1 |
20
Galley light ship Oar powered Mediterranean vessels equipped with a ram and carries archers.
|
Galley |
light ship |
light warship |
20 |
1 |
8 |
0 |
no |
0 |
0 |
no |
0 |
7 |
0 |
8 |
520 |
150 |
sea_faring, can_withdraw |
0 ratings 個評分
No ratings 無評分
Oar powered Mediterranean vessels equipped with a ram and carries archers.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
2 |
30
War Galley light ship War Galleys are larger than normal galleys. Equipped with ballista or catapults.
|
War Galley |
light ship |
light warship |
30 |
1 |
12 |
0 |
no |
0 |
0 |
no |
0 |
12 |
0 |
8 |
700 |
200 |
no_custom, sea_faring, can_withdraw |
0 ratings 個評分
No ratings 無評分
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
3 |
40
Galleass light ship The strongest galley available to generals. With cannons facing all the way around the prow, it can devastate most opposition.
|
Galleass |
light ship |
light warship |
40 |
1 |
26 |
0 |
no |
0 |
0 |
no |
0 |
20 |
0 |
5 |
1150 |
275 |
sea_faring, can_withdraw |
0 ratings 個評分
No ratings 無評分
The strongest galley available to generals. With cannons facing all the way around the prow, it can devastate most opposition.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
|
4 |
16
Ballista missile siege Resembling a giant crossbow, this torsion powered weapon can fling a javelin over 100 meters skewering men with ease.
|
Ballista |
missile siege |
ballista |
16 |
1 |
1 |
1 |
no |
55 |
3 |
ap, bp, launching |
1 |
1 |
0 |
6 |
470 |
200 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings 個評分
No ratings 無評分
Resembling a giant crossbow, this torsion powered weapon can fling a javelin over 100 meters skewering men with ease.
|
city Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
|
castle Ballista Maker A Ballista Maker allows the construction of ballista siege weaponry.
|
castle Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
5 |
16
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
|
Catapult |
missile siege |
catapult |
16 |
1 |
1 |
1 |
no |
55 |
3 |
ap, bp, area, launching |
1 |
1 |
0 |
6 |
600 |
250 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings 個評分
No ratings 無評分
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
|
castle Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Catapult Maker A Catapult Maker allows the construction of catapults and ballistae.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
6 |
16
Trebuchet missile siege Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
|
Trebuchet |
missile siege |
trebuchet |
16 |
1 |
1 |
1 |
no |
55 |
3 |
ap, bp, area, launching |
1 |
1 |
0 |
6 |
730 |
350 |
sea_faring, hardy, can_withdraw, artillery |
0 ratings 個評分
No ratings 無評分
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
|
castle Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
city Siege Works A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
|
|
7 |
60
Beja Tribesmen spearmen infantry Ill-disciplined unarmored spearmen, best used on the attack or in support of more capable spearmen.
|
Beja Tribesmen |
spearmen infantry |
|
60 |
1 |
2 |
1 |
spear |
0 |
1 |
no |
0 |
7 |
4 |
11 |
265 |
111 |
no_custom, sea_faring, hide_forest, can_withdraw, hardy |
0 ratings 個評分
No ratings 無評分
Ill-disciplined unarmored spearmen, best used on the attack or in support of more capable spearmen.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
8 |
60
Jat Spearmen spearmen infantry Rugged light spearmen, capable in light defense as well as offense.
|
Jat Spearmen |
spearmen infantry |
|
60 |
1 |
2 |
1 |
spear |
0 |
1 |
no |
1 |
6 |
4 |
6 |
170 |
70 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Rugged light spearmen, capable in light defense as well as offense.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
|
9 |
60
Jat Axemen light infantry Unarmored Axemen, lacking in staying power but swift of foot and good of spirit. Best utilized as light aggressive infantry, or in support of heavier allies.
|
Jat Axemen |
light infantry |
|
60 |
1 |
1 |
2 |
ap |
0 |
1 |
no |
0 |
5 |
4 |
9 |
199 |
83 |
no_custom, sea_faring, hardy, can_withdraw, very_hardy, hide_improved_forest |
0 ratings 個評分
No ratings 無評分
Unarmored Axemen, lacking in staying power but swift of foot and good of spirit. Best utilized as light aggressive infantry, or in support of heavier allies.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
|
10 |
50
Soomro Kshatriya Warriors light infantry Mobile medium infantry armed with straight sword and javelins, strong on offense and in support of defending spearmen.
|
Soomro Kshatriya Warriors |
light infantry |
|
50 |
1 |
11 |
2 |
prec, ap, thrown |
7 |
2 |
no |
5 |
12 |
4 |
12 |
659 |
283 |
no_custom, sea_faring, hide_forest, very_hardy, can_withdraw |
1 ratings 個評分
Promising unit 表現良好
Mobile medium infantry armed with straight sword and javelins, strong on offense and in support of defending spearmen.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
|
11 |
60
Gakhari Tribesmen missile infantry Unarmored Skirmishers, best utilized to harass enemy forces and to fall upon their distracted foe's flank and rear.
|
Gakhari Tribesmen |
missile infantry |
|
60 |
1 |
11 |
1 |
thrown, spear_bonus_4 |
4 |
1 |
no |
1 |
4 |
4 |
5 |
231 |
94 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Unarmored Skirmishers, best utilized to harass enemy forces and to fall upon their distracted foe's flank and rear.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Bowyer A Bowyer allows for the recruitment of basic missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
12 |
40
Jagirdar Horse Archers missile cavalry Medium Horse Archers armed with Composite Bow and Mace, capable in melee once their foe has been softened up.
|
Jagirdar Horse Archers |
missile cavalry |
bc heavy horse |
40 |
1 |
5 |
5 |
no |
4 |
8 |
ap |
7 |
11 |
1 |
13 |
1164 |
558 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, start_not_skirmishing |
0 ratings 個評分
No ratings 無評分
Medium Horse Archers armed with Composite Bow and Mace, capable in melee once their foe has been softened up.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
13 |
60
Sergeant Spearmen spearmen infantry Light-medium Spearmen, better armed and armored than many of their peers, and well able to be relied upon despite their semi-professional status.
