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Royal Military Academy 皇家軍事學院
Home 首頁 / The Long Road 2.0 光榮戰記 2.0 / Royaume de France 法蘭西王國 / Traits 特性
The Long Road 2.0 光榮戰記 2.0
Royaume de France 法蘭西王國 Royaume de France 法蘭西王國
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
241 Liar Avoids the Truth
言詞閃爍
1 Not a terrible liar, but commonly avoids telling the necessary truths.
此人並非一貫指鹿為馬,但卻時常隱諱事實真相
+1 Authority
威望+1
When to test : CharacterComesOfAge
Condition :
Affects : Liar 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Liar >= 1
Affects : Liar 1
Chance : 4 %
Bends the Truth
巧言飾非
2 Prepared to add a little poetic license to his tales to get the message he wants across.
此人總是喜歡對事實進行一些「詩意」的修飾,以便更能令人相信
-1 Authority
威望-1
Liar
謊言百出
4 The truth is often ugly, and this man means to hide it - especially if it involves his own antics.
事實通常是殘酷的,故而此人只是想令他人感到欣喜--特別是涉及到自己利益時
-2 Authority
威望-2
Pathological Liar
撒謊成性
8 Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem.
此人出口成謊,習以為常,有時對自己都隱瞞真相
-3 Authority
威望-3
the Liar
欺騙者
242 Locked You're NOT my King!
割據為王
1 I have locked the gates to this town firmly and will not come out! No matter what you may do to me!
我已經嚴密封鎖了自己的領地,誰也別想對我發號施令。
Only a FOOL would board one of your death ships, my "lord!" Haha! Now go away! Leave me be!.
忠誠顯著減退
When to test : CharacterTurnEnd
Condition : IsGeneral
Trait Locked >= 1
FactionLeaderTrait Offensive_To_Nobles < 1
Affects : Locked -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
Trait Disobedient >= 2
not Trait Locked > 0
Affects : Locked 1
Chance : 100 %
243 LogisticalSkill Understands Logistics
瞭解後勤
1 Knows what is needed to keep an army supplied and operational.
此人基本掌握如何保障軍隊供給的方法
+1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
作戰部隊士氣+1,行軍能力+10%
When to test : CharacterComesOfAge
Condition :
Affects : LogisticalSkill 1
Chance : 6 %
Logistics Expert
後勤專家
2 An expert at ensuring his forces are well supplied and in good condition.
此人實為保障部隊後勤供應的出色專家
+2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
作戰部隊士氣+2,行軍能力+15%
Logistician
軍需大師
4 Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue.
此人精通後勤補給管理,統軍出征令部下戰意高昂
+3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
作戰部隊士氣+3,行軍能力+20%
244 Loseauthority 1 Hidden
隱藏
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Offensive_To_Nobles > 1
Attribute Authority > 0
Affects : Loseauthority 1
Chance : 100 %
2 Hidden
隱藏
3 Hidden
隱藏
4 Hidden
隱藏
5 Hidden
隱藏
6 Hidden
隱藏
7 Hidden
隱藏
8 Hidden
隱藏
9 Hidden
隱藏
245 Loves_Father Honors his Father
尊重父王
1 The acorn falls not far from the tree. This heir to the throne thinks much like his father and respects his ideas of how to rule the land.
橡子總是落在橡樹周圍,這位王子思維方式與乃父頗為相似,並極為尊敬父王治理國家的技巧。
+1 Loyalty
忠誠+1
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Hates_Father > 0
Affects : Loves_Father 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition :
Affects : Loves_Father 1
Chance : 10 %
Loves his Father
崇拜父王
3 This crown prince idolizes his father and is in turn adored by his him. He would defend his father's honor even unto his own death.
這位王子對父王極其崇拜,發誓要用全部生命捍衛父王的榮譽。
+2 Loyalty
忠誠+2
246 Loyal Generally Loyal
基本守法
1 Typically does the right things by those he has pledged to serve.
此人基本能忠於國家,遵守法令
+1 Loyalty
忠誠+1
When to test : RefuseBribe
Condition :
Affects : Loyal 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : CharacterComesOfAge
Condition :
Affects : Loyal 1
Chance : 2 %
When to test : OfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 33 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 33 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
