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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / Ranking 排名 / Missile infantry 遠程步兵 / Defence score 防禦力
Third Age 3.1 魔戒第三紀元 3.1
Defence score 防禦力
No. Card
兵種
Name
名稱
Attack score
攻擊力
Defence score
防禦力
Mobility score
機動力
Cost score
費用成本
Recruit score
招募補充
Popularity score
人氣指數
Average score
綜合得分
1
30
Sindar Archers 2 5 48 87 0 22 28.89
Trained and hardened archers protected by well crafted armour. Armed with bows and willing to die for their general.
2
48
Eldar Archers 3 5 66 95 0 0 34.17
Elite archers equipped with the finest armour and swords elven smiths can offer.
3
48
Eldarinwë Archers 3 5 50 85 1 28 29.39
Elite archers equipped with the finest armour and swords elven smiths can offer.
4
48
Silvan Heavy Archers 3 5 64 95 0 0 33.77
Medium infantry armed with longbows and short two-handed curved blades.
5
48
Silvan Heavy Archers 3 5 48 86 1 42 29.18
Medium infantry armed with longbows and short two-handed curved blades.
6
60
Lôke-Nar Rim 2 5 60 89 3 22 32.25
Lôke-Nar Rim are elite missile troops equipped with composite bow, sabre and golden steel plates.
7
60
Gondor Archers 2 4 41 90 2 21 28.50
Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
8
60
Iron Crossbowmen 2 4 59 98 0 0 32.85
Dwarves armed with powerful crossbows and equipped with a small shield for protection while reloading.
9
60
Gondor Archers 2 4 48 97 0 0 30.64
Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
10
60
Iron Crossbowmen 2 4 55 91 6 20 32.33
Dwarves armed with powerful crossbows and equipped with a small shield for protection while reloading.
11
48
Dúnedain Rangers 2 4 59 91 2 17 32.13
Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
12
60
Bardian Marksmen 3 4 45 90 1 30 28.88
Very well trained archers, armed with longbows and short swords, protected with heavy lamellar armor.
13
60
Arnorian Heavy Archers 2 4 45 90 3 0 29.21
Highly disciplined and skilled archers, able to defend themselves in melee.
14
48
Bardian Marksmen 2 4 45 87 0 13 27.97
Very well trained archers, armed with longbows and short swords, protected with heavy lamellar armor.
15
60
Ithilien Rangers 3 4 66 91 0 6 33.22
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
16
48
Sentinels of the Woodland Realms 2 4 79 97 0 0 36.85
Effective archers armed with bows and elven blades.
17
48
Sentinels of the Woodland Realms 2 4 66 89 5 26 33.89
Effective archers armed with bows and elven blades.
18
60
Uruk Archers 2 4 56 92 4 12 32.01
Heavily armored archers, equipped with long bows and short swords.
19
60
Uruk-Hai Crossbow 2 4 52 89 4 20 30.60
Well protected heavy crossbowmen with considerable stopping power.
20
60
Muhad Tribesmen 1 4 74 92 12 10 36.99
Strong and fearsome warriors armed with javelins and a mace.
21
60
Helmingas 2 4 45 91 1 8 28.90
Heavy archer unit armed with a bow and axe. REQUIRES HELMS-DEEP.
22
60
Ithilien Rangers 2 4 69 98 0 0 35.02
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
23
60
Axethrowers 1 4 65 93 9 13 34.81
Impetuous warriors who hurl throwing axes before a charge.
24
48
Nórëtirno Warriors 2 4 60 97 0 0 32.88
Medium archers wearing chain-mail and armed with elven bows and swords.
25
48
Nórëtirno Warriors 2 4 60 90 5 0 32.56
Medium archers wearing chain-mail and armed with elven bows and swords.
26
60
Southron Archers 2 4 64 91 4 6 33.34
Effective medium archers, clad in wooden armor.
27
60
Athala Rangers 2 3 52 91 3 7 30.96
Highly skilled archers, deadly with sword and arrows. RECRUITABLE FROM EAST-MIRKWOOD TO DORWINION
28
60
Dismounted Variags 2 3 64 91 8 10 34.07
Dismounted Variags shower the enemy with arrows, weakening and breaking formations before the infantry move in.
29
48
Light Elven Archers 2 3 60 92 8 22 33.41
Swift light archers with minimal protection and a long sword.
30
60
Ithilien Rangers 2 3 66 91 6 48 34.27
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles. REQUIRES AN ITHILIEN REGION
31
60
Blackroot Vale Archers 2 3 49 92 9 16 31.51
Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
32
60
Blackroot Vale Archers 2 3 52 98 0 0 31.40
Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
33
48
Bow Quendi 2 3 60 92 8 11 33.47
Light archers with minimal protection and a long sword.
