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Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Ghorid Sultanate / Eastern Turkoman Bowmen
Broken Crescent 2.02 破碎的新月 2.02
The Ghorid Sultanate The Ghorid Sultanate
Units List 兵種單位
3. Dhow
30. Ghazis
Previous unit 上一個兵種Noble Tribesmen Eastern Turkoman JavelinmenNext unit 下一個兵種
Eastern Turkoman Bowmen
Eastern Turkoman Bowmen
Rate 評分: 1 ratings 個評分
Fine unit 表現優異
Views 查看: 225
Class and category 兵種 missile infantry
Soldier 兵員數量 turkoman_eastern_light_bowman, 60, 0, 0.6
Mount 騎乘座騎
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw
Formation 陣形 2, 3, 2.4, 2.4, 2, horde
Hit points 生命值 1, 0
Primary weapon 主武器 5, 1, arrow_l, 180, 12, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 副武器 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 1, 4, 1, flesh
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 -2, 1, 0, 2, -1
Mental 士氣 8, low, untrained
Cost 招募成本 1, 196, 82, 89, 51, 196
Unit Description 兵種描述
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Eastern Turkoman Bowmen Archers from the Eastern Turkish tribes, they are able to fire volleys that decimate the enemy at range, but the threat of being charged at is enough to almost break them. From high ground or walls however, they will fire unceasingly down upon the enemy.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Practice Range 1 0.16 1 2 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
A Practice Range allows for the recruitment of missile units.
2 Practice Range 1 0.1 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
3 Practice Range 1 0.1 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
A Practice Range allows for the recruitment of missile units.
4 Practice Range 1 0.21 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
5 Practice Range 1 0.17 1 2 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
A Practice Range allows for the recruitment of missile units.
6 Practice Range 1 0.21 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.13 1 3 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
An Archery Range allows for the recruitment of well trained missile units.
8 Archery Range 1 0.08 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
9 Archery Range 1 0.08 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
An Archery Range allows for the recruitment of well trained missile units.
10 Archery Range 1 0.17 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
11 Archery Range 1 0.17 1 3 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
An Archery Range allows for the recruitment of well trained missile units.
12 Archery Range 1 0.17 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
An Archery Range allows for the recruitment of well trained missile units.
13 Marksman's Range 1 0.11 2 4 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
A Marksman's Range allows for the recruitment of elite missile units.
14 Marksman's Range 1 0.07 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
15 Marksman's Range 1 0.07 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
A Marksman's Range allows for the recruitment of elite missile units.
16 Marksman's Range 1 0.14 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
17 Marksman's Range 1 0.21 2 4 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
A Marksman's Range allows for the recruitment of elite missile units.
18 Marksman's Range 1 0.14 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
A Marksman's Range allows for the recruitment of elite missile units.
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