Some early success in this budding merchant's career suggests he could become a true asset. 創業階段的順利預示這位商人日後必將成就非凡
+1 Finance 商業才能+1
When to test : AcquisitionMission Condition : MissionSucceeded Affects : GoodMerchant 1 Chance : 85 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal DistanceCapital <= 50 I_EventCounter great_fair_accepted > 0 Affects : GoodMerchant 1 Chance : 50 %
When to test : AgentCreated Condition : AgentType = merchant EndedInSettlement SettlementBuildingExists >= m_merchants_guild Affects : GoodMerchant 1 Chance : 10 %
Bold Barterer 廣開商路
2
A healthy track record of moving into other markets make this merchant a reliable source of income. 與它國市場關係密切,令此商家財源滾滾
+2 Finance 商業才能+2
Commercial Conqueror 兼併大師
4
This man doesn't break into new markets, he simply takes them. 此人從不屑考慮對他國市場簡單滲透,從來都是斷然出擊全盤兼併
+3 Finance 商業才能+3
Robber Baron 商界霸主
8
Even merchants from the Far East speak this man's name with reverence and awe. A true financial genius. 所有來自東方的商人都異口同聲表示對此人的敬畏,此人不啻為真正商界霸主
+4 Finance 商業才能+4
142
GoodMiner
Mining Knowledge 瞭解礦業
2
Has made a point of learning the basic principles of mining. 此人對礦業流程略有涉獵
10% bonus on mining income 礦產收益+10%
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_mines Affects : GoodMiner 1 Chance : 10 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= mines Affects : GoodMiner 1 Chance : 17 %
When to test : CharacterComesOfAge Condition : Affects : GoodMiner 1 Chance : 2 %
Mining Expert 礦業專家
4
Has been involved with establishing enough mining operations to be capable of improving any given mine's efficiency. 此人研究各種礦業流程,以圖提高採礦效率
20% bonus on mining income 礦產收益+20%
Geologist 地質大師
8
Has developed a passion for understanding the lay of the land, and how to locate rich seams of metallic ore. 此人深研地層結構,擅長勘探金屬礦脈
30% bonus on mining income 礦產收益+30%
143
GoodPrincess
Diplomatic Ability 外交才能
1
Early success with her diplomatic missions suggest that this lady may represent her people more often in the future. 初涉外交即取得成功,預示這位女士日後將在這一領域大有可為
+1 Charm 魅力+1
When to test : DiplomacyMission Condition : MissionSucceeded Affects : GoodPrincess 1 Chance : 75 %
Delicate Diplomat 外交幹才
2
When ladies of noble birth can handle negotiations so delicately, diplomats fear for their jobs. 這位出身高貴的女士,處理微妙外交難題時得心應手
+2 Charm 魅力+2
Diplomatic Weapon 外交利器
3
This graceful creature's experience at playing on her feminine charms has made her brilliant at having others see things her way. 這位優雅女士充分發揮其女性魅力,令他人頻頻贊同,從其所願
+3 Charm 魅力+3
Mistress of Negotiations 外交傳奇
4
Known throughout courts of the land as a diplomatic predator, her majesty can smooth out the most tenuous of situations. 這位女士周遊諸國,縱橫捭闔,談笑間化兵戈於無形
+4 Charm 魅力+4
144
GoodSpy
Inconspicuous 合格間諜
1
Able to blend in most places without drawing attention to himself. 此人能迅速融入人群,絲毫不引他人注意
+1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted) 間諜技能+1,視野+1
When to test : SpyMission Condition : MissionSucceeded Affects : GoodSpy 1 Chance : 75 %
Adept Agent 傑出間諜
2
Proven capable of seeing what needs to be seen, without being seen himself. 擅長於藏匿自己行蹤,同時刺探到有用情報
+2 to agent's skill, +2 to line of sight (increases the range at which enemies are spotted) 間諜技能+2,視野+2
Spy 傑出間諜
4
Espionage is an art to this man. He has succeeded on enough missions to justify his growing confidence. 此人已將間諜技能發展為藝術,屢次得手令其躊躇滿志
+3 to agent's skill, +3 to line of sight (increases the range at which enemies are spotted) 間諜技能+3,視野+3
