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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Solanki Rajputs / Rajput Elephant Javelins
Broken Crescent 2.02 破碎的新月 2.02
The Solanki Rajputs The Solanki Rajputs
Units List 兵種單位
3. Dhow
Previous unit 上一個兵種Rajput Elephant Archers Paramara Bhattara SaravaniNext unit 下一個兵種
Rajput Elephant Javelins
Rajput Elephant Javelins
Rate 評分: 2 ratings 個評分
Legendary unit 極度推薦
Views 查看: 248
Class and category 兵種 heavy cavalry
Soldier 兵員數量 levy_in_elephant_javelins, 22, 6, 0.75
Mount 騎乘座騎 bc elephant, horse +4, camel +2
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hardy, can_withdraw, frighten_foot, frighten_mounted, start_not_skirmishing
Formation 陣形 7, 11, 13, 16, 2, square
Hit points 生命值 1, 5
Primary weapon 主武器 11, 3, javelin, 50, 6, thrown, missile_mechanical, piercing, spear, 25, 1, prec, thrown, spear_bonus_4
Secondary weapon 副武器 3, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2, area, launching
Primary armour 主防禦 3, 7, 0, metal
Secondary armour 副防禦 15, 5, flesh
Heat and ground effect 氣候地形影響 0, 3, -3, 2, -5
Mental 士氣 12, normal, untrained
Cost 招募成本 1, 1359, 639, 145, 54, 1359
Unit Description 兵種描述
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Rajput Elephant Javelins As if the mere sight of an elephant wasn’t fearsome enough, their presence now will churn the stomachs of all warriors. Heavy armour and a band of missile soldiers protect the beast, while a manhout tamer guides the animal. The wealth of Indian rulers were measured by the number of elephants they owned, and the skill of their manhout elephant trainers. That is why, due to the sheer arrogance of kings, Indian elephants are most brutal in battle. These fearsome beasts are bound to wreak utter confusion and astonishment to foreign enemies who have never laid eyes upon such an animal. They terrorize the battlefield with a coordinated stampede or harass with their mounted javelins.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Knight's Stables 1 0.28 1 2 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
2 Knight's Stables 1 0.18 1 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
3 Knight's Stables 1 0.18 1 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
4 Knight's Stables 1 0.36 1 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
5 Knight's Stables 1 0.44 1 2 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
6 Knight's Stables 1 0.36 1 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.28 1 3 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
8 Baron's Stables 1 0.18 1 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
9 Baron's Stables 1 0.18 1 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
10 Baron's Stables 1 0.36 1 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
11 Baron's Stables 1 0.5 1 3 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
12 Baron's Stables 1 0.36 1 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
13 Earl's Stables 1 0.28 2 4 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
14 Earl's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
15 Earl's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
16 Earl's Stables 1 0.29 2 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
17 Earl's Stables 1 0.53 2 4 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
18 Earl's Stables 1 0.29 2 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
19 King's Stables 1 0.34 2 5 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
20 King's Stables 1 0.22 2 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
21 King's Stables 1 0.22 2 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
22 King's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
23 King's Stables 1 0.66 2 5 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
24 King's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
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