41 |
|
Despotis of Shamakha |
governor |
Transferable 可轉移 |
|
This man holds the governership of Shamakha |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Shamakha CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Shamakha_duke not FactionwideAncillaryExists Shamakha_atabeg not FactionwideAncillaryExists Shamakha_bdeshkh not FactionwideAncillaryExists Shamakha_despotis not FactionwideAncillaryExists Shamakha_wali not FactionwideAncillaryExists Shamakha_emir not FactionwideAncillaryExists Shamakha_eristav Chance : 100 % |
42 |
|
Despotis of Sivas |
governor |
Transferable 可轉移 |
|
This man holds the governership of Sivas |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Sivas CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Sivas_duke not FactionwideAncillaryExists Sivas_atabeg not FactionwideAncillaryExists Sivas_bdeshkh not FactionwideAncillaryExists Sivas_despotis not FactionwideAncillaryExists Sivas_wali not FactionwideAncillaryExists Sivas_emir not FactionwideAncillaryExists Sivas_eristav Chance : 100 % |
43 |
|
Despotis of Smyrna |
governor |
Transferable 可轉移 |
|
This man holds the governership of Smyrna |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Smyrna CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Smyrna_duke not FactionwideAncillaryExists Smyrna_atabeg not FactionwideAncillaryExists Smyrna_bdeshkh not FactionwideAncillaryExists Smyrna_despotis not FactionwideAncillaryExists Smyrna_wali not FactionwideAncillaryExists Smyrna_emir not FactionwideAncillaryExists Smyrna_eristav Chance : 100 % |
44 |
|
Despotis of Tabriz |
governor |
Transferable 可轉移 |
|
This man holds the governership of Tabriz |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Tabriz CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Tabriz_duke not FactionwideAncillaryExists Tabriz_atabeg not FactionwideAncillaryExists Tabriz_bdeshkh not FactionwideAncillaryExists Tabriz_despotis not FactionwideAncillaryExists Tabriz_wali not FactionwideAncillaryExists Tabriz_emir not FactionwideAncillaryExists Tabriz_eristav Chance : 100 % |
45 |
|
Despotis of Tarsus |
governor |
Transferable 可轉移 |
|
This man holds the governership of Tarsus |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Tarsus CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Tarsus_duke not FactionwideAncillaryExists Tarsus_atabeg not FactionwideAncillaryExists Tarsus_bdeshkh not FactionwideAncillaryExists Tarsus_despotis not FactionwideAncillaryExists Tarsus_wali not FactionwideAncillaryExists Tarsus_emir Chance : 100 % |
46 |
|
Despotis of Tbilisi |
governor |
Transferable 可轉移 |
|
This man holds the governership of Tbilisi |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Tbilisi CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Tbilisi_duke not FactionwideAncillaryExists Tbilisi_atabeg not FactionwideAncillaryExists Tbilisi_bdeshkh not FactionwideAncillaryExists Tbilisi_despotis not FactionwideAncillaryExists Tbilisi_wali not FactionwideAncillaryExists Tbilisi_emir not FactionwideAncillaryExists Tbilisi_eristav Chance : 100 % |
47 |
|
Despotis of Trebizond |
governor |
Transferable 可轉移 |
|
This man holds the governership of Trebizond |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Trebizond CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Trebizond_duke not FactionwideAncillaryExists Trebizond_atabeg not FactionwideAncillaryExists Trebizond_bdeshkh not FactionwideAncillaryExists Trebizond_despotis not FactionwideAncillaryExists Trebizond_wali not FactionwideAncillaryExists Trebizond_emir not FactionwideAncillaryExists Trebizond_eristav Chance : 100 % |
48 |
|
Despotis of Tripoli |
governor |
Transferable 可轉移 |
|
This man holds the governership of Tripoli |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Tripoli CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Tripoli_duke not FactionwideAncillaryExists Tripoli_atabeg not FactionwideAncillaryExists Tripoli_bdeshkh not FactionwideAncillaryExists Tripoli_despotis not FactionwideAncillaryExists Tripoli_wali not FactionwideAncillaryExists Tripoli_emir not FactionwideAncillaryExists Tripoli_eristav Chance : 100 % |
49 |
|
Despotis of Yerevan |
governor |
Transferable 可轉移 |
|
This man holds the governership of Yerevan |