Adept Spy 卓越間諜
8
A true adept in the ways of subterfuge and espionage, and one of the realm's finest set of eyes. 擅長潛入和刺探,擁有常人不及之敏銳眼光
+4 to agent's skill, +4 to line of sight (increases the range at which enemies are spotted) 間諜技能+4,視野+4
Master Spy 傳奇間諜
16
No door can hold this man, no secret can remain safe. A true master spy, and a key asset to your intelligence network. 此人行蹤所至更無任何秘密,乃絕世間諜大師,為國家至寶
+5 to agent's skill, +5 to line of sight (increases the range at which enemies are spotted) 間諜技能+5,視野+5
the Clever 詭秘者
145
GoodTaxman
Good with Taxes 合格稅監
1
Has an innate sense for knowing when people are avoiding paying tax, and how to fix the problem without chronic oppression. 此人對付逃稅行為有敏銳直覺,並瞭解如何方能提高稅收效率
10% bonus on tax income 稅收+10%
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel = loyalty_disillusioned GovernorTaxLevel > tax_high Affects : GoodTaxman 1 Chance : 45 %
When to test : CharacterComesOfAge Condition : Affects : GoodTaxman 1 Chance : 4 %
Thorough Taxman 出色稅監
2
Adept at ensuring that tax collection under his rule is diligent and efficient. 此人頗為能幹,在徵稅方面尤為突出
20% bonus on tax income, +1 to unrest (has a negative effect on public order) 稅收+20%,城邑動亂+1
Cruelly Exacting Taxman 橫徵暴斂
3
Not a single taxable coin passes by this man unnoticed. This exacting efficiency does nothing to endear him unto the people. 此人貪得無厭,橫徵暴斂,令民眾怨聲載道
30% bonus on tax income, +2 to unrest (has a negative effect on public order) 稅收+30%,城邑動亂+2
146
GoodTrader
Understands Trade 瞭解商業
24
Has a firm grasp of how trade and mercantile industries operate. 此人對貿易流程和商業運作頗為瞭解
10% bonus on all trade income 所有城邑貿易+10%
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= merchant_bank Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= caravan_stop Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_port Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= port Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= roads Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= merchants_wharf Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= corn_exchange Trait GovernorInclination = 1 Affects : GoodTrader 1 Chance : 33 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= hanseatic_guild Affects : GoodTrader 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= m_merchants_guild Affects : GoodTrader 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal DistanceCapital <= 50 I_EventCounter great_fair_accepted > 0 Affects : GoodTrader 2 Chance : 50 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : GoodTrader 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : Affects : GoodTrader 12 Chance : 2 %
When to test : OfferedForAdoption Condition : Trait GovernorInclination = 1 Affects : GoodTrader 24 Chance : 20 %
Trader 商業專家
48
Has become actively involved in the trade process, experiencing the thrills and perils of the mercantile world first hand. 此人商業才能出色,麾下企業獲利頗豐
20% bonus on all trade income 所有城邑貿易+20%
Master Trader 商業大師
60
This man actively supports trade industries, believing a thriving trade network to be the backbone of a thriving empire. 此人全力經營商業帝國,堅信發達貿易乃富強之路
30% bonus on all trade income 所有城邑貿易+30%
147
GovernorInclination
Administratively Minded 行政興趣
1
This person has a gift for bureaucratic matters, although they can learn military skills, they prefer administrative ones. 此人對於行政更加有興趣!
