High Elves
|
No. |
Type 類型 |
Title 名稱 |
Threshold 門檻 |
Description 說明 |
Effects 效果 |
Hidden 隱藏 |
Epithet 稱號 |
Condition 獲得條件 |
261 |
Stoic |
Reserved |
1 |
Doesn't let his emotions show, making him at least appear calm in crisis. |
100% increase to cost to bribe |
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When to test : CharacterTurnEnd Condition : IsFactionLeader I_EventCounter aragorn_declined > 0 Affects : Stoic 1 Chance : 100 % |
When to test : CharacterComesOfAge Condition : FatherTrait Epicurean >= 1 Affects : Stoic 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : FatherTrait Stoic >= 1 Affects : Stoic 1 Chance : 20 % |
When to test : CharacterTurnEnd Condition : Treasury < 0 Affects : Stoic 1 Chance : 3 % |
When to test : CharacterTurnEnd Condition : not EndedInSettlement InEnemyLands Affects : Stoic 1 Chance : 1 % |
When to test : CharacterComesOfAge Condition : FactionType egypt Affects : Stoic 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Stoic 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Stoic >= 1 Affects : Stoic 1 Chance : 4 % |
|
Stone Faced |
2 |
Cold and hard enough never to blink in the face of adversity. A little grim and imposing to face. |
+1 Loyalty, 200% increase to cost to bribe |
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Utterly Stoic |
4 |
His manner of utter self control gives him great strength as leader, but stifles his sense of compassion. |
+2 Loyalty, 300% increase to cost to bribe |
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262 |
StrategicSkill |
Promising Strategist |
1 |
Has shown an aptitude for strategy during his studies. |
+1 Command |
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When to test : CharacterComesOfAge Condition : FatherTrait StrategicSkill >= 1 Affects : StrategicSkill 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral IsFactionAIControlled Affects : StrategicSkill 1 Chance : 25 % |
When to test : CharacterComesOfAge Condition : FactionType egypt Affects : StrategicSkill 1 Chance : 5 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : StrategicSkill 1 Chance : 6 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= drill_square Affects : StrategicSkill 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= library Affects : StrategicSkill 1 Chance : 3 % |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : StrategicSkill 1 Chance : 25 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : StrategicSkill 1 Chance : 25 % |
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Strategically Sound |
3 |
This man made a point of studying strategic matters properly when given the chance. |
+2 Command |
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Strategist |
5 |
This man makes grand plans and plots, his studies and natural ability to think around a situation making him a great strategist. |
+3 Command |
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263 |
StrategyChivalry |
Fair in Rule |
1 |
His actions suggest he favours a path of fairness to his people when ruling. |
+1 Respect |
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When to test : RefuseBribe Condition : Trait StrategyChivalry > 0 Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_masjid Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_small_masjid Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church_o Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel_o Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= jousting_lists Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GeneralJoinCrusade Condition : IsCrusade Trait CrusaderHistory < 1 Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GeneralTakesCrusadeTarget Condition : IsCrusade Affects : StrategyChivalry 2 Chance : 100 % |
When to test : GeneralAbandonCrusade Condition : Affects : StrategyChivalry -2 Chance : 100 % |
When to test : OccupySettlement Condition : Affects : StrategyChivalry 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_low GovernorLoyaltyLevel = loyalty_happy TimeInRegion > 3 Affects : StrategyChivalry 1 Chance : 25 % |
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_low GovernorLoyaltyLevel > loyalty_disillusioned Treasury < 0 TimeInRegion > 3 Affects : StrategyChivalry 1 Chance : 33 % |
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader I_EventCounter great_tourney_accepted > 0 Affects : StrategyChivalry 1 Chance : 50 % |
When to test : GeneralJoinCrusade Condition : IsJihad Trait JihadHistory < 1 Affects : StrategyChivalry 1 Chance : 100 % |
When to test : GeneralAbandonCrusade Condition : IsJihad Affects : StrategyChivalry -2 Chance : 100 % |
|
Noble in Rule |
2 |
The people smile upon a ruler who put their support behind noble projects and tasks. |
+2 Respect |
