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Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Ayyubid Sultanate / Dhiqan Lancers
Broken Crescent 2.02 破碎的新月 2.02
The Ayyubid Sultanate The Ayyubid Sultanate
Units List 兵種單位
3. Dhow
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Dhiqan Lancers
Dhiqan Lancers
Rate 評分: 1 ratings 個評分
Legendary unit 極度推薦
Views 查看: 240
Class and category 兵種 heavy cavalry
Soldier 兵員數量 persian_lancers, 25, 0, 0.90
Mount 騎乘座騎 bc heavy horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 no_custom, sea_faring, hide_forest, can_withdraw, can_formed_charge
Formation 陣形 2.5, 4, 3, 6, 2, square
Hit points 生命值 1, 0
Primary weapon 主武器 8, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 副武器 5, 8, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1, no
Primary armour 主防禦 6, 14, 4, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 3, -1, 0, -2, 1
Mental 士氣 17, disciplined, highly_trained
Cost 招募成本 1, 1183, 580, 144, 76, 1183
Unit Description 兵種描述
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Dhiqan Lancers Medium cavalry armed with lance and sword, these Persians will fight well but are not as armoured as their cataphract bretherin. Best used in attacking the flanks and from the rear, a full frontal charge against heavy units will result in disaster.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource e_iran and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
2 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource w_iran and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
3 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
4 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
5 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource e_iran and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
6 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource w_iran and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
7 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
8 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
9 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource e_iran and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
10 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource w_iran and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
11 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
12 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
13 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource e_iran and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
14 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource w_iran and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
15 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
16 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
17 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource e_iran and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
18 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource w_iran and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
19 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
20 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
21 Castle (Upgrade) 1 0.14 1 0 and hidden_resource e_iran and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
22 Castle (Upgrade) 1 0.14 1 0 and hidden_resource w_iran and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
23 Castle (Upgrade) 1 0.14 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
24 Castle (Upgrade) 1 0.14 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
25 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource e_iran and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
26 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource w_iran and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
27 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
28 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
29 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource e_iran and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
30 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource w_iran and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
31 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
32 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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