : TacticalSkill 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Trait Path_General >= 1
Affects : TacticalSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Trait Path_Governor >= 1
Affects : TacticalSkill 1
Chance : 6 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : TacticalSkill 1
Chance : 3 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
not I_EventCounter city_view_event > 0
Affects : TacticalSkill 1
Chance : 3 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds <= 0.16
Affects : TacticalSkill 1
Chance : 15 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds <= 0.16
Affects : TacticalSkill 1
Chance : 15 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess >= average
BattleOdds > 0.70
BattleOdds < 1.30
PercentageOfArmyKilled < 20
Affects : TacticalSkill 1
Chance : 85 %
Tactically Sound
戰術傑出
8 Well schooled enough in tactical warfare enough to know how to make good use of his troops and the terrain.
此人所受軍校良好教育,令其深諳如何善用部隊和地形奪取勝利
+3 Command when ambushing, +2 to line of sight (increases the range at which enemies are spotted)
伏擊作戰統率力+3,視野+2
Tactician
戰術卓越
16 This man's knowledge of battle tactics is thorough and complete. He has an answer for most things on the battlefield.
此人不僅能牢記各種戰術原則,更能深刻理解其內在含義
+4 Command when ambushing, +3 to line of sight (increases the range at which enemies are spotted)
伏擊作戰統率力+4,視野+3
427 Talkative Talkative
言辭誇張
2 Sometimes prone to over elaborating on a point, bringing other things to light that didn't need to be.
此人時常過分誇大,將無關小事肆意渲染
-1 Influence, 5% bonus on bribery attempts (increases the chances that a bribe will be successful)
影響力-1,賄賂成功幾率+5%
When to test : CharacterComesOfAge
Condition :
Affects : Talkative 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Talkative >= 1
Affects : Talkative 1
Chance : 2 %
Gossips
散播是非
4 Is careless in the way he trades secrets, he enjoys it too much to hold back.
此人不甚謹慎,時常傳播各種秘密,並以此為樂
-2 Influence
影響力-2
Utterly Indiscreet
口沒遮攔
8 No secret is secret for long when this man knows it. His name is a byword for foolish indiscretion and loose talk.
一旦此人得知內情,任何機密則毫無保密可言,此人之名已成為口沒遮攔的象徵
-3 Influence, 5% penalty on bribery attempts (decreases the chances that a bribe will be successful)
影響力-3,賄賂成功幾率-5%
the Gossip
饒舌者
428 TheologiansGuildMember Theologians' Guild Apprentice
神學院導師
1 The presence of a Master Theologian's Guild within the kingdom has had a positive influence on this priest's initiation.
王國中成立的中級神學院,令此人神學造詣顯著提高
+1 Piety
虔誠+1
When to test : AgentCreated
Condition : AgentType = priest
FactionBuildingExists >= m_theologians_guild
Affects : TheologiansGuildMember 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
FactionBuildingExists = gm_theologians_guild
Affects : TheologiansGuildMember 3
Chance : 100 %
Theologians' Guild Journeyman
神學院院長
2 The presence of Theologian's Guild HQ within the kingdom has had a positive influence on this priest's initiation.
王國中成立的高級神學院,令此人神學造詣更上一層
+2 Piety
虔誠+2
429 TheologiansGuildTrained Orthodox Instruction
神學院學徒
1 The influence of the local Theologian's guild house has only served to make this priest more pious.
王國中成立的初級神學院,令此人神學造詣明顯提高
+1 Piety
虔誠+1
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= theologians_guild
Affects : TheologiansGuildTrained 1
Chance : 100 %
430 Thrown_in_Dungeon Thrown into the Dungeon
深陷縲紲
1 There will be no pardon for traitors! This man has been thrown into the dungeon to rot to wait upon the mercy of his rightful King.
對叛亂分子毋須心慈手軟,此人已被投入黑牢,等候國王陛下的發落
Locked in the darkest dungeon.
此人已被投入黑牢
When to test : CharacterTurnStart
Condition : FactionIsLocal
Trait Thrown_in_Dungeon = 1
Trait Former_Prisoner = 1
Affects : Thrown_in_Dungeon -1
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionIsLocal
Trait Thrown_in_Dungeon = 1
Trait Former_Prisoner = 1
Trait Disobedient = 1
Affects : Thrown_in_Dungeon -1
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionIsLocal
Trait Thrown_in_Dungeon = 1
Trait Former_Prisoner = 1
Trait Disobedient = 2
Affects : Thrown_in_Dungeon -1
Chance : 100 %
431 TIFReset TIFR
劫掠成性
4 unseen
左賢王大軍所過之處寸草不生,更無生靈蹤跡
unseen
斬盡殺絕
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait TimeInField = 4
not EndedInEnemyZOC
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 1
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 3
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 2
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 2
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 1
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField = 1
Affects : TIFReset 10
Chance : 100 %
432 TimeInField Fresh Foraging
就近劫掠
1 None of the army's supplies will be used whilst the army can forage.
此人常令軍隊就近劫掠,以俾補充軍需。但必須不時更換地區駐紮,如此可令原先地區逐漸恢復元氣
If outside the army's own lands it must now leave this region to find fresh foraging grounds, allowing this region to recover
軍需儲備增加
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait TimeInField = 4
not EndedInEnemyZOC
Affects : TimeInField 6
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 1
Affects : TimeInField 9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 3
Affects : TimeInField 7
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 2
Affects : TimeInField 8
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
EndedInEnemyZOC
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
EndedInEnemyZOC
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
EndedInEnemyZOC
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 2
Trait Supplies = 5
Affects : TimeInField 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 2
Trait Supplies <= 4
Affects : TimeInField 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 2
Affects : TimeInField 8
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 1
Affects : TimeInField 9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField = 1
Affects : TimeInField 9
Chance : 100 %
Wide Range Foraging
轉掠四方
2 None of the army's supplies will be used whilst the army can forage.
此人常令軍隊就近劫掠,以俾補充軍需,更可轉掠四方,如此可獲得更多物資
The army can forage once more in this region before consuming part of its own supplies.
軍需儲備增加
Scarce Foraging
劫掠殆盡
3 If deprived of forage, the army must consume part of its own supplies.
此地物資已幾乎被此人率軍劫掠殆盡,必須立即轉進富足地區,或使用軍需庫存,以俾當地逐漸恢復元氣
The army needs to leave this region now to find fresh foraging grounds or use some of its own supplies and allow this region to recover.
軍需庫存減少
No Foraging
無法劫掠
4 The army can no longer forage here and now depends on its own supplies. Either you overforaged or the enemy has temporarily prevented foraging.
由於此地物資耗盡,或因敵軍阻撓,軍隊已完全無法進行劫掠,必須依靠軍需庫存維持部隊開支
Having allowed this region to recover, the army may soon resume foraging afresh.
軍需庫存減少
433 TimidWoman Timid
內向易驚
2 The realisation that powerful people want her dead has left this poor woman on edge.
這位女士總以為他人企圖加害於她,因此內心惴惴不安
-1 Charm
魅力-1
When to test : CharacterTurnEnd
Condition : Trait TimidWoman >= 1
Affects : TimidWoman 1
Chance : 2 %
Skittish
敏感易怒
3 Repeated attempts on her life have shattered her nerves, making her difficult company.
由於多次受到傷害,這名女子敏感易怒,難以相處
-2 Charm, +1 to Personal Security (improves the chances of detecting and foiling assassination attempts)
魅力-2,個人安全+1
Nuerotic
終日驚恐
4 Driven utterly neurotic by an ongoing plot to end her life, this poor woman's existence has become a misery.
這位女士終日以為他人且將暗算自己,神態極為淒厲
-3 Charm, +2 to Personal Security (improves the chances of detecting and foiling assassination attempts)
魅力-3,個人安全+2
434 Title_Heraldry Squire (Knappe)
騎士扈從
1
這位戰士正在全面接受作戰訓練,為完成軍事課程,他必須踏上戰場投入真正戰鬥一至三年,從而向身經百戰的精銳騎士學習實際戰鬥技巧。若戰事需要,騎士扈從亦可率領軍隊出戰,但由於自身級別偏低,麾下士兵們將會有牴觸情緒。經過一至三年(二至六回合)軍旅生涯後,騎士扈從可晉陞為侍從騎士。獲得更多作戰經驗的最佳方法是,每回合結束時都令此人位於城邑之外隨軍行動,在敵軍土地上作戰能大幅提高經驗,本國地區內行動則見效甚微,若能參與史詩級別會戰則可能提前獲得晉陞。