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Chivalrous in Rule |
4 |
People under the rule of this man feel as if led by a king, driven to a higher set of ideals. |
+3 Respect, +1 Authority |
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Honourable Ruler |
8 |
Not even his enemies would declare this man anything short of honourable in intentions as a ruler. |
+4 Respect, +2 Authority |
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the Honourable |
Noble Ruler |
16 |
This man has become a champion of virtues through his righteous path of improving the lives of all under his rule. |
+5 Respect, +3 Authority |
|
the Noble |
264 |
StrategyDread |
Mean Leader |
1 |
Has not shown too much concern for the plight of the peasants lately. |
+1 Fear |
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When to test : LeaderOrderedBribery Condition : Affects : StrategyDread 1 Chance : 15 % |
When to test : AcceptBribe Condition : Trait StrategyChivalry > 0 Affects : StrategyDread 4 Chance : 100 % |
When to test : LeaderOrderedSpyingMission Condition : MissionSucceeded Affects : StrategyDread 1 Chance : 5 % |
When to test : LeaderOrderedAssassination Condition : MissionSucceeded Affects : StrategyDread 1 Chance : 33 % |
When to test : LeaderOrderedAssassination Condition : not MissionSucceeded Affects : StrategyDread 1 Chance : 25 % |
When to test : ExterminatePopulation Condition : Affects : StrategyDread 1 Chance : 100 % |
When to test : GovernorAgentCreated Condition : AgentType = assassin Affects : StrategyDread 1 Chance : 100 % |
When to test : GovernorAgentCreated Condition : AgentType = spy Affects : StrategyDread 1 Chance : 33 % |
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_extortionate GovernorLoyaltyLevel < loyalty_happy Treasury > 10000 TimeInRegion > 3 Affects : StrategyDread 1 Chance : 33 % |
When to test : CharacterTurnEnd Condition : IsGeneral Treasury > 50000 Trait StrategyChivalry > 0 Affects : StrategyDread 1 Chance : 33 % |
|
Cruel Leader |
2 |
Flogging for insubordination, or perhaps for amusement is plausible with this one. |
+2 Fear |
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Merciless Leader |
4 |
The people are not this man's concern, they are there to serve, and not ask for better. |
+3 Fear, +1 Authority |
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Malevolent Leader |
8 |
As likely to skewer his own guards on spikes to ward off an enemy siege as the corpses of his foes. |
+4 Fear, +2 Authority |
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the Malevolent |
Tyranical Leader |
16 |
Rules with an iron fist that none question, for fear of the consequences. |
+5 Fear, +3 Authority |
|
the Tyrant |
265 |
StrickenSerious |
Wracking Cough |
1 |
Has a nasty wracking cough left over from a vile illness cursed upon this man by a witch. |
-1 Command, -1 Morale for all troops on the battlefield |
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When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch >= 7 Affects : StrickenSerious 1 Chance : 20 % |
When to test : CharacterTurnEnd Condition : Trait StrickenSerious >= 1 Affects : StrickenSerious 1 Chance : 4 % |
|
Evil Illness |
2 |
Haunted by an illness that he has not been able to fully shake since encountering a witch. |
-2 Command, -2 Morale for all troops on the battlefield |
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Stricken Down |
3 |
This man's life is all but over, his health stolen by dark sorcerous arts! |
-1 Obedience, -3 Command, -1 Authority, -3 Morale for all troops on the battlefield |
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266 |
StrickenSilly |
Warts |
1 |
Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch. |
-1 Command, -1 Morale for all troops on the battlefield |
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When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch > 0 HighestAttAdjacentChar Magic witch < 4 Affects : StrickenSilly 1 Chance : 25 % |
When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch >= 4 HighestAttAdjacentChar Magic witch < 7 Affects : StrickenSilly 1 Chance : 10 % |
When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch >= 7 Affects : StrickenSilly 1 Chance : 5 % |
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Flatulant |
2 |
Ever since this man's encounter with that horrid pagan crone, his stomach has been turning endlessly. |
-2 Command, -1 Authority, -2 Morale for all troops on the battlefield |
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Boil-ridden |
3 |
The impure magicks worked upon this man have manifested themselves in weeping boils. Ghastly stuff. |
-1 Obedience, -3 Command, -2 Authority, -3 Morale for all troops on the battlefield |
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267 |
