High Elves
|
No. |
Type 類型 |
Title 名稱 |
Threshold 門檻 |
Description 說明 |
Effects 效果 |
Hidden 隱藏 |
Epithet 稱號 |
Condition 獲得條件 |
201 |
MerchantEnemies |
A Few Enemies |
1 |
Angry promises of revenge have been hurled at this merchant by those he has driven out of business… |
-1 from personal security (increases the chances of falling victim to assassination) |
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When to test : AcquisitionMission Condition : MissionSucceeded Affects : MerchantEnemies 1 Chance : 25 % |
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Several Enemies |
3 |
The merchants this man has put out of business still appear to have enough cash to hire some muscle… |
-2 from personal security (increases the chances of falling victim to assassination) |
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A Marked Man |
6 |
It is whispered that the merchants that this man has personally ruined are unifying to seek their revenge. |
-4 from personal security (increases the chances of falling victim to assassination) |
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202 |
MerchantsGuildMember |
Merchant's Guild Apprentice |
1 |
The presence of a Master Assassin's Guild within the kingdom has made this man a more effective operative. |
+1 to agent's skill |
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When to test : AgentCreated Condition : AgentType = merchant FactionBuildingExists = gm_merchants_guild Affects : MerchantsGuildMember 1 Chance : 100 % |
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203 |
MerchantsGuildTrained |
Financial Training |
1 |
The influence of the local merchants' guild house have made this man more shrewd with money. |
+1 to agent's skill |
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When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= m_merchants_guild Affects : MerchantsGuildTrained 1 Chance : 100 % |
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204 |
Miserly |
Mean with Money |
1 |
Uncomfortable with letting go of money unless it is sure to bring a worthy return. |
2% bonus on tax income, +1 to squalor (decreases population growth and public order) |
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When to test : CharacterComesOfAge Condition : FatherTrait Generous >= 1 Affects : Miserly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Miserly >= 1 Affects : Miserly 1 Chance : 25 % |
When to test : CharacterTurnEnd Condition : Treasury < 0 Affects : Miserly 1 Chance : 4 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Miserly 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Miserly >= 1 Affects : Miserly 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsUnderSiege IsGeneral Affects : Miserly 1 Chance : 20 % |
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Hoarder of Wealth |
2 |
This man is interested in keeping his wealth, not parting with it. |
2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order) |
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Miserly |
4 |
Wouldn't spare a coin to the dying man who had left him all his wealth in his written will. |
5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order) |
|
the Mean |
205 |
Missionary |
Missionary |
1 |
Bringing the entire flock into the one true faith is an admirable achievement. |
+1 Obedience, +1 Eligibility, +1 Purity, -1 Violence |
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When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest TimeInRegion > 4 TimeSinceReligion > 95 >= 10 PopulationOwnReligion > 95 ReligionShift > 10 Affects : Missionary 1 Chance : 100 % |
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Spreader of Obedience |
3 |
Has ensured his own obedience is dominant on more than one occasion. |
+2 Obedience, +1 Eligibility, +2 Purity, -2 Violence |
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Beacon of Obedience |
6 |
A true champion of spreading obedience. He always leaves a trail of believers in his wake. |
+3 Obedience, +2 Eligibility, +3 Purity, -2 Violence |
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206 |
Monopolist |
Capitalist |
5 |
Now that he has achieved sole control over his market, this merchant is learning how best to keep it to himself. |
+1 Finance |
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When to test : CharacterTurnEnd Condition : AgentType = merchant TradingMonopoly Affects : Monopolist 1 Chance : 100 % |
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Market Controller |
10 |
Time spent with a monopoly has allowed this man to discover new avenues of how to expand, and exploit it. |
+2 Finance |
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|
Monopolist |
20 |
Years of mastering the art of cornering a market has produced both healthy profits, as well as some murderously jealous peers. |
+3 Finance,-1 from personal security (increases the chances of falling victim to assassination) |
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207 |
Multilingual |
Bilingual |
1 |
Speaks both his faction's tongue, plus that of the locale he grew up in. |
+1 Influence |
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When to test : CharacterTurnEnd Condition : AgentType = diplomat DistanceCapital >= 60 Affects : Multilingual 1 Chance : 10 % |
When to test : AgentCreated Condition : AgentType = diplomat DistanceCapital >= 40 Affects : Multilingual 1 Chance : 33 % |
When to test : AgentCreated Condition : Trait Multilingual >= 1 Affects : Multilingual 1 Chance : 33 % |
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Multilingual |
2 |
Can speak fluently in several languages, making his work in foreign courts much more effective. |
+2 Influence |
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Translator |
4 |
Fluent in most major dialects throughout Middle-earth. |
+3 Influence |
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208 |
NaturalAssassinSkill |
Cold Killer |
1 |
This man can kill pragmatically, a quality that makes him well suited to his profession. |
+1 to agent's skill |
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When to test : AgentCreated Condition : AgentType = assassin Affects : NaturalAssassinSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin Trait NaturalAssassinSkill = 1 Affects : NaturalAssassinSkill 1 Chance : 33 % |
