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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / Ranking 排名 / Missile infantry 遠程步兵 / Attack score 攻擊力
Third Age 3.1 魔戒第三紀元 3.1
Attack score 攻擊力
No. Card
兵種
Name
名稱
Attack score
攻擊力
Defence score
防禦力
Mobility score
機動力
Cost score
費用成本
Recruit score
招募補充
Popularity score
人氣指數
Average score
綜合得分
1
48
Silvan Heavy Archers 3 5 64 95 0 0 33.77
Medium infantry armed with longbows and short two-handed curved blades.
2
48
Silvan Heavy Archers 3 5 48 86 1 42 29.18
Medium infantry armed with longbows and short two-handed curved blades.
3
48
Eldarinwë Archers 3 5 50 85 1 28 29.39
Elite archers equipped with the finest armour and swords elven smiths can offer.
4
48
Eldar Archers 3 5 66 95 0 0 34.17
Elite archers equipped with the finest armour and swords elven smiths can offer.
5
60
Ithilien Rangers 3 4 66 91 0 6 33.22
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
6
60
Bardian Marksmen 3 4 45 90 1 30 28.88
Very well trained archers, armed with longbows and short swords, protected with heavy lamellar armor.
7
48
Sentinels of the Woodland Realms 2 4 79 97 0 0 36.85
Effective archers armed with bows and elven blades.
8
48
Sentinels of the Woodland Realms 2 4 66 89 5 26 33.89
Effective archers armed with bows and elven blades.
9
60
Ithilien Rangers 2 3 66 91 6 48 34.27
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles. REQUIRES AN ITHILIEN REGION
10
60
Ithilien Rangers 2 4 69 98 0 0 35.02
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
11
60
Athala Rangers 2 3 52 91 3 7 30.96
Highly skilled archers, deadly with sword and arrows. RECRUITABLE FROM EAST-MIRKWOOD TO DORWINION
12
48
Dúnedain Rangers 2 4 59 91 2 17 32.13
Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
13
60
Lôke-Nar Rim 2 5 60 89 3 22 32.25
Lôke-Nar Rim are elite missile troops equipped with composite bow, sabre and golden steel plates.
14
48
Bardian Marksmen 2 4 45 87 0 13 27.97
Very well trained archers, armed with longbows and short swords, protected with heavy lamellar armor.
15
60
Arnorian Heavy Archers 2 4 45 90 3 0 29.21
Highly disciplined and skilled archers, able to defend themselves in melee.
16
30
Sindar Archers 2 5 48 87 0 22 28.89
Trained and hardened archers protected by well crafted armour. Armed with bows and willing to die for their general.
17
48
Nórëtirno Warriors 2 4 60 97 0 0 32.88
Medium archers wearing chain-mail and armed with elven bows and swords.
18
48
Nórëtirno Warriors 2 4 60 90 5 0 32.56
Medium archers wearing chain-mail and armed with elven bows and swords.
19
60
Southron Archers 2 4 64 91 4 6 33.34
Effective medium archers, clad in wooden armor.
20
60
Blackroot Vale Archers 2 3 49 92 9 16 31.51
Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
21
60
Blackroot Vale Archers 2 3 52 98 0 0 31.40
Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
22
60
Gondor Archers 2 4 48 97 0 0 30.64
Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
23
60
Gondor Archers 2 4 41 90 2 21 28.50
Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
24
60
Longbowmen 2 2 56 99 0 0 32.11
Trained and deadly longbowmen, being totally unarmoured means they need to stay out of melee.
25
60
Longbowmen 2 2 53 93 7 5 31.84
Trained and deadly longbowmen, being totally unarmoured means they need to stay out of melee.
26
60
Corsair Archers 2 2 64 93 7 4 34.08
Effective light archers and fierce warriors in close combat. REQUIRES COASTAL REGION
27
60
Bandobras Archers 2 3 53 93 0 0 30.54
Potent and versatile hobbit warriors.
28
60
Bandobras Archers 2 3 53 93 1 0 30.77
Potent and versatile hobbit warriors. REQUIRES HOBBIT REGION
29
48
Bow Quendi 2 3 60 92 8 11 33.47
Light archers with minimal protection and a long sword.
30
48
Light Elven Archers 2 3 60 92 8 22 33.41
Swift light archers with minimal protection and a long sword.
31
60
Helmingas 2 4 45 91 1 8 28.90
Heavy archer unit armed with a bow and axe. REQUIRES HELMS-DEEP.
32
60
Arnorian Archers 2 3 49 93 10 0 31.77
Good light archers, armed with quality bows, swords and shields.
33
60
Dismounted Variags 2 3 64 91 8 10 34.07
Dismounted Variags shower the enemy with arrows, weakening and breaking formations before the infantry move in.