Loyal
堪稱忠誠
2 Only the most difficult of situations would make this man forsake his master.
只有在最困難境況下,此人才會考慮背叛自己的國家
+1 Chivalry, +2 Loyalty
騎士美德+1,忠誠+2
Very Loyal
極度忠誠
4 This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably.
此人為自己對國家的極度忠誠而自豪,無比蔑視那些身懷異志的人
+2 Chivalry, +3 Loyalty
騎士美德+2,忠誠+3
Loyal Beyond Question
赤膽忠心
6 Thoughts of betrayal do not enter this man's mind, it is not something he is capable of.
此人心底從未滋生背叛思想,對此種行為深惡痛絕
+3 Chivalry, +4 Loyalty
騎士美德+3,忠誠+4
247 LoyaltyStarter Loyalty Starting Value
誓死效忠
1 Sets starting loyalty value.
此人重新向世人詮釋了忠誠的涵義
+5 Loyalty
忠誠+5
Hidden
隱藏
When to test : CharacterComesOfAge
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
248 MarriedAPrincess Royal Ties
進入王室
1 This man's marriage into royalty has given extra reason to remain loyal to the people he now serves.
與王室成員的聯姻,令此人對國家更為忠誠
+3 Loyalty
忠誠+3
When to test : CharacterMarriesPrincess
Condition :
Affects : MarriedAPrincess 1
Chance : 100 %
249 MathematicsSkill Talent with Numbers
瞭解數學
1 Has a better grasp of numbers than most thanks to scholastic efforts.
此人學識豐富,對數學瞭解遠超常人
+10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
攻城器械建造+10,城邑貿易收入+5%
When to test : CharacterComesOfAge
Condition :
Affects : MathematicsSkill 1
Chance : 2 %
Good at Math
研究數學
2 Well versed enough in the way of numbers to be considered adept at mathematics.
此人精通數學原理和相關計算
+1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
攻城作戰統率力+1,攻城器械建造+20,城邑貿易收入+10%
Mathematician
精通數學
4 Has a complete enough understanding of mathematics to be considered a scholar of sorts.
此人饒有學者風範,對數學造詣頗深
+2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
攻城作戰統率力+2,攻城器械建造+30,城邑貿易收入+15%
250 MerchantEnemies A Few Enemies
觸犯眾怒
1 Angry promises of revenge have been hurled at this merchant by those he has driven out of business…
被這位商人逼迫破產的仇家們向他發出各種惡毒詛咒
-1 from personal security (increases the chances of falling victim to assassination)
個人安全-1
When to test : AcquisitionMission
Condition : MissionSucceeded
Affects : MerchantEnemies 1
Chance : 25 %
Several Enemies
樹敵甚多
3 The merchants this man has put out of business still appear to have enough cash to hire some muscle…
被此人逼迫破產的商業對手,已在出資僱用職業殺手
-2 from personal security (increases the chances of falling victim to assassination)
個人安全-2
A Marked Man
眾矢之的
6 It is whispered that the merchants that this man has personally ruined are unifying to seek their revenge.
對手們正在密謀商議,欲締結聯盟對這位奸商展開報復行動
-4 from personal security (increases the chances of falling victim to assassination)
個人安全-4
251 MerchantExoticCorrupt Specializes in Exotic Wares
瓷器奸商
1 Exotics from the far East have always tantalized the Western eye. A wise merchant understands this simple truth and completes every transaction unofficially...
自遠東而來的異國貨物總能令歐洲居民如醉如癡,這位狡詐商人深知此點,因此時常滿天開價。
-1 Finance
商業才能-1
When to test : CharacterTurnEnd
Condition : CharacterNumTurnsIdle = 10
AgentType = merchant
NoActionThisTurn
TradingExotic
Trait MerchantExoticPure = 0
Trait MerchantExoticCorrupt = 0
Affects : MerchantExoticCorrupt 2
Chance : 50 %
252 MerchantExoticPure Specializes in Exotic Wares
瓷器富商
1 Exotics from the far East have always tantalized the Western eye. A wise merchant understands this simple truth and inflates his prices appropriately.