|
Sergeant Spearmen |
spearmen infantry |
|
60 |
1 |
2 |
1 |
spear, spear_bonus_4 |
0 |
1 |
no |
3 |
5 |
6 |
11 |
299 |
125 |
sea_faring, hide_forest, can_withdraw |
1 ratings 個評分
Common unit 表現平平
Light-medium Spearmen, better armed and armored than many of their peers, and well able to be relied upon despite their semi-professional status.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
14 |
60
Outremer Swordsmen light infantry Trained and Disciplined Professional soldiers armed as light offensive infantry, less armored but more cohesive and trained than a knight on foot.
|
Outremer Swordsmen |
light infantry |
|
60 |
1 |
8 |
1 |
no |
0 |
1 |
no |
3 |
5 |
4 |
11 |
343 |
144 |
sea_faring, hide_forest, can_withdraw |
2 ratings 個評分
Great unit 非常推薦
Trained and Disciplined Professional soldiers armed as light offensive infantry, less armored but more cohesive and trained than a knight on foot.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
|
15 |
60
Latium Halberdiers light infantry Semi-Professional levies armed with various sorts of polearms, terribly vulnerable to ranged weapons but cheap and effective against horsemen.
|
Latium Halberdiers |
light infantry |
|
60 |
1 |
14 |
2 |
spear, ap |
0 |
1 |
no |
2 |
4 |
0 |
11 |
504 |
211 |
sea_faring, hide_forest, can_withdraw |
3 ratings 個評分
Fine unit 表現優異
Semi-Professional levies armed with various sorts of polearms, terribly vulnerable to ranged weapons but cheap and effective against horsemen.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
16 |
50
Armoured Sergeant Spearmen spearmen infantry Trained and Disciplined Professional soldiers armed as medium spearmen, less armored but more cohesive and trained than a knight on foot.
|
Armoured Sergeant Spearmen |
spearmen infantry |
|
50 |
1 |
3 |
2 |
spear, spear_bonus_4 |
0 |
2 |
no |
4 |
13 |
6 |
14 |
564 |
242 |
sea_faring, hide_forest, can_withdraw |
1 ratings 個評分
Fine unit 表現優異
Trained and Disciplined Professional soldiers armed as medium spearmen, less armored but more cohesive and trained than a knight on foot.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
17 |
50
Poulain Men-at-Arms heavy infantry Professional Infantry, and one of the best the Kingdom of Jerusalem has to offer, well armed in the task of engaging other heavy infantry with axe and tall kite shield.
|
Poulain Men-at-Arms |
heavy infantry |
|
50 |
1 |
5 |
4 |
ap |
0 |
2 |
no |
4 |
12 |
6 |
14 |
662 |
284 |
sea_faring, hide_forest, hardy, can_withdraw |
3 ratings 個評分
Great unit 非常推薦
Professional Infantry, and one of the best the Kingdom of Jerusalem has to offer, well armed in the task of engaging other heavy infantry with axe and tall kite shield.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
|
18 |
50
Templar Brother-Sergeant Spearmen spearmen infantry Clad with light aketon padded armor and a kite shield, these brother-sergeants are reliable if light spearmen.
|
Templar Brother-Sergeant Spearmen |
spearmen infantry |
|
50 |
1 |
3 |
2 |
spear, spear_bonus_4 |
0 |
2 |
no |
3 |
13 |
6 |
14 |
543 |
233 |
sea_faring, hide_forest, can_withdraw |
3 ratings 個評分
Great unit 非常推薦
Clad with light aketon padded armor and a kite shield, these brother-sergeants are reliable if light spearmen.
|
castle Templar Order Station The Templars' Station allows the recruitment of veteran Templar knights.
|
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
|
19 |
25
Dismounted Latin Knights heavy infantry Heavily armored soldiers with a bias to fighting on foot, and a lack of training in fighting together as a unit.
|
Dismounted Latin Knights |
heavy infantry |
|
25 |
1 |
14 |
3 |
no |
0 |
2 |
no |
5 |
17 |
6 |
18 |
705 |
310 |
sea_faring, hide_forest, can_withdraw, knight |
3 ratings 個評分
Great unit 非常推薦
Heavily armored soldiers with a bias to fighting on foot, and a lack of training in fighting together as a unit.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
|
20 |
25
Dismounted Knights of Jerusalem spearmen infantry Highly disciplined and motivated spearmen, well suited to crucial parts of the battle line or ramparts.
|
Dismounted Knights of Jerusalem |
spearmen infantry |
|
25 |
1 |
6 |
2 |
spear, spear_bonus_6 |
0 |
2 |
no |
6 |
18 |
6 |
18 |
687 |
302 |
sea_faring, hide_forest, hardy, can_withdraw, knight |
2 ratings 個評分
Legendary unit 極度推薦
Highly disciplined and motivated spearmen, well suited to crucial parts of the battle line or ramparts.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
|
21 |
25
Dismounted Templars heavy infantry Dismounted templars. Armed with sword and equiped with medium chainmail armor, this unit will serve as great offensive infantry against light to medium infantry opponents.
|
Dismounted Templars |
heavy infantry |
|
25 |
1 |
14 |
3 |
no |
0 |
2 |
no |
6 |
17 |
6 |
18 |
724 |
318 |
sea_faring, hide_forest, hardy, can_withdraw, knight, command |
7 ratings 個評分
Good unit 強力推薦
Dismounted templars. Armed with sword and equiped with medium chainmail armor, this unit will serve as great offensive infantry against light to medium infantry opponents.
|
castle Templar Order Station The Templars' Station allows the recruitment of veteran Templar knights.
|
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
|
22 |
20
Dismounted Templar Knights heavy infantry Shock Infantry armed with a heavy two handed axe, perfect to lead the charge on foot as they would lead the charge on horseback.