When to test : AgentCreated Condition : AgentType = assassin Trait NaturalAssassinSkill >= 2 Affects : NaturalAssassinSkill 1 Chance : 33 % |
|
Talent for Murder |
2 |
Has a sick talent for spotting the moment of opportunity arrive to end a life without drawing notice. |
+2 to agent's skill |
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Born to Kill |
3 |
Can find a way to kill anyone, almost like an art form, but more truly an instinct. |
+3 to agent's skill |
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209 |
NaturalDiplomatSkill |
Diplomatic Nature |
1 |
Has always had a talent for being able to talk things through amiably. |
+1 Influence |
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When to test : AgentCreated Condition : AgentType = diplomat Affects : NaturalDiplomatSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = diplomat Trait NaturalDiplomatSkill = 1 Affects : NaturalDiplomatSkill 1 Chance : 33 % |
When to test : AgentCreated Condition : AgentType = diplomat Trait NaturalDiplomatSkill = 2 Affects : NaturalDiplomatSkill 1 Chance : 33 % |
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Natural Mediator |
2 |
With his innate ability to settle disputes so well, it is no wonder he became a diplomat. |
+2 Influence |
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Diplomatic Genius |
3 |
All his life this man has always been able to make others see things in a way they will be able to agree with him. |
+3 Influence |
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210 |
NaturalHereticSkill |
New Faith |
1 |
A new take on spirituality has given this man a little more faith than he had in the past. |
+1 Obedience |
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When to test : PriestBecomesHeretic Condition : Attribute Piety < 1 Affects : NaturalHereticSkill 1 Chance : 100 % |
When to test : PriestBecomesHeretic Condition : Trait NaturalHereticSkill >= 1 Affects : NaturalHereticSkill 1 Chance : 50 % |
When to test : PriestBecomesHeretic Condition : Trait NaturalHereticSkill >= 2 Affects : NaturalHereticSkill 1 Chance : 20 % |
When to test : AgentCreated Condition : AgentType = heretic Affects : NaturalHereticSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : Trait NaturalHereticSkill >= 1 Affects : NaturalHereticSkill 1 Chance : 33 % |
When to test : AgentCreated Condition : Trait NaturalHereticSkill >= 2 Affects : NaturalHereticSkill 1 Chance : 33 % |
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New Conviction |
2 |
A pure belief that he now has a true understanding of the divine has made this man all the more pious. |
+2 Obedience |
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Spiritually Reborn |
3 |
Gripped by a new obedient fervour, this man follows his new set of tasks with amazing conviction. |
+3 Obedience |
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211 |
NaturalMerchantSkill |
Good with Money |
1 |
Displayed an uncommon understanding of how to work with money from an early age. |
+1 Finance |
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When to test : AgentCreated Condition : AgentType = merchant Affects : NaturalMerchantSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = merchant Trait NaturalMerchantSkill = 1 Affects : NaturalMerchantSkill 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = merchant Trait NaturalMerchantSkill >= 2 Affects : NaturalMerchantSkill 1 Chance : 33 % |
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Natural Born Merchant |
2 |
Has a rare talent to evaluate the true worth of any given deal, and reaps the ample benefit as a result. |
+2 Finance |
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Mercantile Genius |
3 |
Able to make money without even trying, this man was born to work with coin. |
+3 Finance |
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212 |
NaturalMilitarySkill |
Talent for Command |
1 |
Always showed a natural understanding for military tactics. |
+1 Command |
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When to test : CharacterComesOfAge Condition : FatherTrait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 30 % |
When to test : LesserGeneralOfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 % |
When to test : CharacterComesOfAge Condition : FactionType egypt Affects : NaturalMilitarySkill 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : NaturalMilitarySkill 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 2 Affects : NaturalMilitarySkill 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 3 Affects : NaturalMilitarySkill 1 Chance : 50 % |
When to test : OfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 % |
When to test : OfferedForMarriage Condition : Affects : NaturalMilitarySkill 1 Chance : 8 % |
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Natural Commander |
2 |
A natural leader of men, well suited to military command. |
+2 Command |
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Born to Command |
3 |
Born with both the will and ability to lead other men decisively in battle. |
+3 Command |
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Born Conqueror |
4 |
A military savant, blessed with a mind that pioneers winning battle tactics. |
+4 Command |
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213 |
NaturalPriestSkill |
Blessed |
1 |
Appears to be somewhat more in touch with God and his spirituality than most. |
+1 Obedience |
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When to test : AgentCreated Condition : AgentType = priest Affects : NaturalPriestSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = priest Trait NaturalPriestSkill = 1 Affects : NaturalPriestSkill 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = priest Trait NaturalPriestSkill >= 2 Affects : NaturalPriestSkill 1 Chance : 20 % |
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Divine Connection |
2 |
There is no doubt in this man's mind that God speaks to him directly, and that he must heed his call. |
+2 Obedience |
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Chosen One |
3 |
So strong and unyielding is his connection with God that some speculate he could later be recognised as a prophet. |
+3 Obedience |
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214 |
NaturalPrincess |
Charming Consul |
1 |
Those of noble birth always display a more effective grasp of etiquette and courtesy. |
