Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Stainless Steel 5.1b 鋼鐵咆嘯 5.1b / The Moors 摩爾帝國 / Traits 特性
Stainless Steel 5.1b 鋼鐵咆嘯 5.1b
The Moors 摩爾帝國 The Moors 摩爾帝國
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
261 NaturalPriestSkill Blessed 1 Appears to be somewhat more in touch with God and his spirituality than most. +1 Piety
When to test : AgentCreated
Condition : AgentType = priest
Affects : NaturalPriestSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill = 1
Affects : NaturalPriestSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill >= 2
Affects : NaturalPriestSkill 1
Chance : 20 %
Divine Connection 2 There is no doubt in this man's mind that God speaks to him directly, and that he must heed his call. +2 Piety
Chosen One 3 So strong and unyielding is his connection with God that some speculate he could later be recognised as a prophet. +3 Piety
262 NaturalPrincess Charming Consul 1 Those of noble birth always display a more effective grasp of etiquette and courtesy. +1 Charm
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : NaturalPrincess 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : NaturalPrincess 1
Chance : 66 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : NaturalPrincess 1
Chance : 33 %
Natural Negotiator 2 A fascination with the fine art of socialising gracefully has made her highness quite a cunning communicator. +2 Charm
Born Mediator 3 Her highness speaks with rare conviction and poise, making her an ideal selection for diplomatic missions. +3 Charm
263 NaturalSpySkill Quietly Observant 1 Has always been one to notice things without others knowing he was there. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = spy
Affects : NaturalSpySkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
Trait NaturalSpySkill = 1
Affects : NaturalSpySkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = spy
Trait NaturalSpySkill = 2
Affects : NaturalSpySkill 1
Chance : 20 %
Spying Talent 2 Has an ability to discover things he shouldn't know. Be places he should not be. +2 to agent's skill
Natural Spy 3 Understands espionage innately and completely. A man of mystery to be sure. +3 to agent's skill
264 Near_Loyalty Has the King's eye 1 This man is not unnoticed by the King. He knows this, and tries to behave accordingly. Slight Loyalty increase.
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Near_Loyalty > 0
Affects : Near_Loyalty -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionHeir
not IsFactionLeader
DistanceCapital < 10
not Trait Near_Loyalty >= 4
not FactionType mongols
not FactionType timurids
Affects : Near_Loyalty 1
Chance : 20 %
King's Right Hand 4 This man knows his place, and is aware his sovereign lord knows that place too. Increased loyalty and morale for his troops in the field.
265 NightBattleCapable Night Fighter 1 Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness. +1 Command when fighting at night
When to test : CharacterTurnStart
Condition : Trait NightBattleCapable = 0
IsGeneral
Attribute Command >= 5
Affects : NightBattleCapable 6
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
Attribute Command >= 1
IsNightBattle
Trait NightBattleCapable = 0
WonBattle
Affects : NightBattleCapable 6
Chance : 17 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForMarriage
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
266 Noctophilia Likes the Dark 2 The dark is not something to be feared, but rather, something to take advantage of in battle. +1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 33 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 33 %
Effective at Night 3 Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield. +2 Command when fighting at night
Nocturnal 5 Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark. +3 Command when fighting at night
267 Noctophobia Spooked at Night 2 On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness. -1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 1.5
IsNightBattle
Affects : Noctophobia 1
Chance : 25 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 1.5
IsNightBattle
Affects : Noctophobia 1
Chance : 25 %
Fear of the Dark 3 Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it! -2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic 5 This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man. -3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
268 NoHeirYet Lacks a Legitimate Heir 1 If this man feels for any concern for his familial dynasty, he will produce an heir of royal blood! Until then, he will be met with skepticism and disapproval. -2 Authority, -1 to popularity (has a negative effect on public order)
When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType moors
I_NumberOfHeirs moors > 0
Trait NoHeirYet = 1
Affects : NoHeirYet -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType moors
I_NumberOfHeirs moors < 1
Affects : NoHeirYet 1
Chance : 10 %
269 NonAuthoritarian Fair Ruler 3 Sees little use in oppressing the people simply because he has opportunity to do so. -2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 33 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 4 %
Understanding Ruler 4 Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest. -1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader 6 A firm believer that allowing the people their personal freedoms makes for a more prosperous society. -2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order) the Kind
270 Obedient Obedient to his Liege 1 This man appears to have chosen to side with the current King, while recognizing others appear to hint that another man should be King. Slight gain in loyalty.