自遠東而來的異國貨物總能令歐洲居民如醉如癡,這位睿智商人深知此點,因此時常坐地起價。
+1 Finance
商業才能+1
When to test : CharacterTurnEnd
Condition : CharacterNumTurnsIdle = 10
AgentType = merchant
NoActionThisTurn
TradingExotic
Trait MerchantExoticPure = 0
Trait MerchantExoticCorrupt = 0
Affects : MerchantExoticPure 1
Chance : 100 %
253 MerchantsGuildMember Merchant's Guild Apprentice
商業行會中階成員
1 The presence of a Master Assassin's Guild within the kingdom has made this man a more effective operative.
王國中成立的商業大師行會,令此人商業才能顯著提高
+1 to agent's skill
商業技能+1
When to test : AgentCreated
Condition : AgentType = merchant
FactionBuildingExists = gm_merchants_guild
Affects : MerchantsGuildMember 2
Chance : 100 %
254 MerchantsGuildTrained Financial Training
商業行會低階成員
1 The influence of the local merchants' guild house have made this man more shrewd with money.
王國中成立的商業行會,令此人商業才能明顯提高
+1 to agent's skill
商業技能+1
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= m_merchants_guild
Affects : MerchantsGuildTrained 1
Chance : 100 %
255 military_rank_BZ 'Tourmarches'
中級士官
1 This man has been awarded the rank of Tourmarches (Commander of a Unit). With this rank he is able to lead a unit of men into battle. He is still an unknown and if he is called to lead a larger group of men, their morale will suffer.
此人為中級軍官,率領麾下部隊參與戰鬥,但由於經驗尚淺,尚無法單獨統軍作戰。
Command -2, Attack -2, PersonalSecurity -4
統率力-2,攻擊作戰統率力-2,個人安全-4
When to test : OfferedForAdoption
Condition : Trait CharacterInitialized < 1
Affects : military_rank_BZ 2
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait CharacterInitialized < 1
Affects : military_rank_BZ 2
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterInitialized < 1
Affects : military_rank_BZ 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : not IsFactionLeader
AgentType = family
Trait CharacterInitialized < 1
Affects : military_rank_BZ 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_BZ = 1
Trait CommandExperience >= 3
Affects : military_rank_BZ 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_BZ = 1
Trait CampaignExperience >= 5
Affects : military_rank_BZ 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_BZ = 1
Trait Governance >= 4
Affects : military_rank_BZ 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait CharacterInitialized < 1
Affects : military_rank_BZ 1
Chance : 100 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_BZ = 1
Affects : military_rank_BZ 1
Chance : 10 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_BZ = 1
Affects : military_rank_BZ 1
Chance : 35 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_BZ = 1
Affects : military_rank_BZ 1
Chance : 45 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_BZ = 1
Affects : military_rank_BZ 1
Chance : 75 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_BZ = 1
Affects : military_rank_BZ 1
Chance : 95 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_BZ = 2
Affects : military_rank_BZ 1
Chance : 8 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_BZ = 2
Affects : military_rank_BZ 1
Chance : 30 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_BZ = 2
Affects : military_rank_BZ 1
Chance : 40 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_BZ = 2
Affects : military_rank_BZ 1
Chance : 70 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_BZ = 2
Affects : military_rank_BZ 1
Chance : 90 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_BZ = 3
Affects : military_rank_BZ 1
Chance : 6 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_BZ = 3
Affects : military_rank_BZ 1
Chance : 25 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_BZ = 3
Affects : military_rank_BZ 1
Chance : 35 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_BZ = 3
Affects : military_rank_BZ 1
Chance : 65 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_BZ = 3
Affects : military_rank_BZ 1
Chance : 85 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_BZ = 4
Affects : military_rank_BZ 1
Chance : 4 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_BZ = 4
Affects : military_rank_BZ 1
Chance : 20 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_BZ = 4
Affects : military_rank_BZ 1
Chance : 30 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_BZ = 4
Affects : military_rank_BZ 1
Chance : 60 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_BZ = 4
Affects : military_rank_BZ 1
Chance : 80 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_BZ = 5
Affects : military_rank_BZ 1
Chance : 2 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_BZ = 5
Affects : military_rank_BZ 1
Chance : 15 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_BZ = 5
Affects : military_rank_BZ 1
Chance : 25 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_BZ = 5
Affects : military_rank_BZ 1
Chance : 55 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_BZ = 5
Affects : military_rank_BZ 1
Chance : 75 %
When to test : CharacterTurnEnd
Condition : not IsFactionLeader
AgentType = family
Trait military_rank_BZ < 1
Affects : military_rank_BZ 1
Chance : 100 %
When to test : BecomesFactionLeader
Condition : IsFactionLeader
Affects : military_rank_BZ -10
Chance : 100 %
'Taxiarchis'
步兵司令官
2 This man has been awarded the rank of Taxiarchis (Commander of an Infantry Division) and may ride at the head of the division of Infantry in the service of the Emperor.