StrongFaith |
Growing Faith |
1 |
Seeing that his preaching has made a difference is helping this priest's faith grow. |
+1 Obedience |
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When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest ReligionShift >= 8 TimeInRegion < 3 Trait StrongFaith < 1 Affects : StrongFaith 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest ReligionShift >= 10 TimeInRegion < 5 Trait StrongFaith = 1 Affects : StrongFaith 1 Chance : 50 % |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest ReligionShift >= 10 TimeInRegion < 5 Trait StrongFaith = 2 Affects : StrongFaith 1 Chance : 50 % |
When to test : PriestBecomesHeretic Condition : Trait StrongFaith > 0 Affects : StrongFaith -100 Chance : 100 % |
|
Strong Faith |
4 |
Though there has been much heresy about him, his tangible results against it has only fuelled his faith. |
+2 Obedience |
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Shining Faith |
8 |
Years of missionary work have only reaffirmed his belief and conviction. |
+3 Obedience |
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Unquestionable Faith |
12 |
Has converted more souls than the almighty himself could fathom, resulting in an iron clad faith. |
+4 Obedience |
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268 |
Superstitious |
Silly Beliefs |
1 |
Still prone to a few silly superstitious beliefs that he should probably have outgrown. |
-1 Obedience |
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When to test : CharacterComesOfAge Condition : FatherTrait Superstitious >= 1 Affects : Superstitious 1 Chance : 20 % |
When to test : CharacterDamagedByDisaster Condition : RandomPercent > 96 Affects : Superstitious 1 Chance : 15 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Superstitious 1 Chance : 3 % |
When to test : CharacterTurnEnd Condition : Trait Superstitious >= 1 Affects : Superstitious 1 Chance : 4 % |
|
Superstitious |
2 |
Pays heed to mystic beliefs, some of which make other men raise an eyebrow. |
-1 Obedience, -1 Morale for all troops on the battlefield |
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Slave to Superstition |
3 |
Almost incapacitated by his zealous avoidance of the curses and ill fates that befall… Well, everyone. |
-2 Obedience, -1 Authority, -2 Morale for all troops on the battlefield |
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269 |
TacticalSkill |
Promising Tactician |
1 |
Not only does this man remember what he has been taught about tactics, he understands the theory as well. |
+2 Command when ambushing, +1 to line of sight (increases the range at which enemies are spotted) |
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When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear I_ConflictType SuccessfulAmbush BattleOdds <= 2.0 Affects : TacticalSkill 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : FatherTrait TacticalSkill >= 1 Affects : TacticalSkill 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : TacticalSkill 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= military_academy Affects : TacticalSkill 1 Chance : 5 % |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 Affects : TacticalSkill 1 Chance : 10 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 Affects : TacticalSkill 1 Chance : 10 % |
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Tactically Sound |
2 |
Well schooled enough in tactical warfare enough to know how to make good use of his troops and the terrain. |
+3 Command when ambushing, +2 to line of sight (increases the range at which enemies are spotted) |
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Tactician |
4 |
This man's knowledge of battle tactics is thorough and complete. He has an answer for most things on the battlefield. |
+4 Command when ambushing, +3 to line of sight (increases the range at which enemies are spotted) |
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270 |
Talkative |
Talkative |
2 |
Sometimes prone to over elaborating on a point, bringing other things to light that didn't need to be. |
-1 Influence, 5% bonus on bribery attempts (increases the chances that a bribe will be successful) |
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When to test : BriberyMission Condition : not MissionSucceeded Affects : Talkative 1 Chance : 10 % |
When to test : AgentCreated Condition : AgentType = diplomat Affects : Talkative 1 Chance : 5 % |
When to test : AgentCreated Condition : AgentType = diplomat Affects : Talkative 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : Talkative 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Talkative >= 1 Affects : Talkative 1 Chance : 4 % |
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Gossips |
