The Kypchak Confederacy
|
No. |
Type 類型 |
Title 名稱 |
Threshold 門檻 |
Description 說明 |
Effects 效果 |
Hidden 隱藏 |
Epithet 稱號 |
Condition 獲得條件 |
201 |
Liar |
Avoids the Truth |
1 |
Not a terrible liar, but commonly avoids telling the necessary truths. |
+1 Authority |
|
|
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Liar 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Liar >= 1 Affects : Liar 1 Chance : 4 % |
|
Bends the Truth |
2 |
Prepared to add a little poetic license to his tales to get the message he wants across. |
-1 Authority |
|
|
Liar |
4 |
The truth is often ugly, and this man means to hide it - especially if it involves his own antics. |
-2 Authority |
|
|
Pathological Liar |
8 |
Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem. |
-3 Authority |
|
the Liar |
202 |
LogisticalSkill |
Understands Logistics |
1 |
Knows what is needed to keep an army supplied and operational. |
+1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march) |
|
|
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage < 5 Affects : LogisticalSkill 1 Chance : 5 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : LogisticalSkill 1 Chance : 6 % |
|
Logistics Expert |
2 |
An expert at ensuring his forces are well supplied and in good condition. |
+2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march) |
|
|
Logistician |
4 |
Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue. |
+3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march) |
|
|
203 |
Loyal |
Generally Loyal |
1 |
Typically does the right things by those he has pledged to serve. |
+1 Loyalty |
|
|
When to test : RefuseBribe Condition : Affects : Loyal 1 Chance : 100 % |
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 % |
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 % |
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 % |
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Loyal 1 Chance : 4 % |
When to test : OfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 % |
When to test : OfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 % |
When to test : OfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 % |
When to test : OfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 % |
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 17 % |
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 50 % |
When to test : OfferedForMarriage Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 % |
When to test : OfferedForMarriage Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 % |
When to test : OfferedForMarriage Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 % |
|
Loyal |
2 |
Only the most difficult of situations would make this man forsake his master. |
+1 Chivalry, +2 Loyalty |
|
|
Very Loyal |
4 |
This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably. |
+2 Chivalry, +3 Loyalty |
|
|
Loyal Beyond Question |
6 |
Thoughts of betrayal do not enter this man's mind, it is not something he is capable of. |
+3 Chivalry, +4 Loyalty |
|
|
204 |
LoyaltyStarter |
Loyalty Starting Value |
1 |
Sets starting loyalty value. |
+5 Loyalty |
Hidden 隱藏 |
|
When to test : CharacterComesOfAge Condition : IsGeneral Affects : LoyaltyStarter 1 Chance : 100 % |
When to test : LesserGeneralOfferedForAdoption Condition : Affects : LoyaltyStarter 1 Chance : 100 % |
When to test : OfferedForAdoption Condition : Affects : LoyaltyStarter 1 Chance : 100 % |
When to test : OfferedForMarriage Condition : Affects : LoyaltyStarter 1 Chance : 100 % |
|
205 |
MarriedAPrincess |
Royal Ties |
1 |
This man's marriage into royalty has given extra reason to remain loyal to the people he now serves. |
+3 Loyalty |
|
|
When to test : CharacterMarriesPrincess Condition : Affects : MarriedAPrincess 1 Chance : 100 % |
|
206 |
MathematicsSkill |
Talent with Numbers |
1 |
Has a better grasp of numbers than most thanks to scholastic efforts. |
+10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income |
|
|
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = academy Affects : MathematicsSkill 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = university Affects : MathematicsSkill 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : MathematicsSkill 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= library Affects : MathematicsSkill 1 Chance : 5 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = university Affects : MathematicsSkill 1 Chance : 10 % |
|
Good at Math |
2 |
Well versed enough in the way of numbers to be considered adept at mathematics. |
+1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income |
|
|
Mathematician |
4 |
Has a complete enough understanding of mathematics to be considered a scholar of sorts. |
+2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income |
|
|
207 |
MerchantEnemies |
A Few Enemies |
1 |
Angry promises of revenge have been hurled at this merchant by those he has driven out of business… |
-1 from personal security (increases the chances of falling victim to assassination) |
|
|
When to test : AcquisitionMission Condition : MissionSucceeded Affects : MerchantEnemies 1 Chance : 25 % |
|
Several Enemies |
3 |
The merchants this man has put out of business still appear to have enough cash to hire some muscle… |