此人為步兵司令官,統領國家所有步兵部隊。
PersonalSecurity -2
個人安全-2
'Merarches'
騎兵司令官
3 This man has been awarded the rank of Merarches (Commander of an Cavalry Division) and may ride at the head of the division of Cavalry in the service of the Emperor.
此人為步兵司令官,統領國家所有騎兵部隊。
Command 1, Attack 1, SiegeEngineering 20
統率力+1,攻擊作戰統率力+1,攻城器械建造+20
'Protostrator'
總司令官
4 This man has been awarded the rank of Protostrator (Commander of the Army) and may command various armies in the service of the Emperor. He is ably assisted by seasoned advisers and officers in the performance of his martial duties.
此人為總司令官,可指揮各類部隊混編作戰,並能得到各類睿智幕僚和幹練士官的協助。
Command 2, Attack 2, PersonalSecurity 2, SiegeEngineering 30
統率力+2,攻擊作戰統率力+2,個人安全+2,攻城器械建造+30
'Strategos'
元帥
5 This man is now a Strategos (General). His men look to him for brilliant ideas to turn the tide of the battles. His retinue includes great men who are invaluable to the war efforts of the Empire.
此人為國家元帥,運籌帷幄指揮若定,令部下敬若天神,其帳下幕僚人才濟濟,精英薈萃。
Command 3, Attack 3, PersonalSecurity 3, SiegeEngineering 40
統率力+3,攻擊作戰統率力+3,個人安全+3,攻城器械建造+40
'Megas Domestikos'
大元帥
6 This man has reached the highest rank with his promotion to Megas Domestikos (Commander of the Armies). This man has brought great honor upon himself and his family for his service to the Emperor. Because of this, the Emperor has given him control of all
此人被授予大元帥軍銜,已攀至軍事生涯之巔峰。其對國家之卓越貢獻,令本人和家族皆永垂青史。國家授予他全權統帥所有軍隊,負責整個國家的軍事防務。
Command 4, Attack 4, PersonalSecurity 4, SiegeEngineering 50
統率力+4,攻擊作戰統率力+4,個人安全+4,攻城器械建造+50
256 military_rank_EU 'Knight Esquire'
侍衛騎士
1 This man is training to become a Knight. Usually he accompanies a true Knight as his apprentice and shield bearer. Because he is an unknown, if he is called to lead a large group of men, their morale will suffer.
此人正在接受騎士訓練,與真正騎士共同戰鬥,為其管理武器裝備。由於經驗尚淺,尚無法單獨統軍作戰。
Command -2, Attack -2, PersonalSecurity -4
統率力-2,攻擊作戰統率力-2,個人安全-4
When to test : OfferedForAdoption
Condition : Trait CharacterInitialized < 1
Affects : military_rank_EU 2
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait CharacterInitialized < 1
Affects : military_rank_EU 2
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterInitialized < 1
Affects : military_rank_EU 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : not IsFactionLeader
AgentType = family
Trait CharacterInitialized < 1
Affects : military_rank_EU 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_EU = 1
Trait CommandExperience >= 3
Affects : military_rank_EU 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_EU = 1
Trait CampaignExperience >= 5
Affects : military_rank_EU 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_EU = 1
Trait Governance >= 4
Affects : military_rank_EU 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait CharacterInitialized < 1
Affects : military_rank_EU 1
Chance : 100 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_EU = 1
Affects : military_rank_EU 1
Chance : 10 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_EU = 1
Affects : military_rank_EU 1
Chance : 35 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_EU = 1
Affects : military_rank_EU 1
Chance : 45 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_EU = 1
Affects : military_rank_EU 1
Chance : 75 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_EU = 1
Affects : military_rank_EU 1
Chance : 95 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_EU = 2
Affects : military_rank_EU 1
Chance : 8 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_EU = 2
Affects : military_rank_EU 1
Chance : 30 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_EU = 2
Affects : military_rank_EU 1
Chance : 40 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_EU = 2
Affects : military_rank_EU 1
Chance : 70 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_EU = 2
Affects : military_rank_EU 1