4 |
Is careless in the way he trades secrets, he enjoys it too much to hold back. |
-2 Influence |
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Utterly Indiscreet |
8 |
No secret is secret for long when this man knows it. His name is a byword for foolish indiscretion and loose talk. |
-3 Influence, 5% penalty on bribery attempts (decreases the chances that a bribe will be successful) |
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the Gossip |
|
271 |
TheologiansGuildMember |
Theologians' Guild Apprentice |
1 |
The presence of a Master Theologian's Guild within the kingdom has had a positive influence on this priest's initiation. |
+1 Obedience |
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When to test : AgentCreated Condition : AgentType = priest FactionBuildingExists >= m_theologians_guild Affects : TheologiansGuildMember 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = priest FactionBuildingExists = gm_theologians_guild Affects : TheologiansGuildMember 1 Chance : 100 % |
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Theologians' Guild Journeyman |
2 |
The presence of Theologian's Guild HQ within the kingdom has had a positive influence on this priest's initiation. |
+2 Obedience |
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272 |
TheologiansGuildTrained |
Orthodox Instruction |
1 |
The influence of the local Theologian's guild house has only served to make this priest more pious. |
+1 Obedience |
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When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= theologians_guild Affects : TheologiansGuildTrained 1 Chance : 100 % |
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273 |
ThievesGuildMember |
Thieves' Guild Apprentice |
1 |
The presence of a Master Thieves' Guild within the kingdom has made this man a more effective operative. |
+1 to agent's skill |
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When to test : AgentCreated Condition : AgentType = spy FactionBuildingExists >= m_thieves_guild Affects : ThievesGuildMember 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = spy FactionBuildingExists = gm_thieves_guild Affects : ThievesGuildMember 1 Chance : 100 % |
|
Thieves' Guild Journeyman |
2 |
The presence of a Thieves' Guild HQ within the kingdom has afforded this man significantly enhanced training. |
+2 to agent's skill |
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274 |
ThievesGuildTrained |
Trained in Espionage |
1 |
The influence of the local Thieves' Guild house have made this man far more adept in the arts of subtlety and discretion. |
+1 to agent's skill |
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When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= thieves_guild Affects : ThievesGuildTrained 1 Chance : 100 % |
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275 |
TimidWoman |
Timid |
2 |
The realisation that powerful people want her dead has left this poor woman on edge. |
-1 Charm |
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When to test : SufferAssassinationAttempt Condition : AgentType = princess Affects : TimidWoman 1 Chance : 50 % |
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Skittish |
3 |
Repeated attempts on her life have shattered her nerves, making her difficult company. |
-2 Charm, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
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Nuerotic |
4 |
Driven utterly neurotic by an ongoing plot to end her life, this poor woman's existence has become a misery. |
-3 Charm, +2 to personal security (improves the chances of detecting and foiling assassination attempts) |
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276 |
TolerantWoman |
Tolerant |
1 |
Prepared to at least accept the differences she has with foreigners, even if she does not like them all. |
+1 Charm |
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When to test : CharacterComesOfAge Condition : FatherTrait Xenophilia >= 1 AgentType = princess Affects : TolerantWoman 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Xenophobia >= 1 AgentType = princess Affects : TolerantWoman 1 Chance : 25 % |
|
Accepting |
2 |
Very accepting and tolerant, an excellent quality in a woman who visits foreign courts. |
+2 Charm |
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Incredibly Accepting |
3 |
Open to any and all foreign ways and customs. It is not within her to judge them at all. |
+3 Charm |
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277 |
TouchedByTheGods |
Servant of the Dark Lord |
1 |
Believes that the Dark Lord has a plan that he is meant to be a part of. |
+2 Obedience |
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When to test : CharacterTurnEnd Condition : Trait TouchedByTheGods >= 1 Affects : TouchedByTheGods 1 Chance : 4 % |