作戰部隊士氣-2
When to test : CharacterTurnStart
Condition : not CultureType greek
not CultureType middle_eastern
IsFactionHeir
AgentType = family
Trait Title_Heraldry < 3
Trait Title_Heraldry > 0
Affects : Title_Heraldry -10
Chance : 100 %
When to test : CharacterTurnStart
Condition : not CultureType greek
not CultureType middle_eastern
IsFactionLeader
AgentType = family
Trait Title_Heraldry < 3
Trait Title_Heraldry > 0
Affects : Title_Heraldry -10
Chance : 100 %
When to test : CharacterTurnStart
Condition : not CultureType greek
not CultureType middle_eastern
not IsFactionLeader
not IsFactionHeir
Trait CharacterCampaigns < 1
Affects : Title_Heraldry 1
Chance : 75 %
Knight (Ritter)
侍從騎士
2
這位將領已被敕封為侍從騎士,可以獨立領軍出征,但由於自身級別偏低,尚無法對麾下士兵指揮如意。經過五至七年(十至十四回合)軍旅生涯後,侍從騎士可晉陞為方幟騎士。獲得更多作戰經驗的最佳方法是,每回合結束時都令此人位於城邑之外隨軍行動,在敵軍土地上作戰能大幅提高經驗,本國地區內行動則見效甚微,若能參與史詩級別會戰則可能提前獲得晉陞。