Chance : 90 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_EU = 3
Affects : military_rank_EU 1
Chance : 6 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_EU = 3
Affects : military_rank_EU 1
Chance : 25 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_EU = 3
Affects : military_rank_EU 1
Chance : 35 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_EU = 3
Affects : military_rank_EU 1
Chance : 65 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_EU = 3
Affects : military_rank_EU 1
Chance : 85 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_EU = 4
Affects : military_rank_EU 1
Chance : 4 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_EU = 4
Affects : military_rank_EU 1
Chance : 20 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_EU = 4
Affects : military_rank_EU 1
Chance : 30 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_EU = 4
Affects : military_rank_EU 1
Chance : 60 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_EU = 4
Affects : military_rank_EU 1
Chance : 80 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_EU = 5
Affects : military_rank_EU 1
Chance : 2 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_EU = 5
Affects : military_rank_EU 1
Chance : 15 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_EU = 5
Affects : military_rank_EU 1
Chance : 25 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_EU = 5
Affects : military_rank_EU 1
Chance : 55 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_EU = 5
Affects : military_rank_EU 1
Chance : 75 %
When to test : CharacterTurnEnd
Condition : not IsFactionLeader
AgentType = family
Trait military_rank_EU < 1
Affects : military_rank_EU 1
Chance : 100 %
When to test : BecomesFactionLeader
Condition : IsFactionLeader
Affects : military_rank_EU -10
Chance : 100 %
'Knight Bachelier'
扈從騎士
2 Before a Knight settled and attracted followers, they held the rank of Bachelier. This man has been knighted by the monarch but not as a member of one of the organized Orders of Chivalry. This man still has to take risks to make a name for himself if inte
扈從騎士是成為真正騎士的必經階段,儘管已有騎士頭銜,但尚未被騎士團所接納,必須累計功勳以便晉級。
PersonalSecurity -2
個人安全-2
'Knight Banneret'
方幟騎士
3 This Knight can now able lead a company of troops into battle under his own banner. His followers and holdings are increasing as are his command skills.
方幟騎士可單獨領軍作戰,擁有自己的正式戰旗,隨著威名日盛,麾下追隨者亦逐漸增多。
Command 1, Attack 1, SiegeEngineering 20
統率力+1,攻擊作戰統率力+1,攻城器械建造+20
'Baron'
男爵騎士
4 This man has been granted the title of Baron. His renown is spreading and he controls his own minor fiefdom within the Kingdom. While he is still a Knight, his wealth and power are making a name for him.
此人擁有男爵爵位,並由國家授予采邑。同時亦是一名騎士,用財富和勇敢為自己打造輝煌的聲名。
Command 2, Attack 2, PersonalSecurity 2, SiegeEngineering 30
統率力+2,攻擊作戰統率力+2,個人安全+2,攻城器械建造+30
'Lord'
勳爵騎士
5 Through his great achievements, this man has acquired enough holdings and estates to be considered a Knight Lord. He controls a sizeable fiefdom from which he can truely make a difference.
此人功勳卓著,因此獲得大量采邑,成為受尊敬的勳爵騎士,權力遠遠超越普通貴族。
Command 3, Attack 3, PersonalSecurity 3, SiegeEngineering 40
統率力+3,攻擊作戰統率力+3,個人安全+3,攻城器械建造+40
'Count'
伯爵騎士
6 Through his great achievements, this man has been granted enough holdings and estates to be considered a Count. He claims dominion over a sizeable portion of land and the product of the labor of the serfs living theron. From this fiefdom he can recruit an
此人功勳卓著,因此獲得大量采邑,成為受尊敬的伯爵騎士。憑藉其采邑中的豐富物產和密集人口,他可以組建更多軍隊擴大自身影響。
Command 4, Attack 4, PersonalSecurity 4, SiegeEngineering 50
統率力+4,攻擊作戰統率力+4,個人安全+4,攻城器械建造+50
257 military_rank_ME 'Mulazim'
穆拉茲
1 This man has been awarded the rank of Mulazim, a low ranking officer in the service of the Sultan. If a Mulazim is called upon to lead the Sultan's army, his men will not be too happy to serve under a leader of so low a rank.