-2 from personal security (increases the chances of falling victim to assassination) |
|
|
A Marked Man |
6 |
It is whispered that the merchants that this man has personally ruined are unifying to seek their revenge. |
-4 from personal security (increases the chances of falling victim to assassination) |
|
|
208 |
MerchantsGuildMember |
Merchant's Guild Apprentice |
1 |
The presence of a Master Assassin's Guild within the kingdom has made this man a more effective operative. |
+1 to agent's skill |
|
|
When to test : AgentCreated Condition : AgentType = merchant FactionBuildingExists = gm_merchants_guild Affects : MerchantsGuildMember 1 Chance : 100 % |
|
209 |
MerchantsGuildTrained |
Financial Training |
1 |
The influence of the local merchants' guild house have made this man more shrewd with money. |
+1 to agent's skill |
|
|
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= m_merchants_guild Affects : MerchantsGuildTrained 1 Chance : 100 % |
|
210 |
Miserly |
Mean with Money |
1 |
Uncomfortable with letting go of money unless it is sure to bring a worthy return. |
2% bonus on tax income, +1 to squalor (decreases population growth and public order) |
|
|
When to test : CharacterComesOfAge Condition : FatherTrait Generous >= 1 Affects : Miserly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Miserly >= 1 Affects : Miserly 1 Chance : 25 % |
When to test : CharacterTurnEnd Condition : Treasury < 0 Affects : Miserly 1 Chance : 4 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Miserly 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Miserly >= 1 Affects : Miserly 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsUnderSiege IsGeneral Affects : Miserly 1 Chance : 20 % |
|
Hoarder of Wealth |
2 |
This man is interested in keeping his wealth, not parting with it. |
2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order) |
|
|
Miserly |
4 |
Wouldn't spare a coin to the dying man who had left him all his wealth in his written will. |
5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order) |
|
the Mean |
|
211 |
Missionary |
Missionary |
1 |
Bringing the entire flock into the one true faith is an admirable achievement. |
+1 Piety, +1 Eligibility+1 Purity-1 Violence |
|
|
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest TimeInRegion > 4 TimeSinceReligion > 95 >= 10 PopulationOwnReligion > 95 ReligionShift > 10 Affects : Missionary 1 Chance : 100 % |
|
Spreader of Faith |
3 |
Has ensured his own religion is dominant on more than one occasion. |
+2 Piety, +1 Eligibility+2 Purity-2 Violence |
|
|
Beacon of Faith |
6 |
A true champion of spreading the faith. He always leaves a trail of believers in his wake. |
+3 Piety, +2 Eligibility+3 Purity-2 Violence |
|
the Missionary |
212 |
Monopolist |
Capitalist |
5 |
Now that he has achieved sole control over his market, this merchant is learning how best to keep it to himself. |
+1 Finance |
|
|
When to test : CharacterTurnEnd Condition : AgentType = merchant TradingMonopoly Affects : Monopolist 1 Chance : 100 % |
|
Market Controller |
10 |
Time spent with a monopoly has allowed this man to discover new avenues of how to expand, and exploit it. |
+2 Finance |
|
|
Monopolist |
20 |
Years of mastering the art of cornering a market has produced both healthy profits, as well as some murderously jealous peers. |
+3 Finance,-1 from personal security (increases the chances of falling victim to assassination) |
|
|
213 |
Multilingual |
Bilingual |
1 |
Speaks both his faction's tongue, plus that of the locale he grew up in. |
+1 Influence |
|
|
When to test : CharacterTurnEnd Condition : AgentType = diplomat DistanceCapital >= 60 Affects : Multilingual 1 Chance : 10 % |
When to test : AgentCreated Condition : AgentType = diplomat DistanceCapital >= 40 Affects : Multilingual 1 Chance : 33 % |
When to test : AgentCreated Condition : Trait Multilingual >= 1 Affects : Multilingual 1 Chance : 33 % |
|
Multilingual |
2 |
Can speak fluently in several languages, making his work in foreign courts much more effective. |
+2 Influence |
|
|
Translator |
4 |
Fluent in most major dialects throughout Europe, Asia Minor and the Middle East. |
+3 Influence |
|
|
214 |
NaturalAssassinSkill |
Cold Killer |
1 |
This man can kill pragmatically, a quality that makes him well suited to his profession. |
+1 to agent's skill |
|
|
When to test : AgentCreated Condition : AgentType = assassin Affects : NaturalAssassinSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin Trait NaturalAssassinSkill = 1 Affects : NaturalAssassinSkill 1 Chance : 33 % |
When to test : AgentCreated Condition : AgentType = assassin Trait NaturalAssassinSkill >= 2 Affects : NaturalAssassinSkill 1 Chance : 33 % |
|
Talent for Murder |
2 |
Has a sick talent for spotting the moment of opportunity arrive to end a life without drawing notice. |
+2 to agent's skill |
|
|
Born to Kill |
3 |
Can find a way to kill anyone, almost like an art form, but more truly an instinct. |
+3 to agent's skill |
|
|
215 |
NaturalDiplomatSkill |
Diplomatic Nature |
1 |
Has always had a talent for being able to talk things through amiably. |
+1 Influence |
|
|