作戰部隊士氣-1
Knight Banneret (Bannerträger)
方幟騎士
3
這位將領已被敕封為方幟騎士,可以獨立領軍出征為王室效力。該將領帳下現已彙集諸多資深幕僚和低階騎士,共同協助其完成作戰任務。經過十至十五年(二十至三十回合)軍旅生涯後,方幟騎士可晉陞為高階騎士。獲得更多作戰經驗的最佳方法是,每回合結束時都令此人位於城邑之外隨軍行動,在敵軍土地上作戰能大幅提高經驗,本國地區內行動則見效甚微,若能參與史詩級別會戰則可能提前獲得晉陞。

統率力+1,個人安全+1,攻城器械建造+20
Knight Commander (Komtur)
高階騎士
4
這位將領已被敕封為高階騎士,可以統領龐大軍隊征戰四方。該將領帳下現已彙集諸多資深幕僚和精銳騎士,共同協助其完成作戰任務。經過二十至廿五年(四十至五十回合)軍旅生涯後,高階騎士可晉陞為大十字騎士。獲得更多作戰經驗的最佳方法是,每回合結束時都令此人位於城邑之外隨軍行動,在敵軍土地上作戰能大幅提高經驗,本國地區內行動則見效甚微,若能參與史詩級別會戰則可能提前獲得晉升。

統率力+2,個人安全+2,攻城器械建造+30
Knight Grand Cross (Grosskreuz)
大十字騎士
5
這位將領已被敕封為最為高貴的大十字騎士,帳下幕僚人才濟濟,精英騎士薈萃,共同協助其完成作戰任務。作為不世出的名將,此人對國家之卓越貢獻,令其本人和家族皆永垂青史。