此人為蘇丹軍隊中級軍官--穆拉茲,但由於經驗尚淺,尚無法單獨統軍作戰。
Command -2, Attack -2, PersonalSecurity -4
統率力-2,攻擊作戰統率力-2,個人安全-4
When to test : OfferedForAdoption
Condition : Trait CharacterInitialized < 1
Affects : military_rank_ME 2
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait CharacterInitialized < 1
Affects : military_rank_ME 2
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterInitialized < 1
Affects : military_rank_ME 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : not IsFactionLeader
AgentType = family
Trait CharacterInitialized < 1
Affects : military_rank_ME 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_ME = 1
Trait CommandExperience >= 3
Affects : military_rank_ME 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_ME = 1
Trait CampaignExperience >= 5
Affects : military_rank_ME 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait military_rank_ME = 1
Trait Governance >= 4
Affects : military_rank_ME 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait CharacterInitialized < 1
Affects : military_rank_ME 1
Chance : 100 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_ME = 1
Affects : military_rank_ME 1
Chance : 10 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_ME = 1
Affects : military_rank_ME 1
Chance : 35 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_ME = 1
Affects : military_rank_ME 1
Chance : 45 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_ME = 1
Affects : military_rank_ME 1
Chance : 75 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_ME = 1
Affects : military_rank_ME 1
Chance : 95 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_ME = 2
Affects : military_rank_ME 1
Chance : 8 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_ME = 2
Affects : military_rank_ME 1
Chance : 30 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_ME = 2
Affects : military_rank_ME 1
Chance : 40 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_ME = 2
Affects : military_rank_ME 1
Chance : 70 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_ME = 2
Affects : military_rank_ME 1
Chance : 90 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_ME = 3
Affects : military_rank_ME 1
Chance : 6 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_ME = 3
Affects : military_rank_ME 1
Chance : 25 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_ME = 3
Affects : military_rank_ME 1
Chance : 35 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_ME = 3
Affects : military_rank_ME 1
Chance : 65 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_ME = 3
Affects : military_rank_ME 1
Chance : 85 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_ME = 4
Affects : military_rank_ME 1
Chance : 4 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_ME = 4
Affects : military_rank_ME 1
Chance : 20 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_ME = 4
Affects : military_rank_ME 1
Chance : 30 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_ME = 4
Affects : military_rank_ME 1
Chance : 60 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_ME = 4
Affects : military_rank_ME 1
Chance : 80 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds >= 1.25
Trait military_rank_ME = 5
Affects : military_rank_ME 1
Chance : 2 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.25
Trait military_rank_ME = 5
Affects : military_rank_ME 1
Chance : 15 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 1.0
Trait military_rank_ME = 5
Affects : military_rank_ME 1
Chance : 25 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.75
Trait military_rank_ME = 5
Affects : military_rank_ME 1
Chance : 55 %
When to test : PostBattle
Condition : not IsFactionLeader
IsGeneral
WonBattle
not I_ConflictType Naval
PercentageEnemyKilled > 25
BattleOdds < 0.50
Trait military_rank_ME = 5
Affects : military_rank_ME 1
Chance : 75 %
When to test : CharacterTurnEnd
Condition : not IsFactionLeader
AgentType = family
Trait military_rank_ME < 1
Affects : military_rank_ME 1
Chance : 100 %
When to test : BecomesFactionLeader
Condition : IsFactionLeader
Affects : military_rank_ME -10
Chance : 100 %
'Amir'
阿米爾
2 This man has been awarded the rank of Amir (Commander of the Troops) and may lead the Sultan's soldiers into battle, but he is not of high enough standing to have the full loyalty of his men.
此人為蘇丹軍中高級軍官--阿米爾,能獨立統軍作戰,但威望尚不足以服眾。
PersonalSecurity -2
個人安全-2
'Amir al-Liva'
利瓦阿米爾
3 This man has been awarded the rank of Amir al-Liva (Commander of a Banner) and may ride at the head of the army in the service of the Sultan.
此人為蘇丹軍隊方面軍將領--利瓦阿米爾,能率領軍隊在自己戰旗下為蘇丹效命沙場。
Command 1, Attack 1, SiegeEngineering 20
統率力+1,攻擊作戰統率力+1,攻城器械建造+20
'Amir al-Juyush'
居什阿米爾
4 This man has been awarded the rank of Amir al-Juyush (Commander of the Armies) and may command various armies in the service of the Sultan. He is ably assisted by seasoned advisers and officers in the performance of his martial duties.
此人為蘇丹軍隊總司令官--居什阿米爾,可指揮各類部隊混編作戰,並能得到各類睿智幕僚和幹練士官的協助。
Command 2, Attack 2, PersonalSecurity 2, SiegeEngineering 30
統率力+2,攻擊作戰統率力+2,個人安全+2,攻城器械建造+30
'Amir al-'Umara'
烏瑪拉阿米爾
5 This man has reached the highest ranks of the army with his promotion to Amir al-'Umara (Commander of Commanders). This man has brought great honor upon himself and his family for his devoted service to the Sultan.