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Disobedient >= 1
Affects : Obedient 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
Trait Disobedient >= 1
FactionLeaderTrait Offensive_To_Nobles < 1
Affects : Obedient 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionLeaderTrait Offensive_To_Nobles >= 2
IsGeneral
Trait Obedient = 1
not Trait Disobedient >= 1
Affects : Obedient 1
Chance : 33 %
When to test : CharacterTurnEnd
Condition : FactionLeaderTrait Offensive_To_Nobles >= 1
IsGeneral
Trait Disobedient = 0
Trait Obedient = 0
not IsFactionLeader
Affects : Obedient 1
Chance : 80 %
When to test : CharacterTurnEnd
Condition : FactionLeaderTrait Offensive_To_Nobles >= 1
IsGeneral
Trait Disobedient = 0
Trait Obedient = 0
Attribute Loyalty >= 6
not IsFactionLeader
Affects : Obedient 1
Chance : 25 %
Royalist! 2 This man has thrown his measure in for the King! He has pledged his life to his liege unto the end. Significant gain of loyalty.
271 Offensive_To_Nobles Offends the Nobility 1 For whatever reason, this man has gravely offended his nobility. Does he claim divine right though his religion denounces it? Has he taxed his people to fund pointless foriegn wars and gotten into debt? Did he ascend to the throne by power and not blood Generals will pick sides for a possible coming civil war...some will gain Loyalty others will lose it... The Authority of you King is in question, especially to those generals who deny his right to the throne.
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Offensive_To_Nobles = 1
Affects : Offensive_To_Nobles 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
DistanceCapital >= 50
Trait Offensive_To_Nobles = 1
FactionIsLocal
Affects : Offensive_To_Nobles 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Attribute Chivalry < -5
Trait Offensive_To_Nobles = 1
Affects : Offensive_To_Nobles 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Attribute Chivalry < 0
Trait Offensive_To_Nobles = 1
Affects : Offensive_To_Nobles 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Attribute Chivalry > 4
Trait Offensive_To_Nobles = 1
Affects : Offensive_To_Nobles -1
Chance : 4 %
When to test : BecomesFactionLeader
Condition : Trait Offensive_To_Nobles = 0
SettlementsTaken >= 5
Affects : Offensive_To_Nobles 1
Chance : 1 %
When to test : BecomesFactionLeader
Condition : Trait Offensive_To_Nobles = 0
SettlementsTaken >= 10
Affects : Offensive_To_Nobles 1
Chance : 2 %
When to test : BecomesFactionLeader
Condition : Trait Offensive_To_Nobles = 0
SettlementsTaken >= 20
FactionIsLocal
Affects : Offensive_To_Nobles 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Treasury < 0
Attribute Authority <= 5
Affects : Offensive_To_Nobles 1
Chance : 5 %
When to test : BecomesFactionLeader
Condition : Trait Offensive_To_Nobles = 0
SettlementsTaken >= 5
Trait SonofKingPrince <= 0
FactionIsLocal
Affects : Offensive_To_Nobles 1
Chance : 3 %
When to test : BecomesFactionLeader
Condition : Trait Offensive_To_Nobles = 0
SettlementsTaken >= 8
Trait SonofKingPrince <= 0
not FactionIsLocal
Affects : Offensive_To_Nobles 1
Chance : 1 %
Inspires Civil War 2 What was once a political divide between this King and his nobility has widened into a chasm... Some have chosen to follow their king... others have chose to kill him. Generals lose and gain much more loyalty now... WAR appears imminent! Your King's Authority is further in question than ever before.
272 OpenMinded Odd Habits 1 Has seen his faith's effort come to naught in the past, and does not know what to think of it. +1 Unorthodoxy
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
PopulationOwnReligion <= 40
TimeInRegion > 2
Affects : OpenMinded 1
Chance : 20 %
When to test : CharacterNearHeretic
Condition : AgentType = priest
Affects : OpenMinded 1
Chance : 20 %
Open-Minded 2 Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met. +2 Unorthodoxy
Quite Unorthodox 3 Realising so many see the divine a different way is making this man question if he can see it at all anymore. +3 Unorthodoxy the Unorthodox
273 Paranoia Slow to Trust 1 Takes considerable time with someone before believing their intentions to be as they claim. +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt
Condition :
Affects : Paranoia 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 2
Affects : Paranoia 1
Chance : 20 %
When to test : BrotherAdopted
Condition :
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : Trait Paranoia >= 1
Affects : Paranoia 1
Chance : 4 %
Overly Suspicious 2 Suspicious of unseen plots and dreaded fates, many of which are obviously untrue. +2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid 4 Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly! -1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid 8 Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself. -2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
274 PassionateWoman Warm 1 She can focus on her duties, but her mind is usually on her loved ones. +1 Charm the Affectionate
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PassionateWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PassionateWoman 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PassionateWoman 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsCharming >= 1
AgentType = princess
Affects : PassionateWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsCharming >= 2
AgentType = princess
Affects : PassionateWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsCharming >= 3
AgentType = princess
