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Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Ayyubid Sultanate / Askari Cavalry
Broken Crescent 2.02 破碎的新月 2.02
The Ayyubid Sultanate The Ayyubid Sultanate
Units List 兵種單位
3. Dhow
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Askari Cavalry
Askari Cavalry
Rate 評分: 4 ratings 個評分
Good unit 強力推薦
Views 查看: 455
Class and category 兵種 light cavalry
Soldier 兵員數量 ayyubid_askari_cavalry, 30, 0, 0.85
Mount 騎乘座騎 bc heavy horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, can_formed_charge
Formation 陣形 2.5, 4, 3, 6, 3, square
Hit points 生命值 1, 0
Primary weapon 主武器 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 副武器 5, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 5, 12, 4, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 -2, -1, 2, -2, -1
Mental 士氣 12, disciplined, trained
Cost 招募成本 1, 942, 452, 110, 65, 942
Unit Description 兵種描述
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Askari Cavalry Literally meaning soldier, they are gathered from throughout the empire to do the Sultan’s bidding. Though soldiers may not be very pious or devout Muslims, they know their audacity and ferocity on the battlefield will lead them to great rewards in the afterlife They are skilled and aggressive, as their name portrays, and are delighted to follow the Sultan’s army, wherever he wills, for conquest and glory. Clad in heavy mail, they are equipped to fight in dangerous engagements against numerous foes. Smashing through enemies with a heavy lance is a favored tactic of these soldiers.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Knight's Stables 1 0.24 1 2 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
Knight's stables allow for the recruitment of cavalry units.
2 Baron's Stables 1 0.15 1 3 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
Baron's stables allow for the recruitment of capable cavalry units.
3 Baron's Stables 1 0.09 1 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
4 Baron's Stables 1 0.09 1 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
Baron's stables allow for the recruitment of capable cavalry units.
5 Baron's Stables 1 0.15 1 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
6 Baron's Stables 1 0.31 1 3 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
Baron's stables allow for the recruitment of capable cavalry units.
7 Baron's Stables 1 0.15 1 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.17 1 4 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
Earl's stables allow for the recruitment of elite cavalry units.
9 Earl's Stables 1 0.1 1 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
10 Earl's Stables 1 0.1 1 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
Earl's stables allow for the recruitment of elite cavalry units.
11 Earl's Stables 1 0.15 1 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
12 Earl's Stables 1 0.36 2 4 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
Earl's stables allow for the recruitment of elite cavalry units.
13 Earl's Stables 1 0.15 1 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
Earl's stables allow for the recruitment of elite cavalry units.
14 King's Stables 1 0.21 2 5 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
King's stables allow for the recruitment of the penultimate cavalry units.
15 King's Stables 1 0.13 2 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
16 King's Stables 1 0.13 2 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
King's stables allow for the recruitment of the penultimate cavalry units.
17 King's Stables 1 0.19 2 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
18 King's Stables 1 0.45 2 5 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
King's stables allow for the recruitment of the penultimate cavalry units.
19 King's Stables 1 0.19 2 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
King's stables allow for the recruitment of the penultimate cavalry units.
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