Able to gain more from education 能夠接受更多的教育
When to test : OfferedForAdoption Condition : not Trait MilitaryInclination = 1 Affects : GovernorInclination 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral not Trait MilitaryInclination = 1 Affects : GovernorInclination 1 Chance : 100 %
When to test : OfferedForMarriage Condition : not Trait MilitaryInclination = 1 Affects : GovernorInclination 1 Chance : 100 %
148
GreekConquer_Constantinople
Savior of Constantinople 君士坦丁救世主
1
This man's name is cheered in the streets; races are held in his honor. Let it be remembered that he reclaimed Constantinople from the heathens! 此人的名字傳遍大街小巷,君士坦丁堡與這裡的人民將永遠記住他!
+1 Command, +2 Authority, +1 to law (improves public order), +1 Morale for all troops on the battlefield 統帥+1,威望+2,人民擁戴+1,作戰士氣+1
When to test : GeneralCaptureSettlement Condition : SettlementName Constantinople not Trait RivalConquer_Constantinople >= 1 not Trait GreekConquer_Constantinople >= 1 not Trait RivalConquer_Constantinople1 >= 1 not Trait GreekConquer_Constantinople1 >= 1 Affects : GreekConquer_Constantinople 1 Chance : 100 %
149
GreekConquer_Constantinople1
Savior of Constantinople 君士坦丁救世主
1
This man's name is cheered in the streets; races are held in his honor. Let it be remembered that he reclaimed Constantinople from the heathens! He's quite taken it all to heart... 此人的名字傳遍大街小巷,君士坦丁堡與這裡的人民將永遠記住他!
+1 Command, +2 Authority, +1 to law (improves public order), +1 Morale for all troops on the battlefield, Lowered Loyalty. 統帥+1,威望+2,人民擁戴+1,作戰士氣+1
When to test : GeneralCaptureSettlement Condition : SettlementName Constantinople not Trait RivalConquer_Constantinople1 >= 1 not Trait GreekConquer_Constantinople1 >= 1 Affects : GreekConquer_Constantinople1 2 Chance : 10 %
150
Gregarious
Sociable 社交中心
1
Comfortable shaking hands or becoming the centre of attention. 此人無論在何處都可高朋滿座,成為視線焦點
+1 to popularity (improves public order) 人民擁戴+1
When to test : CharacterComesOfAge Condition : FatherTrait Gregarious >= 1 Affects : Gregarious 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : Affects : Gregarious 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait Gregarious >= 1 Affects : Gregarious 1 Chance : 4 %
Gregarious 喜愛社交
2
A man of the men, more at home when surrounded with friends than alone on a throne. 此人素愛社交,常於家中聚友歡敘,不喜離群索居
+1 Morale for all troops on the battlefield, +2 to popularity (improves public order) 作戰部隊士氣+1,人民擁戴+2
Everyone's Friend 高朋滿座
3
Enjoys his popularity, always keen to assemble a group of friends, or friends to be. 此人喜愛熱鬧,對廣交好友興致盎然
+2 Morale for all troops on the battlefield, +3 to popularity (improves public order) 作戰部隊士氣+2,人民擁戴+3
151
GrowingConviction
Growing Conviction 信仰彌堅
1
Surviving an attempt on his life has instilled this man with a little more confidence than he had before the event. 死裡逃生得脫大難後,此人愈發堅定了自己的信仰
+1 Piety 虔誠+1
When to test : ExecutesAnAssassinOnAMission Condition : AgentType = heretic Affects : GrowingConviction 1 Chance : 33 %
Strengthened Resolve 信仰堅定
2
Several close calls have led this man to start believing he's a bit more of a man than most of those he has to deal with. 屢次目睹神跡,令此人堅信自己與眾不同
+2 Piety 虔誠+2
Feeling Invulnerable 泰然自若
4
Survived so many attempts on his life that he now holds himself with extreme confidence in all situations. 經歷數次生死關頭,此人現在任何情況都能泰然自若
+3 Piety 虔誠+3
152
Haemophobic
Un-Manly 生性軟弱
1
Goes pale at the sight of blood, a weak quality unbefitting of a true man. 此人一見鮮血即面色蒼白,嚴重缺乏男子氣概
-1 Authority, -1 Morale for all troops on the battlefield 威望-1,作戰部隊士氣-1
When to test : CharacterComesOfAge Condition : Affects : Haemophobic 1 Chance : 2 %
Disgusted by Blood 性格柔弱
2
Would plead for an administrative role to avoid the sight of bloodshed, and should be restricted to one. 此人儘管為統軍將領,卻極度厭惡血腥,實為憾事