統率力+3,個人安全+3,攻城器械建造+40
435 Titled 1 Hidden
隱藏
When to test : CharacterTurnEnd
Condition : HasAncType dearmad_her
not IsFactionHeir
not IsFactionLeader
Trait Untitled >= 1
Affects : Titled 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : HasAncType dearmad_her
not IsFactionHeir
not IsFactionLeader
not Trait Titled >= 1
Affects : Titled 1
Chance : 100 %
436 TolerantWoman Tolerant
思想寬容
1 Prepared to at least accept the differences she has with foreigners, even if she does not like them all.
這位女士儘管並不喜歡異國人士,但與之相處仍能盡力令自己理解文化差異
+1 Charm
魅力+1
When to test : CharacterTurnEnd
Condition : Trait TolerantWoman >= 1
Affects : TolerantWoman 1
Chance : 2 %
Accepting
通情達理
2 Very accepting and tolerant, an excellent quality in a woman who visits foreign courts.
這位賢德女士訪問外國王室時,通情達理善解人意
+2 Charm
魅力+2
Incredibly Accepting
胸襟廣闊
3 Open to any and all foreign ways and customs. It is not within her to judge them at all.
這位女士從不先入為主,對任何異國習俗都胸襟廣闊
+3 Charm
魅力+3
437 TouchedByTheGods Servant of Heaven
天主忠僕
4 Believes that the almighty has a plan that he is meant to be a part of.
此人堅信自己只是萬能上帝手中的一名忠僕
+2 Piety
虔誠+2
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 1
Trait CivilianEducation = 1
Trait NoEducation < 3
Affects : TouchedByTheGods 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= abbey
Affects : TouchedByTheGods 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= abbey_o
Affects : TouchedByTheGods 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType city
Trait Student > 2
Trait CivilianEducation = 1
Trait NoEducation < 4
SettlementBuildingExists >= minareted_masjid
Affects : TouchedByTheGods 1
Chance : 5 %
When to test : GeneralTakesCrusadeTarget
Condition : IsCrusade
Affects : TouchedByTheGods 3
Chance : 100 %
When to test : ExterminatePopulation
Condition : IsGeneral
PopulationOwnReligion < 30
Affects : TouchedByTheGods 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= cathedral
Affects : TouchedByTheGods 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= huge_cathedral
Affects : TouchedByTheGods 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= jama
Affects : TouchedByTheGods 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= great_jama
Affects : TouchedByTheGods 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= cathedral_o
Affects : TouchedByTheGods 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
SettlementBuildingExists >= huge_cathedral_o
Affects : TouchedByTheGods 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : AgentType = family
EndedInSettlement
SettlementType castle
Trait Student > 2
Trait MilitaryEducation = 1
Trait NoEducation < 2
Affects : TouchedByTheGods 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : TouchedByTheGods 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait TouchedByTheGods >= 1
Affects : TouchedByTheGods 1
Chance : 2 %
Dramatic Visions
舉止誇張
8 They certainly are dramatic - waving his arms about and swooning like a besotted girl while the almighty sends word.
當接受天主啟示時,此人舉止極為誇張,狂呼濫叫,幾若未諳人事之黃口稚女
+3 Piety
虔誠+3
Vision of Prophecy
夢入神機
16 Unshakable in his belief the almighty has spoken to him directly in his dreams, fuelling him with religious conviction.
此人堅稱曾與夢中得聆天主教誨,故而令其信仰更為堅定
+4 Piety
虔誠+4
438 TourneyKnight Tourney Entrant
初涉馬術
1 This man has been bold enough to try his hand in the tourney fields.
此人天性勇敢,渴望在馬術比賽中一試身手
+1 Chivalry
騎士美德+1
When to test : CharacterComesOfAge
Condition : FatherTrait TourneyKnight >= 1
Affects : TourneyKnight 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
Trait Path_General >= 1
Affects : TourneyKnight 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
Trait Path_Governor >= 1
Affects : TourneyKnight 1
Chance : 4 %
Fair Jouster
出色馬術家
3 Has entered enough jousts to have become an improved man in the saddle.
多次公平的騎士決鬥,令此人戰技日進
+1 Chivalry, +1 Command when commanding cavalry
騎士美德+1,指揮騎兵統率力+1
Good Jouster
傑出馬術家
6 More than competent with a lance in hand, and quite a contender at the tourney.
此人不僅槍法出眾,騎術亦頗為嫻熟
+2 Chivalry, +1 Command when commanding cavalry
騎士美德+2,指揮騎兵統率力+1
Knight of Renown
著名馬術家
12 Now a tournament veteran, this man has become famous for his dashing skill at the lists.
此人馬術競技屢獲殊勳,名聞遐邇
+2 Chivalry, +1 Authority, +2 Command when commanding cavalry
騎士美德+2,威望+1,指揮騎兵統率力+2
Tourney Champion
傳奇馬術大師
18 Renowned for his proud legacy at the tourney, few can now best him with a lance.
此人堪稱馬術賽史傳奇,其騎槍所至,對手無不應聲落馬
+3 Chivalry, +2 Authority, +2 Command when commanding cavalry
騎士美德+3,威望+2,指揮騎兵統率力+2
439 Trusting Naive
疏於防範
2 This man is simply a bit too innocent to understand why others would ever do anything that underhand.
此人殊為幼稚,無法理解為何世上竟有人內心如此險惡
-1 from Personal Security (increases the chances of falling victim to assassination)
個人安全-1
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementType city
RemainingMPPercentage = 100
not Trait Paranoia > 0
SettlementBuildingExists >= brothel
Trait Path_General >= 1
Affects : Trusting 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
not Trait Paranoia > 0
SettlementBuildingExists >= brothel
Trait Path_Governor >= 1
Affects : Trusting 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition :
Affects : Trusting 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : Trusting 1
Chance : 2 %
Trusting
輕信他人
4 It is in this man's nature to believe that a stranger is simply a brother he does not know very well yet.
此人天性易於相信他人,對外人動輒推心置腹
-2 from Personal Security (increases the chances of falling victim to assassination)
個人安全-2
Overly Trusting
幼稚無知
12 Utterly naive and ignorant to the perils that lie in other people, and an easy target for any plot or scheme.
此人殊為幼稚,對人心險惡全無概念,極易成為陰謀犧牲品
-3 from Personal Security (increases the chances of falling victim to assassination)
個人安全-3
440 TurnsAlive Young
青春年少
1
此人青春年少,渾身充滿活力