Affects : PassionateWoman 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait PassionateWoman >= 1
Affects : PassionateWoman 1
Chance : 4 %
Passionate 2 A creature of intimacy, unashamed of showing her feelings toward people. +1 Charm
Insatiable 3 This noble nymph is clearly interested in the act of producing an heir, or several. +2 Charm, Increases the chance of having children
275 Peaceful Placid 1 As would be expect of a man of the cloth, violence is generally not one of this man's solutions -1 Violence
When to test : CardinalPromoted
Condition :
Affects : Peaceful 1
Chance : 33 %
When to test : CardinalPromoted
Condition : Trait Peaceful >= 1
Affects : Peaceful 1
Chance : 33 %
When to test : CardinalPromoted
Condition : Trait Peaceful >= 2
Affects : Peaceful 1
Chance : 33 %
Peaceful 2 It does not matter what the justification is to this man of God, he always shuns acts of violence. -2 Violence
Abhors Violence 3 So adverse to violence and bloodshed is this man that he preaches these things to be sin. -3 Violence the Peaceful
276 Perverted Sexually Liberated 2 Unfussed with what others think of his bedroom antics - it is not their business in the first place. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Perverted >= 2
Affects : Perverted 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait Perverted >= 1
Affects : Perverted 1
Chance : 4 %
Sexually Eccentric 4 This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of. -1 from popularity (has a negative effect on public order)
Sexually Debauched 7 The pleasures found in the depths of depravity have left unpleasant stains on this man's character. -1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse 8 There are no depths to which this man will not sink in his quest for physical satisfaction. -2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt 9 It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God. -3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate 10 This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia... -4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order) the Foul
277 Pneumonia Afflicted with Pneumonia 1 If only bloody coughing was the worst of it. High fevers, chills, chest pains and troubled breathing characterize this man's sufferings. -1 Command, -1 Authority, -20% movement points, -2 hitpoints, -1 Piety
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 7
not Trait PneumoniaEncounter = 1
not FactionIsLocal
Affects : Pneumonia 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 1
not Trait PneumoniaEncounter = 1
not FactionIsLocal
Affects : Pneumonia 1
Chance : 16 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 2
not Trait PneumoniaEncounter = 1
not FactionIsLocal
Affects : Pneumonia 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 6
not Trait PneumoniaEncounter = 1
not FactionIsLocal
Affects : Pneumonia 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 5
not Trait PneumoniaEncounter = 1
not FactionIsLocal
Affects : Pneumonia 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 4
not Trait PneumoniaEncounter = 1
not FactionIsLocal
Affects : Pneumonia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 3
not Trait PneumoniaEncounter = 1
not FactionIsLocal
Affects : Pneumonia 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 7
not Trait PneumoniaEncounter = 1
FactionIsLocal
Affects : Pneumonia 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 1
not Trait PneumoniaEncounter = 1
FactionIsLocal
Affects : Pneumonia 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 2
not Trait PneumoniaEncounter = 1
FactionIsLocal
Affects : Pneumonia 1
Chance : 16 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 6
not Trait PneumoniaEncounter = 1
FactionIsLocal
Affects : Pneumonia 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 5
not Trait PneumoniaEncounter = 1
FactionIsLocal
TimeInRegion >= 1
Affects : Pneumonia 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 4
not Trait PneumoniaEncounter = 1
FactionIsLocal
Affects : Pneumonia 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
Trait Diseased = 0
Trait HaleAndHearty = 3
not Trait PneumoniaEncounter = 1
FactionIsLocal
Affects : Pneumonia 1
Chance : 12 %
278 PneumoniaEncounter 3 Hidden
隱藏
When to test : CharacterTurnEnd
Condition : Trait Pneumonia = 1
Trait HaleAndHearty > 0
Affects : PneumoniaEncounter 1
Chance : 90 %
279 PoliticsSkill Political Promise 5 Showing interest and promise in the deadly games of politics. +1 Authority
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : PoliticsSkill 5
Chance : 20 %
When to test : LeaderOrderedBribery
Condition :
Affects : PoliticsSkill 5
Chance : 33 %
When to test : LeaderOrderedDiplomacy
Condition :
Affects : PoliticsSkill 1
Chance : 20 %
When to test : OfferedForMarriage
Condition :
Affects : PoliticsSkill 1
Chance : 17 %
Political Animal 10 Few savour the world of politics but this man has a love for the deals and schemes of kingdoms. +2 Authority
Perfect Politician 15 Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples. +3 Authority
280 PoorLogistics Poor Logistician 1 This general has little grasp of the complexities of supplying an army in the field. Command -1, Troops morale -2
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not EndedInSettlement
InEnemyLands
not Trait LogisticalSkill > 0
Trait Supplies = 5
Trait PoorLogistics < 1
Affects : PoorLogistics 1
Chance : 100 %
14 / 26 : P10 , P11 , P12 , P13 , P14 , P15 , P16 , P17 , P18 , P19
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net