-2 Authority, -2 Morale for all troops on the battlefield 威望-2,戰鬥士氣-2
Fears Blood 懼怕血腥
3
Usually turns at the sight of blood, and he if cannot do so, is immediately sick. 此人看到血腥即急圖迴避,否則將煩惡不已
-3 Authority, -3 Morale for all troops on the battlefield 威望-3,戰鬥士氣-3
153
HaleAndHearty
Ghastly and Gaunt 慘不忍睹
1
A disheartening sight, indeed. A corpse cannot sire a child, let alone command an army! 沮喪的眼神中,腐爛的身體不可能再有孩子誕生,更不能指揮軍隊
-3 hit hoints, -1 Fertility, -2 troop morale 將領生命-3,生育能力-1,部隊士氣-2
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 2 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan not FactionIsLocal Affects : HaleAndHearty 3 Chance : 90 %
When to test : CharacterTurnEnd Condition : IsUnderSiege CharacterNumTurnsIdle > 2 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -2 Chance : 25 %
When to test : CharacterTurnEnd Condition : IsBesieging CharacterNumTurnsIdle > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 37 %
When to test : CharacterTurnEnd Condition : EndedInEnemyZOC TimeInRegion > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -2 Chance : 7 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementHasPlague Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 50 %
When to test : CharacterTurnEnd Condition : AtSea Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 15 %
When to test : CharacterTurnEnd Condition : RandomPercent > 75 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 2 %
When to test : CharacterTurnEnd Condition : RandomPercent < 61 not EndedInSettlement Trait HaleAndHearty > 0 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 1 Trait HaleAndHearty < 3 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan not FactionIsLocal Affects : HaleAndHearty 2 Chance : 90 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = public_baths Affects : HaleAndHearty 3 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = aqueduct Affects : HaleAndHearty 3 Chance : 10 %
When to test : CharacterTurnEnd Condition : Trait HaleAndHearty = 0 Trait Diseased = 0 EndedInSettlement Affects : HaleAndHearty 11 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait HaleAndHearty = 0 Trait Diseased = 0 not EndedInSettlement Affects : HaleAndHearty 9 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsGeneral not IsFactionLeader DistanceCapital <= 50 I_EventCounter great_tourney_accepted > 0 Affects : HaleAndHearty 3 Chance : 50 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 InEnemyLands Affects : HaleAndHearty 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 not InEnemyLands Affects : HaleAndHearty 1 Chance : 10 %
When to test : OfferedForAdoption Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : CharacterComesOfAge Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : CharacterTurnStart Condition : I_TurnNumber = 0 Affects : HaleAndHearty 12 Chance : 100 %
When to test : OfferedForMarriage Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 5 Trait Diseased = 0 SettlementBuildingExists = public_baths Affects : HaleAndHearty 1 Chance : 60 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 6 Trait Diseased = 0 SettlementBuildingExists = aqueduct Affects : HaleAndHearty 1 Chance : 75 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 7 Trait Diseased = 0 SettlementBuildingExists = bimaristan Affects : HaleAndHearty 1 Chance : 75 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 7 Trait Diseased = 0 SettlementBuildingExists = great_bimaristan Affects : HaleAndHearty 1 Chance : 75 %