|
Dismounted Templar Knights |
heavy infantry |
|
20 |
1 |
22 |
5 |
ap |
7 |
2 |
ap |
8 |
27 |
2 |
20 |
1309 |
589 |
sea_faring, hide_forest, hardy, can_withdraw, knight, command |
18 ratings 個評分
Great unit 非常推薦
Shock Infantry armed with a heavy two handed axe, perfect to lead the charge on foot as they would lead the charge on horseback.
|
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
|
23 |
25
Dismounted Hospitaller Brother-Knight heavy infantry Heavy Swordsmen best used to support or lead an assault, not to stand on the battle line and take the enemy's attack.
|
Dismounted Hospitaller Brother-Knight |
heavy infantry |
|
25 |
1 |
14 |
3 |
no |
0 |
2 |
no |
5 |
17 |
6 |
18 |
705 |
310 |
sea_faring, hide_forest, hardy, can_withdraw, knight, command |
8 ratings 個評分
Good unit 強力推薦
Heavy Swordsmen best used to support or lead an assault, not to stand on the battle line and take the enemy's attack.
|
city Hospital of the Order of St. John The St. Johns' Hospital allows the recruitment of veteran Hospitaller knights.
|
city Chapter of the Order of St. John The St. Johns' Chapter House allows the recruitment of veteran Hospitaller knights.
|
|
24 |
20
Dismounted Teutonic Knights heavy infantry Heavy Germanic cavalry in service of Kingdom of Jerusalem. Well armored and equiped, willing to fight to the last man on horse or dismaunted as heavy inf.
|
Dismounted Teutonic Knights |
heavy infantry |
|
20 |
1 |
10 |
5 |
ap |
0 |
2 |
no |
7 |
20 |
6 |
20 |
1003 |
451 |
sea_faring, hide_forest, hardy, can_withdraw, knight, command |
6 ratings 個評分
Great unit 非常推薦
Heavy Germanic cavalry in service of Kingdom of Jerusalem. Well armored and equiped, willing to fight to the last man on horse or dismaunted as heavy inf.
|
city The Church of the Holy Sepulchre .......
|
|
25 |
20
Dismounted Knights of St.John heavy infantry Dismounted late period Hospitaller knights. Armed with sword, these units can provide excellent protection of settlement walls during the siege attack.
|
Dismounted Knights of St.John |
heavy infantry |
|
20 |
1 |
16 |
4 |
no |
0 |
2 |
no |
5 |
22 |
3 |
20 |
847 |
381 |
sea_faring, hide_forest, hardy, can_withdraw, knight, command |
5 ratings 個評分
Good unit 強力推薦
Dismounted late period Hospitaller knights. Armed with sword, these units can provide excellent protection of settlement walls during the siege attack.
|
city Hospital of the Order of St. John The St. Johns' Hospital allows the recruitment of veteran Hospitaller knights.
|
city Chapter of the Order of St. John The St. Johns' Chapter House allows the recruitment of veteran Hospitaller knights.
|
|
26 |
60
Levantine Crossbowmen missile infantry Semi-Professional Crossbowmen, weak in the face of incoming archery, but able to truly shine when supported by spearmen.
|
Levantine Crossbowmen |
missile infantry |
|
60 |
1 |
5 |
1 |
ap |
6 |
1 |
no |
2 |
4 |
0 |
10 |
244 |
102 |
sea_faring, hide_forest, can_withdraw, crossbow |
0 ratings 個評分
No ratings 無評分
Semi-Professional Crossbowmen, weak in the face of incoming archery, but able to truly shine when supported by spearmen.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
27 |
60
Turkopole Archers missile infantry Light-medium Foot Archers armed with spear, light shield and composite bow, best used to help defend against enemy horse archers.
|
Turkopole Archers |
missile infantry |
|
60 |
1 |
5 |
1 |
no |
4 |
1 |
light_spear, spear_bonus_4 |
2 |
5 |
3 |
7 |
229 |
96 |
sea_faring, hide_forest, can_withdraw, start_not_skirmishing |
1 ratings 個評分
Legendary unit 極度推薦
Light-medium Foot Archers armed with spear, light shield and composite bow, best used to help defend against enemy horse archers.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
28 |
50
Latin Crossbowmen missile infantry Hybrid warriors of ranged and close combat. Not "Jacks of All Trades, Masters of None", but rather masters of the crossbow, and adepts at the sword.
|
Latin Crossbowmen |
missile infantry |
|
50 |
1 |
5 |
2 |
ap |
7 |
2 |
no |
3 |
12 |
4 |
14 |
664 |
285 |
sea_faring, hide_forest, can_withdraw, crossbow, start_not_skirmishing |
0 ratings 個評分
No ratings 無評分
Hybrid warriors of ranged and close combat. Not "Jacks of All Trades, Masters of None", but rather masters of the crossbow, and adepts at the sword.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
|
29 |
30
Turkopoles light cavalry Light-Medium Horse Archers, better armored than their tribal turkoman kin, but of weaker moral.
|
Turkopoles |
light cavalry |
bc heavy horse |
30 |
1 |
5 |
10 |
no |
4 |
4 |
no |
2 |
6 |
3 |
9 |
636 |
299 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, start_not_skirmishing |
0 ratings 個評分
No ratings 無評分
Light-Medium Horse Archers, better armored than their tribal turkoman kin, but of weaker moral.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
|
30 |
30
Poulain Lancers light cavalry Well armoured mounted soilders, superb attackers whose charge makes the enemy tremble.
|
Poulain Lancers |
light cavalry |
bc heavy horse |
30 |
1 |
4 |
9 |
no |
4 |
4 |
no |
4 |
3 |
6 |
12 |
682 |
320 |
sea_faring, hide_forest, can_withdraw, can_formed_charge |
1 ratings 個評分
Great unit 非常推薦
Well armoured mounted soilders, superb attackers whose charge makes the enemy tremble.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
|
|
31 |
30
Hospitaller Mounted Brother-Sergeant light cavalry Light but decently armored and highly motivated horsemen capable of chasing away harassing light enemies, or assisting heavier brethren in the attack.