+1 Charm |
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When to test : CharacterComesOfAge Condition : AgentType = princess Affects : NaturalPrincess 1 Chance : 100 % |
When to test : CharacterComesOfAge Condition : AgentType = princess Trait NaturalPrincess = 1 Affects : NaturalPrincess 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : AgentType = princess Trait NaturalPrincess = 2 Affects : NaturalPrincess 1 Chance : 20 % |
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Natural Negotiator |
2 |
A fascination with the fine art of socialising gracefully has made her highness quite a cunning communicator. |
+2 Charm |
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Born Mediator |
3 |
Her highness speaks with rare conviction and poise, making her an ideal selection for diplomatic missions. |
+3 Charm |
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215 |
NaturalSpySkill |
Quietly Observant |
1 |
Has always been one to notice things without others knowing he was there. |
+1 to agent's skill |
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When to test : AgentCreated Condition : AgentType = spy Affects : NaturalSpySkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = spy Trait NaturalSpySkill = 1 Affects : NaturalSpySkill 1 Chance : 33 % |
When to test : AgentCreated Condition : AgentType = spy Trait NaturalSpySkill = 2 Affects : NaturalSpySkill 1 Chance : 20 % |
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Spying Talent |
2 |
Has an ability to discover things he shouldn't know. Be places he should not be. |
+2 to agent's skill |
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Natural Spy |
3 |
Understands espionage innately and completely. A man of mystery to be sure. |
+3 to agent's skill |
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216 |
NightBattleCapable |
Night Fighter |
1 |
Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness. |
+1 Command when fighting at night |
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When to test : CharacterTurnStart Condition : Trait NightBattleCapable = 0 IsGeneral Attribute Command >= 6 Affects : NightBattleCapable 6 Chance : 5 % |
When to test : PostBattle Condition : IsGeneral Attribute Command >= 1 IsNightBattle Trait NightBattleCapable = 0 WonBattle Affects : NightBattleCapable 6 Chance : 100 % |
When to test : LesserGeneralOfferedForAdoption Condition : Affects : NightBattleCapable 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : NightBattleCapable 1 Chance : 10 % |
When to test : OfferedForAdoption Condition : Affects : NightBattleCapable 1 Chance : 10 % |
When to test : OfferedForMarriage Condition : Affects : NightBattleCapable 1 Chance : 10 % |
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217 |
Noauthority |
Undermined authority |
1 |
The people are hailing another man as the true ruler of Gondor and this man has lost much of his reputation and authority. |
-3 Command, -5 Authority, -2 Local Popularity, -1 Morale for all troops on the battlefield |
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When to test : CharacterTurnEnd Condition : IsFactionLeader I_EventCounter aragorn_accepted > 0 Affects : Noauthority 1 Chance : 100 % |
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218 |
Noctophilia |
Likes the Dark |
2 |
The dark is not something to be feared, but rather, something to take advantage of in battle. |
+1 Command when fighting at night |
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When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 % |
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Effective at Night |
3 |
Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield. |
+2 Command when fighting at night |
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Nocturnal |
5 |
Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark. |
+3 Command when fighting at night |
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219 |
Noctophobia |
Spooked at Night |
2 |
On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness. |
-1 Command when fighting at night |
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When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds >= 0.8 IsNightBattle Affects : Noctophobia 1 Chance : 50 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds < 1.5 IsNightBattle Affects : Noctophobia 1 Chance : 50 % |
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Fear of the Dark |
3 |
Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it! |
-2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
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Noctophobic |
5 |
This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man. |
-3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts) |
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220 |
NonAuthoritarian |
Fair Ruler |
3 |
Sees little use in oppressing the people simply because he has opportunity to do so. |
-2 from unrest (improves public order), -1 from law (has a negative effect on public order) |
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When to test : CharacterTurnEnd Condition : IsFactionLeader I_EventCounter aragorn_accepted > 0 Affects : NonAuthoritarian 2 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= brothel Affects : NonAuthoritarian 1 Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= jousting_lists Affects : NonAuthoritarian 1 Chance : 5 % |
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 50 % |
When to test : OccupySettlement Condition : Affects : NonAuthoritarian 1 Chance : 3 % |
When to test : OccupySettlement Condition : Trait StrategyChivalry > 0 Affects : NonAuthoritarian 1 Chance : 3 % |
When to test : CharacterTurnEnd Condition : Trait NonAuthoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 4 % |
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Understanding Ruler |
4 |
Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest. |
-1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order) |
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Liberal Leader |
6 |
A firm believer that allowing the people their personal freedoms makes for a more prosperous society. |
-2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order) |
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the Kind |
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