+1 Loyalty, 5% Tax Bonus |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Yerevan CharFactionType byzantium IsGeneral not FactionwideAncillaryExists Yerevan_duke not FactionwideAncillaryExists Yerevan_atabeg not FactionwideAncillaryExists Yerevan_bdeshkh not FactionwideAncillaryExists Yerevan_despotis not FactionwideAncillaryExists Yerevan_wali not FactionwideAncillaryExists Yerevan_emir not FactionwideAncillaryExists Yerevan_eristav Chance : 100 % |
50 |
|
Doctor |
Health |
|
|
Always better to have a physician close at hand to prod and poke one's body after the enemy has done so. |
Increases the chance of having children, Improves the chances of casualties recovering from their wounds |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= bimaristan IsGeneral Attribute Command > 3 Chance : 15 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemy_school IsGeneral Attribute Command > 3 Chance : 3 % |
|
51 |
|
Physician |
Health |
|
|
Keeping good health is vital for a man who leads his people from the front, and much less of a mystery when accompanied by a such a scholar as this. |
Increases the chance of having children, Improves the chances of casualties recovering from their wounds |
When to test : PostBattle Condition : WonBattle PercentageOfArmyKilled > 50 FactionBuildingExists = university IsGeneral not CharacterReligion islam Chance : 10 % |
When to test : PostBattle Condition : WonBattle PercentageOfArmyKilled > 50 FactionBuildingExists >= bimaristan IsGeneral Chance : 30 % |
52 |
|
Fine Armour |
Item |
|
|
An impressive suit of armour, custom fitted to it's owner's frame. |
+4 to your general's hitpoints (how many hits your general can take before dying) |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = armourer Attribute Command > 4 Chance : 15 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = c_armourer Attribute Command > 4 Chance : 30 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= armourer Chance : 75 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_armourer Chance : 75 % |
53 |
|
Ornamental Armour |
Item |
|
|
Though his lordship thinks he looks dashing in this ornate piece of foppery, he is a fool to wear it in battle. |
+1 Authority, -2 from your general's hitpoints (how many hits your general can take before dying) |
When to test : BecomesFactionLeader Condition : Attribute Command < 4 I_TurnNumber > 2 Chance : 75 % |
54 |
|
Explosives |
Item |
|
|
Has a large enough cache of gunpowder to ensure all his sabotage attempts will at least be impressive, even if not always successful. |
+1 Sabotage |
When to test : SabotageMission Condition : MissionSucceeded I_TurnNumber > 85 Chance : 50 % |
55 |
|
False Documents |
Item |
|
|
Carries papers of identification and authority that would convince all but their supposed author to be authentic. |
+1 to agent's skill |
When to test : Insurrection Condition : Chance : 15 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= printing_press Chance : 33 % |
56 |
|
False Relic |
Item |
|
|
So certain he was that this was a holy relic that he redefined his faith accordingly. |
+1 Piety |
When to test : PriestBecomesHeretic Condition : Chance : 10 % |
57 |
|
Soothsayer |
Magic |
|
|
A spinner of tales to satiate those nobles that want to ensure that the news they hear is pleasing. |
+2 Morale for all troops on the battlefield |
When to test : PostBattle Condition : not WonBattle Chance : 3 % |
58 |
|
Drillmaster |
Military |
|
|
Keeps a diligent officer handy to keep his troops vigilant and well-prepared. |
+25% to Movement Points (gives armies the ability to forced march), 10% discount on unit training costs |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory infantry IsGeneral Attribute Command >= 4 Chance : 3 % |
59 |
|
Master Archer |
Military |
|
|
Accompanied by a truly experienced marksman, able to help assist when best to give the order to fire. |
+1 Command |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= archery_range IsGeneral Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = marksmans_range Chance : 33 % |
60 |
|
Stablemaster |
Military |
|
|
Most warriors know how to ride a horse, but few truly understand how to maintain their mounts properly, or to train them for war. |
+1 Command when commanding cavalry |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory cavalry SettlementBuildingExists > knights_stables IsGeneral Chance : 20 % |
|