|
Hospitaller Mounted Brother-Sergeant |
light cavalry |
bc heavy horse |
30 |
1 |
4 |
9 |
no |
0 |
4 |
no |
3 |
3 |
6 |
12 |
672 |
316 |
sea_faring, hide_forest, can_withdraw, can_formed_charge, command, free_upkeep_unit |
4 ratings 個評分
Good unit 強力推薦
Light but decently armored and highly motivated horsemen capable of chasing away harassing light enemies, or assisting heavier brethren in the attack.
|
city Hospital of the Order of St. John The St. Johns' Hospital allows the recruitment of veteran Hospitaller knights.
|
city Chapter of the Order of St. John The St. Johns' Chapter House allows the recruitment of veteran Hospitaller knights.
|
|
32 |
30
Latin Knights heavy cavalry Medium-Heavy Cavalry, with the impetuous zeal and energy of a newly arrived Crusader. Best utilized to charge with couched lances and engage in melee only if they may not retreat for yet another charge.
|
Latin Knights |
heavy cavalry |
bc heavy horse |
30 |
1 |
7 |
11 |
no |
6 |
7 |
no |
7 |
12 |
6 |
15 |
1160 |
556 |
sea_faring, hide_forest, can_withdraw, hardy, can_formed_charge, knight |
2 ratings 個評分
Legendary unit 極度推薦
Medium-Heavy Cavalry, with the impetuous zeal and energy of a newly arrived Crusader. Best utilized to charge with couched lances and engage in melee only if they may not retreat for yet another charge.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
33 |
25
Knights of Outremer heavy cavalry Heavy Cavalry, with greater willpower and caution than Latin Knights, armed with the armor-piercing mace to better fight in the melee that follows the Couched lance.
|
Knights of Outremer |
heavy cavalry |
bc heavy horse |
25 |
1 |
9 |
13 |
no |
7 |
8 |
no |
8 |
14 |
4 |
16 |
1213 |
594 |
sea_faring, hide_forest, can_withdraw, hardy, can_formed_charge, knight |
2 ratings 個評分
Great unit 非常推薦
Heavy Cavalry, with greater willpower and caution than Latin Knights, armed with the armor-piercing mace to better fight in the melee that follows the Couched lance.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
34 |
20
Knights of Jerusalem heavy cavalry Very Heavy Cavalry able to charge like their lighter kin, yet suffer the melee of close combat far better.
|
Knights of Jerusalem |
heavy cavalry |
bc mailed horse |
20 |
1 |
12 |
16 |
no |
8 |
8 |
no |
9 |
15 |
8 |
21 |
1590 |
795 |
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, command |
3 ratings 個評分
Great unit 非常推薦
Very Heavy Cavalry able to charge like their lighter kin, yet suffer the melee of close combat far better.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
35 |
25
Hospitaller Brother-Knight heavy cavalry Disciplined heavy cavalry willing to lay their lives down for the cause of the Crusade.
|
Hospitaller Brother-Knight |
heavy cavalry |
bc heavy horse |
25 |
1 |
9 |
14 |
no |
7 |
8 |
no |
6 |
15 |
4 |
19 |
1325 |
649 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, command, free_upkeep_unit |
1 ratings 個評分
Legendary unit 極度推薦
Disciplined heavy cavalry willing to lay their lives down for the cause of the Crusade.
|
city Chapter of the Order of St. John The St. Johns' Chapter House allows the recruitment of veteran Hospitaller knights.
|
|
36 |
25
Templar Cavalry heavy cavalry Templar Order cavalry. Armed with lance and sword and equiped with medium chainmail armor, this unit will serve as great offensive cav against light to medium cavalry opponents.
|
Templar Cavalry |
heavy cavalry |
bc heavy horse |
25 |
1 |
9 |
14 |
no |
7 |
8 |
no |
6 |
15 |
4 |
19 |
1325 |
649 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, command, free_upkeep_unit |
1 ratings 個評分
Legendary unit 極度推薦
Templar Order cavalry. Armed with lance and sword and equiped with medium chainmail armor, this unit will serve as great offensive cav against light to medium cavalry opponents.
|
castle Templar Order Station The Templars' Station allows the recruitment of veteran Templar knights.
|
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
|
37 |
20
Templar Knights heavy cavalry Zealous Knights with no regards to their own safety, their minds entirely upon their foe's destruction. Willing to engage their enemy to the point of annihilation of both they and the infidel.
|
Templar Knights |
heavy cavalry |
bc templar horse |
20 |
1 |
12 |
16 |
no |
8 |
8 |
no |
9 |
17 |
4 |
21 |
1590 |
795 |
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight, frighten_foot |
9 ratings 個評分
Great unit 非常推薦
Zealous Knights with no regards to their own safety, their minds entirely upon their foe's destruction. Willing to engage their enemy to the point of annihilation of both they and the infidel.
|
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
|
38 |
20
Teutonic Knights heavy cavalry Heavy Germanic cavalry in service of Kingdom of Jerusalem. Well armored and equiped, willing to fight to the last man on horse or dismaunted as heavy inf.
|
Teutonic Knights |
heavy cavalry |
bc heavy horse |
20 |
1 |
12 |
17 |
no |
8 |
8 |
ap |
7 |
16 |
4 |
21 |
1461 |
730 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, command, free_upkeep_unit |
2 ratings 個評分
Legendary unit 極度推薦
Heavy Germanic cavalry in service of Kingdom of Jerusalem. Well armored and equiped, willing to fight to the last man on horse or dismaunted as heavy inf.
|
city The Church of the Holy Sepulchre .......
|
|
39 |
20
Knights of St.John heavy cavalry Late period Hospitaller knights. Heavily armored and with use of mace, these knights can sustain all type of cavalry engagement. Excellent for attacking heavy cavalry.
|
Knights of St.John |
heavy cavalry |
bc heavy horse |
20 |
1 |
12 |
17 |
no |
8 |
8 |
ap |
7 |
16 |
4 |
21 |
1461 |
730 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, command, free_upkeep_unit |
2 ratings 個評分
Legendary unit 極度推薦
Late period Hospitaller knights. Heavily armored and with use of mace, these knights can sustain all type of cavalry engagement. Excellent for attacking heavy cavalry.