34
60
Heavy Goblin Archers 1 3 49 92 4 11 30.39
Heavy archer unit, clad in plate armour and wielding a sturdy bow.
35
60
Arnorian Archers 2 3 49 93 10 0 31.77
Good light archers, armed with quality bows, swords and shields.
36
60
Variag Archers 2 3 64 92 0 0 32.55
Variag Archers shower the enemy with arrows, weakening and breaking formations before the infantry move in.
37
60
Rivermen 1 3 56 94 12 4 33.73
Rough boatmen, equipped with javelins, axes and shields. REQUIRES NORTHERN RIVER REGION
38
60
Bandobras Archers 2 3 53 93 0 0 30.54
Potent and versatile hobbit warriors.
39
60
Bandobras Archers 2 3 53 93 1 0 30.77
Potent and versatile hobbit warriors. REQUIRES HOBBIT REGION
40
60
Orc Archers 1 3 61 99 3 2 33.83
Medium armored and only equipped with bows and simple melee weapons.
41
60
Clan Crossbowmen 1 3 64 92 5 10 33.56
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
42
60
Orc Archers 1 3 61 94 7 6 33.66
Medium armored and only equiped with bows and simple melee weapons.
43
60
Huntsmen 1 3 74 92 0 4 34.23
Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
44
60
Ranged Orc Looters 1 2 61 94 10 0 34.04
Medium armored and only equipped with bows and simple melee weapons.
45
60
Balchoth Tribesmen 1 2 67 92 1 4 33.39
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
46
60
Orc Archers 1 2 61 94 0 0 32.01
Medium armored and only equiped with bows and simple melee weapons.
47
60
Balchoth Tribesmen 1 2 67 92 0 0 33.00
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
48
60
Balchoth Tribesmen 1 2 67 94 19 11 37.29
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
49
60
Corsair Archers 2 2 64 93 7 4 34.08
Effective light archers and fierce warriors in close combat. REQUIRES COASTAL REGION
50
60
Archer Militia 1 2 52 99 0 0 31.43
Poorly trained Breelanders armed with short-bows.
51
60
Eorling Archers 1 2 53 94 8 6 32.23
Medium archers with a healthy tendency towards melee.
52
60
Archer Militia 1 2 49 95 10 0 31.92
Poorly trained Breelanders armed with short-bows.
53
60
Goblin Archers 1 2 62 94 7 1 33.78
Medium armoured archers.
54
60
Goblin Trackers 1 2 62 94 9 0 34.05
Lightly armored archers, good for ambushes, weak in melee.
55
100
Snaga Skirmishers 1 2 62 95 16 17 35.78
Fast-moving, unarmoured javelin troops.
56
60
Archer Militia 1 2 49 94 10 12 31.85
Militia units equipped with simple bows and a short sword.
57
60
Clan Hunters 1 2 64 93 1 1 32.69
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
58
60
Clan Hunters 1 2 64 93 0 0 32.47
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
59
60
Clan Hunters 1 2 64 95 9 5 34.67
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
60
60
Hobbit Archers 1 2 53 95 0 0 30.67
Militia archers from Shire-land.
61
60
Hobbit Archers 1 2 53 95 1 16 30.91
Militia archers from Shire-land. REQUIRES HOBBIT REGION
62
60
Woodland Hunters 2 2 56 93 2 0 31.64
Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION
63
60
Uruk-Hai Archers 1 2 56 95 9 16 33.03
Medium archers armed with simple bows.
64
60
Haradrim Archers 1 2 64 94 1 1 32.79
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
65
60
Woodsmen 2 2 56 95 9 4 33.28
Hardy folk from the forests, armed with a longbow and long knives.
66
60
Longbowmen 2 2 53 93 7 5 31.84
Trained and deadly longbowmen, being totally unarmoured means they need to stay out of melee.
67
60
Haradrim Archers 1 2 64 94 0 0 32.58
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
68
60
Haradrim Archers 1 2 64 95 11 5 35.12
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
69
60
Scouts 1 2 61 95 10 4 34.27
Lightly armored and untrained orcs, best for scouting ahead, fast and armed lightly with crude bows.
70
60
Snaga Archers 1 2 62 96 10 15 34.53
Fast-moving, unarmoured archers with shortbows.
71
48
Hunters 1 2 61 94 4 2 32.77
Poorly trained and equipped archers.
72
60
Peasant Archers 1 2 52 93 0 3 29.96
In times of war peasants are forced from their farms to protect their homeland.
73
60
Longbowmen 2 2 56 99 0 0 32.11
Trained and deadly longbowmen, being totally unarmoured means they need to stay out of melee.
74
48
Peasant Archers 1 1 68 97 0 2 33.72
A peasant archer is armed with a small bow and knife. Not to be relied upon.
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