行軍能力+100%,將領生命力+1,生育幾率+1
When to test : OfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge <= 60
CharacterAge > 35
Affects : TurnsAlive 61
Chance : 100 %
When to test : OfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge > 60
Affects : TurnsAlive 91
Chance : 100 %
When to test : OfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge <= 35
CharacterAge > 25
Affects : TurnsAlive 21
Chance : 100 %
When to test : OfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge <= 25
Affects : TurnsAlive 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = family
Trait CharacterAges = 1
Affects : TurnsAlive 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge <= 60
CharacterAge > 35
Affects : TurnsAlive 61
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge > 60
Affects : TurnsAlive 91
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge <= 35
CharacterAge > 25
Affects : TurnsAlive 21
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait CharacterAges < 1
CharacterAge <= 25
Affects : TurnsAlive 1
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait CharacterAges < 1
CharacterAge <= 60
CharacterAge > 35
Affects : TurnsAlive 61
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait CharacterAges < 1
CharacterAge > 60
Affects : TurnsAlive 91
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait CharacterAges < 1
CharacterAge <= 35
CharacterAge > 25
Affects : TurnsAlive 21
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait CharacterAges < 1
CharacterAge <= 25
Affects : TurnsAlive 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterAges < 1
CharacterAge <= 60
CharacterAge > 35
Affects : TurnsAlive 61
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterAges < 1
CharacterAge > 60
Affects : TurnsAlive 91
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterAges < 1
CharacterAge <= 35
CharacterAge > 25
Affects : TurnsAlive 21
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterAges < 1
CharacterAge <= 25
Affects : TurnsAlive 1
Chance : 100 %
Middle Aged
人到中年
20
此人已逐漸步入中年,不復有青年時代的充沛活力

行軍能力+75%
Feeling His Age
年齒漸長
60
此人行動趨於緩慢,死神已向他遙遙召喚

行軍能力+25%,將領生命力-1,個人安全-1,生育幾率-1
One Foot in the Grave
風燭殘年
90
此人已至風燭殘年,很快將與死神親切會晤

行軍能力-25%,將領生命力-2,個人安全-2,生育幾率-2
22 / 28 : P18 , P19 , P20 , P21 , P22 , P23 , P24 , P25 , P26 , P27
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