34
60
Uruk-Hai Crossbow 2 4 52 89 4 20 30.60
Well protected heavy crossbowmen with considerable stopping power.
35
60
Iron Crossbowmen 2 4 59 98 0 0 32.85
Dwarves armed with powerful crossbows and equipped with a small shield for protection while reloading.
36
60
Iron Crossbowmen 2 4 55 91 6 20 32.33
Dwarves armed with powerful crossbows and equipped with a small shield for protection while reloading.
37
60
Variag Archers 2 3 64 92 0 0 32.55
Variag Archers shower the enemy with arrows, weakening and breaking formations before the infantry move in.
38
60
Woodland Hunters 2 2 56 93 2 0 31.64
Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION
39
60
Uruk Archers 2 4 56 92 4 12 32.01
Heavily armored archers, equipped with long bows and short swords.
40
60
Woodsmen 2 2 56 95 9 4 33.28
Hardy folk from the forests, armed with a longbow and long knives.
41
60
Hobbit Archers 1 2 53 95 0 0 30.67
Militia archers from Shire-land.
42
60
Hobbit Archers 1 2 53 95 1 16 30.91
Militia archers from Shire-land. REQUIRES HOBBIT REGION
43
60
Clan Crossbowmen 1 3 64 92 5 10 33.56
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
44
60
Heavy Goblin Archers 1 3 49 92 4 11 30.39
Heavy archer unit, clad in plate armour and wielding a sturdy bow.
45
60
Eorling Archers 1 2 53 94 8 6 32.23
Medium archers with a healthy tendency towards melee.
46
60
Ranged Orc Looters 1 2 61 94 10 0 34.04
Medium armored and only equipped with bows and simple melee weapons.
47
60
Orc Archers 1 2 61 94 0 0 32.01
Medium armored and only equiped with bows and simple melee weapons.
48
60
Archer Militia 1 2 52 99 0 0 31.43
Poorly trained Breelanders armed with short-bows.
49
60
Archer Militia 1 2 49 95 10 0 31.92
Poorly trained Breelanders armed with short-bows.
50
60
Orc Archers 1 3 61 99 3 2 33.83
Medium armored and only equipped with bows and simple melee weapons.
51
60
Orc Archers 1 3 61 94 7 6 33.66
Medium armored and only equiped with bows and simple melee weapons.
52
60
Peasant Archers 1 2 52 93 0 3 29.96
In times of war peasants are forced from their farms to protect their homeland.
53
60
Archer Militia 1 2 49 94 10 12 31.85
Militia units equipped with simple bows and a short sword.
54
60
Haradrim Archers 1 2 64 94 1 1 32.79
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
55
60
Clan Hunters 1 2 64 93 1 1 32.69
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
56
60
Haradrim Archers 1 2 64 94 0 0 32.58
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
57
60
Clan Hunters 1 2 64 93 0 0 32.47
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
58
60
Haradrim Archers 1 2 64 95 11 5 35.12
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
59
60
Clan Hunters 1 2 64 95 9 5 34.67
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
60
60
Muhad Tribesmen 1 4 74 92 12 10 36.99
Strong and fearsome warriors armed with javelins and a mace.
61
60
Goblin Archers 1 2 62 94 7 1 33.78
Medium armoured archers.
62
60
Goblin Trackers 1 2 62 94 9 0 34.05
Lightly armored archers, good for ambushes, weak in melee.
63
60
Uruk-Hai Archers 1 2 56 95 9 16 33.03
Medium archers armed with simple bows.
64
100
Snaga Skirmishers 1 2 62 95 16 17 35.78
Fast-moving, unarmoured javelin troops.
65
60
Axethrowers 1 4 65 93 9 13 34.81
Impetuous warriors who hurl throwing axes before a charge.
66
60
Rivermen 1 3 56 94 12 4 33.73
Rough boatmen, equipped with javelins, axes and shields. REQUIRES NORTHERN RIVER REGION
67
48
Hunters 1 2 61 94 4 2 32.77
Poorly trained and equipped archers.
68
60
Scouts 1 2 61 95 10 4 34.27
Lightly armored and untrained orcs, best for scouting ahead, fast and armed lightly with crude bows.
69
60
Snaga Archers 1 2 62 96 10 15 34.53
Fast-moving, unarmoured archers with shortbows.
70
60
Balchoth Tribesmen 1 2 67 92 1 4 33.39
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
71
60
Balchoth Tribesmen 1 2 67 92 0 0 33.00
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
72
60
Balchoth Tribesmen 1 2 67 94 19 11 37.29
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
73
60
Huntsmen 1 3 74 92 0 4 34.23
Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
74
48
Peasant Archers 1 1 68 97 0 2 33.72
A peasant archer is armed with a small bow and knife. Not to be relied upon.
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