|
city Hospital of the Order of St. John The St. Johns' Hospital allows the recruitment of veteran Hospitaller knights.
|
city Chapter of the Order of St. John The St. Johns' Chapter House allows the recruitment of veteran Hospitaller knights.
|
|
40 |
60
Bharat Light Spearmen spearmen infantry Lacking in any armor, these spearmen should only be used for defense in cities or to attack cavalry, not as a standing force.
|
Bharat Light Spearmen |
spearmen infantry |
|
60 |
1 |
2 |
1 |
spear |
0 |
1 |
no |
0 |
4 |
6 |
6 |
152 |
62 |
no_custom, sea_faring, can_withdraw, hide_improved_forest |
0 ratings 個評分
No ratings 無評分
Lacking in any armor, these spearmen should only be used for defense in cities or to attack cavalry, not as a standing force.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
|
|
41 |
60
Bharat Armoured Spearmen spearmen infantry Loyal to their families and to defending their homes, these soldiers fight with spirit. Effective defensively or versus cavalry, but cannot stand under overwhelming missile fire.
|
Bharat Armoured Spearmen |
spearmen infantry |
|
60 |
1 |
2 |
1 |
spear |
0 |
1 |
no |
3 |
7 |
4 |
9 |
284 |
119 |
no_custom, sea_faring, hide_forest, can_withdraw |
1 ratings 個評分
Common unit 表現平平
Loyal to their families and to defending their homes, these soldiers fight with spirit. Effective defensively or versus cavalry, but cannot stand under overwhelming missile fire.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
|
42 |
50
Indian Swordsmen light infantry Quality infantry with sharp scimitars. They can wreak havoc in enemy spearmen ranks, but are vulnerable to a cavalry charge.
|
Indian Swordsmen |
light infantry |
|
50 |
1 |
9 |
2 |
no |
0 |
2 |
no |
3 |
12 |
4 |
12 |
510 |
219 |
no_custom, sea_faring, hide_forest, can_withdraw |
1 ratings 個評分
Good unit 強力推薦
Quality infantry with sharp scimitars. They can wreak havoc in enemy spearmen ranks, but are vulnerable to a cavalry charge.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
43 |
60
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen |
missile infantry |
|
60 |
1 |
5 |
1 |
no |
3 |
1 |
no |
0 |
3 |
0 |
5 |
154 |
63 |
no_custom, sea_faring, can_withdraw, hide_improved_forest |
1 ratings 個評分
Promising unit 表現良好
Using their longbows, these young men are effective against most enemies.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
44 |
60
Tribal Indian Javelinmen missile infantry Light and mobile, the javelin is an ideal infantry weapon. These men can disrupt enemy’s ranks efficiently, but fear cavalry flanks.
|
Tribal Indian Javelinmen |
missile infantry |
|
60 |
1 |
11 |
1 |
thrown, spear_bonus_4 |
3 |
1 |
no |
0 |
3 |
2 |
5 |
206 |
84 |
no_custom, sea_faring, can_withdraw, hardy, hide_improved_forest |
0 ratings 個評分
No ratings 無評分
Light and mobile, the javelin is an ideal infantry weapon. These men can disrupt enemy’s ranks efficiently, but fear cavalry flanks.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Bowyer A Bowyer allows for the recruitment of basic missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
45 |
22
Rajput Elephant Archers heavy cavalry Bound to wreak utter confusion and astonishment to foreign enemies, has 3 mounted archers and can stampede charge.
|
Rajput Elephant Archers |
heavy cavalry |
bc elephant |
22 |
1 |
5 |
5 |
prec |
4 |
8 |
area, launching |
4 |
14 |
0 |
15 |
1571 |
754 |
no_custom, sea_faring, hardy, can_withdraw, frighten_foot, frighten_mounted, start_not_skirmishing |
0 ratings 個評分
No ratings 無評分
Bound to wreak utter confusion and astonishment to foreign enemies, has 3 mounted archers and can stampede charge.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
46 |
50
Samvita Senya spearmen infantry Lightly armored Spearmen of decent training and motivation.
|
Samvita Senya |
spearmen infantry |
|
50 |
1 |
3 |
2 |
spear |
0 |
2 |
no |
3 |
15 |
4 |
12 |
510 |
219 |
no_custom, sea_faring, hide_improved_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Lightly armored Spearmen of decent training and motivation.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
47 |
30
Agnivanshi Rajput Asvaka light cavalry Kshatriya of the "fire sprung" clans, descending from Agni, the Hindu God of Fire. They fight only for those of their fire-borne lineage as rough-riding light lancers.
|
Agnivanshi Rajput Asvaka |
light cavalry |
bc heavy horse |
30 |
1 |
6 |
8 |
no |
5 |
7 |
no |
4 |
11 |
1 |
13 |
888 |
426 |
no_custom, sea_faring, hide_improved_forest, can_withdraw, can_formed_charge |
0 ratings 個評分
No ratings 無評分
Kshatriya of the "fire sprung" clans, descending from Agni, the Hindu God of Fire. They fight only for those of their fire-borne lineage as rough-riding light lancers.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
48 |
30
Chauhamana Rajput Asvaka light cavalry Rajputs of the Chauhan clan astride fleet-hoofed steeds wielding sword and shield as zealous close quarters cavalry.
|
Chauhamana Rajput Asvaka |
light cavalry |
bc heavy horse |
30 |
1 |
6 |
8 |
no |
0 |
7 |
no |
5 |
11 |
1 |
13 |
925 |
444 |
no_custom, sea_faring, hide_improved_forest, can_withdraw, can_formed_charge |
0 ratings 個評分
No ratings 無評分
Rajputs of the Chauhan clan astride fleet-hoofed steeds wielding sword and shield as zealous close quarters cavalry.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
49 |
22
Raja Samnahya Saravani heavy cavalry Archers whose status atop Elephant Howdah affords them great range and accuracy upon their lower-borne and lower-standing foes.