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Dramatic Visions |
2 |
They certainly are dramatic - waving his arms about and swooning like a besotted girl while the almighty sends word. |
+3 Obedience |
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Vision of Prophecy |
3 |
Unshakable in his belief the Dark One has spoken to him directly in his dreams, fuelling him with obedient conviction. |
+4 Obedience |
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278 |
TourneyKnight |
Tourney Entrant |
1 |
This man has been bold enough to try his hand in the tourney fields. |
+1 Respect |
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When to test : CharacterComesOfAge Condition : FatherTrait TourneyKnight >= 1 Affects : TourneyKnight 1 Chance : 20 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= jousting_lists Affects : TourneyKnight 1 Chance : 10 % |
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Fair Jouster |
3 |
Has entered enough jousts to have become an improved man in the saddle. |
+1 Respect, +1 Command when commanding cavalry |
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Good Jouster |
6 |
More than competent with a lance in hand, and quite a contender at the tourney. |
+2 Respect, +1 Command when commanding cavalry |
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Knight of Renown |
12 |
Now a tournament veteran, this man has become famous for his dashing skill at the lists. |
+2 Respect, +1 Authority, +2 Command when commanding cavalry |
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Tourney Champion |
18 |
Renowned for his proud legacy at the tourney, few can now best him with a lance. |
+3 Respect, +2 Authority, +2 Command when commanding cavalry |
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279 |
Trusting |
Naive |
1 |
This man is simply a bit too innocent to understand why others would ever do anything that underhand. |
-1 from personal security (increases the chances of falling victim to assassination) |
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When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : Trusting 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : Trusting 1 Chance : 4 % |
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Trusting |
2 |
It is in this man's nature to believe that a stranger is simply a brother he does not know very well yet. |
-2 from personal security (increases the chances of falling victim to assassination) |
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Overly Trusting |
6 |
Utterly naive and ignorant to the perils that lie in other people, and an easy target for any plot or scheme. |
-3 from personal security (increases the chances of falling victim to assassination) |
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280 |
Ugly |
Plain |
1 |
This man's looks are lacklustre enough that he must compensate a little. |
-1 from popularity (has a negative effect on public order) |
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When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 1 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 2 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 3 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Ugly 1 Chance : 4 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 1 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 2 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 3 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 4 Affects : Ugly 1 Chance : 50 % |
When to test : OfferedForAdoption Condition : Affects : Ugly 1 Chance : 10 % |
When to test : OfferedForMarriage Condition : Affects : Ugly 1 Chance : 5 % |
|
A Bit Rough |
2 |
Though he could be loved, no woman's fantasy looks anything like he does. |
+1 Command, -2 from popularity (has a negative effect on public order) |
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Ugly |
3 |
Well, at least he's got two eyes… albeit way too close together. |
+1 Command, -3 from popularity (has a negative effect on public order), Decreases the chance of having children |
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Repulsive to Behold |
4 |
This man's visage is not just ugly, it is difficult to look him in the eye. |
+1 Command, -4 from popularity (has a negative effect on public order), Decreases the chance of having children |
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Cruelly Deformed |
5 |
This man's features are what most would consider either deformed or inhuman. It is frightening and sad. |
Decreases the chance of having children |
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the Ugly |
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