此人為蘇丹軍隊元帥--烏瑪拉阿米爾,運籌帷幄指揮若定,令部下敬若天神,其帳下幕僚人才濟濟,精英薈萃。
Command 3, Attack 3, PersonalSecurity 3, SiegeEngineering 40
統率力+3,攻擊作戰統率力+3,個人安全+3,攻城器械建造+40
'Wazir al-Harb'
軍務維齊爾
6 This man is now Wazir al-Harb (Minister of the Army). When the Sultan is in need of his military, this man is who he calls. All Amir who pledge allegiance to the Sultan confer with this man in matters of war.
此人為蘇丹軍隊最高統帥--軍務維齊爾,統領所有軍隊將領,共同為蘇丹效力。
Command 4, Attack 4, PersonalSecurity 4, SiegeEngineering 50
統率力+4,攻擊作戰統率力+4,個人安全+4,攻城器械建造+50
258 Miserly Mean with Money
為人吝嗇
1 Uncomfortable with letting go of money unless it is sure to bring a worthy return.
除非有利可圖,否則此人決不令錢財輕鬆易手
2% bonus on tax income, +1 to squalor (decreases population growth and public order)
稅收+2%,城邑髒亂+1
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Miserly 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Miserly 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition :
Affects : Miserly 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Miserly >= 1
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
IsGeneral
Affects : Miserly 1
Chance : 20 %
Hoarder of Wealth
囤積財富
2 This man is interested in keeping his wealth, not parting with it.
此人致力於增加自己資產,而非奢侈浪費
2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
城邑貿易收入+2%,稅收+5%,城邑髒亂+2
Miserly
吝嗇成性
4 Wouldn't spare a coin to the dying man who had left him all his wealth in his written will.
哪怕別人彌留之際將所有遺產都贈與此人,其人也絕對不會施捨給前者一個銅板
5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order)
城邑貿易收入+5%,稅收+10%,城邑髒亂+3
the Mean
慳吝者
259 Missionary Missionary
播灑榮光
1 Bringing the entire flock into the one true faith is an admirable achievement.
向芸芸眾生播灑天主榮光,實乃值得敬重之舉
+1 Piety, +1 Eligibility+1 Purity-1 Violence
虔誠+1,盡職+1,純潔+1,暴力-1
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceReligion > 95 >= 10
PopulationOwnReligion > 95
ReligionShift > 10
Affects : Missionary 1
Chance : 85 %
Spreader of Faith
傳經宣道
3 Has ensured his own religion is dominant on more than one occasion.
此人堅信只有自己所持信仰方為至善之道
+2 Piety, +1 Eligibility+2 Purity-2 Violence
虔誠+2,盡職+1,純潔+2,暴力-2
Beacon of Faith
虔誠典範
6 A true champion of spreading the faith. He always leaves a trail of believers in his wake.
此人至為虔誠,所過之處,無不播灑天主榮光
+3 Piety, +2 Eligibility+3 Purity-2 Violence
虔誠+3,盡職+2,純潔+3,暴力-2
the Missionary
虔誠者
260 Monopolist Capitalist
獨佔經營
3 Now that he has achieved sole control over his market, this merchant is learning how best to keep it to himself.
此人目前獲得對該市場獨佔經營權,最大程度保證利潤
+1 Finance
商業才能+1
When to test : CharacterTurnEnd
Condition : AgentType = merchant
TradingMonopoly
Affects : Monopolist 1
Chance : 85 %
Market Controller
控制市場
6 Time spent with a monopoly has allowed this man to discover new avenues of how to expand, and exploit it.
此人借助壟斷優勢,不斷開拓全新商機
+2 Finance
商業才能+2
Monopolist
壟斷市場
12 Years of mastering the art of cornering a market has produced both healthy profits, as well as some murderously jealous peers.
此人常年壟斷市場,賺取驚人利潤,但亦引來不少惡意覬覦
+3 Finance,-1 from personal security (increases the chances of falling victim to assassination)
商業才能+3,個人安全-1
13 / 25 : P9 , P10 , P11 , P12 , P13 , P14 , P15 , P16 , P17 , P18
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