|
Raja Samnahya Saravani |
heavy cavalry |
bc elephant |
22 |
1 |
5 |
8 |
ap, prec |
6 |
9 |
area, launching |
7 |
14 |
0 |
19 |
1878 |
920 |
no_custom, sea_faring, hardy, can_withdraw, frighten_foot, frighten_mounted, start_not_skirmishing, command |
1 ratings 個評分
Legendary unit 極度推薦
Archers whose status atop Elephant Howdah affords them great range and accuracy upon their lower-borne and lower-standing foes.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
50 |
20
Norman Knights heavy cavalry Highly skilled Knights from Norman Sicily, Antioch, distant Normandy and England possessing the very same tremendous charge which first won the Holy Lands to the hands of Christendom.
|
Norman Knights |
heavy cavalry |
bc heavy horse |
20 |
1 |
12 |
17 |
no |
8 |
8 |
no |
9 |
16 |
4 |
21 |
1682 |
841 |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight |
3 ratings 個評分
Legendary unit 極度推薦
Highly skilled Knights from Norman Sicily, Antioch, distant Normandy and England possessing the very same tremendous charge which first won the Holy Lands to the hands of Christendom.
|
city Abbey An Abbey converts a moderate percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
|
city Cathedral A Cathedral converts a decent percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
|
city Church A Church converts a small percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
|
city Huge Cathedral A Huge Cathedral converts a sizable percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
|
|
|
51 |
40
Crusader Sergeants spearmen infantry Motivated and well equipped pilgrims, mercenaries, and settled Franks serving the Christendom of the East as sturdy spear-bearing infantry.
|
Crusader Sergeants |
spearmen infantry |
|
40 |
1 |
7 |
2 |
spear |
12 |
2 |
ap |
5 |
13 |
6 |
16 |
753 |
331 |
sea_faring, hide_forest, hardy, can_withdraw |
3 ratings 個評分
Great unit 非常推薦
Motivated and well equipped pilgrims, mercenaries, and settled Franks serving the Christendom of the East as sturdy spear-bearing infantry.
|
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
|
52 |
60
Levy Spearmen spearmen infantry Commoners thrust into the lines with only a spear and weak shield to save their souls.
|
Levy Spearmen |
spearmen infantry |
|
60 |
1 |
2 |
1 |
spear |
0 |
1 |
no |
2 |
7 |
4 |
10 |
284 |
119 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Commoners thrust into the lines with only a spear and weak shield to save their souls.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
castle Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
|
53 |
40
Turcoman Tribesmen missile cavalry Quick horse archers who are unarmored but can outrun the opposition.
|
Turcoman Tribesmen |
missile cavalry |
bc fast pony |
40 |
1 |
5 |
1 |
no |
3 |
4 |
no |
1 |
3 |
1 |
9 |
580 |
273 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle |
0 ratings 個評分
No ratings 無評分
Quick horse archers who are unarmored but can outrun the opposition.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
|
54 |
50
Anatolikoi Hillmen light infantry Light rugged infantry bearing axe and shield but limited motivation beyond a chance at easy plunder.
|
Anatolikoi Hillmen |
light infantry |
|
50 |
1 |
4 |
3 |
ap |
0 |
2 |
no |
3 |
11 |
1 |
13 |
521 |
224 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Light rugged infantry bearing axe and shield but limited motivation beyond a chance at easy plunder.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
55 |
25
Anatolikoi Eugeneis heavy cavalry Light-Medium cavalry, less eager in their service to non-Greek lords but far from irresponsible in their task as lancers who can either perform 'razzia' charge and retreat or something more dedicated.
|
Anatolikoi Eugeneis |
heavy cavalry |
bc heavy horse |
25 |
1 |
8 |
13 |
no |
6 |
7 |
no |
5 |
13 |
4 |
15 |
1077 |
527 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge |
0 ratings 個評分
No ratings 無評分
Light-Medium cavalry, less eager in their service to non-Greek lords but far from irresponsible in their task as lancers who can either perform 'razzia' charge and retreat or something more dedicated.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
56 |
60
Northern Axemen Militia light infantry Light infantry armed with axes and broad shields.
|
Northern Axemen Militia |
light infantry |
|
60 |
1 |
1 |
2 |
ap |
0 |
1 |
no |
1 |
4 |
1 |
9 |
176 |
74 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Light infantry armed with axes and broad shields.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
castle Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
|
57 |
60
Levy Archers missile infantry Archers from the hills of Anatolia, a mix of Christians and Muslims.
|
Levy Archers |
missile infantry |
|
60 |
1 |
5 |
1 |
no |
3 |
1 |
no |
2 |
4 |
0 |
9 |
213 |
89 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Archers from the hills of Anatolia, a mix of Christians and Muslims.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
58 |
50
Vishap Warriors heavy infantry Light-Medium Swordsmen well suited to fighting offensively.
|
Vishap Warriors |
heavy infantry |
|
50 |
1 |
9 |
3 |
no |
0 |
2 |
no |
4 |
14 |
4 |
12 |
595 |
256 |
no_custom, sea_faring, hide_forest, can_withdraw |
1 ratings 個評分
Promising unit 表現良好
Light-Medium Swordsmen well suited to fighting offensively.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
59 |
30
Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
|
Aznvakan Horsemen |
missile cavalry |
bc heavy horse |
30 |
1 |
5 |
6 |
no |
6 |
7 |
no |
5 |
12 |
3 |
17 |
1078 |
528 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge |
0 ratings 個評分
No ratings 無評分
Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
60 |
40
Kypchak Tribal Cavalry missile cavalry Weak archer cavalry useful for skirmishing.
|
Kypchak Tribal Cavalry |
missile cavalry |
bc fast pony |
40 |
1 |
5 |
1 |
no |
4 |
4 |
no |
1 |
3 |
1 |
9 |
580 |
273 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle |
0 ratings 個評分
No ratings 無評分
Weak archer cavalry useful for skirmishing.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
|
|
61 |
30
Nomad Lancers light cavalry Finally able to afford good weapons, but still keeping light, these soldiers can deliver a surprising punch to enemy troops.