When to test : CharacterTurnEnd Condition : Trait Leprosy = 1 Trait HaleAndHearty > 0 Affects : HaleAndHearty -25 Chance : 100 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : HaleAndHearty 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool >= 1 Trait Military_Edu >= 1 Affects : HaleAndHearty 3 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 Trait Wantschool >= 1 Trait Pagan_Edu >= 1 Affects : HaleAndHearty 3 Chance : 10 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 2 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan FactionIsLocal Affects : HaleAndHearty 3 Chance : 75 %
When to test : CharacterTurnEnd Condition : IsUnderSiege CharacterNumTurnsIdle > 2 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -2 Chance : 50 %
When to test : CharacterTurnEnd Condition : IsBesieging CharacterNumTurnsIdle > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 75 %
When to test : CharacterTurnEnd Condition : EndedInEnemyZOC TimeInRegion > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -2 Chance : 15 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementHasPlague Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AtSea Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 30 %
When to test : CharacterTurnEnd Condition : RandomPercent > 75 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 5 %
When to test : CharacterTurnEnd Condition : RandomPercent < 61 not EndedInSettlement Trait HaleAndHearty > 0 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 1 Trait HaleAndHearty < 3 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan FactionIsLocal Affects : HaleAndHearty 2 Chance : 75 %
When to test : CharacterTurnEnd Condition : Trait Pneumonia = 1 Trait HaleAndHearty > 0 Affects : HaleAndHearty -25 Chance : 100 %
When to test : CharacterComesOfAge Condition : Affects : HaleAndHearty 3 Chance : 2 %
When to test : CharacterComesOfAge Condition : Affects : HaleAndHearty 3 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Scurvy = 1 Trait HaleAndHearty > 0 Affects : HaleAndHearty -25 Chance : 100 %
When to test : PostBattle Condition : Trait SeverelyWounded = 1 Trait HaleAndHearty > 3 Affects : HaleAndHearty -1 Chance : 75 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 RandomPercent > 60 Affects : HaleAndHearty 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 2 Trait HaleAndHearty < 4 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan Affects : HaleAndHearty 1 Chance : 50 %
Deteriorating Health 健康惡化
4
One cannot help but sense frailty creeping into his every movement. This has clearly upset the men. 此人的身體情況正在逐漸惡化,這讓他感到困惑
-2 hit points, -1 troop morale 將領生命-2,部隊士氣-1
Unhealthy 身體不適
9
With limited access to resources and foodstuffs, the body will weaken over time... 雖然榮華富貴,但身體抵不住時間的侵蝕!
-1 hit points 將領生命-1
Relatively Healthy 相對健康
12
By the standards of the day, this man's health is perfectly normal. 此人的身體健康狀況一般
(No Effect) 無效果
Healthy 身體健壯
15
In an age when sanitation is paid little heed, simple hygiene can make all the difference. 注意衛生使他保持健康的關鍵!
+1 hit points 將領生命+1
Fairly Healthy 身體健碩
20
A man's growing concern for cleanliness results in the infrequency of disease; a man takes note. 一個人生活在健康的環境中是很重要的
+2 hit points 將領生命+2
Hale and Hearty 完美健康
25
When one ones dines on regulated food and drink, and consults medical physicians at the sign of any discomfort, he is generally the most vivacious of the lot. 適當的餐飲與醫師的調養使此人無必健碩
+3 hit points, +1 Fertility, +1 troop morale 將領生命+3,生育能力+1,部隊士氣+1
154
Handsome
Handsome 相貌英俊
1
Considered by most to be a good looking man. 此人被公認相貌英俊
+1 to popularity (improves public order) 人民擁戴+1
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 1 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 2 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 3 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 1 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 2 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 3 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Affects : Handsome 1 Chance : 5 %