When to test : AgentCreated Condition : AgentType = diplomat Affects : NaturalDiplomatSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = diplomat Trait NaturalDiplomatSkill = 1 Affects : NaturalDiplomatSkill 1 Chance : 33 % |
When to test : AgentCreated Condition : AgentType = diplomat Trait NaturalDiplomatSkill = 2 Affects : NaturalDiplomatSkill 1 Chance : 33 % |
|
Natural Mediator |
2 |
With his innate ability to settle disputes so well, it is no wonder he became a diplomat. |
+2 Influence |
|
|
Diplomatic Genius |
3 |
All his life this man has always been able to make others see things in a way they will be able to agree with him. |
+3 Influence |
|
|
216 |
NaturalHereticSkill |
New Faith |
1 |
A new take on spirituality has given this man a little more faith than he had in the past. |
+1 Piety |
|
|
When to test : PriestBecomesHeretic Condition : Attribute Piety < 1 Affects : NaturalHereticSkill 1 Chance : 100 % |
When to test : PriestBecomesHeretic Condition : Trait NaturalHereticSkill >= 1 Affects : NaturalHereticSkill 1 Chance : 50 % |
When to test : PriestBecomesHeretic Condition : Trait NaturalHereticSkill >= 2 Affects : NaturalHereticSkill 1 Chance : 20 % |
When to test : AgentCreated Condition : AgentType = heretic Affects : NaturalHereticSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : Trait NaturalHereticSkill >= 1 Affects : NaturalHereticSkill 1 Chance : 33 % |
When to test : AgentCreated Condition : Trait NaturalHereticSkill >= 2 Affects : NaturalHereticSkill 1 Chance : 33 % |
|
New Conviction |
2 |
A pure belief that he now has a true understanding of the divine has made this man all the more pious. |
+2 Piety |
|
|
Spiritually Reborn |
3 |
Gripped by a new religious fervour, this man follows his new set of mandates with amazing conviction. |
+3 Piety |
|
|
217 |
NaturalMerchantSkill |
Good with Money |
1 |
Displayed an uncommon understanding of how to work with money from an early age. |
+1 Finance |
|
|
When to test : AgentCreated Condition : AgentType = merchant Affects : NaturalMerchantSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = merchant Trait NaturalMerchantSkill = 1 Affects : NaturalMerchantSkill 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = merchant Trait NaturalMerchantSkill >= 2 Affects : NaturalMerchantSkill 1 Chance : 33 % |
|
Natural Born Merchant |
2 |
Has a rare talent to evaluate the true worth of any given deal, and reaps the ample benefit as a result. |
+2 Finance |
|
|
Mercantile Genius |
3 |
Able to make money without even trying, this man was born to work with coin. |
+3 Finance |
|
|
218 |
NaturalMilitarySkill |
Talent for Command |
1 |
Always showed a natural understanding for military tactics. |
+1 Command |
|
|
When to test : CharacterComesOfAge Condition : FatherTrait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 30 % |
When to test : LesserGeneralOfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : NaturalMilitarySkill 1 Chance : 75 % |
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 2 Affects : NaturalMilitarySkill 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 3 Affects : NaturalMilitarySkill 1 Chance : 50 % |
When to test : OfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 % |
When to test : OfferedForMarriage Condition : Affects : NaturalMilitarySkill 1 Chance : 8 % |
|
Natural Commander |
2 |
A natural leader of men, well suited to military command. |
+2 Command |
|
|
Born to Command |
3 |
Born with both the will and ability to lead other men decisively in battle. |
+3 Command |
|
|
Born Conqueror |
4 |
A military savant, blessed with a mind that pioneers winning battle tactics. |
+4 Command |
|
|
219 |
NaturalPriestSkill |
Blessed |
1 |
Appears to be somewhat more in touch with God and his spirituality than most. |
+1 Piety |
|
|
When to test : AgentCreated Condition : AgentType = priest Affects : NaturalPriestSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = priest Trait NaturalPriestSkill = 1 Affects : NaturalPriestSkill 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = priest Trait NaturalPriestSkill >= 2 Affects : NaturalPriestSkill 1 Chance : 20 % |
|
Divine Connection |
2 |
There is no doubt in this man's mind that God speaks to him directly, and that he must heed his call. |
+2 Piety |
|
|
Chosen One |
3 |
So strong and unyielding is his connection with God that some speculate he could later be recognised as a prophet. |
+3 Piety |
|
|
220 |
NaturalPrincess |
Charming Consul |
1 |
Those of noble birth always display a more effective grasp of etiquette and courtesy. |
+1 Charm |
|
|
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : NaturalPrincess 1 Chance : 100 % |
When to test : CharacterComesOfAge Condition : AgentType = princess Trait NaturalPrincess = 1 Affects : NaturalPrincess 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : AgentType = princess Trait NaturalPrincess = 2 Affects : NaturalPrincess 1 Chance : 20 % |
|
Natural Negotiator |
2 |
A fascination with the fine art of socialising gracefully has made her highness quite a cunning communicator. |
+2 Charm |
|
|
Born Mediator |
3 |
Her highness speaks with rare conviction and poise, making her an ideal selection for diplomatic missions. |
+3 Charm |
|
|
|