|
Nomad Lancers |
light cavalry |
heavy horse |
30 |
1 |
6 |
10 |
no |
5 |
6 |
no |
3 |
11 |
1 |
14 |
939 |
450 |
no_custom, sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge |
0 ratings 個評分
No ratings 無評分
Finally able to afford good weapons, but still keeping light, these soldiers can deliver a surprising punch to enemy troops.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
62 |
25
Karakalpak Nobles heavy cavalry Armored, motivated medium horse archers armed with saber, shield, bow and arrow. Still best served in a skirmishing role, rather than that of shock cavalry.
|
Karakalpak Nobles |
heavy cavalry |
heavy horse |
25 |
1 |
5 |
13 |
no |
6 |
8 |
no |
8 |
14 |
3 |
18 |
1184 |
580 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge |
1 ratings 個評分
Legendary unit 極度推薦
Armored, motivated medium horse archers armed with saber, shield, bow and arrow. Still best served in a skirmishing role, rather than that of shock cavalry.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
63 |
60
Caucasus Hillmen missile infantry Light javelin-bearing Irregulars with little more motivation than bandits, best served in guerilla warfare or idle harassment of the enemy.
|
Caucasus Hillmen |
missile infantry |
|
60 |
1 |
11 |
1 |
thrown, spear_bonus_4 |
4 |
1 |
no |
1 |
3 |
1 |
6 |
225 |
92 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Light javelin-bearing Irregulars with little more motivation than bandits, best served in guerilla warfare or idle harassment of the enemy.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Bowyer A Bowyer allows for the recruitment of basic missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
64 |
60
Azat Archers missile infantry Armored archers from the ancestral homelands of Armenians, adept at marksmanship and limited melee.
|
Azat Archers |
missile infantry |
|
60 |
1 |
5 |
1 |
no |
5 |
1 |
no |
3 |
4 |
0 |
9 |
238 |
100 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Armored archers from the ancestral homelands of Armenians, adept at marksmanship and limited melee.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
65 |
50
Shubosani Molashqre spearmen infantry Georgian Militia and conscripted part time soldiers, equipped by feudal lord or invading power in cheap leather and mail to serve as light spearmen.
|
Shubosani Molashqre |
spearmen infantry |
|
50 |
1 |
3 |
2 |
spear, spear_bonus_4 |
0 |
2 |
no |
3 |
15 |
4 |
13 |
561 |
241 |
no_custom, sea_faring, hide_forest, can_withdraw |
1 ratings 個評分
Promising unit 表現良好
Georgian Militia and conscripted part time soldiers, equipped by feudal lord or invading power in cheap leather and mail to serve as light spearmen.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
66 |
25
Aznauri Nobles heavy cavalry Lance and bow armed heavy cavalry.
|
Aznauri Nobles |
heavy cavalry |
bc heavy horse |
25 |
1 |
5 |
13 |
no |
8 |
8 |
no |
6 |
14 |
4 |
18 |
1107 |
542 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge |
1 ratings 個評分
Good unit 強力推薦
Lance and bow armed heavy cavalry.
|
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
|
67 |
60
Ahdath Infantry spearmen infantry A militia levied from the villages, farms and cities of the Islamic world, they possess fleeting discipline and moral and should be expected of little beyond the garrisoning of their homelands, or bolstering an army by sheer force of numbers.
|
Ahdath Infantry |
spearmen infantry |
|
60 |
1 |
2 |
1 |
spear |
0 |
1 |
no |
1 |
6 |
4 |
6 |
170 |
70 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
A militia levied from the villages, farms and cities of the Islamic world, they possess fleeting discipline and moral and should be expected of little beyond the garrisoning of their homelands, or bolstering an army by sheer force of numbers.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
castle Mustering Hall Men must be gathered, selected and trained if military strength is to be maintained.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
|
68 |
60
Ahdath Bowmen missile infantry
|
Ahdath Bowmen |
missile infantry |
|
60 |
1 |
5 |
1 |
no |
4 |
1 |
no |
3 |
3 |
2 |
5 |
170 |
70 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
69 |
60
Harafisha Volunteers light infantry Undisciplined light infantry best used as throw-away warriors, garrison work, or a means to bulk up one's numbers.
|
Harafisha Volunteers |
light infantry |
|
60 |
1 |
7 |
1 |
no |
0 |
1 |
no |
2 |
5 |
4 |
9 |
375 |
157 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Undisciplined light infantry best used as throw-away warriors, garrison work, or a means to bulk up one's numbers.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
|
70 |
30
Ajnad Horsemen light cavalry Provincial horsemen of various backgrounds fighting as light lancers, well suited to 'Razzia' charge-retreating or a sustained assault on horsemen of similar worth or disorganized infantry.
|
Ajnad Horsemen |
light cavalry |
bc heavy horse |
30 |
1 |
6 |
12 |
no |
4 |
6 |
no |
3 |
12 |
4 |
12 |
939 |
451 |
no_custom, sea_faring, hide_forest, very_hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Provincial horsemen of various backgrounds fighting as light lancers, well suited to 'Razzia' charge-retreating or a sustained assault on horsemen of similar worth or disorganized infantry.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
|
71 |
60
Kurdish Javelinmen missile infantry Javelinmen from the hills of northern Iraq.
|
Kurdish Javelinmen |
missile infantry |
|
60 |
1 |
11 |
1 |
thrown, spear_bonus_4 |
4 |
1 |
no |
2 |
4 |
4 |
4 |
221 |
90 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Javelinmen from the hills of northern Iraq.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Bowyer A Bowyer allows for the recruitment of basic missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
72 |
50
Kurdish Swordsmen heavy infantry Kurdish tribesmen of strong and reliable abilities, clad in medium armor and more than capable in close combat.