Physically Attractive 英俊瀟灑
2
Boasts looks that most men would kill to have when courting ladies. 此人情場殊為得意,眾多情敵恨不得取其性命
+2 to popularity (improves public order) 人民擁戴+2
Striking to Behold 驚才絕艷
3
Women commonly lose their words when first addressing this beautiful man. 此人俊美無比,令女士們屏息靜氣,愛慕有加
+1 Authority, +3 to popularity (improves public order) 威望+1,人民擁戴+3
Physically Flawless 俊美絕倫
4
There is no chance this man's portrait will be flattering, no matter how deft the artist. 再高明的畫師,亦無法完美摹寫此人俊美
-1 Command, +1 Authority, +4 to popularity (improves public order) 統帥-1,威望+1,人民擁戴+4
the Handsome 俊美者
155
Hardened
Hardened to Battle 心如鐵石
1
This man has lost a lot of personal friends in battle. Nonetheless he has hardened himself to the task of making war. He is resolved, sure, and committed. 這個人失去了親人和朋友,但這並沒有影響他無休止的爭鬥
+1 Hit Point 將領生命+1
When to test : PostBattle Condition : IsGeneral not WonBattle GeneralNumKillsInBattle > 0 PercentageBodyguardKilled > 25 Affects : Hardened 1 Chance : 10 %
When to test : PostBattle Condition : IsGeneral GeneralFoughtInCombat PercentageBodyguardKilled > 40 PercentageEnemyKilled > 50 Affects : Hardened 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : Trait Hardened >= 1 Affects : Hardened 1 Chance : 3 %
Tempered by Violence 殺戮機器
4
Having lost more than his share of dearest friends in battle, seen more than half his bodyguards die around him, and killed more than his fair share of men in personal combat, this man has steeled himself to the hardships of war. He is driven, focused, an 這個人不為親朋的枉死而有任何改變,繼續著他鐵石般的生活,繼續殺戮著
+1 Command and Hit Point 將領生命和統帥+1
Twisted by Violence 無盡屠殺
8
Over the years, the ghosts of his dear and long lost friends have come to haunt this man. Of late the ghosts of the men he has personally slain have come to haunt him as well. His only course of action is to drive madly into battle to seek drowned out th 此人為陰魂纏身,無盡的殺戮,鮮血浸滿全身!
-2 Troop morale (this man appears crazy in battle), -2 Piety (Even the Pope has heard tales of this man's alarmingly cold battle demeanor), +2 hitpoint (The man can not be brought down by mere mortals!), +1 Dread 士氣-2,虔誠-2,統帥+1,殘暴+1
the Begrieved 血染者
156
HarshJustice
Hard Justice 執法嚴厲
2
States that justice is about crime, and crime is about punishment. Thus, justice is about punishment. 此人堅信,立法乃預防犯罪,而懲治犯罪則需刑罰,因此法律既是刑罰
+1 to unrest (has a negative effect on public order), +2 to law (improves public order) 城邑動亂+1,法律+2
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= m_assassins_guild Affects : HarshJustice 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= m_eastern_assassins_guild Affects : HarshJustice 1 Chance : 20 %
When to test : GovernorCityRiots Condition : Affects : HarshJustice 1 Chance : 5 %
When to test : GovernorCityRebels Condition : Affects : HarshJustice 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : Affects : HarshJustice 1 Chance : 2 %
Harsh Justice 執法嚴峻
3
Believes that if punishment is not being administered on a regular basis, then crime will spread unchecked! 此人堅信,若執法不夠嚴峻,則犯罪必將氾濫
+2 to unrest (has a negative effect on public order), +4 to law (improves public order) 城邑動亂+2,法律+4
Severe Justice 執法嚴酷
7
Has no qualms about terrorising the populace with fear of brutal punishment should they ever run into the law. 毫無疑問,但有亂民敢於觸犯法律,此人必嚴酷執法絕無憐憫
+1 Dread, +3 to unrest (has a negative effect on public order), +6 to law (improves public order) 殘暴+1,城邑動亂+3,法律+6
157
HarshRuler
Iron Fisted 鐵腕總督
1
