Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Eastern Roman Empire / Kontaratoi Pikeman
Broken Crescent 2.02 破碎的新月 2.02
The Eastern Roman Empire The Eastern Roman Empire
Units List 兵種單位
Previous unit 上一個兵種Akolouthoi Light Spearmen Skutatoi SpearmenNext unit 下一個兵種
Kontaratoi Pikeman
Kontaratoi Pikeman
Rate 評分: 8 ratings 個評分
Legendary unit 極度推薦
Views 查看: 570
Class and category 兵種 spearmen infantry
Soldier 兵員數量 ere_pikemen, 60, 0, 0.7
Mount 騎乘座騎
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, pike
Formation 陣形 1.2, 3.0, 1.2, 3.0, 5, square, phalanx
Hit points 生命值 1, 0
Primary weapon 主武器 2, 1, no, 0, 0, melee, melee_blade, piercing, spear, 150, 1, spear, long_pike
Secondary weapon 副武器 0, 1, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 主防禦 2, 2, 0, flesh
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 -1, -2, -2, -1, 0
Mental 士氣 7, normal, untrained
Cost 招募成本 1, 211, 88, 61, 52, 211
Unit Description 兵種描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Kontaratoi Pikeman Kontaratoi are recently entered into service by Manuel Komnenos who wants a good trusted pike unit to stand guard against heavy horsemen. His victory at Sirmion over a Hungarian all cavalry army made him realize the need for a pike unit for the Roman army. Kontaratoi, while they lack a shield, they wear a “bambakion” gambeson padded cotton cloth and on top of that another gambeson, be it either another “bambakion” or “epilorikion”, quilted cloth, which can stop blunt trauma, but isn’t so good at stopping arrows not like metal is. The pike (Kontarion Makron) they wield in unison and the training it took to handle them effectively are a fear factor in battle, but these same pikes make them unable to run or maintain an effective defense if their flanks are not secure. A good commander will always have spear or sword units protect their flanks, while Kontaratoi in turn, protect the sword and spear units from heavy horsemen. They also keep infantry at a distance, when their flanks are properly supported. Originally Kontaratoi were spearmen, carrying a large oval shield. The destruction wrought upon the empire though during the Seljuk invasion and the Norman raids, obliterated them. Manuel Komnenos brought them back as pikemen to cope with the increasing number of heavy cavalry that the Roman Empire had to face both on the western but more so on the eastern frontier. Their training was intensive, much more so than their place in the Roman war machine would imply. They use a 12-16 feet Kontarion Makron. Kontaratoi were to be the last bearers of the long lost Hellenic tradition of the Sarissa pikemen, who by being the mainstay of Alexandros’ infantry and his Diadochoi, ruled supreme in the battlefield until the more fluid cohorts flanked and overwhelmed them. Kontaratoi were used extensively against heavy cavalry and when properly supported they won the day.

Facebook Comments
Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Town Guard 1 0.33 1 2 and hidden_resource cbr_ere and event_counter ai_is_ere 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
2 Town Guard 1 0.2 1 0 and hidden_resource cbr_ere and not event_counter first_turn 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
3 Town Guard 1 0.2 1 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
4 Town Guard 1 0.27 1 0 and hidden_resource recruit_ere and not event_counter first_turn 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
5 Town Guard 1 0.39 1 2 and hidden_resource recruit_ere and event_counter ai_is_ere 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
6 Town Guard 1 0.27 1 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
7 City Watch 1 0.33 1 3 and hidden_resource cbr_ere and event_counter ai_is_ere 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
8 City Watch 1 0.2 1 0 and hidden_resource cbr_ere and not event_counter first_turn 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
9 City Watch 1 0.2 1 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
10 City Watch 1 0.3 1 0 and hidden_resource recruit_ere and not event_counter first_turn 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
11 City Watch 1 0.58 1 3 and hidden_resource recruit_ere and event_counter ai_is_ere 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
12 City Watch 1 0.3 1 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
13 Militia Drill Square 1 0.44 2 4 and hidden_resource cbr_ere and event_counter ai_is_ere 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
14 Militia Drill Square 1 0.27 2 0 and hidden_resource cbr_ere and not event_counter first_turn 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
15 Militia Drill Square 1 0.27 2 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
16 Militia Drill Square 1 0.32 2 0 and hidden_resource recruit_ere and not event_counter first_turn 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
17 Militia Drill Square 1 0.62 2 4 and hidden_resource recruit_ere and event_counter ai_is_ere 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
18 Militia Drill Square 1 0.32 2 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
19 Militia Barracks 1 0.55 2 5 and hidden_resource cbr_ere and event_counter ai_is_ere 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
20 Militia Barracks 1 0.33 2 0 and hidden_resource cbr_ere and not event_counter first_turn 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
21 Militia Barracks 1 0.33 2 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
22 Militia Barracks 1 0.4 2 0 and hidden_resource recruit_ere and not event_counter first_turn 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
23 Militia Barracks 1 0.77 2 5 and hidden_resource recruit_ere and event_counter ai_is_ere 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
24 Militia Barracks 1 0.4 2 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net