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Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Eastern Roman Empire / Spathatoi Swordsmen
Broken Crescent 2.02 破碎的新月 2.02
The Eastern Roman Empire The Eastern Roman Empire
Units List 兵種單位
Previous unit 上一個兵種Skutatoi Spearmen Vestiaritai SwordsmenNext unit 下一個兵種
Spathatoi Swordsmen
Spathatoi Swordsmen
Rate 評分: 3 ratings 個評分
Legendary unit 極度推薦
Views 查看: 767
Class and category 兵種 light infantry
Soldier 兵員數量 ere_medium_swordsmen, 50, 0, 0.80
Mount 騎乘座騎
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw
Formation 陣形 2, 2, 2, 2.5, 3, square
Hit points 生命值 1, 0
Primary weapon 主武器 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 副武器 0, 2, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 主防禦 4, 10, 6, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 0, 0, -2, 0, 0
Mental 士氣 10, disciplined, untrained
Cost 招募成本 1, 429, 184, 120, 62, 429
Unit Description 兵種描述
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Spathatoi Swordsmen Spathatoi, medium swordmen, are the sword arm of the Skutatoi. The main difference they have with them is that instead of a Kontarion spear they yield a one-edged sword, sligthly curved like a scimitar and worn at the waist, called “Paramerion”. Spathatoi wore a reinforced iron or bronze helmet with both a scale or leather aventail and also a scale or mail gorget. As armor they wore a “bambakion” padded cotton cloth gambeson (probably more than ¾ of an inch in width). Above that, a “klibanion” light lamellar corselet is worn reaching down up to the belt. They all carried a big triangular shield, emblazoned with geometrical shapes or lines. Fighting alongside the spear carrying Skoutatoi, they were used in the same way those were, but as they carried sword, they would be better suited at fighting infantry, instead of the cavalry that was the role of the Skoutatoi, and later on Kontaratoi. Later on, the improving state of the empire and technological improvement in armaments, led to the introduction of Vestiaritai heavy swordmen in large numbers, as before that they were only household treasury guards. Spathatoi, however still retained their role of flank guards, especially guarding the shieldless Kontaratoi pikemen. The real power behind the Eastern Roman Army wasn’t its shiny Kataphraktoi or Stratiotai. It was the Skoutatoi spearmen and their brethren Spathatoi swordmen. They were a solid infantry unit which became the backbone of all Roman armies during the renaissance of its might in the 9th and 10th centuries. Now, after the devastation brought upon the empire by the Turkish occupation of the Anatolian provinces, the fight against the Normans and Bulgarian rebels, their equipment suffered as well with boiled leather replacing metal. Manuel Komnenos and his predecessors managed to reverse the trend, and now the empire is at the verge of expansion. And not a moment too soon as the need for a medium swordman is great within the Roman ranks. All its neighbours field equal or better swordmen or axemen. Romani tradition of fighting with sword and shield (much like the legionaries of yore) reigns supreme, and until better swordmen become available the spathatoi must fight and must win, but within their limits, or they will rout.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Garrison Quarters 1 0.34 1 2 and hidden_resource recruit_ere and event_counter ai_is_ere 1
A garrison is a source of much military wisdom and skill for new recruits to the army.
2 Drill Square 1 0.3 1 3 and hidden_resource cbr_ere and event_counter ai_is_ere 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
3 Drill Square 1 0.18 1 0 and hidden_resource cbr_ere and not event_counter first_turn 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
4 Drill Square 1 0.18 1 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
5 Drill Square 1 0.26 1 0 and hidden_resource recruit_ere and not event_counter first_turn 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
6 Drill Square 1 0.36 1 3 and hidden_resource recruit_ere and event_counter ai_is_ere 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
7 Drill Square 1 0.26 1 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
8 Barracks 1 0.27 1 4 and hidden_resource cbr_ere and event_counter ai_is_ere 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
9 Barracks 1 0.16 1 0 and hidden_resource cbr_ere and not event_counter first_turn 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
10 Barracks 1 0.16 1 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
11 Barracks 1 0.18 1 0 and hidden_resource recruit_ere and not event_counter first_turn 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
12 Barracks 1 0.37 2 4 and hidden_resource recruit_ere and event_counter ai_is_ere 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
13 Barracks 1 0.18 1 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
14 Armoury 1 0.33 2 5 and hidden_resource cbr_ere and event_counter ai_is_ere 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
15 Armoury 1 0.19 2 0 and hidden_resource cbr_ere and not event_counter first_turn 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
16 Armoury 1 0.19 2 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
17 Armoury 1 0.23 2 0 and hidden_resource recruit_ere and not event_counter first_turn 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
18 Armoury 1 0.46 2 5 and hidden_resource recruit_ere and event_counter ai_is_ere 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
19 Armoury 1 0.23 2 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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