Rules with an iron fist - it is the lot of the common people to serve him. He enjoys reminding them of this. 此人以鐵腕治理城邑,眾人皆須俯首帖耳,否則必遭橫禍
+1 Dread, +1 to law (improves public order) 殘暴+1,法律+1
When to test : CharacterComesOfAge Condition : FatherTrait KindRuler >= 1 Affects : HarshRuler 1 Chance : 33 %
When to test : BrotherAdopted Condition : Affects : HarshRuler 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : Affects : HarshRuler 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait HarshRuler >= 1 Affects : HarshRuler 1 Chance : 4 %
Harsh Ruler 嚴厲總督
3
Makes the lives of the people less bearable. He often humiliates peasants simply out of spite. 此人治下,民不聊生,命賤如土
+2 Dread, -1 from personal security (increases the chances of falling victim to assassination), +1 to squalor (decreases population growth and public order), +2 to law (improves public order) 殘暴+2,個人安全-1,城邑髒亂+1,法律+2
Cruel Ruler 殘暴總督
6
Actually enjoys the act of making those under his dominion suffer, so that they may fear and respect their master. 此人津津樂道於各種殘酷重刑,以此立威令民眾畏懼
+3 Dread, -2 from personal security (increases the chances of falling victim to assassination), +2 to squalor (decreases population growth and public order), +3 to law (improves public order) 殘暴+3,個人安全-2,城邑髒亂+2,法律+3
the Cruel 殘暴者
158
HarshWoman
Hard But Fair 公正嚴厲
1
Feels that it is the people's duty to obey the laws of the land, not question them. 該女士認為民眾必須嚴格守法,不得有逾規之舉
-1 Charm 魅力-1
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : HarshWoman 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 AgentType = princess Affects : HarshWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait NonAuthoritarian >= 1 AgentType = princess Affects : HarshWoman 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsbitch >= 1 AgentType = princess Affects : HarshWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsbitch >= 2 AgentType = princess Affects : HarshWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsbitch >= 3 AgentType = princess Affects : HarshWoman 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait HarshWoman >= 1 Affects : HarshWoman 1 Chance : 4 %
Harsh Mistress 冷面情婦
2
Considers the need for order justification for rather heavy-handed laws and punishment. 該女士堅稱亂世用重典,固亦理所當然
-2 Charm 魅力-2
Cruel Mistress 蛇蠍心腸
3
Displays a perverse pleasure in seeing those who put a foot out of place punished. 該女士對酷刑懲罰赤身露體的窮人興致盎然
-3 Charm 魅力-3
159
HashashinsGuildMember
Hashashins' Guild Apprentice 哈薩辛行會中階成員
1
The presence of a Master Hashashins' Guild within the kingdom has made this man a more effective operative. 王國中成立的哈薩辛大師行會,令此人刺客技藝顯著提高
+1 to agent's skill 刺客技能+1
When to test : AgentCreated Condition : AgentType = assassin FactionBuildingExists >= m_eastern_assassins_guild Affects : HashashinsGuildMember 2 Chance : 100 %
When to test : AgentCreated Condition : AgentType = assassin FactionBuildingExists = gm_eastern_assassins_guild Affects : HashashinsGuildMember 3 Chance : 100 %
Hashashins' Guild Journeyman 哈薩辛行會高階成員
2
The presence of Hashashins' Guild HQ within the kingdom has afforded this man significantly enhanced training. 王國中成立的哈薩辛行會總部,令此人刺客技藝更上一層
+2 to agent's skill, +1 Security 刺客技能+2
160
Hates_Father
Scorns his Father 鄙視父王
1
This crown prince has never seen eye to eye with his father. He thinks a change in Sovereigns would be a change for the better. 這位王子從來沒有正眼看過父王,他認為只有有自己來統治,國家方可走向輝煌
-1 Loyalty 忠誠-1
When to test : CharacterTurnEnd Condition : IsFactionLeader Trait Loves_Father > 0 Affects : Hates_Father 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : Affects : Hates_Father 1 Chance : 10 %
Hates his Father 密謀弒父
3
Oedipus had it basically right...kill the father, but kill mom too. Anything to be rid of his idiot Sovereign lord! 此人終日為權利密謀弒父,也許他連母親也想一起幹掉!