|
Kurdish Swordsmen |
heavy infantry |
|
50 |
1 |
9 |
3 |
no |
0 |
2 |
ap |
8 |
14 |
4 |
12 |
674 |
289 |
no_custom, sea_faring, hide_forest, can_withdraw |
0 ratings 個評分
No ratings 無評分
Kurdish tribesmen of strong and reliable abilities, clad in medium armor and more than capable in close combat.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|
73 |
30
Bedouin Camel Riders light cavalry Stoic, indominitable light camelry wielding bow and sword.
|
Bedouin Camel Riders |
light cavalry |
camel |
30 |
1 |
6 |
9 |
spear |
0 |
4 |
no |
2 |
10 |
1 |
11 |
737 |
354 |
no_custom, sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted |
0 ratings 個評分
No ratings 無評分
Stoic, indominitable light camelry wielding bow and sword.
|
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
|
74 |
60
Nuristani Tribesmen missile infantry Lacking in armor or steel weaponry, but fierce at heart, they throw showers of dangerous javelins at oncoming soldiers. Much more useful en masse.
|
Nuristani Tribesmen |
missile infantry |
|
60 |
1 |
11 |
1 |
thrown, spear_bonus_4 |
4 |
1 |
no |
1 |
4 |
3 |
5 |
227 |
93 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Lacking in armor or steel weaponry, but fierce at heart, they throw showers of dangerous javelins at oncoming soldiers. Much more useful en masse.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Bowyer A Bowyer allows for the recruitment of basic missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
75 |
60
Iranian Archers missile infantry This unit of pressed men will rain arrows from afar, but in close combat they wont last long.
|
Iranian Archers |
missile infantry |
|
60 |
1 |
5 |
1 |
no |
6 |
1 |
no |
1 |
4 |
0 |
8 |
120 |
50 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
This unit of pressed men will rain arrows from afar, but in close combat they wont last long.
|
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
|
76 |
60
Afghani Hillmen light infantry These Afghan men grow their beards traditionally long and wear their customary robes. Armed with only an axe and a small wicker shield they fight with vigor.
|
Afghani Hillmen |
light infantry |
|
60 |
1 |
1 |
2 |
ap |
0 |
1 |
no |
1 |
5 |
4 |
9 |
214 |
89 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
These Afghan men grow their beards traditionally long and wear their customary robes. Armed with only an axe and a small wicker shield they fight with vigor.
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castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
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castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
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city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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77 |
40
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
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Turko-Persian Horsemen |
missile cavalry |
bc fast pony |
40 |
1 |
5 |
4 |
no |
5 |
5 |
no |
2 |
11 |
2 |
12 |
907 |
435 |
no_custom, sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle |
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No ratings 無評分
Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
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castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
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castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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|
78 |
60
Persian Militia missile infantry Javelinmen who are able enough in a fight, just dont trust them to hold at crucial times.
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Persian Militia |
missile infantry |
|
60 |
1 |
11 |
1 |
thrown, spear_bonus_4 |
4 |
1 |
no |
1 |
4 |
4 |
5 |
231 |
94 |
no_custom, sea_faring, hide_forest, can_withdraw |
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Javelinmen who are able enough in a fight, just dont trust them to hold at crucial times.
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castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
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castle Bowyer A Bowyer allows for the recruitment of basic missile units.
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castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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castle Practice Range A Practice Range allows for the recruitment of missile units.
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79 |
60
Afghan Bowmen missile infantry Agile hunters who excel at ambush in Afghanistan’s remote villages and hilly terrain.
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Afghan Bowmen |
missile infantry |
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60 |
1 |
5 |
1 |
ap |
6 |
1 |
no |
1 |
4 |
0 |
8 |
191 |
80 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
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No ratings 無評分
Agile hunters who excel at ambush in Afghanistan’s remote villages and hilly terrain.
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castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
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castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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castle Practice Range A Practice Range allows for the recruitment of missile units.
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|
80 |
60
Kabuli Axemen light infantry Brawny from years of farm work these levy axemen can present a powerful charge. Great for shocking lighter troops.
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Kabuli Axemen |
light infantry |
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60 |
1 |
14 |
2 |
ap |
0 |
1 |
no |
1 |
7 |
0 |
9 |
458 |
192 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Brawny from years of farm work these levy axemen can present a powerful charge. Great for shocking lighter troops.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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|
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81 |
50
Pashtun Lashkar light infantry Hearty, savage men, they are best employed in zealous assault against any enemy unwilling to face such a daunting charge.
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Pashtun Lashkar |
light infantry |
|
50 |
1 |
9 |
2 |
no |
0 |
2 |
no |
2 |
12 |
4 |
12 |
513 |
220 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw |
0 ratings 個評分
No ratings 無評分
Hearty, savage men, they are best employed in zealous assault against any enemy unwilling to face such a daunting charge.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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|
82 |
60
Afari Skirmishers missile infantry Unarmored Nomads used to tribal feuds and hunting, brave enough before they realize most every foe they face will be better armed and armored than they.
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Afari Skirmishers |
missile infantry |
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60 |
1 |
11 |
1 |
thrown, spear_bonus_4 |
4 |
1 |
no |
0 |
3 |
0 |
7 |
225 |
92 |
no_custom, sea_faring, hide_improved_forest, can_withdraw, hardy |
0 ratings 個評分
No ratings 無評分
Unarmored Nomads used to tribal feuds and hunting, brave enough before they realize most every foe they face will be better armed and armored than they.
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castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
castle Bowyer A Bowyer allows for the recruitment of basic missile units.
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castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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castle Practice Range A Practice Range allows for the recruitment of missile units.
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|
83 |
50
Abid' Al-Shira Spearmen spearmen infantry Disciplined light/medium African Spearmen, reliable and durable as line infantry.
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Abid' Al-Shira Spearmen |
spearmen infantry |
|
50 |
1 |
4 |
2 |
spear |
0 |
2 |
no |
5 |
15 |
4 |
11 |
567 |
243 |
no_custom, sea_faring, hide_improved_forest, can_withdraw, very_hardy |
0 ratings 個評分
No ratings 無評分
Disciplined light/medium African Spearmen, reliable and durable as line infantry.
|
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
|
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
|
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
|
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
|